TRX_Trixter Posted August 13, 2021 Posted August 13, 2021 COtR Muscle body normalmaps (option 1) View File Description I like to play with muscled warriors characters so i decide to make my own wersion of muscle body for my characters. Its not better then others, its just my taste This is option 1 muscle normalmaps for COtR CBBE SE body (included in last version of COtR mod). Normals baked from hi poly sculpting model in Substains Painter. Some details was added in photoshop. Looks best with light mods and ENB (in my case on screenshots you can see this normalmaps with The Truth ENB and ELFX) Normalmaps resolution - 4k. Compressing ARGB 8888. This is my first attemt to baking Word Space normal maps so there can be some issues but i hope not. On my side all looks fine. About LE compability: this is only texture files pack so i think it will work on LE. I dotn compress them to BC7. Permissions: You can do anything you whant with this files: mke any options and impruvements, use this files in your own mods etc. Just credit me. There id only one limitation: DO NOT REUPLOAD THIS MOD anywhere without my permission. Submitter m4mk203 Submitted 08/13/2021 Category Adult Mods Requires Skyrim, COtR Regular Edition Compatible Yes 1
27X Posted August 13, 2021 Posted August 13, 2021 1 hour ago, m4mk203 said: Compressing ARGB 8888. why
TRX_Trixter Posted August 13, 2021 Author Posted August 13, 2021 (edited) 45 minutes ago, 27X said: why Uncompressed normals. Minimum quality loss if im not wrong. So you can resize this textures to 2k or 1k with any compression you need. Edited August 13, 2021 by m4mk203
RomeoZero Posted August 14, 2021 Posted August 14, 2021 (edited) Quote This is my first attemt to baking Word Space normal maps so there can be some issues but i hope not. On my side all looks fine. Substance Painter auto generates object space maps from imported Genesis human normal maps. Invert channels and its Skyrim texture maps in 2 min work, there should be no issues at all, except you need to use RGB8 (24) or S.Designer's DDS plugin without alpha in normal maps. Edited August 14, 2021 by RomeoZero
TRX_Trixter Posted August 14, 2021 Author Posted August 14, 2021 5 hours ago, RomeoZero said: Substance Painter auto generates object space maps from imported Genesis human normal maps. Invert channels and its Skyrim texture maps in 2 min work, there should be no issues at all, except you need to use RGB8 (24) or S.Designer's DDS plugin without alpha in normal maps. Genesis models has completely different UV maps so i dont understand how to use genesis textures in my case Im backing world space normals from hi poly model to Skyrin cbbe as usual and in result i have ws normal. After that i need just invert blue chanel on exported maps. This is my current method. But if you can give any tutorial link i will be wery grateful for that. Sorry im very newbe in this questions.
RomeoZero Posted August 15, 2021 Posted August 15, 2021 (edited) 9 hours ago, m4mk203 said: Genesis models has completely different UV maps so i dont understand how to use genesis textures in my case Im backing world space normals from hi poly model to Skyrin cbbe as usual and in result i have ws normal. After that i need just invert blue chanel on exported maps. This is my current method. But if you can give any tutorial link i will be wery grateful for that. Sorry im very newbe in this questions. In general it is almost your method but I use minor projection painting in scene for some tweaks and details, anyway its all the same method. To the strong woman ? Edited August 15, 2021 by RomeoZero
BillyG Posted August 16, 2021 Posted August 16, 2021 Thanks for the mod - are you going to update the COR versions, too? I'm seeing an "option 2" 1.1 for CBBE, and it would be nice to have it for COR, too.
TRX_Trixter Posted August 16, 2021 Author Posted August 16, 2021 26 minutes ago, BillyG said: Thanks for the mod - are you going to update the COR versions, too? I'm seeing an "option 2" 1.1 for CBBE, and it would be nice to have it for COR, too. Yes. In few days. Main work, sorry. 1
BillyG Posted August 16, 2021 Posted August 16, 2021 5 hours ago, m4mk203 said: Yes. In few days. Main work, sorry. Thanks, I'm not trying to rush you, just giving feedback that the COR version is appreciated.
TitanSubZero15 Posted June 8, 2022 Posted June 8, 2022 Would you be able to make a Mature Skin option? Tried using it but get noticeable neck seam.
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