Darkening Demise Posted April 20, 2014 Posted April 20, 2014 Split the caps 50/50? Oh no, keep the caps, I want something else. http://www.imagebam.com/image/1a547b321859770# http://www.imagebam.com/image/a4767d321859767# Gamblers need money to gamble, poor addicts, at least you can get them to do anything for more. http://www.imagebam.com/image/573209321859774#
MoonBernie Posted April 22, 2014 Posted April 22, 2014 I was wondering while watching the screens.... In the unsafe wasteland nobody thinks about using a condom....
Kendo 2 Posted April 22, 2014 Posted April 22, 2014 I've thought about it. How hard could it be to make? Duplicate vertices over an existing penis and a few tweaks in Nifscope. Do da-glo colours and the whole shooting match. Making the ground mesh with a wrapper would probably take more time than the condom and body rig.
Darkening Demise Posted April 23, 2014 Posted April 23, 2014 In the wasteland where you can get gun downed over a stupid bottle cap with a star on it, slaughtered by deathclaws, let alone die of radiation/turn into a ghoul, and you're worried about catching the clap? Eh, better have fun while you can, better to die young and happy than old and miserable. At least in FO.
BruceWayne Posted April 26, 2014 Posted April 26, 2014 *snip* I hate to be that guy asking and not posting any pictures, but to which mod belong the stockings with the garter?
Dazaster Posted April 26, 2014 Posted April 26, 2014 *snip* I hate to be that guy asking and not posting any pictures, but to which mod belong the stockings with the garter? http://www.nexusmods.com/newvegas/mods/55226/?
jonas_opines Posted April 29, 2014 Posted April 29, 2014 Maybe not fair, since this is my own pose-making and not sexout, but ya gotta admit, it's pretty frickin' hot! Started trying pair poses in earnest in the last few weeks, and then figured why not and tried three at once. I've got a new big-ass production coming, 250 pics porn scene with these three. Gonna be great! I'll post links when I have them.
deadhead0509 Posted May 5, 2014 Posted May 5, 2014 For some reason, she always finds her way back to Goodsprings.
deadhead0509 Posted May 14, 2014 Posted May 14, 2014 Hoping to talk things out, she is shoved down on her back and taken advantage of... Too bad she didn't realize powder gangers just don't care.
HughMann Posted May 19, 2014 Posted May 19, 2014 What house mod is that? http://www.nexusmods.com/newvegas/mods/55531/?
HughMann Posted May 19, 2014 Posted May 19, 2014 Oh No! Forced at gunpoint to shag bald guys! And before you complain, I is bald. And fat. So there.
DDR1980 Posted May 20, 2014 Posted May 20, 2014 I didn't take a picture of what I'm about to share with you guys because I was just laughing too hard and did not think about hitting the "Print screen" button. But I was in bolder city where I negotiated with the NCR to let the Khans go. Once I shared the good news with the Khan leader (I think his name was Jess) he said "here is bennies lighter, shove it up his ass when you get a chance." I don't know how one thing lead to another, but my character was shoving a strap up his ass...talk about a"kick to the head!"
panthercom Posted May 28, 2014 Posted May 28, 2014 Apparently there was some sort of hazing ritual if you wanted to join a caravan
Odessa Posted May 30, 2014 Posted May 30, 2014 Soon you'll have a chance to earn the prestigious 'Passed Around At Parties' Perk. (the dog isn't meant to be there, he just kind of wandered into my shot)
D_ManXX2 Posted May 30, 2014 Posted May 30, 2014 I have been building animations for fallout but i need users to help me test them if they look alright ingame. As you probably read my game disc broke so i have no way of testing the angle to see if they look alright or are 180 degrees off. Here are 3 animations i need testing: 401 replacer 1: 401 replacer 1.7z 401 replacer 2: 401 replacer 2.7z 401 replacer 3: 401 replacer 3.7z Make sure to make a backup of 401 first then replace with one of the above all i need to know if they look the way they should like in the picture or fully wrong angle If i got this fully fixed i will be moving to creatures or robots next. But i still got to know if this is working right. And if does not look right create a quick screenshot and show me how it looks like in game.
Odessa Posted May 31, 2014 Posted May 31, 2014 Tested all 3, they're all nice, but a few problems: 1: If being perfectionist, the bend at the hip of actor B is maybe slightly excessive, but otherwise its fine. 2: This one is messed up, the bend at the hip of actor B is so extreme that the legs cut straight through the chest and breasts. Also, the penis looks slightly misaligned, but I only tested once and this could be sexout issue. 3: Actor A animation does not cycle smoothly, it jitters slightly. The penis is slightly misaligned and piercing through the body at one point. The breasts of Actor B move a bit oddly.
D_ManXX2 Posted May 31, 2014 Posted May 31, 2014 Thanks this was actually the feedback i was looking for, but when you say jitter does it look like something like this ?? NoJitter.7z if so it was the way it was animated not jitter, it suppose to have slight bounce effect at the end. If it is something else i need more info. As to the penis angle i will see if i can fix it. anything else i think is just a sexout issue like out of sync. That part i cannot fix. If being perfectionist, the bend at the hip of actor B is maybe slightly excessive, but otherwise its fine. I am not sure what to say, the bend looks fine in blender. Maybe the mesh your using uses different weight ?? if not it is not something i can fix either. This one is messed up, the bend at the hip of actor B is so extreme that the legs cut straight through the chest and breasts. Also, the penis looks slightly misaligned, but I only tested once and this could be sexout issue. That does not look right at all but could also be sexout issue. the legs should be around the neck of actor a. i will see if i can make priority higher this would force the animation to play right without anything else interfering. i have the default priority so other animations can play right when mine plays as well but maybe this is an issue with that then.
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