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(SOLVED) | (QUESTION) Resize 4K Skin Textures to 2K


SrWolffie

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Posted

Load texture in Paint.net or Gimp or any program that can handle .dds file. Resize to 2K. Save.

But you must:

- keep file format. That BC1, BC5, etc. If you "miss" this, it will most likely look fugly

- not forget to regenerate mip-maps. If you miss this part, it will look OK at one distance and just turn black/grey at another.

 

Easy to do, as long as you keep format and not forget mip-maps.

 

It is possible, that you will get seams/gaps. Head, arms, legs. Problem is, that actor is made of multiple parts and so multiple textures. . Body, head, arms, legs. If you don't get perfect alignment, it doesn't look so good.

 

P.S.:

Backup. Always make a backup.

Posted
4 hours ago, Fotogen said:

Load texture in Paint.net or Gimp or any program that can handle .dds file. Resize to 2K. Save.

But you must:

- keep file format. That BC1, BC5, etc. If you "miss" this, it will most likely look fugly

- not forget to regenerate mip-maps. If you miss this part, it will look OK at one distance and just turn black/grey at another.

 

Easy to do, as long as you keep format and not forget mip-maps.

 

It is possible, that you will get seams/gaps. Head, arms, legs. Problem is, that actor is made of multiple parts and so multiple textures. . Body, head, arms, legs. If you don't get perfect alignment, it doesn't look so good.

I'll try your method, but how do I generate the mip-maps?

Posted
19 minutes ago, Grey Cloud said:

What's the difference between this thread and this thread which you opened a few days ago?

https://www.loverslab.com/topic/177620-solved-question-resize-4k-armor-mods-textures-to-2k-or-1k/?tab=comments#comment-3534798

The other topic was about resizing ARMOR TEXTURES, and this one is about resizing SKIN TEXTURES. I've already tried using Cathedral Assets Optimizer, but the skin texture is really buggy.

Posted
2 hours ago, SrWolffie said:

The other topic was about resizing ARMOR TEXTURES, and this one is about resizing SKIN TEXTURES. I've already tried using Cathedral Assets Optimizer, but the skin texture is really buggy.

A texture is a texture. Or put another way, a dds file is dds file.

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