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Cant load my last save, also having problems with vampirism


magodanie

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Posted

when i try to load my last save, it crashes

 

about my vampirism problems, i dont get any buff or debuff but resistance to cold and poison, i turned into a vampire using the auto-turn from https://www.nexusmods.com/skyrim/mods/14152 (Leveler's Tower), and im also using sacrosanct

 

Papyrus log:

Papyrus.0.log

 

Load order: 

[spoiler] 
00  Skyrim.esm
01  Update.esm
02  Dawnguard.esm
03  HearthFires.esm
04  Dragonborn.esm
05  Unofficial Skyrim Legendary Edition Patch.esp  [Version 3.0.15]
06  Skyrim Project Optimization - Full Version.esm
07  Schlongs of Skyrim - Core.esm
08  SexLab.esm  [Version 1.62]
09  GenderBender.esm
0A  CreatureFramework.esm  [Version 1.0.0]
0B  Unslaad.esm
0C  dcc-soulgem-oven-000.esm
0D  HentaiPregnancy.esm
0E  SexLabAroused.esm  [Version 2.9]
0F  hdtHighHeel.esm
10  ApachiiHair.esm
11  ApachiiHairFemales.esm
12  EFFCore.esm
13  Heels Sound.esm
14  RaceCompatibility.esm
15  HighResTexturePack01.esp
16  HighResTexturePack02.esp
17  HighResTexturePack03.esp
18  SOSRaceMenuRotation.esp
19  SOS Schlong Controller.esp
1A  SOSRaceMenu.esp
1B  SOS Equipable Schlong.esp
1C  SOS - B3lisario UNP Addon.esp
1D  SOS - ERF Horse Penis UUNP - Addon.esp
1E  XPMSE.esp
1F  SOS Female Schlongifier (No Schlong Addon by Erundil).esp
20  SOS - Smurf Average Addon.esp
21  SOS - VectorPlexus Muscular Addon.esp
22  SOS - VectorPlexus Regular Addon.esp
23  Immersive Weapons.esp
24  Schlongs of Skyrim.esp
25  BeastHHBB.esp
26  BeastHHBB - Immersive Weapons.esp
27  LewdMarks.esp
28  MoreNastyCritters.esp
29  SexLabNudeCreatures.esp
2A  SexLabNudeCreaturesDB.esp
2B  SexLabNudeCreaturesDG.esp
2C  SkyUI.esp
2D  3DNPC.esp  [Version 3.4.2]
2E  Humanoid Race Pack.esp
2F  SkyrimURWL.esp
30  Remove Interior Fog V2 - Full Version.esp
31  HentaiCreatures.esp
32  BD UUNP Armor and cloth replacer.esp
33  Sacrosanct - Vampires of Skyrim.esp
34  YurianaWench.esp
35  SlavePackRiekling.esp
36  Immersive Wenches.esp
37  Immersive Speechcraft.esp
38  LiamsConjurationSpells.esp
39  CCO - Permanent Birthsigns.esp
3A  ssapbwk.esp
3B  Harem 2 - All in one armored.esp
3C  SOS - Shop.esp
3D  MorrowindGuar2.esp
3E  Durzog by 4th.esp
3F  ColdharbourDaedra.esp
40  Clannfear.esp
41  LevelersTower.esp
42  Demonic Sisters Followers.esp
43  Apocalypse - The Spell Package.esp
44  ViewableFactionRanksBothDLC.esp
45  BD UUNP Dawnguard armor and cloth replacer.esp
46  BD-UUNP Dragonborn armor clothes replacer.esp
47  [COCO]PinupCheongsam.esp
48  CBBE W-Suits.esp
49  [Odd] Daemon Girl Outfit UUNP.esp
4A  [YS]Warm Life.esp
4B  [COCO]Raikou.esp
4C  Character Creation Overhaul.esp
4D  CCO - Diverse Races And Genders.esp
4E  CCO - Dynamic Skill Progression.esp
4F  CCO - Oblivion Carry Weights.esp
50  BrazenAssassinArmor.esp
51  [Melodic] Olga Discordia.esp
52  VtawWardrobe4Le.esp
53  _ShinobiFollower.esp
54  Souls_Quick_Menu.esp
55  dc-mana-tanks-000.esp
56  SexLab Inflation Framework.esp  [Version 1.1.9b]
57  Dual Sheath Redux.esp
58  Martina.esp
59  Holiday Gift Hairdos.esp
5A  MikanEyes All in one.esp
5B  HentaiMilk_HEARTHFIRE.esp
5C  UIExtensions.esp
5D  Lupine_YyvengarBodypaints.esp
5E  ShowRaceMenuAlternative.esp
5F  Deadly Wenches.esp
60  Immersive Wenches -Apachii hairs- Patch.esp
61  KS Hairdo's.esp
62  Immersive Wenches -KS hairs- Patch.esp
63  vAutosaveManager.esp
64  WifirFollower.esp
65  DPArmor.esp
66  AddItemMenuLE.esp
67  WKBendTime.esp
68  Botox.esp
69  AMatterOfTime.esp  [Version 2.00]
6A  ColorfulLightsNoShadows.esp
6B  FacelightPlus.esp
6C  12FemaleBrows.esp
6D  FNIS.esp
6E  Brows.esp
6F  EFFDialogue.esp
70  akornojesus.esp
71  LoksEyes.esp
72  ImmersiveCheatMenu.esp
73  Insignificant Object Remover.esp
74  Botox_CharGen.esp
75  RaceMenu.esp
76  RevampedExteriorFog.esp
77  MariEyes.esp
78  SGEyebrows.esp
79  Spectral Conjuration No Shouts.esp
7A  CROSS_Crucible.esp
7B  Phenderix Skyrim In-Game Editor.esp
7C  LorkhanMoonlightGreatswordPack.esp
7D  TheEyesOfBeauty.esp  [Version 9]
7E  111jesus.esp
7F  AHZmoreHUD.esp  [Version 3.0.2]
80  RaceMenuPlugin.esp
81  RaceCompatibilityUSKPOverride.esp
82  KhauTrangYTe.esp
83  RaceMenuMorphsUUNP.esp
84  KJ Tattoos 2K.esp
85  Enhanced 3rd Person Camera V1.2.esp
86  dD - Realistic Ragdoll Force - Realistic.esp
87  ValmariFollower.esp
88  Massive Mammaries Mechanical Follower (Klara).esp
89  Skimpy Clothes - Den987.esp
8A  Ordinator - Perks of Skyrim.esp
8B  Apocalypse - Ordinator Compatibility Patch.esp
8C  Immersive Citizens - AI Overhaul.esp
8D  Alternate Start - Live Another Life.esp  [Version 3.1.7]
8E  Alternate Start -- New Beginnings.esp
8F  Dual Sheath Redux Patch.esp 
[/spoiler]
Posted
11 hours ago, magodanie said:

Leveler's Tower

Do you use Levelers Tower Patch already?

Sounds rather important:

  • "Makes sorting a little better and stop 3 scripts from constantly updating in the background."

 

which brings me to:

  • did you check the save with fallrimtools?
  • did you check if the SKSE-co save still exists?
  • save game size unusually big?
  • skse co save unusually big?

 

11 hours ago, magodanie said:

when i try to load my last save, it crashes

What did you do before the save became unstable?

Do you make only quick saves?

How old is the game?

Did you change anything on the LO?

do older saves still work?

does the game crash also if you start a new game?

Did you try a double load? (early save still in LAL (or any loadable save before the broken one that can be loaded) and then the newest save)

 

 

Maybe unrelated but odd:

11 hours ago, magodanie said:

Immersive Wenches -Apachii hairs- Patch.esp 

Immersive Wenches -KS hairs- Patch.esp

Only one will change the immersive wenches unless you manipulated the esp to individually apply various hairstyles

 

11 hours ago, magodanie said:

dD - Realistic Ragdoll Force - Realistic.esp

Is that better than the one already included in XPMSE?

 

11 hours ago, magodanie said:

0B  Unslaad.esm

I hope it's the newest version, last one was pretty buggy for me (caused CTD)

 

11 hours ago, magodanie said:

MoreNastyCritters.esp 29  

SexLabNudeCreatures.esp 2A  

SexLabNudeCreaturesDB.esp 2B  

SexLabNudeCreaturesDG.esp

You are using an old version of MNC, do you use the right Hentai Creature version for it (not the newer MNC SLAL Hentai creature version)?

 

11 hours ago, magodanie said:

63  vAutosaveManager.esp

best to set it to make normal saves and not during battles

 

 

Posted
3 hours ago, donttouchmethere said:

Is that better than the one already included in XPMSE?

? Hardly imaginable ...

 

*you should save most of that ? in a bookmark. It's universally reusable

Posted
10 hours ago, donttouchmethere said:

Do you use Levelers Tower Patch already?

nop, but i just downloaded it

 

10 hours ago, donttouchmethere said:
  • did you check the save with fallrimtools?
  • did you check if the SKSE-co save still exists?
  • save game size unusually big?
  • skse co save unusually big?

Yes, yes, nope, only 8kb, same for skse

 

10 hours ago, donttouchmethere said:

What did you do before the save became unstable?

Do you make only quick saves?

How old is the game?

Did you change anything on the LO?

do older saves still work?

does the game crash also if you start a new game?

Did you try a double load? (early save still in LAL (or any loadable save before the broken one that can be loaded) and then the newest save)

i downloaded a few mods, but the most important one is https://www.loverslab.com/files/file/335-sos-equipable-schlong-and-more/ , the other ones are just some minor armor stuff

 

no, i only hit hit the quicksave button before doing something wich can potentially crash my game, like traveling to a city or before start combat with many npcs

 

i think its about 3 years, i sent it to a external hard drive 2 years ago and just now im using it again

 

what is it?

 

yeah

 

i started a new game after downloading the mods, i havent added any mods after that

 

nope, might try it out

 

11 hours ago, donttouchmethere said:

You are using an old version of MNC, do you use the right Hentai Creature version for it (not the newer MNC SLAL Hentai creature version)?

 

oh, im gonna update it, might consider start a new game tho :/

 

11 hours ago, donttouchmethere said:

best to set it to make normal saves and not during battles

 

Yeah, i figured it out xD

 

Posted
14 hours ago, worik said:

Hardly imaginable ...

but... but it's the REALISTIC modification ?

 

7 hours ago, magodanie said:

i downloaded a few mods, but the most important one is https://www.loverslab.com/files/file/335-sos-equipable-schlong-and-more/ , the other ones are just some minor armor stuff

and you added them to a game in progress and moved them into the middle of the Load Order?

 

7 hours ago, magodanie said:

i think its about 3 years, i sent it to a external hard drive 2 years ago and just now im using it again

More interesting is the total runtime ^^ (so I know how much it hurts and if I need to feel bad to recommend a new game or just fall back to an older save. I have the rule that the game needs to survive 40-120 hours without issues, after that it's up to the location and the triggered mods if instabilities show up all the sudden. If a game is unstable in that time span I rebuild o.o)

 

So many mod updates in the last 3 years. Did you at least removed the dust from the save before loading it? :classic_unsure:

 

7 hours ago, magodanie said:

what is it?

LO? Load Order! Plugin sequence.

 

7 hours ago, magodanie said:

yeah

I guess that's a good thing!

 

7 hours ago, magodanie said:

i started a new game after downloading the mods, i havent added any mods after that

what now? old save or new game? ?‍♂️

 

7 hours ago, magodanie said:

Yeah, i figured it out xD

?

 

7 hours ago, magodanie said:

oh, im gonna update it, might consider start a new game tho

?

The old MNC version still works, just don't mix it with mods that have the newer MNC SLAL version and it's requirements as requirement.

 

About saves:

quicksave/autosaves often work, just be sure to do a manual save from time to time, because if the quicksave fails to save the skse co save you loose hours of game and autosaves that overwrite always the same savegame will make you loose any means to fall back to a working game if the save got messed up (might not work for weeks or months and BÄM you get fucked all the sudden, because not all mods/quests/events happen all the time everywhere. So you can play for hours while the one ugly mod waits for you to trigger the glitch trap!)

 

 

Posted

well, i made some changes suggested here, and my game is working pretty smooth right now, even vampirism is working now, but im still getting some crashes from crowded combat (combat with more than 9 actors)

 

On 9/23/2021 at 10:13 PM, donttouchmethere said:

Do you use Levelers Tower Patch already?

Sounds rather important:

  • "Makes sorting a little better and stop 3 scripts from constantly updating in the background."

 

which brings me to:

  • did you check the save with fallrimtools?
  • did you check if the SKSE-co save still exists?
  • save game size unusually big?
  • skse co save unusually big?

 

What did you do before the save became unstable?

Do you make only quick saves?

How old is the game?

Did you change anything on the LO?

do older saves still work?

does the game crash also if you start a new game?

Did you try a double load? (early save still in LAL (or any loadable save before the broken one that can be loaded) and then the newest save)

 

 

Maybe unrelated but odd:

Only one will change the immersive wenches unless you manipulated the esp to individually apply various hairstyles

 

Is that better than the one already included in XPMSE?

 

I hope it's the newest version, last one was pretty buggy for me (caused CTD)

 

You are using an old version of MNC, do you use the right Hentai Creature version for it (not the newer MNC SLAL Hentai creature version)?

 

best to set it to make normal saves and not during battles

 

 

 

Posted
3 hours ago, magodanie said:

working pretty smooth right now,

?

 

3 hours ago, magodanie said:

even vampirism is working now

What What What Sheila Broflovski Sticker - What What What Sheila Broflovski South  Park - Discover & Share GIFs

3 hours ago, magodanie said:

but im still getting some crashes from crowded combat (combat with more than 9 actors)

Uh, I hate if that happens, on my system it was a DT3 addon that caused this.

Seeing you're not the devious gamer I would check for mods that update/poll if you are in combat/get hit

 

If it's not PC related:

> check when does it happen during battles and again whom (Falmer, Bandits, Creatures, Draugr?)

> What followers you use during fights

> Do you see hostiles with glitched armors?

> Do you see hostiles without weapons or wrong ones?

 

Some of those issues can be solved with a smashed or bashed patch. For example you have multiple mods that change the weapons of NPC there might be issues depending what mod won the conflict for certain esp entries.

Same goes for mods that change stats of NPC.

Posted
1 hour ago, donttouchmethere said:

?

 

What What What Sheila Broflovski Sticker - What What What Sheila Broflovski South  Park - Discover & Share GIFs

Uh, I hate if that happens, on my system it was a DT3 addon that caused this.

Seeing you're not the devious gamer I would check for mods that update/poll if you are in combat/get hit

 

If it's not PC related:

> check when does it happen during battles and again whom (Falmer, Bandits, Creatures, Draugr?)

> What followers you use during fights

> Do you see hostiles with glitched armors?

> Do you see hostiles without weapons or wrong ones?

 

Some of those issues can be solved with a smashed or bashed patch. For example you have multiple mods that change the weapons of NPC there might be issues depending what mod won the conflict for certain esp entries.

Same goes for mods that change stats of NPC.

how can i pactch it?

 

 

 

1 hour ago, donttouchmethere said:

And as if that wasn't enough, do you use any memory related LE stability fixes?

i use this one: https://www.nexusmods.com/skyrim/mods/72725/

Posted
51 minutes ago, magodanie said:

how can i pactch it?

You only need to patch something if you see issues ingame.

If that's the case:

pro:

  • easy to use
  • quickly made
  • also merges patch plugins and frees plugin slots
  • allows to tweak game settings (like bounty, number of active NPC AI during fights)
  • to prevent mods to get bashed move them below the bash patch or untick them from bashing

contra:

  • conflict resolution is sometimes odd
    • for example weapon damage or NPC stats don't just get a conflict resolution to make one win, but it seems it calculates the median or Mean value
    • Spoiler

      Median - Wikipedia

       

  • if bashed patch fails to solve conflicts you might get more issues than before (rare)

 

  • to create a smashed patch install Mator Smash and cerate a Smashed patch

pro:

  • better conflict resolution of the whole LO
  • quickly made
  • easy to uncheck mods you don't want to smash
  • multiple smash patches can be create to solve conflicts between mods without the need to smash the whole LO

contra:

  • sometimes smash patch doesn't know how to solve a conflict and creates empty plugin entries > can cause invisible bodies/heads/armors ingame
    • can be solved by loading the smash patch in TES5edit and check for errors and repair those

 

  • To create a TES5edit patch:
    • I... I need to try that first before I can say anything about that
    • seems to give you the most control over the conflict resolutions
    • basically the same as smashed patch just less comfortable
Posted
21 minutes ago, donttouchmethere said:

You only need to patch something if you see issues ingame.

If that's the case:

pro:

  • easy to use
  • quickly made
  • also merges patch plugins and frees plugin slots
  • allows to tweak game settings (like bounty, number of active NPC AI during fights)
  • to prevent mods to get bashed move them below the bash patch or untick them from bashing

contra:

  • conflict resolution is sometimes odd
    • for example weapon damage or NPC stats don't just get a conflict resolution to make one win, but it seems it calculates the median or Mean value
  • if bashed patch fails to solve conflicts you might get more issues than before (rare)

 

  • to create a smashed patch install Mator Smash and cerate a Smashed patch

pro:

  • better conflict resolution of the whole LO
  • quickly made
  • easy to uncheck mods you don't want to smash
  • multiple smash patches can be create to solve conflicts between mods without the need to smash the whole LO

contra:

  • sometimes smash patch doesn't know how to solve a conflict and creates empty plugin entries > can cause invisible bodies/heads/armors ingame
    • can be solved by loading the smash patch in TES5edit and check for errors and repair those

 

  • To create a TES5edit patch:
    • I... I need to try that first before I can say anything about that
    • seems to give you the most control over the conflict resolutions
    • basically the same as smashed patch just less comfortable

well, guess i will use wyre bash, since i already have it installed, anyway thanks for the help ?, pretty sure i will post again when find new crashes xD

Posted
4 minutes ago, magodanie said:

well, guess i will use wyre bash, since i already have it installed, anyway thanks for the help ?, pretty sure i will post again when find new crashes xD

Just do, we all learn from those experiments

Posted
4 hours ago, magodanie said:

how can i pactch it?

 

 

 

i use this one: https://www.nexusmods.com/skyrim/mods/72725/

 

I am sure if you're using crash fixes you must've probably done this already, yet just posting here incase you missed.

 

CRASH FIXES - BY EDITING CRASHFIXES.INI. DETAILED STEPS TO DO SO:

Spoiler

 i. If you are using this method, do not combine it or use any other method along with it, you have been warned i.e. when this is enabled then Safety Load and SSME/SKSE memory patch are not needed.

ii. Firstly, you will need a custom plugin loader so that this fix get loaded before the game initializes. To do so, you will need SKSE Plugin Preloader. The link is given below. Note: This mod is not to be installed in MO2, you have to extract the downloaded file 'd3dx9_42.dll' to the base game directory D:\GAMES\TESVLE (one that contains the data folder and skyrim launcher)

 

iii. Download and install Crash Fixes. Get the latest version (12 ) using mod manager download option. Install it via downloads tab (Right pane), then enable it in MO2 (left pane/load order).

 

iv. After enabling, right click on the Crash Fixes Mod in the load order>Open in Explorer>SKSE>Plugins. Edit the following lines in the CrashFixPlugin.ini :

  Hide contents

Find and set UseOSAllocators to 1 (UseOSAllocators=1)
Find and set CustomMemoryBlock to 1 (CustomMemoryBlock=1)
Find and set MemoryInfoConsole to 1 (MemoryInfoConsole=1)

 

Shortcut key for find in Notepad - (CTRL+F)

v. That is it you're done.

 

vi. Keep a track of your maximum load block. Simply click '~' to open your console and check out its value. Preferably, go to the following locations and check it. Go to each location one after the another using console commands given below. Run, jump, roll your camera like crazy, try getting all the water, sky to toggle on your screen. Attack as many NPCs as you can. In short, wreck havoc and try and trigger as many elements as possible. The max value should be around 80%, if it is higher than that, you need to make a modification in value in your CrashFixPlugin.ini. Do this process once again after you have finished installing most of your mods and every time you add any heavy mod to your load order.

coc SolitudeDocks01
coc WindhelmDocksExterior01

 

Important Note: There are some notable issues when used with ENB. Tweaks to resolve the same given below. Refer the mod description thoroughly once before using this mod and do the necessary modifications.

Recommend modifications in enblocal.ini:
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true

 

Also, is everything normal with FNIS, if not try considering the XXL version.

 

Lastly, are you using this

 

If yes, then there's not many places to look as you are already being guided by the best @donttouchmethere

Posted
33 minutes ago, SS90 said:

CRASH FIXES - BY EDITING CRASHFIXES.INI. DETAILED STEPS TO DO SO:

i will do this 

 

 

34 minutes ago, SS90 said:

Lastly, are you using this

nope, since i just have a few animation mods, so in my opinion, i think its not necessary

Posted
16 minutes ago, magodanie said:

i will do this 

 

 

nope, since i just have a few animation mods, so in my opinion, i think its not necessary


True, FNIS will inform you with all the details you need. FNIS XXL even better, however, the mod might still help you as the impact of the mod is quite extensive. You may find it explained here. 

 

Posted
On 9/27/2021 at 7:33 PM, SS90 said:

if it is higher than that, you need to make a modification in value in your CrashFixPlugin.ini

the value are getting about 90 ?

what modification should i make?

Posted
2 hours ago, magodanie said:

the value are getting about 90 ?

what modification should i make?

 

You'll have to re-tweak this value, so that the max value is around 80ish%, most probably it will be every time you add a heavy mod.

Spoiler

In CrashFixPlugin.ini>find CustomMemoryBlockTotalSizeMb=xxx

 

Increase the value by 10 or 20 and recheck the max value in-game.

 

Also, are you using ENB?

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