HoppyHead Posted May 29, 2021 Posted May 29, 2021 I am trying to port over the Books in Skyrim to New Vegas and have not had any success. I was using Jokerines guide but the process in the guide is not working for the books. I made the .nif file from Skyrim into a .obj file and then to make a collision mesh I use the toy block from New Vegas. But just as it looks like everything is going well when I test the texture the textures are all smeared and looks terrible. But before I do the thing with the block everything looks correct. I tried to do the process without the textures then there is no place to add the textures. I'm at a loss for doing these books but I really would like to learn and add them into my game for a personal mod. I'm not wanting them to be readable or anything like that, just want the books as a clutter item for collecting. If anyone can help or point me to a tutorial on making books for New Vegas or porting over books from Skyrim to New Vegas I would very grateful.
dborg2 Posted May 30, 2021 Posted May 30, 2021 8 hours ago, HoppyHead said: I am trying to port over the Books in Skyrim to New Vegas and have not had any success. I was using Jokerines guide but the process in the guide is not working for the books. I made the .nif file from Skyrim into a .obj file and then to make a collision mesh I use the toy block from New Vegas. But just as it looks like everything is going well when I test the texture the textures are all smeared and looks terrible. But before I do the thing with the block everything looks correct. I tried to do the process without the textures then there is no place to add the textures. I'm at a loss for doing these books but I really would like to learn and add them into my game for a personal mod. I'm not wanting them to be readable or anything like that, just want the books as a clutter item for collecting. If anyone can help or point me to a tutorial on making books for New Vegas or porting over books from Skyrim to New Vegas I would very grateful. I think FalloutNewVegas (also) uses Nif files, but probably less complex files. As for actual books, I can't recall ever seeing one. I recall hearing about a mod that made a porn magazine, perhaps check how they did that?
Neutron_rus Posted May 30, 2021 Posted May 30, 2021 Make sure you have set materials and shaders correctly. this is as example + a small hint on the texture slots
HoppyHead Posted May 31, 2021 Author Posted May 31, 2021 I figured it out. What I had to do in Nifscope was load the toyblock and make sure I had NiTriShape clicked and load the Obj. This makes the blue square for the navmesh automatically appear on the object loaded. In this instance my book. Then there was only one spot for my textures in the BSShaderTextureSet but the book has 4 texture sets. So I had to copy the Branch for the BSShaderTextureSet and then paste the branch into each of the other NiTriShape. After that all I had to do was add my texture paths and save. So now I have my Skyrim Book in New Vegas!
Neutron_rus Posted May 31, 2021 Posted May 31, 2021 You don't need to add multiple texture sets in nif, or creating multiple file. You can just add texture sets in Geck and attach it to you object "NiTriShape" is also not required, NiTriStrips is working fine too
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