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[Solved] What setting did I bung up in my NVidia PS plugin? (answer: thought I fixed colourspace... I hadn't)


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Posted

So I was trying to edit a Normal map earlier today (mixed success - normalized without artifacts, but somehow the directional information was messed up... but that's another question)

 

Went back to editing diffuse maps. Boring old colour.

 

But now whenever I save a diffuse map, it comes out like this:

 

wtdiff.jpg

 

What in the hell did I do? I didn't change very many settings when I was playing with normal maps, so I went back and tried various things but I've tried just about everything in the Normal map tab as well as the Image Options tab and I'm always seeing some variation on this in the saved result.

 

 

 

Posted

Ah, figured it out!

 

You have to change the Alternate Conversions setting back to "colourspace" in the Normal Maps Settings tab, when you're done playing with normal maps.

 

Which I did. Or I thought I did... but I had misclicked apparently, so it was still on normalize. Crisis averted, lol.  ?

 

Might as well ask that question about normal maps then... off to another thread...

Posted
36 minutes ago, SmedleyDButler said:
 

 

Was this a joke about DTX1 being hobo-computer quality?

 

Generally you don't want to touch anything involving format or compression in Normals.

Posted
53 minutes ago, 27X said:

 

Generally you don't want to touch anything involving format or compression in Normals.

 

Oh, this wasn't a normal map, it was just a diffuse. The problem in this case was that my PS plugin had a hangover from me fucking around with normal maps.

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