Jump to content

3BA/3BBB belly and vagina fix/guide


Recommended Posts

  • 3 months later...
  • 2 weeks later...
Posted

Baka purposely deactivated the belly physics in his SMP config file because he said that it never archieved his target.

You can activate it again by just adding the "Belly" node data into the txt.

  • 5 months later...
Posted
On 9/8/2021 at 11:59 PM, linkhuesitos said:

Baka purposely deactivated the belly physics in his SMP config file because he said that it never archieved his target.

You can activate it again by just adding the "Belly" node data into the txt.

what i have to do it again? can you explain it more in details, Thanks in advance

  • 3 weeks later...
Posted

I know this is late, but I've been struggling with CBBE and Bodyslide for a while and when you said "The Vagina physics check list does not exist in BHUNP", it hit me that UNP textures and physics were my biggest issue, or maybe I'm wrong but I deselected all the UNP stuff in Bodyslide and all my problems were fixed. Thank you!

Posted (edited)

I'm not finding in game the part of the directions that says this

 

Creature framework

if you use ABC or the animations for it, you will have to set every animal who uses Animal SOS to Animal SOS+ABC to get those animations and dicks to not stretch. its not as tedious as you may think it is. (unless youre me and start a new game every other boot up, then you can just ignore it until you encounter something)

 

I have ABC installed.

Edited by jimmywon34
Posted
On 3/10/2022 at 8:01 PM, jimmywon34 said:

I'm not finding in game the part of the directions that says this

 

Creature framework

if you use ABC or the animations for it, you will have to set every animal who uses Animal SOS to Animal SOS+ABC to get those animations and dicks to not stretch. its not as tedious as you may think it is. (unless youre me and start a new game every other boot up, then you can just ignore it until you encounter something)

 

I have ABC installed.

its on the Creature framework mcm. That said, in the anniversary update, it seems that the ABC models don't show up.

Posted
1 hour ago, mcnv said:

its on the Creature framework mcm. That said, in the anniversary update, it seems that the ABC models don't show up.

oh, yes, I'm on AE. So we will have to wait then for the mod author of ABC to make it compatible with AE?

  • 3 months later...
  • 6 months later...
Posted

I'm trying to get the bulge to work in my modded game but whenever i set belly to CBPC it doesn't move. the pysics doesn't affect it and so it' doesn't move. if i se it to SMP then it works but i want the bulge to work

Posted

I have everything working but man, is there no way to have belly bulge work with SMP?

 

I kinda like how SMP looks in general but when I set to full SMP, including belly, I lose bulge, only works with CBPC. 

  • 4 weeks later...
Posted
On 6/15/2022 at 2:18 PM, Chiyosuke said:

Does this work with TRX or CBBE Futanari schlongs?

if the schlong has CBPC Collison it should, theoretically.

 

On 12/27/2022 at 12:49 AM, AbsoluteOmega said:

I'm trying to get the bulge to work in my modded game but whenever i set belly to CBPC it doesn't move. the pysics doesn't affect it and so it' doesn't move. if i se it to SMP then it works but i want the bulge to work

So you want your character's belly to jiggle in CBPC I take it? CBPC has simpler physics, maybe its just not strong enough to be noticed. Is everything else working?

 

On 1/3/2023 at 6:47 AM, jameswerder said:

I have everything working but man, is there no way to have belly bulge work with SMP?

 

I kinda like how SMP looks in general but when I set to full SMP, including belly, I lose bulge, only works with CBPC. 

Yeah, there have not been much released concerning belly or schlong physics. Ass on the other hand.

the closes thing you can try is this:

On 9/9/2021 at 1:59 AM, linkhuesitos said:

Baka purposely deactivated the belly physics in his SMP config file because he said that it never archieved his target.

You can activate it again by just adding the "Belly" node data into the txt.

that said, I have no idea how this works.

  • 3 weeks later...
Posted (edited)
On 9/8/2021 at 10:59 AM, linkhuesitos said:

Baka purposely deactivated the belly physics in his SMP config file because he said that it never archieved his target.

You can activate it again by just adding the "Belly" node data into the txt.


i added ninode named "Belly" and even "NPC Belly", none worked!
sos still clips through belly.

Edited by Fakeganda
  • 2 months later...
Posted

So I got belly SMP running, but it's very wonky. I've been fiddling with the settings for two hours now, and nothing gets even close to what CBPC can do, simply because CBPC uses a sort of scripted system that is based on vagina penetration, instead of colliding the dicks with the "belly pillow" like SMP does.

 

To start, you'll need to hide/delete the folder SKSE\Plugins\hdtSkinnedMeshConfigs\ from Animal SOS SE. (I recommend using Broom for that.) These XMLs might be overriding the Baka ABC collision settings, which do not explicitly disable collision with bellies. Then, install my archive like any mod and probably take a look at this to get an idea how to continue tweaking those values.

Disclaimer: My files are based on Animal SOS SE and 3BA (Realistic SMP Physics option in the FOMOD). I did not change much. Anal settings are like Baka left them, I only uncommented these. Belly physics are modified, but probably not a lot better than Baka's.

Belly Bulge (+Anal) SMP.7z

  • 2 months later...
Posted (edited)

Hey, Sorry to Necro this Thread, but i can't get for the Life of me the Belly Bulge to work. I have all the requirements installed, when installing 3BA i chose CBPC only, so that to can't be the Issue, everything else (Breast, Butt, Vagina Physics and Collision) work just fine, and i copied the setting you use in the Config Files, still nothing.

 

I'm stupid, i had the Petite to Plenty Config Installed and didn't properly read through the discription.

 

On 4/1/2023 at 5:32 AM, xavier0self said:

-Belly collision in my config is disabled by default. (belly bulge off by default)
You can enable again by going in CBPCollisionConfig_Female.txt and removing the hashtags from 
#[NPC Spine1 [Spn1]], #[NPC Belly], and #[HDT Belly]

Edited by Teimakaa
Fixed the Issue
Posted (edited)
On 6/25/2023 at 4:29 PM, Teimakaa said:

Hey, Sorry to Necro this Thread, but i can't get for the Life of me the Belly Bulge to work. I have all the requirements installed, when installing 3BA i chose CBPC only, so that to can't be the Issue, everything else (Breast, Butt, Vagina Physics and Collision) work just fine, and i copied the setting you use in the Config Files, still nothing.

On 6/25/2023 at 4:29 PM, Teimakaa said:

-Belly collision in my config is disabled by default. (belly bulge off by default)
You can enable again by going in CBPCollisionConfig_Female.txt and removing the hashtags from 
#[NPC Spine1 [Spn1]], #[NPC Belly], and #[HDT Belly]

I'm stupid, i had the Petite to Plenty Config Installed and didn't properly read through the discription.

 

Not stupid! 

 

I hope that worked for you, let me know if it didn't!

 

(this one can be easy to miss):

 

 


#NPC Belly (@L Breast01,@L Breast02,@L Breast03,@R Breast01,@R Breast02,@R Breast03,@NPC L Butt,@NPC R Butt,@NPC Genitals01 [Gen01])
 

 

its found under [AffectedNodes]

 

the others are collision spheres and their header's so they're easier to find

Edited by xavier0self
  • 5 months later...
Posted (edited)

I have established these values with a bit of trial and error:
 

BellyBulge=1.25
BellyBulgeMax=35.0
BellyBulgePosLowest=25.0
BellyBulgeReturnTime=0.5 # This did not seem to affect *anything* in my testing.

 

Further, the ABC config files are not relevant for the belly bulge! You don't have to, and actually cannot set different bulges for different creatures, as far as I can tell. My config will however still work pretty well because smaller cocks will distend the belly less (because of the low BellyBulge value) while the max is set rather high to have a somewhat "realistic" proportionality.

I recommend using Petite to Plenty (improves human vagina collision by a LOT) and enabling anal and bulge options, then set the above options in the CBPC_CollisionConfig_Female.txt. (For all 3BA users: this is the only file you need to set this in, because it has a higher priority than CBPC_CollisionConfig.txt.) Petite to Plenty enables all penis-like nodes for belly collision, which makes the bulge work a lot better for some very large cases, although it also means that the belly sometimes bulges when it's not actually inside.

Edit: The author of MNC said that Animal SOS is deprecated and incompatible with newer versions of ABC and MNC, that should maybe be mentioned here as well.

Edited by eldr3d
  • 2 weeks later...
  • 3 weeks later...
Posted

Yay! Achieved some decent results using the Petite to Plenty config. Goes up to very large bulge, pushes the belly out preventing clipping and is well synced with movement. Also no more large bulge with small penis.

 

But it took more than changing the Belly Bulge values. Mainly its about editing the NPC Spine1 collision sphere (read the guide for CBPC) and disabling collision with hands (for animations where hands are placed near belly).

 

In CBPCollisionConfig_Female.txt find and change these values:

 

[ExtraOptions]
BellyBulge=1.6
BellyBulgeMax=20.0
BellyBulgePosLowest=10.0

[AffectedNodes]
NPC Spine1 [Spn1] (@NPC L Butt,@NPC R Butt,@NPC L Thigh [LThg],@NPC R Thigh [RThg],@L Breast01,@R Breast01,@L Breast02,@R Breast02,@L Breast03,@R Breast03,NPC R RearThigh,NPC L RearThigh,Anal,NPC Belly,NPC L Finger00 [LF00],NPC R Finger00 [RF00],NPC L Finger01 [LF01],NPC R Finger01 [RF01],NPC L Finger02 [LF02],NPC R Finger02 [RF02],NPC L Finger10 [LF10],NPC R Finger10 [RF10],NPC L Finger11 [LF11],NPC R Finger11 [RF11],NPC L Finger12 [LF12],NPC R Finger12 [RF12],NPC L Finger20 [LF20],NPC R Finger20 [RF20],NPC L Finger21 [LF21],NPC R Finger21 [RF21],NPC L Finger22 [LF22],NPC R Finger22 [RF22],NPC L Finger30 [LF30],NPC R Finger30 [RF30],NPC L Finger01 [LF31],NPC R Finger31 [RF31],NPC L Finger32 [LF32],NPC R Finger32 [RF32],NPC L Finger40 [LF40],NPC R Finger40 [RF40],NPC L Finger41 [LF41],NPC R Finger41 [RF41],NPC L Finger42 [LF42],NPC R Finger42 [RF42],NPC L Pussy02,NPC R Pussy02,Clitoral1,VaginaB1,NPC L Calf [LClf],NPC R Calf [RClf],NPC L Foot [Lft ],NPC R Foot [Rft ],NPC Spine2 [Spn2],NPC L UpperArm [LUar],NPC R UpperArm [RUar],NPC L Forearm [LLar],NPC R Forearm [RLar],NPC L Finger12 [LF12],NPC R Finger12 [RF12],NPC L Finger22 [LF22],NPC R Finger22 [RF22],NPC L Hand [LHnd],NPC R Hand [RHnd],NPC GenitalsScrotum [GenScrot])

[NPC Spine1 [Spn1]]
0,13,3,8 | 0,13,3,8

 

Result is good for animations where you would normally see clipping through the belly. So far it seems pretty robust and works for most animations (animal animations too).

Posted
24 minutes ago, Irishredneck said:

What causes tits to do this??

 

 

screen1.jpg

screen2.jpg

The physics not working.

 

Does the naked body physics work?

if yes: then it concerns the outfit.

This outfit mod is not made with whatever physics setup you're using. I've seen the mod, it has three different versions for three different body physics mods. Did you use the correct one? If you are: Their fomod has several settings you might want to look over. Try reinstalling those.

 

if not: Then you have a bigger problem. go over the requirements for the mods and the requirements for those requirements.

  • 2 weeks later...
Posted
On 1/21/2024 at 10:46 AM, Uhon Enej said:

Yay! Achieved some decent results using the Petite to Plenty config. Goes up to very large bulge, pushes the belly out preventing clipping and is well synced with movement. Also no more large bulge with small penis.

 

But it took more than changing the Belly Bulge values. Mainly its about editing the NPC Spine1 collision sphere (read the guide for CBPC) and disabling collision with hands (for animations where hands are placed near belly).

 

In CBPCollisionConfig_Female.txt find and change these values:

 

[ExtraOptions]
BellyBulge=1.6
BellyBulgeMax=20.0
BellyBulgePosLowest=10.0

[AffectedNodes]
NPC Spine1 [Spn1] (@NPC L Butt,@NPC R Butt,@NPC L Thigh [LThg],@NPC R Thigh [RThg],@L Breast01,@R Breast01,@L Breast02,@R Breast02,@L Breast03,@R Breast03,NPC R RearThigh,NPC L RearThigh,Anal,NPC Belly,NPC L Finger00 [LF00],NPC R Finger00 [RF00],NPC L Finger01 [LF01],NPC R Finger01 [RF01],NPC L Finger02 [LF02],NPC R Finger02 [RF02],NPC L Finger10 [LF10],NPC R Finger10 [RF10],NPC L Finger11 [LF11],NPC R Finger11 [RF11],NPC L Finger12 [LF12],NPC R Finger12 [RF12],NPC L Finger20 [LF20],NPC R Finger20 [RF20],NPC L Finger21 [LF21],NPC R Finger21 [RF21],NPC L Finger22 [LF22],NPC R Finger22 [RF22],NPC L Finger30 [LF30],NPC R Finger30 [RF30],NPC L Finger01 [LF31],NPC R Finger31 [RF31],NPC L Finger32 [LF32],NPC R Finger32 [RF32],NPC L Finger40 [LF40],NPC R Finger40 [RF40],NPC L Finger41 [LF41],NPC R Finger41 [RF41],NPC L Finger42 [LF42],NPC R Finger42 [RF42],NPC L Pussy02,NPC R Pussy02,Clitoral1,VaginaB1,NPC L Calf [LClf],NPC R Calf [RClf],NPC L Foot [Lft ],NPC R Foot [Rft ],NPC Spine2 [Spn2],NPC L UpperArm [LUar],NPC R UpperArm [RUar],NPC L Forearm [LLar],NPC R Forearm [RLar],NPC L Finger12 [LF12],NPC R Finger12 [RF12],NPC L Finger22 [LF22],NPC R Finger22 [RF22],NPC L Hand [LHnd],NPC R Hand [RHnd],NPC GenitalsScrotum [GenScrot])

[NPC Spine1 [Spn1]]
0,13,3,8 | 0,13,3,8

 

Result is good for animations where you would normally see clipping through the belly. So far it seems pretty robust and works for most animations (animal animations too).

 

Just wanted to say thanks for sharing these settings.  Just about perfect in my opinion - a bit of bulge for distortion and to minimize clipping, but not overly bloated.  Also doesn't look like a twitchy stomach seizure. 

 

Beautiful, and have saved the settings so I'll not loose them.  :)

Posted
Quote

BellyBulgeReturnTime=0.5 # This did not seem to affect *anything* in my testing.

 

Just letting everyone know, the mystery about this setting may be solved. The newest version of CBPC no longer has the above var in its configfiles. Instead it now has this:

 

Quote

BellyBulgeSpeed = 1.0   #This is the speed of belly bulge to return to its original pos.

 

So this may be yet another case of the CBPC dev not understanding his own codebase and writing shit docs. And it only took him a few years to figure out his configfiles shipped with a wrongly named variable that does nothing. Unfortunally the new var and description is even more ambigious than the former: What does "speed" mean? Is higher faster and lower slower, or the other way around? What is the unit of measurement? You guess is as good as mine.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...