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[Idea/Request] areas where player is respected


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Posted

This is probably impossible because it would require patches for so many mods,

but I would like if certain areas could be flagged to stop sexlab types of harrassment shenanigans because you are the boss there or at least respected enough to not get hassled so badly

like if I play LC_Citadel or those kinds of mods where the player has risen to become a person of importance, then they are no longer treated in the worst misogynistic ways while there

 

I realize this would probably mean control options being inserted into too many sex mods, and triggers added to too many sex and other mods to invoke the control.

But I had to mention it in case anyone has any ideas.

Posted

Well there are mcm options to disable/enable things depending on the area in Sexlab adventures for example (with options tto disable it if you are thane

So how about you list the mods that you feel are causing you problems, there might be an mcm toggle you can flip.

Posted

I have a mod that converts most of the insulting guard and NPC dialogs ("I catch your hand in my pocket, I'll cut it off!" etc.) to more respectful ones ("We owe you a debt of gratitude for all you've done, Dragonborn.")

 

Sadly, I can't remember or discover the name of the mod. ? So the point of this post is just to let you know such a mod exists. I'll let you know if I remember/discover the name of it.

Posted

 Restricting area by type (habitat/city/dungeon etc) is a thing in many mods.

Restricting a specific cell is much less prevalent. Assuming said content is something you do want to have in your game, there are some options.

1st one is to use SSX (Scent of sex) mod. It can be an end-all-be-all mod for automated SL scene starter, including NPC harrasing PC. Customization there include location type restricitons, and possibly even specific cells (havent used it in ages). More importantly, i believe you can restrict specific factions, like the ones you're the "boss" off.

Bewarned, while SSX is exceedingly powerfull tool, it rebuilds its animation cache after every, single. load.

 Wich means that for large anim counts, its slow. For my 20.6k FNIS count load order, its took over 8 mins to startup.

 

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