TRX_Trixter Posted January 12, 2022 Author Posted January 12, 2022 I think its something (mod or settings) that changes skeleton settings. So look for it in your load order.
TeslaCoilX Posted January 12, 2022 Posted January 12, 2022 16 hours ago, snottily said: would anyone have an idea how this happens and how to fix it? both ERF and TRX futas suffer from that all schlongs on females show that, only when erect, they look fine at floppy.    edited to add the fix:  for me, this as caused by the knee fix dll version. fixed by disabling the anus fix in MuJointFix.ini. (flickering in animations fixed by setting HeightAmount = 0.0)  edited again:  MALES still have the dent, so no more knee fix dll for me. the script version is ok. I'm having a similar issue as well, but I'm not using the knee fix. (The exact schlong shown in these screenshots is ERF's, but the issue also happens with TRX's as well as the male schlongs.)  Spoiler  Strangely, the dent doesn't appear when moving the schlong in RaceMenu. Spoiler Â
Jesus Christ Denton Posted January 12, 2022 Posted January 12, 2022 20 minutes ago, TeslaCoilX said: I'm having a similar issue as well, but I'm not using the knee fix. (The exact schlong shown in these screenshots is ERF's, but the issue also happens with TRX's as well as the male schlongs.)   Reveal hidden contents  Strangely, the dent doesn't appear when moving the schlong in RaceMenu.  Reveal hidden contents  It's the latest version of CBPC. Downgrading to 1.4.10 fixed it for me. 3
TeslaCoilX Posted January 12, 2022 Posted January 12, 2022 20 minutes ago, Jesus Christ Denton said: It's the latest version of CBPC. Downgrading to 1.4.10 fixed it for me. Â Thanks, downgrading worked to fix the problem both for futas and for males. I tried different versions to see when the problem came up, and it looks like CBPC version 1.4.13 is when this started happening, which means that 1.4.12 is the latest version where this doesn't happen. 1
snottily Posted January 12, 2022 Posted January 12, 2022 (edited) 8 hours ago, TeslaCoilX said:  Thanks, downgrading worked to fix the problem both for futas and for males. I tried different versions to see when the problem came up, and it looks like CBPC version 1.4.13 is when this started happening, which means that 1.4.12 is the latest version where this doesn't happen.  i was putzing around with both cbpc and 3ba, for obvious reasons, and your info was more than helpful. i only downgraded both by one minor version until i saw your post. (and i had the dent in completely fresh games, as female and as male....)  THANKS! 1.4.12 did the trick   Edited January 13, 2022 by snottily
dePog Posted January 13, 2022 Posted January 13, 2022 (edited) I've got this working in LE. Â First I tried running it through CAO and it appeared OK in LE's Bodyslide, but it just showed the red triangle in-game. Â Then I ran it through "nif optimizer", made a few shape tweaks in Bodyslide, and all is good. Edited January 13, 2022 by dePog 2
snottily Posted January 13, 2022 Posted January 13, 2022 (edited) 17 hours ago, snottily said: 1.4.12 did the trick  just tried 1.4.16, sadly still a dent there.    Spoiler  Edited January 13, 2022 by snottily
snottily Posted January 13, 2022 Posted January 13, 2022 (edited) @shizof  also looks strange when floppy. i use the standard masterconfig, because i wouldn't know what to add/change   Spoiler Edited January 13, 2022 by snottily
snottily Posted January 13, 2022 Posted January 13, 2022 (edited) default CBPC, default 3BA:  Spoiler         Edited January 13, 2022 by snottily
snottily Posted January 13, 2022 Posted January 13, 2022 schlong dent discussion moved to here, sorry for highjacking this thread, TRX
TRX_Trixter Posted January 13, 2022 Author Posted January 13, 2022 50 minutes ago, snottily said: schlong dent discussion moved to here, sorry for highjacking this thread, TRX No problem. Its a serious issue and i'm interested in finding solution for it too.
snottily Posted January 13, 2022 Posted January 13, 2022 1 hour ago, TRX_Trixter said: No problem. Its a serious issue and i'm interested in finding solution for it too.  well, i posted the solution suggested by Shizof in the other thread. Big Thanks to Shizof!  as i said on the other site, i don't really know what those changes actually do, apart from fixing the dent. does any of you guys have an explanation for me? "penis will get a lot of bouncy on SL scene" as Shizof said doesn't worry me at the moment  CBPCMasterConfig_SOS.txt
TRX_Trixter Posted January 13, 2022 Author Posted January 13, 2022 (edited) 9 minutes ago, snottily said:  well, i posted the solution suggested by Shizof in the other thread. Big Thanks to Shizof!  as i said on the other site, i don't really know what those changes actually do, apart from fixing the dent. does any of you guys have an explanation for me? "penis will get a lot of bouncy on SL scene" as Shizof said doesn't worry me at the moment  CBPCMasterConfig_SOS.txt 375 B · 0 downloads As i understand its a problem of changing bones affect psrsmeters, collisons parameters and etc in CBPC physics system. So its changes how skeleton works with skinning.  While im working on 2.0 wersion i have plans to impruve shlong skinning and i will see how its works with new CBPC. Edited January 13, 2022 by TRX_Trixter 1
snottily Posted January 13, 2022 Posted January 13, 2022 updated config files with Shizof's suggested edit (spaces after NPC GenitalsXX)  CBBE 3BA (3BBB) 2.18:  CBPCMasterConfig_SOS.txt  CBPC 1.4.16:  CBPCMasterConfig.txt  this works for me.
Shizof Posted January 13, 2022 Posted January 13, 2022 (edited) 48 minutes ago, snottily said: as i said on the other site, i don't really know what those changes actually do, apart from fixing the dent. does any of you guys have an explanation for me? Commenting those lines would make CBPC stop processing those nodes. But I recommend updating to 1.4.17 instead. The fixes in 1.4.16 didn't get applied because of incorrect node names added in the config. I suggest switching those back and using 1.4.17. Edited January 13, 2022 by Shizof 3
snottily Posted January 13, 2022 Posted January 13, 2022 21 minutes ago, Shizof said: Commenting those lines would make CBPC stop processing those nodes. But I recommend updating to 1.4.17 instead. The fixes in 1.4.16 didn't get applied because of incorrect node names added in the config. I suggest switching those back and using 1.4.17. Â now using 1.4.17 (thank you!) and the original unmodified 3BA 2.18, and everything looks as it should. seriously glad you helped so quickly, Shizof!
TRX_Trixter Posted January 13, 2022 Author Posted January 13, 2022 30 minutes ago, Shizof said: Commenting those lines would make CBPC stop processing those nodes. But I recommend updating to 1.4.17 instead. The fixes in 1.4.16 didn't get applied because of incorrect node names added in the config. I suggest switching those back and using 1.4.17. Thanks a lot!
aegismarkv Posted January 22, 2022 Posted January 22, 2022 On 11/27/2021 at 2:21 AM, KageDovahkiin said: There's an option in bodyslide sliders to add flaccid imprint on balls so they don't clip Apologies for the stupid question and resurrecting a comment several months old. I am have been having this same issue and am not able to find these options anywhere in any of my bodysliders. is it under the sliders for the addon itself? There is no collision between balls and schlong at all for me. Also thank you TRX for the awesome mod; amazing work, and thanks everyone for the Bjin texture patches, and everyone for figuring out the schlong dent glitch. It's been years since I've delved into Skyrim mods, and I'm glad to see the community still so strongÂ
MAC scramble6 Posted January 23, 2022 Posted January 23, 2022 It is quite strange that I can not edit sepecular map using GIMP, I was about to make it brighter but I can not open it, says an unexpect EOF?
TRX_Trixter Posted January 24, 2022 Author Posted January 24, 2022 On 1/22/2022 at 8:25 AM, aegismarkv said: Apologies for the stupid question and resurrecting a comment several months old. I am have been having this same issue and am not able to find these options anywhere in any of my bodysliders. is it under the sliders for the addon itself? There is no collision between balls and schlong at all for me.  As i understand its a global collision problem for all shlong model. I will work with it little bit later. Im tired from this too.
TRX_Trixter Posted January 24, 2022 Author Posted January 24, 2022 On 1/23/2022 at 6:11 AM, MAC scramble6 said: It is quite strange that I can not edit sepecular map using GIMP, I was about to make it brighter but I can not open it, says an unexpect EOF? Schlong_sk.dds is a patch file from FairSkin. I use it because on my end classic SK maps gives weird results in game. As i know its a trouble of SE engine so this mod has no its own SK map at all.Â
N.Gamma Posted January 25, 2022 Posted January 25, 2022 BHUNP support please, please, please, please, please, please, please!
Guest Posted January 29, 2022 Posted January 29, 2022 Using Daedras Secuders race and fair skin mods (my PC is with a somewhat dark skin), but I can't get the texture of the schlong (its quite whiter) to match the rest of the body. Tips on how to fix it?
TRX_Trixter Posted January 29, 2022 Author Posted January 29, 2022 17 minutes ago, deitaforalol said: Using Daedras Secuders race and fair skin mods (my PC is with a somewhat dark skin), but I can't get the texture of the schlong (its quite whiter) to match the rest of the body. Tips on how to fix it? If you have any kind of custom Fair Skin textures you will need to make a texture patch.
Guest Posted January 29, 2022 Posted January 29, 2022 36 minutes ago, TRX_Trixter said: If you have any kind of custom Fair Skin textures you will need to make a texture patch. I don't think I do. I simply made the skin darker on the race menu. Unless the custom race alters fair skin ?
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