dechurch Posted April 23, 2024 Posted April 23, 2024 (edited) 7 hours ago, vaultbait said: Is it affecting NPCs too or just the Player? Just the PC, New game is the same. Also won't let me change her color in looksmenu. She's stuck on pale. I've been screwing around with reloading skins and it seems like now it's just the player. Edited April 23, 2024 by dechurch
AyseYenilmaz Posted April 26, 2024 Posted April 26, 2024 Just finally tried to change from CBBE to Fusion Girl. Everything seems fine - only thing: In bodyslide my labiae are white. I got the FG mod, ZeX-ZBG-1.3, Pure Ida and Valkyr face texture (to match face and body). Did I get anything wrong, missed some skin mod to download? All the AAF requirements, ZaZ Extended Skeleton and Looks Menu I still have of course. Also found out, it makes no difference, if I enable or disable the the CBBE mod.
vaultbait Posted April 26, 2024 Posted April 26, 2024 5 minutes ago, AyseYenilmaz said: Just finally tried to change from CBBE to Fusion Girl. Everything seems fine - only thing: In bodyslide my labiae are white. I got the FG mod, ZeX-ZBG-1.3, Pure Ida and Valkyr face texture (to match face and body). Did I get anything wrong, missed some skin mod to download? All the AAF requirements, ZaZ Extended Skeleton and Looks Menu I still have of course. Also found out, it makes no difference, if I enable or disable the the CBBE mod. FG includes additional texture mappings for the tender bits. Try either uninstalling whatever skin texture replacer you're using and stick with the default texture files provided with FG itself, or install one that explicitly mentions FG since it will include appropriate texture in the additional areas FG expects. I personally recommend the X-Sensuous skin texture mod on Nexus, but there are many, many skin texture replacers to choose from and these days most newer ones include FG support.
AyseYenilmaz Posted April 26, 2024 Posted April 26, 2024 21 minutes ago, AyseYenilmaz said: Everything seems fine - only thing: In bodyslide my labiae are white. Ah, just found something out to specify the problem: It's the Labia Majora. If I slide them inward, the white spot disappears ... almost.
AyseYenilmaz Posted April 26, 2024 Posted April 26, 2024 14 minutes ago, vaultbait said: FG includes additional texture mappings for the tender bits. Try either uninstalling whatever skin texture replacer you're using and stick with the default texture files provided with FG itself, or install one that explicitly mentions FG since it will include appropriate texture in the additional areas FG expects. Yes, there are more options than with CBBE. As I wrote above, it's definitely the Majorae that cause the problems. And I am quite sure I disabled all skin mods I used with CBBE. But thank you for the tip, I will try for the X-Sensuous!
Deathpip Posted April 27, 2024 Posted April 27, 2024 (edited) For some reason the operator right arm from Nuka World causes the underarmor to look like this, if i unequip it using console commands there is no problem. I batch built everything with morphs and i'm using Diverse bodies and OCPC. Anyone know how i can fix this? The underarmor works fine with Bodytalk/Male Bodies. Edited April 27, 2024 by Deathpip Was bodytalk from nexus not bodytalk3
Dakhma Posted May 3, 2024 Posted May 3, 2024 Hey I am using 1950's crimson rider's feminine outfits from a file linked in this thread but all the outfits have either missing legs if I choose no stockings and the issue in my pictures if I build the outfit with the stockings. Does anyone know if its something I did or if it just needs an update? Mod for reference: https://www.nexusmods.com/fallout4/mods/20105
gegging Posted May 3, 2024 Posted May 3, 2024 On 4/27/2024 at 11:11 AM, Deathpip said: For some reason the operator right arm from Nuka World causes the underarmor to look like this, if i unequip it using console commands there is no problem. I batch built everything with morphs and i'm using Diverse bodies and OCPC. Anyone know how i can fix this? The underarmor works fine with Bodytalk/Male Bodies. It was one of Operator right or left arm armor piece that had the body mesh still in it for no reason. Delete it in Outfitstudio and rebuild it in Bodyslide. 1
Analturtle69 Posted May 5, 2024 Posted May 5, 2024 I see vanilla outfits are included in this mod, is the vanilla armor also included? If not can someone direct me to a vanilla armor conversion as I can only find vanilla outfit conversions for Fusion Girl.
NivZet Posted May 8, 2024 Posted May 8, 2024 (edited) On 4/22/2024 at 10:07 PM, kraker95 said: New to Fusion Girl, but not a complete noob to bodyslide, currently having trouble figuring out what is causing this weird blocky effect, Doesnt matter what preset i build its still there, ive tried with zeroed sliders, custom preset from nexus or the default ones nothing seems to get rid of this. Im currently using a modlist from wabbajack called life in the ruins and trying to fit some LL mods (i dont want to build a modlist from scratch to play 10 hours lol) Anyone has had this happen or knows how to fix it? I have performed a new installation using both Vortex and mo2, and even when I only installed basic requirements, this happens when I enter the game. There is no answer. Edited May 8, 2024 by NivZet
NoodleMyAsian Posted May 9, 2024 Posted May 9, 2024 Hey! Sorry if I'm asking a basic question, and missed a "F.A.Q." Section, but I appear to be having trouble even using a preset. I've reinstalled and installed new Fusion Girl 1.89, The required mods (like the skeleton, and ZGB I think, for functionality with looksmenu) But no matter how many times I build, batch build, Installed, Uninstalled, or change presets, my Fusion Girl body just defaults to ZeroSliders. No idea what i'm doing wrong, I've looked up and tried every solution I could track down, but still haven't been able to figure this out. Hopefully y'all have an answer, because I really wanted to try a more 'Adult oriented' playthrough of Fallout 4, and wanted to see the hype around Fusion Girl, unfortunately it hasn't worked so far. For extra content, I have not updated to The Next Gen. The F4SE was recently updated for it, but I have the previous version (essentially avoided updating FO4 and my mods.) Every other mod seems to work fine, but it's only Fusion Girl not behaving correctly. I will edit and remove need for this if what I'm doing now, about to Uninstall everything, and reinstall everything slowly. Hopefully I may find what's conflicting, with my mod manager, Vortex claims there's nothing conflicting with Fusion Girl, so here's hoping just a quick start, and Fusion Girl (+Dependencies) installed, before saving and reintroducing the rest of my mods at Sanctuary. (Typically start out like that, since some body mods require a fresh game.)
Wiola Petra Posted May 9, 2024 Posted May 9, 2024 (edited) Hi everyone, I'm asking for help from experienced modders. Fusion girl + Zex + ZBG + LMCC . My standard body build with the exception of X-SENSUOUS-Body and Face. Generated pure morphs in bodyslide, also zero body fusion girl. After that any of my clothes and clothes of partners pulls. I suspect that the matter is in the skeleton or with the wrong morphs, but no, I tried to check it and did not find anything strange. Perhaps you can tell me what to do about it) Thanks). Edited May 9, 2024 by Wiola Petra
dertcz Posted May 15, 2024 Posted May 15, 2024 On 5/8/2024 at 1:04 PM, NivZet said: I have performed a new installation using both Vortex and mo2, and even when I only installed basic requirements, this happens when I enter the game. There is no answer. In my case, helping me disabling Zex-BodyGen-F / Zex-BodyGen-M from Zex-ZBG to resolve this problem.
vaultbait Posted May 17, 2024 Posted May 17, 2024 On 5/9/2024 at 3:21 AM, Wiola Petra said: Generated pure morphs in bodyslide, also zero body fusion girl. After that any of my clothes and clothes of partners pulls. Did you also build your clothing/armor in BodySlide with morphs enabled?
kziitd Posted May 18, 2024 Posted May 18, 2024 (edited) That's not a "bug." That's strictly speaking "the project's bone weights are not perfect". There is no obvious problem with the bones from back to butt and their weight distribution on the human skin, but it becomes like this when the project is simply "apply human reference bone weights" and there is a single object there , independent objects are stretched like "skin". The correct thing is to only apply bone weights for the back of the waist to this object. The same situation occurs when the oxygen bottle on the back of the protective suit is like the skin on the back of the human body, making the appearance that should be hard become stretchable with movement. The correct approach is to select individually the oxygen bottle separately and only give weight of "chest_rear" bone to it. Edited May 18, 2024 by kziitd
ThetHawk Posted May 29, 2024 Posted May 29, 2024 So im not really sure if this has been asked before, but im running into a bug ive never experienced. The boobs are being pulled up. Im not experiencing extreme warping or anything that would make me assume the physics was buged out. The base body as well as armors are doing the same thing. Its doing it with or without ocbpc extension. Ive tried rebuilding the meshes as well as reinstalling the prerequisite mods (I have the skeleton installed.). Im assuming im missing something, but I cant figure out what it is.
vaultbait Posted May 29, 2024 Posted May 29, 2024 1 hour ago, ThetHawk said: So im not really sure if this has been asked before, but im running into a bug ive never experienced. The boobs are being pulled up. Im not experiencing extreme warping or anything that would make me assume the physics was buged out. The base body as well as armors are doing the same thing. Its doing it with or without ocbpc extension. Ive tried rebuilding the meshes as well as reinstalling the prerequisite mods (I have the skeleton installed.). Im assuming im missing something, but I cant figure out what it is. Your description is a bit vague, but I've seen behavior similar to what I think you're describing when the skeleton's HKX file is being overwritten by another mod. You don't have any file conflicts with this, do you?
ThetHawk Posted May 30, 2024 Posted May 30, 2024 (edited) On 5/29/2024 at 4:59 PM, vaultbait said: Your description is a bit vague, but I've seen behavior similar to what I think you're describing when the skeleton's HKX file is being overwritten by another mod. You don't have any file conflicts with this, do you? It was actually the MTM ocbpc mod. As far as elaborating I was getting severe breast warping on the chest-breast joining area of the mesh, as well as the breasts themselves being forced upwards, almost like the gravity setting was cranked real negative. Normally I would've thought skeleton, but it was consistently pointing upward (almost like a mesh problem) and the physics were still activating like normal. I couldnt figure it out, so I went and did the ye olden troubleshooting and uninstalled the mods 1 by 1. EDIT: Ive looked through the posts after tacking this problem again. Theres a problem with either the fusion girl mod or the zex/zaz skeleton. Ive seen several other people comment on it on this very page. MTM just exacerbated the issue. Im 99% sure that this isnt a user issue. It builds fine in bodyslide, and it mirrors some skeleton issues ive seen in the past. This is almost certainly related to the skeleton. It could be a mod conflict, but nothing in MO2 is indicating its overwriting or being overwritten by anything. Edited June 2, 2024 by ThetHawk
Mushikisai Posted June 2, 2024 Posted June 2, 2024 On 12/28/2023 at 2:30 AM, sen4mi said: I can confirm that there's something wrong with the rigging of fusion girl, these issues might seem minor in some cases, but animations can really make the problems stand out. I also got this problem while playing AAF, not only the Armpit but also the belly
Mushikisai Posted June 2, 2024 Posted June 2, 2024 6 minutes ago, dayangvvv said: I also got this problem while playing AAF, not only the Armpit but also the belly 2
Beerbatty Posted June 3, 2024 Posted June 3, 2024 (edited) Hi There. I have just downloaded the latest version from here. In MOD2, it's showing as red and as version 1.80, rather than the 1.88 as per the update. Is this something from my side? I grabbed version FusionGirl-0223.7z Compressed Archive (.7Z) File size: 707.73MB Uploaded: 2023-02-19 19:00:53 Edited June 3, 2024 by Beerbatty
AndarielHalo Posted June 4, 2024 Posted June 4, 2024 I have an older version of Fusion Girl installed from when I played in 2021. I went and downloaded this newer version from 2023 and there are no sliders showing up in my Looksmenu (I downgraded the game and installed everything else that is needed). I reinstalled the older version and it's all working fine, all the sliders are there. What's causing this?
Martok73 Posted June 7, 2024 Posted June 7, 2024 This may be a weird question, but does this body mod support dismemberment while naked? I know that while the body has vanilla clothing equipped it is possible to shot off the head, legs and arms, however I am having extremely difficulty taking off any body part while the body is naked with nothing equipped. So I was wondering if it supports it while completely naked or if it only works while there are vanilla clothing equipped?
vaultbait Posted June 7, 2024 Posted June 7, 2024 On 6/3/2024 at 5:52 AM, Beerbatty said: I have just downloaded the latest version from here. In MOD2, it's showing as red and as version 1.80, rather than the 1.88 as per the update. The info.xml file included in the latest version hasn't been updated, and still says 1.80, so it's possible your mod manager is taking it from there. 2
vaultbait Posted June 7, 2024 Posted June 7, 2024 (edited) On 6/4/2024 at 2:41 AM, AndarielHalo said: I have an older version of Fusion Girl installed from when I played in 2021. I went and downloaded this newer version from 2023 and there are no sliders showing up in my Looksmenu (I downgraded the game and installed everything else that is needed). I reinstalled the older version and it's all working fine, all the sliders are there. What's causing this? Newer versions of both Fusion Girl and BodyTalk had their LooksMenu slider data and sample BodyGen configs moved into a separate mod called ZeX-ZBG. Unfortunately, the author has (temporarily? permanently? i don't know) removed its download page about a week ago. Supposedly a reason was given in Discord., but at the moment I'm having trouble joining the server so I don't know any more than that. In the meantime, the discussion topic for ZeX-ZBG is still accessible, at least. Edit: Someone helpfully copy-pasted the announcement here: Hopefully the LooksMenu slider data will get bundled into FG and BodyTalk updates or something, since the support headaches sound like they all stem from the sample BodyGen configs included in ZeX-ZBG. Edited June 7, 2024 by vaultbait
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