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SOS Revealing Armors for SE Merged w. 4K textures


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Posted
7 minutes ago, XarisZ said:

Why would i need the meshes? Textures should be the only thing i need right?

Some of the armors the only thing required was a texture edit

Some required a mesh edit

Some required both

  • 2 weeks later...
Posted
On 7/28/2021 at 3:33 PM, judge007 said:

Some of the armors the only thing required was a texture edit

Some required a mesh edit

Some required both

 

Thank you for the merge.

 

I combine it with Bad Dog Armors (female). 

Created patch to add Baka keywords and more.

 

here

 

 

 

Posted (edited)

seems like the alpha is broken on most outfits (to me). I believe I had extracted and archived it correctly. anyone have ideas on how to fix this?

20210809143713_1.jpg

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20210809143755_1.jpg

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20210809143826_1.jpg

[spoiler/]

Edited by Worthmore
Posted
3 hours ago, Worthmore said:

seems like the alpha is broken on most outfits (to me). I believe I had extracted and archived it correctly. anyone have ideas on how to fix this?

20210809143713_1.jpg

20210809143738_1.jpg

20210809143746_1.jpg

20210809143751_1.jpg

20210809143755_1.jpg

20210809143805_1.jpg

20210809143826_1.jpg

A: use spoilertags

 

B:  What?

Posted
26 minutes ago, judge007 said:

A: use spoilertags

 

B:  What?

I fixed the post. Thank you.

 

Maybe I am thinking of wrong thing, but you can see the textures are darkened on multiple armors and not darkened on others. I installed the mod correctly, and even re made the archive to try to fix, but no dice. I installed your other standard resolution armors (thank you for conversion) and it works fine.

 

I was just wondering if this was the issue other people were talking about, or if you have any ideas on what this may be. Thank you.

Posted

The textures in question come from the same source "Project Purity" on nexus SE

 

They were edited with an alpha mask tool and the two images displayed side by side are identical.

They look sharper than the original textures, but that's it

 

One user reported they were all black & white

Another user reported they were darker but was posting the "_em.dds" files

 

This mod pretty much has been in my load-order all the time.

I like the way they look and don't see a problem.

 

If you don't like it, fix them and post the results on your own thread.

Sorry, but I'm not going to troubleshoot this non-issue.

Posted
1 hour ago, Worthmore said:

I appreciate your time with this thread and all the conversions you do.

 

For anyone else: I fixed the glitches I was experiencing by installing judge007's standard resolution conversion https://www.loverslab.com/topic/104928-bad-dogs-skimpy-clothes-se/?do=findComment&comment=3372659 (thank you for these). Maybe it is because these files are loose, and not BSA.

 

 

Once again, the textures from Project Clarity look like that.

You posting that there are "glitches" is an asinine thing to do. Just stop.

Posted
25 minutes ago, yoxxx said:

when i try to extract this i got this error below and also when i tested the zipped file.

Desktop Screenshot 2021.08.10 - 14.53.02.70.png

 

Read the instructions again. There are more than 1 file in the archive set.

 

There's even a step-by-step guide with pictures in the very first link.

Posted
13 minutes ago, judge007 said:

 

Read the instructions again. There are more than 1 file in the archive set.

 

There's even a step-by-step guide with pictures in the very first link.

oh thank you, my apologies.

Posted

A couple questions: there seems to be a fair amount of clipping (for instance, when a character in Thalmor robes jumps, his arsecheeks clip through the robes). Is this to be expected? There seems to be a few male clothes that haven't been made revealing, one variant of ordinary 'Clothes' for instance? Is this just a clothing type that was missed out?

Posted
23 minutes ago, alwen said:

A couple questions: there seems to be a fair amount of clipping (for instance, when a character in Thalmor robes jumps, his arsecheeks clip through the robes). Is this to be expected? There seems to be a few male clothes that haven't been made revealing, one variant of ordinary 'Clothes' for instance? Is this just a clothing type that was missed out?

 

There were six mods merged in this.

Other than the merge, the change I made was to up upgrade the textures to what Project Clarity provided.

There will be the same mesh errors as the original six mods had.

Whatever clothes/armors were missed in the first six mod were missed here as well.

 

I converted these six to SE.

I found a way to permanently add bash tags to them.

I merged them to one plugin.

I upgraded them to 4k textures.

I posted them for others

 

Frankly, with the amount of bitching about this mod, I am fucking sorry I did post them.

 

Last time, don't like the mod, don't use it.

Or fix it & fuck off.

Posted
1 hour ago, judge007 said:

There were six mods merged in this.

Other than the merge, the change I made was to up upgrade the textures to what Project Clarity provided.

There will be the same mesh errors as the original six mods had.

Whatever clothes/armors were missed in the first six mod were missed here as well.

 

I converted these six to SE.

I found a way to permanently add bash tags to them.

I merged them to one plugin.

I upgraded them to 4k textures.

I posted them for others

 

Frankly, with the amount of bitching about this mod, I am fucking sorry I did post them.

Don't be, it's most appreciated and to the peeps above - the mod works perfectly fine, including archive structure and texture alpha (why not just change that yourself in the first place if the look doesn't tickle your fancy?). 

  • 1 month later...
  • 5 months later...
Posted (edited)

Ok I did as you told, and installed the first .001 file, what do I supposed to do with the remaining 002-008 files?.. I mean.. I think it is not complete without those.. 

(I apologize upfront for not having experience with multi files)

 

PS: I did try to add them manually and by MO2 to no success, the tutorial made it all not to clearer.. and im still confused.

 

Edit: after Further Investigating the matter on the web, i figured it out.. the one thing is missing: is that with extracting the first file, all other files 2 to 8 are extracted with it.. and yes it works perfectly.

 

However one side note: the colors of some armors is way off the original, like the stormcloak for example...but other than this.. nice work

Edited by jorgen.klein
  • 2 weeks later...
Posted (edited)

Does this include the armors for Beyond Skyrim Bruma and Beyond Skyrim Reach which was originally in Bad Dog's Skimpy clothes? 

 

Edit: So I can confirm this does not contain skimpy clothes for Bruma or BS Reach. Anyway, thanks for the merge. Saves me the headache of converting oldrim revealing armors myself. It works ok, the armors in game are replaced with schlong armors. The instructions were helpful. However, like some others pointed out, the colors seem off. For example, leather armor seems much darker. 

Edited by IrisNetwork
  • 1 year later...
Posted

I don't think this is working anymore.   I pretty sure that I followed the directions correctly, but the bodies are sometimes invisible.  Hoping someone smarter than I will fix this.

  • 5 months later...
Posted

The armors have holes where there should be schlongs. i have to tediously walk towards an npc and go to mcm to make their armor have the schlong instead of a black hole. is there a way to make all the armors have schlongs in batch? SSSedit confuses me :(

  • 8 months later...
Posted
On 7/24/2021 at 2:33 PM, feodor.icon said:

Lots of very dark textures. The result is very close to black and white. For example, guardian armor.

 

Just use mods from 

 they work fine.

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