Jump to content

Recommended Posts

Posted (edited)

Cortana Tattoo - SlaveTats

View File

 

Spoiler

First and foremost, a HUGE thank you to Rektas both for creating the amazing looking Cortana Outfit and giving me permission for this conversion!

 

This is the first mod I've ever posted to Lover's Lab, and it's one I'm extremely proud of for two reasons:

 

1) I have never done any Texturing or 3D Modelling before. EVER. I spent over 24 hours of effort between attempting a rudimentary Photoshop conversion, then searching the internet for methods of converting textures from one UV Map to another, finding a 3D modeling program that was both affordable and would successfully import the mesh, and then getting the right settings to render a new texture into the proper layout.

 

2) The final result looks AMAZING considering I went into this knowing NOTHING. There are some minor flaws, but I believe many people will hardly notice, if at all. You'd only notice if you looked for them (so unless you want to touch up the textures to a degree that I couldn't, please don't look for them) [Fixed in v2 with Schnoz's help]

 

This is designed for SlaveTats (hence the json file) on the CBBE 3BA Body, but the texture could be easily used by other Tattoo Mods or as a body paint if you know how to set that up.

 

This Tattoo is only an overlay! If you want the rest of the body and/or hair to be blue, set your skin and/or hair color to blue in racemenu!

 

As for why I made this mod, I wanted to be able to re-create Cortana as accurately as possible while still being able to wear armor and clothes without losing her body details. As awesome as Rektas's outfit is, for me that was the only thing I didn't like.

 

But now, thankfully, I can have my cake and eat it too! If you like what you see, so can you!

 

I use SG Hair Pack 350 Angelic Hair and used the preset from "Accurate RaceMenu Series - Cortana" on the SSE Nexus

 

With the help of Schnoz (the author of "Accurate RaceMenu Series - Cortana"), we have been able to create a "perfect" conversion of the textures. Thank you very much Schnoz!

 

 

This mod is outdated. Use Cortana Overlays CBBE instead.

 

I also recommend the following mods:

 

Cortana RaceMenu: https://www.nexusmods.com/skyrimspecialedition/mods/51623

Cortana Bodyslide: https://www.nexusmods.com/skyrimspecialedition/mods/51618

Cortana Follower: https://www.nexusmods.com/skyrimspecialedition/mods/52399

 


  • Submitter
  • Submitted
    07/28/2021
  • Category
  • Requires
    SlaveTats
  • Regular Edition Compatible
    Not Applicable

 

Edited by NymphoElf
Posted

Glad to see you got this working! Looking at v2's json, I believe I see why the overlays aren't working, assuming that Slavetats hasn't changed too much in the SE version. The hands texture is pointing to the wrong file (pointing to cortana_diffuse when it should be pointing to hands_diffuse) and the feet texture is in the wrong area (in "Body" instead of "Feet").

Posted (edited)
1 hour ago, chaimhewast said:

Glad to see you got this working! Looking at v2's json, I believe I see why the overlays aren't working, assuming that Slavetats hasn't changed too much in the SE version. The hands texture is pointing to the wrong file (pointing to cortana_diffuse when it should be pointing to hands_diffuse) and the feet texture is in the wrong area (in "Body" instead of "Feet").

Ah, you are correct.

 

Regardless, I generated a new dds file and did a test in-game with the hands and I can confirm the ones I'm getting ready to upload work.

 

I also generated a separate foot texture since the "body with feet" texture doesn't seem to apply the feet section. Perhaps it's unnecessary, but I can at least confirm it's working as intended at this point.

 

That's my fault for not testing the file first and assuming it just worked. I pulled a Todd Howard. :sweat_smile: Lol

 

Also, I apologize to everyone for accidentally creating multiple download pages. I haven't used LL's file creation feature before and it's a bit confusing. I think I've more or less figured it out now.

Edited by NymphoElf
Posted (edited)

Hello, can you tell me how do you convert the texture from the armor into the overlay? I'm interested in doing some clothes as body overlay as well.

Edited by abcd123981
Posted (edited)
6 hours ago, abcd123981 said:

Hello, can you tell me how do you convert the texture from the armor into the overlay? I'm interested in doing some clothes as body overlay as well.

You need Blender and TexTools. Look up Texture Baking and how that process works. You'll also need to export OBJ files from Outfit Studio to play nice with Blender. Blender doesn't like NIFs.

 

Once you understand it, it's really simple. I ended up taking the difficult route at first.

 

Your results will look best if the clothes are already skin-tight, otherwise you could get weird texture stretching.

Edited by NymphoElf

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...