Bluegunk Posted June 11, 2021 Posted June 11, 2021 I have never created a mod, and I wish to create a small one for myself. Mod proposal: player "hugs" a follower from behind (special paired animation from RohZima), then follower turns around, play vanilla hug. I would base the event on a casting a power (e.g. Hug Follower From Behind), so as to avoid firing a spell. Firing a spell may cause followers to arm, so it is not appropriate to the mod. Detailed plan: Spoiler • Before the event, player approaches follower and stands behind. Either 1st or 3rd person camera will be usable at this point • Fire the "Hug Follower From Behind" power (at the follower if necessary) • Camera is released, forced to 3rd person, and moves to front view (about 5 feet in game?) and offset by 2-3 or so feet so you can see your own face behind the follower (I'd prefer to avoid 1st person view for animations because that would not work for the mod.) • Player positions immediately behind follower • Expression on player face = smile • "Guard search" standing animation plays on follower (2 x RohZima animations - one for guard, one for player) ** • Play animation again for romantic effect • Follower expression – smile, open mouth, joy. (etc) • "Guard" and Follower animation stops • Smiles on both faces. • Follower turns to face player • Bethesda vanilla hug paired animation plays • Camera returns to 1st person player (or 3rd) • Sequence is complete. ** The original animations were scripted to use a guard and search the player. I wish to place the Player in the Guard position and the follower becomes the 'victim' and will be in front. I am NOT wanting to use the full Guard Search sequence, only the stand behind and grope animation as in the mod picture below. The two animations are: RZGuardSearch_A1_S1.hkx - victim (player) RZGuardSearch_A2_S1.hkx - guard The RohZima animations are available on this mod page. Being able to do a nude version would be a bonus. I cannot script for the life of me and the CK instructions are like wading through treacle... I just cannot get the hang of it. Please, might a kind and knowledgeable script expert be able to walk me through the CK process / script that would make this sequence work in game? I'd be willing to make a donation to the tutor via PayPal. Credit would be given as well. I'm seeking permission from RohZima's for use of his animations in this mod. If he agrees, then I hope to release the result on LL. If this is too much to ask, let me know and I'll dump the post. Thank you!
Psalam Posted June 11, 2021 Posted June 11, 2021 15 minutes ago, Bluegunk said: I have never created a mod, and I wish to create a small one for myself. Mod proposal: player "hugs" a follower from behind (special paired animation from RohZima), then follower turns around, play vanilla hug. I would base the event on a casting a power (e.g. Hug Follower From Behind), so as to avoid firing a spell. Firing a spell may cause followers to arm, so it is not appropriate to the mod. Detailed plan: Hide contents • Before the event, player approaches follower and stands behind. Either 1st or 3rd person camera will be usable at this point • Fire the "Hug Follower From Behind" power (at the follower if necessary) • Camera is released, forced to 3rd person, and moves to front view (about 5 feet in game?) and offset by 2-3 or so feet so you can see your own face behind the follower (I'd prefer to avoid 1st person view for animations because that would not work for the mod.) • Player positions immediately behind follower • Expression on player face = smile • "Guard search" standing animation plays on follower (2 x RohZima animations - one for guard, one for player) ** • Play animation again for romantic effect • Follower expression – smile, open mouth, joy. (etc) • "Guard" and Follower animation stops • Smiles on both faces. • Follower turns to face player • Bethesda vanilla hug paired animation plays • Camera returns to 1st person player (or 3rd) • Sequence is complete. ** The original animations were scripted to use a guard and search the player. I wish to place the Player in the Guard position and the follower becomes the 'victim' and will be in front. I am NOT wanting to use the full Guard Search sequence, only the stand behind and grope animation as in the mod picture below. The two animations are: RZGuardSearch_A1_S1.hkx - victim (player) RZGuardSearch_A2_S1.hkx - guard The RohZima animations are available on this mod page. Being able to do a nude version would be a bonus. I cannot script for the life of me and the CK instructions are like wading through treacle... I just cannot get the hang of it. Please, might a kind and knowledgeable script expert be able to walk me through the CK process / script that would make this sequence work in game? I'd be willing to make a donation to the tutor via PayPal. Credit would be given as well. I'm seeking permission from RohZima's for use of his animations in this mod. If he agrees, then I hope to release the result on LL. If this is too much to ask, let me know and I'll dump the post. Thank you! Let me get two things straight: 1) you have RohZima's permission and are adding this to the mod (or are you intending to just use the animation as a hard dependency)? 2) what you want is to "fire a spell" and have it play back-to-back animations (RohZima's, Vanilla Hug)?
Bluegunk Posted June 11, 2021 Author Posted June 11, 2021 Hi I'm waiting on Rohzima's permission. If not given, well it will be over. I hadn't thought of a hard dependency; I suppose that might be one way of using the animation. I don't want to use a spell because that means waving arms around aka drawing a weapon. Followers will usually draw their weapons, too! Hence using a power. But yes, you have it correct, use a power and play the animations, then end.
Psalam Posted June 11, 2021 Posted June 11, 2021 5 minutes ago, Bluegunk said: Hi I'm waiting on Rohzima's permission. If not given, well it will be over. I hadn't thought of a hard dependency; I suppose that might be one way of using the animation. I don't want to use a spell because that means waving arms around aka drawing a weapon. Followers will usually draw their weapons, too! Hence using a power. But yes, you have it correct, use a power and play the animations, then end. So, basically, how about dialogue? Walk up to your follower hit "E" and ask 'how about a hug?"
MadMansGun Posted June 11, 2021 Posted June 11, 2021 oof, talk about running before you can walk.....i can't even do what your asking the best i can do is add the "akSpeaker.PlayIdleWithTarget(pa_HugA, PlayerRef)" command to a dialogue (add to dialogue "end", not "start").
Bluegunk Posted June 11, 2021 Author Posted June 11, 2021 So, basically, how about dialogue? Walk up to your follower hit "E" and ask 'how about a hug?" Hmm, the Quote button seems to be borked! Anyhow I appreciate your idea, but opening dialogue will cause the follower to turn and face you. That will not achieve what I want which is the approach from rear. There are a couple of hug mods already so I don't want to duplex those. Thanks for taking the time to comment!
Psalam Posted June 11, 2021 Posted June 11, 2021 19 minutes ago, MadMansGun said: oof, talk about running before you can walk.....i can't even do what your asking the best i can do is add the "akSpeaker.PlayIdleWithTarget(pa_HugA, PlayerRef)" command to a dialogue (add to dialogue "end", not "start"). Correct me if I'm wrong but I envisioned the way to do this (assuming that the animations are both loaded through SexLab) is to do it the same way I did dialogue sex with "Some Consensual Sex". Place conditions on a dialogue in a quest in an esp. Call the animations through SexLab back to back (I would think this would be best done by name). End of mod.
Bluegunk Posted June 11, 2021 Author Posted June 11, 2021 Correct me if I'm wrong but I envisioned the way to do this (assuming that the animations are both loaded through SexLab) is to do it the same way I did dialogue sex with "Some Consensual Sex". Place conditions on a dialogue in a quest in an esp. Call the animations through SexLab back to back (I would think this would be best done by name). End of mod. [I still got a broken Quote button - sorry.] If this is an easier/better method, then I should to go this way (being a mod noob this is info I don't yet know!) No point over-complicating things. The animations were originally set up for SLAL by RohZima so there is no reason not to use Sexlab or SLAL. I also have Sexlab Tools on board. If I walk up to behind the follower, press A (or E), they are going to turn around for the dialogue menu. I suppose I could start with the vanilla hug which would be a natural lead in. After that the RohZima animations would play, but the follower would have to turn around to let me, the player, play the Guard search animation. Worth just trying. The dialogue can be a simple line, like "Let me feel you up" or something cliched...?
MadMansGun Posted June 11, 2021 Posted June 11, 2021 38 minutes ago, Psalam said: (assuming that the animations are both loaded through SexLab) the problem with using sexlab for this is that the actors will undress before the hugging animation starts. 47 minutes ago, Bluegunk said: Hmm, the Quote button seems to be borked! logout, clear catch/history, login.
Psalam Posted June 11, 2021 Posted June 11, 2021 2 minutes ago, MadMansGun said: the problem with using sexlab for this is that the actors will undress before the hugging animation starts. Noted, thanks. However, on the OP's first mention of this the images given were nude. Your point is still well taken.
Bluegunk Posted June 11, 2021 Author Posted June 11, 2021 Ah - now that's not really what I was after (though a nude version is always a possibility). I wanted a clothed version... I'm looking at one of the general Hug mods to see how to build this using Dialogue menu approach. .....And I'm now wading through the creation kit - which is like trying to eat razor blades..... ?
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