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Whats wrong with these textures and how to fix


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Posted

I tried making a port of slaverun V2 from LE to SE and everything was going fine, quests appeared to be mostly running and enforcer was working but when i tried to load into the dungeon kept getting CTD

 

Tried opening the cell in CK and CK crashed saying wild_thing_02 was incompatible, deleted those from my \data\texture\clutter folder and then the cell loads in game but i have a couple of purple textures in the cell (annoying but not world ending)

 

Tried running just these through CAO to see if that would fix but seems to ignore them

 

Any idea's whats wrong with them and how i could fix?

 

slaverunpaintings.rar

 

Cheers

Posted
9 minutes ago, Pfiffy said:

 

Renamed those and put the folder back in \texture\clutter but back to CTD now, in CK when trying to open the cell it shows

 

image.png.cbfa0a7a4f68a6f8d93f474586b2d50e.png

 

When i try and open those in nifscope it also says

 

image.png.14ccb6285eca231b6926ad69627bb92a.png

 

Not sure if that is actually the correct app for that file format tho

Posted
3 minutes ago, Pfiffy said:

is it only the Wild thing?

 

 

Yeah appears so, if i delete wild_thing_02 i can open the cell in CK without the crash

Posted
10 minutes ago, pinky6225 said:

 

Yeah appears so, if i delete wild_thing_02 i can open the cell in CK without the crash

how do the other .dds look?

Posted
24 minutes ago, Pfiffy said:

how do the other .dds look?

 

Downloaded GIMP and opening them up

 

canvas_n , frame_n open fine

 

The rest all say the same as wild_thing_02

 

image.png.38e4dfc9c79a6a350a57e526b8626f12.png

 

 

image.png.4630ebe1994fdd068b6bc6f468b65b3b.png

 

Saying that i just tried the V3 versions of those .dds in GIMP and they loaded, will if i can use the V3 in V2

 

Yeah these work, i can't really tell the difference other than one opening in GIMP and the other not but CTD issue is solved and without having odd purple bit

 

slaverunpaintings.rar

Posted
6 minutes ago, Pfiffy said:

I tried it with paint.net. I thing, there is something wrong with the format. 

 

SE is picky...

 

 

Thanks for your help

Posted
1 hour ago, pinky6225 said:

 

taking a look? :)

No, I'm occupied with a little Body Slide problem with this one:

 

 

20210913190251_1.jpg

 

20210913190924_1.jpg

 

Maybe the files just got saved again with a newer version or in a different format. 

 

What I can say is that the new wild_thing.dds is much bigger... which might explain why it works. haven't checked the others. 

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