magodanie Posted September 23, 2021 Posted September 23, 2021 when i try to load my last save, it crashes about my vampirism problems, i dont get any buff or debuff but resistance to cold and poison, i turned into a vampire using the auto-turn from https://www.nexusmods.com/skyrim/mods/14152 (Leveler's Tower), and im also using sacrosanct Papyrus log: Papyrus.0.log Load order: [spoiler] 00 Skyrim.esm 01 Update.esm 02 Dawnguard.esm 03 HearthFires.esm 04 Dragonborn.esm 05 Unofficial Skyrim Legendary Edition Patch.esp [Version 3.0.15] 06 Skyrim Project Optimization - Full Version.esm 07 Schlongs of Skyrim - Core.esm 08 SexLab.esm [Version 1.62] 09 GenderBender.esm 0A CreatureFramework.esm [Version 1.0.0] 0B Unslaad.esm 0C dcc-soulgem-oven-000.esm 0D HentaiPregnancy.esm 0E SexLabAroused.esm [Version 2.9] 0F hdtHighHeel.esm 10 ApachiiHair.esm 11 ApachiiHairFemales.esm 12 EFFCore.esm 13 Heels Sound.esm 14 RaceCompatibility.esm 15 HighResTexturePack01.esp 16 HighResTexturePack02.esp 17 HighResTexturePack03.esp 18 SOSRaceMenuRotation.esp 19 SOS Schlong Controller.esp 1A SOSRaceMenu.esp 1B SOS Equipable Schlong.esp 1C SOS - B3lisario UNP Addon.esp 1D SOS - ERF Horse Penis UUNP - Addon.esp 1E XPMSE.esp 1F SOS Female Schlongifier (No Schlong Addon by Erundil).esp 20 SOS - Smurf Average Addon.esp 21 SOS - VectorPlexus Muscular Addon.esp 22 SOS - VectorPlexus Regular Addon.esp 23 Immersive Weapons.esp 24 Schlongs of Skyrim.esp 25 BeastHHBB.esp 26 BeastHHBB - Immersive Weapons.esp 27 LewdMarks.esp 28 MoreNastyCritters.esp 29 SexLabNudeCreatures.esp 2A SexLabNudeCreaturesDB.esp 2B SexLabNudeCreaturesDG.esp 2C SkyUI.esp 2D 3DNPC.esp [Version 3.4.2] 2E Humanoid Race Pack.esp 2F SkyrimURWL.esp 30 Remove Interior Fog V2 - Full Version.esp 31 HentaiCreatures.esp 32 BD UUNP Armor and cloth replacer.esp 33 Sacrosanct - Vampires of Skyrim.esp 34 YurianaWench.esp 35 SlavePackRiekling.esp 36 Immersive Wenches.esp 37 Immersive Speechcraft.esp 38 LiamsConjurationSpells.esp 39 CCO - Permanent Birthsigns.esp 3A ssapbwk.esp 3B Harem 2 - All in one armored.esp 3C SOS - Shop.esp 3D MorrowindGuar2.esp 3E Durzog by 4th.esp 3F ColdharbourDaedra.esp 40 Clannfear.esp 41 LevelersTower.esp 42 Demonic Sisters Followers.esp 43 Apocalypse - The Spell Package.esp 44 ViewableFactionRanksBothDLC.esp 45 BD UUNP Dawnguard armor and cloth replacer.esp 46 BD-UUNP Dragonborn armor clothes replacer.esp 47 [COCO]PinupCheongsam.esp 48 CBBE W-Suits.esp 49 [Odd] Daemon Girl Outfit UUNP.esp 4A [YS]Warm Life.esp 4B [COCO]Raikou.esp 4C Character Creation Overhaul.esp 4D CCO - Diverse Races And Genders.esp 4E CCO - Dynamic Skill Progression.esp 4F CCO - Oblivion Carry Weights.esp 50 BrazenAssassinArmor.esp 51 [Melodic] Olga Discordia.esp 52 VtawWardrobe4Le.esp 53 _ShinobiFollower.esp 54 Souls_Quick_Menu.esp 55 dc-mana-tanks-000.esp 56 SexLab Inflation Framework.esp [Version 1.1.9b] 57 Dual Sheath Redux.esp 58 Martina.esp 59 Holiday Gift Hairdos.esp 5A MikanEyes All in one.esp 5B HentaiMilk_HEARTHFIRE.esp 5C UIExtensions.esp 5D Lupine_YyvengarBodypaints.esp 5E ShowRaceMenuAlternative.esp 5F Deadly Wenches.esp 60 Immersive Wenches -Apachii hairs- Patch.esp 61 KS Hairdo's.esp 62 Immersive Wenches -KS hairs- Patch.esp 63 vAutosaveManager.esp 64 WifirFollower.esp 65 DPArmor.esp 66 AddItemMenuLE.esp 67 WKBendTime.esp 68 Botox.esp 69 AMatterOfTime.esp [Version 2.00] 6A ColorfulLightsNoShadows.esp 6B FacelightPlus.esp 6C 12FemaleBrows.esp 6D FNIS.esp 6E Brows.esp 6F EFFDialogue.esp 70 akornojesus.esp 71 LoksEyes.esp 72 ImmersiveCheatMenu.esp 73 Insignificant Object Remover.esp 74 Botox_CharGen.esp 75 RaceMenu.esp 76 RevampedExteriorFog.esp 77 MariEyes.esp 78 SGEyebrows.esp 79 Spectral Conjuration No Shouts.esp 7A CROSS_Crucible.esp 7B Phenderix Skyrim In-Game Editor.esp 7C LorkhanMoonlightGreatswordPack.esp 7D TheEyesOfBeauty.esp [Version 9] 7E 111jesus.esp 7F AHZmoreHUD.esp [Version 3.0.2] 80 RaceMenuPlugin.esp 81 RaceCompatibilityUSKPOverride.esp 82 KhauTrangYTe.esp 83 RaceMenuMorphsUUNP.esp 84 KJ Tattoos 2K.esp 85 Enhanced 3rd Person Camera V1.2.esp 86 dD - Realistic Ragdoll Force - Realistic.esp 87 ValmariFollower.esp 88 Massive Mammaries Mechanical Follower (Klara).esp 89 Skimpy Clothes - Den987.esp 8A Ordinator - Perks of Skyrim.esp 8B Apocalypse - Ordinator Compatibility Patch.esp 8C Immersive Citizens - AI Overhaul.esp 8D Alternate Start - Live Another Life.esp [Version 3.1.7] 8E Alternate Start -- New Beginnings.esp 8F Dual Sheath Redux Patch.esp [/spoiler]
donttouchmethere Posted September 24, 2021 Posted September 24, 2021 11 hours ago, magodanie said: Leveler's Tower Do you use Levelers Tower Patch already? Sounds rather important: "Makes sorting a little better and stop 3 scripts from constantly updating in the background." which brings me to: did you check the save with fallrimtools? did you check if the SKSE-co save still exists? save game size unusually big? skse co save unusually big? 11 hours ago, magodanie said: when i try to load my last save, it crashes What did you do before the save became unstable? Do you make only quick saves? How old is the game? Did you change anything on the LO? do older saves still work? does the game crash also if you start a new game? Did you try a double load? (early save still in LAL (or any loadable save before the broken one that can be loaded) and then the newest save) Maybe unrelated but odd: 11 hours ago, magodanie said: Immersive Wenches -Apachii hairs- Patch.esp Immersive Wenches -KS hairs- Patch.esp Only one will change the immersive wenches unless you manipulated the esp to individually apply various hairstyles 11 hours ago, magodanie said: dD - Realistic Ragdoll Force - Realistic.esp Is that better than the one already included in XPMSE? 11 hours ago, magodanie said: 0B Unslaad.esm I hope it's the newest version, last one was pretty buggy for me (caused CTD) 11 hours ago, magodanie said: MoreNastyCritters.esp 29 SexLabNudeCreatures.esp 2A SexLabNudeCreaturesDB.esp 2B SexLabNudeCreaturesDG.esp You are using an old version of MNC, do you use the right Hentai Creature version for it (not the newer MNC SLAL Hentai creature version)? 11 hours ago, magodanie said: 63 vAutosaveManager.esp best to set it to make normal saves and not during battles
worik Posted September 24, 2021 Posted September 24, 2021 3 hours ago, donttouchmethere said: Is that better than the one already included in XPMSE? ? Hardly imaginable ... *you should save most of that ? in a bookmark. It's universally reusable
magodanie Posted September 24, 2021 Author Posted September 24, 2021 10 hours ago, donttouchmethere said: Do you use Levelers Tower Patch already? nop, but i just downloaded it 10 hours ago, donttouchmethere said: did you check the save with fallrimtools? did you check if the SKSE-co save still exists? save game size unusually big? skse co save unusually big? Yes, yes, nope, only 8kb, same for skse 10 hours ago, donttouchmethere said: What did you do before the save became unstable? Do you make only quick saves? How old is the game? Did you change anything on the LO? do older saves still work? does the game crash also if you start a new game? Did you try a double load? (early save still in LAL (or any loadable save before the broken one that can be loaded) and then the newest save) i downloaded a few mods, but the most important one is https://www.loverslab.com/files/file/335-sos-equipable-schlong-and-more/ , the other ones are just some minor armor stuff no, i only hit hit the quicksave button before doing something wich can potentially crash my game, like traveling to a city or before start combat with many npcs i think its about 3 years, i sent it to a external hard drive 2 years ago and just now im using it again what is it? yeah i started a new game after downloading the mods, i havent added any mods after that nope, might try it out 11 hours ago, donttouchmethere said: You are using an old version of MNC, do you use the right Hentai Creature version for it (not the newer MNC SLAL Hentai creature version)? oh, im gonna update it, might consider start a new game tho 11 hours ago, donttouchmethere said: best to set it to make normal saves and not during battles Yeah, i figured it out xD
donttouchmethere Posted September 24, 2021 Posted September 24, 2021 14 hours ago, worik said: Hardly imaginable ... but... but it's the REALISTIC modification ? 7 hours ago, magodanie said: i downloaded a few mods, but the most important one is https://www.loverslab.com/files/file/335-sos-equipable-schlong-and-more/ , the other ones are just some minor armor stuff and you added them to a game in progress and moved them into the middle of the Load Order? 7 hours ago, magodanie said: i think its about 3 years, i sent it to a external hard drive 2 years ago and just now im using it again More interesting is the total runtime ^^ (so I know how much it hurts and if I need to feel bad to recommend a new game or just fall back to an older save. I have the rule that the game needs to survive 40-120 hours without issues, after that it's up to the location and the triggered mods if instabilities show up all the sudden. If a game is unstable in that time span I rebuild o.o) So many mod updates in the last 3 years. Did you at least removed the dust from the save before loading it? 7 hours ago, magodanie said: what is it? LO? Load Order! Plugin sequence. 7 hours ago, magodanie said: yeah I guess that's a good thing! 7 hours ago, magodanie said: i started a new game after downloading the mods, i havent added any mods after that what now? old save or new game? ?♂️ 7 hours ago, magodanie said: Yeah, i figured it out xD ? 7 hours ago, magodanie said: oh, im gonna update it, might consider start a new game tho ? The old MNC version still works, just don't mix it with mods that have the newer MNC SLAL version and it's requirements as requirement. About saves: quicksave/autosaves often work, just be sure to do a manual save from time to time, because if the quicksave fails to save the skse co save you loose hours of game and autosaves that overwrite always the same savegame will make you loose any means to fall back to a working game if the save got messed up (might not work for weeks or months and BÄM you get fucked all the sudden, because not all mods/quests/events happen all the time everywhere. So you can play for hours while the one ugly mod waits for you to trigger the glitch trap!)
magodanie Posted September 27, 2021 Author Posted September 27, 2021 well, i made some changes suggested here, and my game is working pretty smooth right now, even vampirism is working now, but im still getting some crashes from crowded combat (combat with more than 9 actors) On 9/23/2021 at 10:13 PM, donttouchmethere said: Do you use Levelers Tower Patch already? Sounds rather important: "Makes sorting a little better and stop 3 scripts from constantly updating in the background." which brings me to: did you check the save with fallrimtools? did you check if the SKSE-co save still exists? save game size unusually big? skse co save unusually big? What did you do before the save became unstable? Do you make only quick saves? How old is the game? Did you change anything on the LO? do older saves still work? does the game crash also if you start a new game? Did you try a double load? (early save still in LAL (or any loadable save before the broken one that can be loaded) and then the newest save) Maybe unrelated but odd: Only one will change the immersive wenches unless you manipulated the esp to individually apply various hairstyles Is that better than the one already included in XPMSE? I hope it's the newest version, last one was pretty buggy for me (caused CTD) You are using an old version of MNC, do you use the right Hentai Creature version for it (not the newer MNC SLAL Hentai creature version)? best to set it to make normal saves and not during battles
donttouchmethere Posted September 27, 2021 Posted September 27, 2021 3 hours ago, magodanie said: working pretty smooth right now, ? 3 hours ago, magodanie said: even vampirism is working now 3 hours ago, magodanie said: but im still getting some crashes from crowded combat (combat with more than 9 actors) Uh, I hate if that happens, on my system it was a DT3 addon that caused this. Seeing you're not the devious gamer I would check for mods that update/poll if you are in combat/get hit If it's not PC related: > check when does it happen during battles and again whom (Falmer, Bandits, Creatures, Draugr?) > What followers you use during fights > Do you see hostiles with glitched armors? > Do you see hostiles without weapons or wrong ones? Some of those issues can be solved with a smashed or bashed patch. For example you have multiple mods that change the weapons of NPC there might be issues depending what mod won the conflict for certain esp entries. Same goes for mods that change stats of NPC.
donttouchmethere Posted September 27, 2021 Posted September 27, 2021 And as if that wasn't enough, do you use any memory related LE stability fixes?
magodanie Posted September 27, 2021 Author Posted September 27, 2021 1 hour ago, donttouchmethere said: ? Uh, I hate if that happens, on my system it was a DT3 addon that caused this. Seeing you're not the devious gamer I would check for mods that update/poll if you are in combat/get hit If it's not PC related: > check when does it happen during battles and again whom (Falmer, Bandits, Creatures, Draugr?) > What followers you use during fights > Do you see hostiles with glitched armors? > Do you see hostiles without weapons or wrong ones? Some of those issues can be solved with a smashed or bashed patch. For example you have multiple mods that change the weapons of NPC there might be issues depending what mod won the conflict for certain esp entries. Same goes for mods that change stats of NPC. how can i pactch it? 1 hour ago, donttouchmethere said: And as if that wasn't enough, do you use any memory related LE stability fixes? i use this one: https://www.nexusmods.com/skyrim/mods/72725/
donttouchmethere Posted September 27, 2021 Posted September 27, 2021 51 minutes ago, magodanie said: how can i pactch it? You only need to patch something if you see issues ingame. If that's the case: To create a Wrye Bashed Patch install Wrye Bash and let it create a bashed patch pro: easy to use quickly made also merges patch plugins and frees plugin slots allows to tweak game settings (like bounty, number of active NPC AI during fights) to prevent mods to get bashed move them below the bash patch or untick them from bashing contra: conflict resolution is sometimes odd for example weapon damage or NPC stats don't just get a conflict resolution to make one win, but it seems it calculates the median or Mean value Spoiler if bashed patch fails to solve conflicts you might get more issues than before (rare) to create a smashed patch install Mator Smash and cerate a Smashed patch pro: better conflict resolution of the whole LO quickly made easy to uncheck mods you don't want to smash multiple smash patches can be create to solve conflicts between mods without the need to smash the whole LO contra: sometimes smash patch doesn't know how to solve a conflict and creates empty plugin entries > can cause invisible bodies/heads/armors ingame can be solved by loading the smash patch in TES5edit and check for errors and repair those To create a TES5edit patch: I... I need to try that first before I can say anything about that seems to give you the most control over the conflict resolutions basically the same as smashed patch just less comfortable
donttouchmethere Posted September 27, 2021 Posted September 27, 2021 30 minutes ago, magodanie said: i use this one: https://www.nexusmods.com/skyrim/mods/72725/ That's a good start, for more ideas how to make your game more stable with memory fixes:
magodanie Posted September 27, 2021 Author Posted September 27, 2021 21 minutes ago, donttouchmethere said: You only need to patch something if you see issues ingame. If that's the case: To create a Wrye Bashed Patch install Wrye Bash and let it create a bashed patch pro: easy to use quickly made also merges patch plugins and frees plugin slots allows to tweak game settings (like bounty, number of active NPC AI during fights) to prevent mods to get bashed move them below the bash patch or untick them from bashing contra: conflict resolution is sometimes odd for example weapon damage or NPC stats don't just get a conflict resolution to make one win, but it seems it calculates the median or Mean value if bashed patch fails to solve conflicts you might get more issues than before (rare) to create a smashed patch install Mator Smash and cerate a Smashed patch pro: better conflict resolution of the whole LO quickly made easy to uncheck mods you don't want to smash multiple smash patches can be create to solve conflicts between mods without the need to smash the whole LO contra: sometimes smash patch doesn't know how to solve a conflict and creates empty plugin entries > can cause invisible bodies/heads/armors ingame can be solved by loading the smash patch in TES5edit and check for errors and repair those To create a TES5edit patch: I... I need to try that first before I can say anything about that seems to give you the most control over the conflict resolutions basically the same as smashed patch just less comfortable well, guess i will use wyre bash, since i already have it installed, anyway thanks for the help ?, pretty sure i will post again when find new crashes xD
donttouchmethere Posted September 27, 2021 Posted September 27, 2021 4 minutes ago, magodanie said: well, guess i will use wyre bash, since i already have it installed, anyway thanks for the help ?, pretty sure i will post again when find new crashes xD Just do, we all learn from those experiments
SS90 Posted September 27, 2021 Posted September 27, 2021 4 hours ago, magodanie said: how can i pactch it? i use this one: https://www.nexusmods.com/skyrim/mods/72725/ I am sure if you're using crash fixes you must've probably done this already, yet just posting here incase you missed. CRASH FIXES - BY EDITING CRASHFIXES.INI. DETAILED STEPS TO DO SO: Spoiler i. If you are using this method, do not combine it or use any other method along with it, you have been warned i.e. when this is enabled then Safety Load and SSME/SKSE memory patch are not needed. ii. Firstly, you will need a custom plugin loader so that this fix get loaded before the game initializes. To do so, you will need SKSE Plugin Preloader. The link is given below. Note: This mod is not to be installed in MO2, you have to extract the downloaded file 'd3dx9_42.dll' to the base game directory D:\GAMES\TESVLE (one that contains the data folder and skyrim launcher) iii. Download and install Crash Fixes. Get the latest version (12 ) using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order). iv. After enabling, right click on the Crash Fixes Mod in the load order>Open in Explorer>SKSE>Plugins. Edit the following lines in the CrashFixPlugin.ini : Hide contents Find and set UseOSAllocators to 1 (UseOSAllocators=1) Find and set CustomMemoryBlock to 1 (CustomMemoryBlock=1) Find and set MemoryInfoConsole to 1 (MemoryInfoConsole=1) Shortcut key for find in Notepad - (CTRL+F) v. That is it you're done. vi. Keep a track of your maximum load block. Simply click '~' to open your console and check out its value. Preferably, go to the following locations and check it. Go to each location one after the another using console commands given below. Run, jump, roll your camera like crazy, try getting all the water, sky to toggle on your screen. Attack as many NPCs as you can. In short, wreck havoc and try and trigger as many elements as possible. The max value should be around 80%, if it is higher than that, you need to make a modification in value in your CrashFixPlugin.ini. Do this process once again after you have finished installing most of your mods and every time you add any heavy mod to your load order. coc SolitudeDocks01 coc WindhelmDocksExterior01 Important Note: There are some notable issues when used with ENB. Tweaks to resolve the same given below. Refer the mod description thoroughly once before using this mod and do the necessary modifications. Recommend modifications in enblocal.ini: ExpandSystemMemoryX64=false ReduceSystemMemoryUsage=true Also, is everything normal with FNIS, if not try considering the XXL version. Lastly, are you using this Spoiler https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/ If yes, then there's not many places to look as you are already being guided by the best @donttouchmethere
magodanie Posted September 27, 2021 Author Posted September 27, 2021 33 minutes ago, SS90 said: CRASH FIXES - BY EDITING CRASHFIXES.INI. DETAILED STEPS TO DO SO: i will do this 34 minutes ago, SS90 said: Lastly, are you using this nope, since i just have a few animation mods, so in my opinion, i think its not necessary
SS90 Posted September 27, 2021 Posted September 27, 2021 16 minutes ago, magodanie said: i will do this nope, since i just have a few animation mods, so in my opinion, i think its not necessary True, FNIS will inform you with all the details you need. FNIS XXL even better, however, the mod might still help you as the impact of the mod is quite extensive. You may find it explained here. Spoiler https://www.nexusmods.com/skyrim/articles/52477
magodanie Posted September 29, 2021 Author Posted September 29, 2021 On 9/27/2021 at 7:33 PM, SS90 said: if it is higher than that, you need to make a modification in value in your CrashFixPlugin.ini the value are getting about 90 ? what modification should i make?
SS90 Posted September 29, 2021 Posted September 29, 2021 2 hours ago, magodanie said: the value are getting about 90 ? what modification should i make? You'll have to re-tweak this value, so that the max value is around 80ish%, most probably it will be every time you add a heavy mod. Spoiler In CrashFixPlugin.ini>find CustomMemoryBlockTotalSizeMb=xxx Increase the value by 10 or 20 and recheck the max value in-game. Also, are you using ENB?
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