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LoversRaperS - Dukky Edition


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Posted

UPDATE

to version 2.5d

 

It has been nearly two years since I last updated this plug-in.   And only for a minor decorative affectation when you begin your play-through.

Newly added to the system is a Silent Mode option.  That is to say, the player (you) now have the option to hide all start-up messages related to LoversRaperS.  This option exists within the updated INI files that come with this package:

 

Example:

;---------------------------------------------------------------------------------------------------
;----------------------------------------------SilentMode-------------------------------------------
;---------------------------------------------------------------------------------------------------

; Option to hide the appearance of custom spells
; and messages on game start and INI reload.
; 0 = False / 1 = True
; Default: 0 = false
;

set xLoversRaperSQuest.SilentMode to 0


;---------------------------------------------------------------------------------------------------
;-------------------------------------------------Keys----------------------------------------------
;---------------------------------------------------------------------------------------------------

; Alternative to spell activated rape
; rape initiate on key press

 

The new Silent Mode option shown above appears before the Keys option within the revised INI files: LoversRaperS_Chaos.ini, LoversRaperS_Custom.ini and LoversRaperS_Default.ini.  So those already using LoversRaperS and upgrading need only paste the new lines for Silent Mode into their already existing INI files if they so wish.  And if they do wish to have Silent Mode engaged, set the option accordingly to '1'.  It is set to '0' by default as it is normal for start-up messages to appear.

 

For the EXTREMELY lazy, you need only replace the .esp (elder scrolls plugin) file.  Not having the Silent Mode option within their INI files does not hamper gameplay... the system naturally assuming Silent Mode is off and permitting the start-up messages to appear.

 

 

:P This is the only change made in nearly two years. :P

  • 5 months later...
Posted (edited)

Apologies for the wait.

 

2.5 is here.  However, this edition is one I acquired by using the dl manager as normal.  Perhaps there was a hiccup with the forum.  It happens

LoversRaperS.zip

Edited by LongDukDong
Posted

I just got ganraped by a bunch of bandits (and their dog), told that I'm going to be walking funny for a week... and then one of them stabbed me before I had the chance to get away, and that was the end of me.

 

So I guess I won't be walking funny for a week after all. Bit of a disappointment.

 

Any way to turn the enemies peaceful after they've had their way with me? I'm not looking for anything fancy like being sold into slavery, I'd just like them to maybe be a little bit less stab-happy now that they've gotten to know me so intimately, had the chance to steal my purse, and know for a fact they can take me if I still want to try something. Maybe the opposite, too - could dominate someone into surrendering, that'd be neat.

Posted

You have to be quick.  Run away quickly after a rape.

Or if there is only one enemy, I can often manage it by sneaking if he has his back turned to me.  Works for me often with creatures.

 

And of course LAPF settings  ( yes LAPF settings not LoversRapers settings )

Stop Combat During Sex Acts: stop/continue
Stop combat Until dressed: on/off

If one person is fucking you but two others are already waiting to kill you, you usually can't get away fast enough.

 

Posted

Then you're not running away fast enough.   There is no option for "friendly enemies after sex"

 

Or the enemies like you so much that they don't attack you...  but then of course there won't be an rape in the first place. 

With my fame about 35 and my infamy above 200 I can enter a cave with bandits and they don't attack me.

 

So unfortunately what you want doesn't exist.

Posted

I would not wish to have an increase in disposition given to a rapist.  One could then use the "Rape Me" spell to increase disposition where one fails manipulating the Speechcraft Wheel and cannot/will not bribe the individual (except ... with their bod).

 

There is a system that suggests the rapist is satisfied, but that only pertains to the gangrape going on.

 

So something else needs to be put in play... And I am thinking of a token system that would temporarily ban/block the rapist for X seconds (or X game-time minutes)  from even having sex after a gangbang.  I'm being quite specific here for a couple of reasons:

  1. It has to be a feature after gangbang because LST slave training begins with rape, and some LAPF adventure/quest mods use rape sex for their desired effect... even their own gangbangs being pre-orchestrated and planned and not governed by LoversRaperS mechanics:
    1. Lovers CrowningIsles
    2. LoversGGBlackmail
    3. Dark Bloodline
  2. Tokens are used quite often and can more easily be set to a timer (I've gotten better)
  3. Said no-sex token could effectively prevent sex... particularly rape sex... from certain mods from being triggered
    1. LoversRaperS
    2. LoversImmoralGuards
    3. LoversImmoralSisters

This may be quite possible... but I need to take my time as I have quite a bit on my plate.

BUT a good call.  Thanks.

Posted

modified LAPF Setting , Stop combat Until dressed: on/off  + 20 seconds ( or +/- with ini or setting spell )

So that there is no conflict with a new script / spell / setting in LoversRapers.

Posted
Quote

A feature to prevent/block rapists from re-engaging in sex for approximately five seconds after a multiple-member gangbang.

Does this mean a single actor can no longer gangrape?

 

 

Posted (edited)
26 minutes ago, Someone92 said:

Does this mean a single actor can no longer gangrape?

 

UPDATE

to version 2.6d

 

As of now, the system will now employ a special delay of approximately five seconds after an actual LoversRaperS controlled gangrape. This special delay is designed to prevent the members of the gangrape from being able to engage in sex for said five seconds. They are able to perform any other actions otherwise.  And after the five seconds, they may re-engage in sex, including possible gangrape once more.

 

This will give the player 'some' semblance of time to flee any further gangrape by way of this system, and should prevent possible gangrape by mods that are not part of LoversRaperS, particularly those of the LoversImmoral___ series of mods that have their own gangrape system which is not combat related.  Using the stop-combat until dressed option does not prevent their respective systems from being triggered.

 

If you you were already involved in a gangrape by way of the LoversImmoral___ series, this feature will not kick in as it is specifically built into LoversRaperS, and only triggered after a LoversRaperS gangbang.  But it should cut-down non-scripted perpeturape not actively intended by this mod.

 

The delay will only function if there are more than one rapists involved, even if the one single rapist decided to 'come back for seconds', having his/her own personal multi-session party.  And the player is not subject to the special delay treatment.

 

As a combat-triggered system, scripted rape sessions should neither trigger LoversRaperS's gangbang feature, nor would scripted rape sessions be subject to the special delay feature.  Such scripted rape sessions be part of LoversSlaveTrader, Lovers CrowningIsles, or the like.

 

NOTE:  There may be issue if an NPC had been engaged in a gangrape and then is to take part within a scripted sex session. However, scripted sex sessions are quite specific, and conflict between would be rare.

Edited by LongDukDong
Posted (edited)

Would it be possible to make the NPC that the player is attempting to rape yell "Rape!" occasionaly instead of "Help!" or any of the other things they say ?

 

Edit: Noticed a very minor issue with 2.6. When using the spell to adjust settings, it still says 2.5 at the top.

Edited by Sladen2019
Posted

As a combat-based spell, the cry for help is a result of being attacked.  The dialogue system wouldn't know if you were beating up the NPC to kill it or rape it.  Otherwise, the actual rape performed by the player is performed by way of the rape spell itself, and that would not offer any time to yell 'help'.

 

As to the adjust settings... DOH!

  • 2 months later...
Posted (edited)

I am having a problem where the death replacer is not working.  I die and fall to the ground instead of getting raped 

 

I have used this mod before and had no problem 

Edited by Burensc
  • 6 months later...
Posted

I used this mod recently after finally figuring out how I'm supposed to install it but whenever I actually do it, it shows some yellow triangles and gray shapes. I think I might've messed up something with the textures. I don't know much about it.

Posted

Lovers rapers don't have any meshes and textures.  Must be your body replacer or other Mod.

Can you have No-Rape-Sex without yellow signs?

 

Gray shapes?  Maybe stretching?   Wrong skeleton?

--------

First

You have nude female and male body?

You have LAPF installed and it is working.  You have a masturbate spell to test sex.

Only if it works you install the next Mod = Lovers Rapers.

 

More tips

https://www.loverslab.com/topic/36443-oblivion-install-gametoolsbodiesbbbmod-sorting-and-cleaningcs-cse-body-stretching/?do=findComment&comment=915257

 

  • 1 month later...
Posted

I hope that on the right side is not your load order.

 

And why xLCR.esp  and OBSE test plugin.esp ?   delete the two esp !

And then sort your  mods.   Load order, see my yellow Link below.

 

And then test with a new game ! An old save can  crash.  If a new game works you can try old saves.

 

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