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9 hours ago, SluttySnowcraft said:

People at this point should really consider moving to the latest version of Devourment, found here: https://www.nexusmods.com/skyrimspecialedition/mods/77928

I would love to, but unfortunately I can't because I have to stay on SE due to some of the mods that I have that weren't ported to AE and probably won't work properly on AE

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I apologize if this might've been asked before, but I'm having trouble finding information on this, so I'd like to ask a question about the belly meshes.
I've been made the transition to SSE after playing LE for a long time. So far this feels like a huge improvement overall from the version I was able to get working! However, there's one thing that bothers me a lot; I highly prefer the shape of the older bellies that were 'equippible' over the newer bellies that are built into a body, as well as how they didn't deform too much with the character moving around. Is there a way to use the older, separate belly meshes still?

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  • 2 weeks later...
On 6/29/2023 at 7:23 AM, SluttySnowcraft said:

Which mods? 95% of all mods for SE work on AE without updating.


None of the mods that use SKSE in any capacity work without using the AE version. And frankly I've got everything in my game as I want it, so I don't wanna deal with updates.
Though what I will do is check out the AE version to see if there's any new content I can backport. Art assets, animations and some papyrus scripts should be interoperable.

Also the fact that AE is still updated by Bethesda, which breaks script extender mods every time.

Really all I want are the animations and maybe some bug fixes.

 

Edited by Seraph7289
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I have a question that is not critically important, but could be worth a look:  is there any way for the soul gems generated by Devourment to be included in automatic sorting systems, such as that used in the Adventurer's Basement mod?

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I have a new issue.  i recently installed couple of outfit mods, and one of them doesn't show vore bellies.  so im trying to figure out how to add the vore belly morph sliders to it.  help?

 

for the record, other outfits in this particular mod have no issues showing hte vore bellies when fully equipped, it's these 3 that are basically dwearven cyborg bodies that don't, so i know for sure it's the "outfit", not the mod.

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On 10/7/2021 at 2:36 AM, venomr said:

 

 

Oh hmm. You might need to find a cock with morphs that affect the cock itself. 

 

At that point all the sliders will work, and you can combine sliders to make some custom ones like I did.

 

 

 

 

I may be very late, but would you be so kind to explain to me the whole process of combining sliders (I have ERF Futanari CBBE and I'm trying to do the same thing you did)

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  • 4 weeks later...
On 7/25/2023 at 10:42 AM, jadzia8 said:

I have a new issue.  i recently installed couple of outfit mods, and one of them doesn't show vore bellies.  so im trying to figure out how to add the vore belly morph sliders to it.  help?

 

for the record, other outfits in this particular mod have no issues showing hte vore bellies when fully equipped, it's these 3 that are basically dwearven cyborg bodies that don't, so i know for sure it's the "outfit", not the mod.

it maybe late but, you can use outfit studio to port the vore belly slider to the outfit you want

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  • 2 weeks later...
On 9/3/2023 at 9:28 PM, TheIncognitoMan02 said:

I'd really need a tutorial to do that, can you help?

 

1. Like for example I want to make this outfit with vore belly ,I download and add it with my MO2image.png.0e083b16b507fdff1253fcc8ea83c0e3.png

2. next choosing the type of body currently using, for example I using 3BBB as my main Vore belly

3. after that I go to Outfit studio, load the outfit
4. on the menu click on Slider/import OSD to import the sliderimage.png.88fb34d7d9c6b7b07e625b886ea8da37.png

 

5. Location where the Vore mod folder is then go to \CalienteTools\BodySlide\ShapeData\DevourmentSE - Female
 

6. Choose the type same OSD as the body in this case the mod outfit using CBBE with isn't what I expect to be CBBE 3BAv2 is 3BA, CBBE 3BA is 3BBB, and CBBE is just normal CBBEimage.png.df38cf07e1ddcf5834133bc73bee9e4d.png

 

7. If some how it doesn't show any silder on the list and completely blank, then go to next step( IF not skip to step 11)

image.png.5bd026ec9ec48b4cc1e4f17b5f71c6a4.png

 

8. Back again to OS, this time click on File/import/from NIF, location it to the same Vore mod folder \CalienteTools\BodySlide\ShapeData\DevourmentSE - Female and load the Body type for me I choosing 3BBB body with is CBBE 3BAimage.png.e79b88965c1d45db7f35ea5560da9f23.png 

 

9. after load the body in delete the old body from the outfit, then set the one you just add in as main reference with is in my case the 3BBB one.

image.png.66f61c7d37c6649847acd1b37830b6d4.png                   image.png.b17c041d5f9da2440616076fb5738462.png

 

10. now back to step 4 and do again.
11. After all the silder load then click ok

 image.png.a32e3c51f1eb1b224425714729653066.png

12. your body now have the Slider, but cloth doesn't this is due to the cloth doesn't have Compatible silder yet, so move to next step.

image.png.d4f065b45c617ca6eced0c700b810d7e.png

13.now select most of the body then click on menu Slider/Coform Selected then okimage.png.0fc81ea7717cf95b5efcc088f4de453e.png

the same but on Shape/copy select weights

image.png.cb5c8154f13a65b199830a5945e4ce69.png

14. after that your cloth now may have the slider but not everything will scale correctly so you may have to sculpt it to look as you pleaseimage.png.e3a4b8847c8553b4328e984cbd9e5bdd.png

 

image.png.d6c115a3536fa18c0bdb358a2cea50d9.png
15. save the outfit then moprh it with bodyslider, now you done it.

image.png

Edited by Helloworldofdeath
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4 hours ago, Helloworldofdeath said:

1. Like for example I want to make this outfit with vore belly ,I download and add it with my MO2image.png.0e083b16b507fdff1253fcc8ea83c0e3.png

2. next choosing the type of body currently using, for example I using 3BBB as my main Vore belly

3. after that I go to Outfit studio, load the outfit
4. on the menu click on Slider/import OSD to import the sliderimage.png.88fb34d7d9c6b7b07e625b886ea8da37.png

 

5. Location where the Vore mod folder is then go to \CalienteTools\BodySlide\ShapeData\DevourmentSE - Female
 

6. Choose the type same OSD as the body in this case the mod outfit using CBBE with isn't what I expect to be CBBE 3BAv2 is 3BA, CBBE 3BA is 3BBB, and CBBE is just normal CBBEimage.png.df38cf07e1ddcf5834133bc73bee9e4d.png

 

7. If some how it doesn't show any silder on the list and completely blank, then go to next step( IF not skip to step 11)

image.png.5bd026ec9ec48b4cc1e4f17b5f71c6a4.png

 

8. Back again to OS, this time click on File/import/from NIF, location it to the same Vore mod folder \CalienteTools\BodySlide\ShapeData\DevourmentSE - Female and load the Body type for me I choosing 3BBB body with is CBBE 3BAimage.png.e79b88965c1d45db7f35ea5560da9f23.png 

 

9. after load the body in delete the old body from the outfit, then set the one you just add in as main reference with is in my case the 3BBB one.

image.png.66f61c7d37c6649847acd1b37830b6d4.png                   image.png.b17c041d5f9da2440616076fb5738462.png

 

10. now back to step 4 and do again.
11. After all the silder load then click ok

 image.png.a32e3c51f1eb1b224425714729653066.png

12. your body now have the Slider, but cloth doesn't this is due to the cloth doesn't have Compatible silder yet, so move to next step.

image.png.d4f065b45c617ca6eced0c700b810d7e.png

13.now select most of the body then click on menu Slider/Coform Selected then okimage.png.0fc81ea7717cf95b5efcc088f4de453e.png

the same but on Shape/copy select weights

image.png.cb5c8154f13a65b199830a5945e4ce69.png

14. after that your cloth now may have the slider but not everything will scale correctly so you may have to sculpt it to look as you pleaseimage.png.e3a4b8847c8553b4328e984cbd9e5bdd.png

 

image.png.d6c115a3536fa18c0bdb358a2cea50d9.png
15. save the outfit then moprh it with bodyslider, now you done it.

image.png

Thank you so much for the tutorial, altough I was tryng to merge the "Cvore" slider to the ERF futanari cock, and I'm still struggling to do it.

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  • 2 weeks later...

Heyoo, been trying to figure it out for a while and can't seem to find a working solution.

Basically, seemingly regardless of what bodyslide options I pick, male NPCs are never fully nude, and their cock is replaced with a gap in the texture that lets me see through them. It seems like this is the only thing not working for me (I've been able to find solutions to my other problems so far, but this one is proving elusive), so any help would be appreciated ^^

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  • 1 month later...
  • 2 weeks later...
3 hours ago, Hermaeus Moron said:

You say LibFire is a hard dependency, but every time I try to use it, it says it's incompatible with my version of SKSE (calibrated for AE 1.6.640). How do I get around this?

Get the up to date version of Devourment from Nexus. The person who is doing the ongoing development has removed some of those dependencies.

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  • 1 month later...

Not sure what the cause is but anyone have a clue what could be causing me to crash as soon as I click the toggle to allow creatures to vore? Everything else seems to work including toggling male and female but toggling creatures just breaks.

 

Edit: actually I found that the game crashes if I enable too many settings and I think its because of an animation limit or something. If I enable male and female animations its fine but as soon as I click say the dragon skull regurgitation it crashes when it otherwise wouldn't if the male and female are turned off. I'm stumped on how to fix this

 

Edit (again): apparently I'm just dumb and needed a bit more time to think. If anyone has the same issue of crashing when enabling settings, try downloading this mod https://www.nexusmods.com/skyrimspecialedition/mods/31146 and make the change "AnimationLoadSignedCrash = false" under EngineFixes.toml in SSE Engine Fixes mod. I can enable everything now and seems to work fine (I hope this remains)

 

Edit (for the third time): It helps but still crashes. Someone save me and my sanity pls

Edited by Thewildhi12
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I have a question, i recenlty instaled the mod and it work fine, when i go to dependency page, it says some stuff missing, for exapmle it says that im missing the custom skill framework, yet when i open pred or pray skills and upgrade them, it works fine without issue. Have somebody encountered this before? I play SE 1.5.97. Every mod the version they shoud.

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On 12/10/2023 at 10:53 AM, Arsus12 said:

I have a question, i recenlty instaled the mod and it work fine, when i go to dependency page, it says some stuff missing, for exapmle it says that im missing the custom skill framework, yet when i open pred or pray skills and upgrade them, it works fine without issue. Have somebody encountered this before? I play SE 1.5.97. Every mod the version they shoud.

-

you should try updating to the newest version when possible, I understand everyone loves their cherished 1.5.

but the newest version's bring far better optimization and new things for developers to work with.

if you run the old version of skyrim and try to run new mods on it, you'll most likely run into issues and crashes.

I understand some mods are not updated and it sucks, but hey that's what happens when you stop using an old broken engine lmao.

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Erm Hi. I ran into a problem with the mod. After Bethesda logo the game CTDs. Im sure i installed evrything correctly. Turning off Devourment.esp in MO2 helps but why would i do that. Also inbcluding screenshots of mod list and plugin list (2nd spoiler)


The NetScriptFramework crash: 

 

Spoiler

Unhandled native exception occurred at 0x7FF660871F22 (SkyrimSE.exe+5E1F22) on thread 16776!

FrameworkName: NetScriptFramework
FrameworkVersion: 15
FrameworkArchitecture: x64
GameLibrary: SkyrimSE
GameLibraryVersion: 18
ApplicationName: SkyrimSE.exe
ApplicationVersion: 1.5.97.0
VersionInfo: Successfully loaded
Time: 12 Dec 2023 14:40:19.587

Possible relevant objects (1)
{
  [   0]    PlayerCharacter(FormId: 00000014, BaseForm: null)
}

Probable callstack
{
  [0]   0x7FF660871F22     (SkyrimSE.exe+5E1F22)          Actor::SetObjectReference_5E1F10+12
  [1]   0x7FF660846E47     (SkyrimSE.exe+5B6E47)          unk_5B6DC0+87
  [2]   0x7FF660840501     (SkyrimSE.exe+5B0501)          Main::unk_5B0120+3E1
  [3]   0x7FF6608485FC     (SkyrimSE.exe+5B85FC)          InitTESThread::Func1_5B85E0+1C
  [4]   0x7FF660E9D6BD     (SkyrimSE.exe+C0D6BD)          StartAddress_0_C0D680+3D
  [5]   0x7FFE892C7344     (KERNEL32.DLL+17344)           
  [6]   0x7FFE894026B1     (ntdll.dll+526B1)              
}

Registers
{
  AX:       0x0                (NULL)
  BX:       0x1F9701C7040      (PlayerCharacter*) -> (FormId: 00000014, BaseForm: null)
  CX:       0x1F9701C7040      (PlayerCharacter*) -> (FormId: 00000014, BaseForm: null)
  DX:       0x0                (NULL)
  SI:       0x0                (NULL)
  DI:       0x1F8F07BAD40      (void*)
  BP:       0x768              (u16):[1896]
  SP:       0x203DC0F6E0       (void*)
  IP:       0x7FF660871F22     (SkyrimSE.exe+5E1F22) (void*)
  R8:       0x0                (NULL)
  R9:       0x7FF6620A4C08     (SkyrimSE.exe+1E14C08) (void*)
  R10:      0x1F8F1EC1B20      (void*)
  R11:      0x203DC0F6E0       (void*)
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  R13:      0x0                (NULL)
  R14:      0x0                (NULL)
  R15:      0x1F8ECEB6301      (void*)
  Flags:    0x10206           
  XMM0:     (double)-2.55183119888241E+21 / (float)-5.366217E-08
  XMM1:     (double)-1.00476556368071E+15 / (float)-1.301458E-07
  XMM2:     (double)2.53455676316559E-321 / (float)7.188661E-43
  XMM3:     (double)0 / (float)0
  XMM4:     (double)0 / (float)0
  XMM5:     (double)1.18778001734277E+233 / (float)1.832084E+25
  XMM6:     (double)0 / (float)0
  XMM7:     (double)0 / (float)0
  XMM8:     (double)0 / (float)0
  XMM9:     (double)0 / (float)0
  XMM10:    (double)0 / (float)0
  XMM11:    (double)0 / (float)0
  XMM12:    (double)0 / (float)0
  XMM13:    (double)0 / (float)0
  XMM14:    (double)0 / (float)0
  XMM15:    (double)0 / (float)0
}

Stack
{
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  [SP+8]    0x0                (NULL)
  [SP+10]   0x0                (NULL)
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  [SP+20]   0x2                (u8):[2]
  [SP+28]   0x7FF660846E47     (SkyrimSE.exe+5B6E47) (char*) "H?\r?"
  [SP+30]   0xFFFFFFFF00000007 (i64):[-4294967289]
  [SP+38]   0x2                (u8):[2]
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  [SP+70]   0x768              (u16):[1896]
  [SP+78]   0x7FF66188A098     (SkyrimSE.exe+15FA098) (char*) "Controller disconnected."
  [SP+80]   0x0                (NULL)
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  [SP+90]   0x7FF66188A098     (SkyrimSE.exe+15FA098) (char*) "Controller disconnected."
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  [SP+340]  0x0                (NULL)
  [SP+348]  0x0                (NULL)
  [SP+350]  0x0                (NULL)
  [SP+358]  0x0                (NULL)
  [SP+360]  0x0                (NULL)
  [SP+368]  0x0                (NULL)
  [SP+370]  0x0                (NULL)
  [SP+378]  0x0                (NULL)
  [SP+380]  0x0                (NULL)
  [SP+388]  0x0                (NULL)
  [SP+390]  0x0                (NULL)
  [SP+398]  0x0                (NULL)
  [SP+3A0]  0x0                (NULL)
  [SP+3A8]  0x0                (NULL)
  [SP+3B0]  0x0                (NULL)
  [SP+3B8]  0x0                (NULL)
  [SP+3C0]  0x0                (NULL)
  [SP+3C8]  0x0                (NULL)
  [SP+3D0]  0x0                (NULL)
  [SP+3D8]  0x0                (NULL)
  [SP+3E0]  0x0                (NULL)
  [SP+3E8]  0x0                (NULL)
  [SP+3F0]  0x0                (NULL)
  [SP+3F8]  0x0                (NULL)
  [SP+400]  0x0                (NULL)
  [SP+408]  0x0                (NULL)
  [SP+410]  0x0                (NULL)
  [SP+418]  0x0                (NULL)
  [SP+420]  0x0                (NULL)
  [SP+428]  0x0                (NULL)
  [SP+430]  0x0                (NULL)
  [SP+438]  0x0                (NULL)
  [SP+440]  0x0                (NULL)
  [SP+448]  0x0                (NULL)
  [SP+450]  0x0                (NULL)
  [SP+458]  0x0                (NULL)
  [SP+460]  0x0                (NULL)
  [SP+468]  0x0                (NULL)
  [SP+470]  0x0                (NULL)
  [SP+478]  0x0                (NULL)
  [SP+480]  0x0                (NULL)
  [SP+488]  0x0                (NULL)
  [SP+490]  0x0                (NULL)
  [SP+498]  0x0                (NULL)
  [SP+4A0]  0x0                (NULL)
  [SP+4A8]  0x0                (NULL)
  [SP+4B0]  0x0                (NULL)
  [SP+4B8]  0x0                (NULL)
  [SP+4C0]  0x0                (NULL)
  [SP+4C8]  0x0                (NULL)
  [SP+4D0]  0x0                (NULL)
  [SP+4D8]  0x0                (NULL)
  [SP+4E0]  0x0                (NULL)
  [SP+4E8]  0x0                (NULL)
  [SP+4F0]  0x0                (NULL)
  [SP+4F8]  0x0                (NULL)
  [SP+500]  0x0                (NULL)
  [SP+508]  0x0                (NULL)
  [SP+510]  0x0                (NULL)
  [SP+518]  0x0                (NULL)
  [SP+520]  0x0                (NULL)
  [SP+528]  0x0                (NULL)
  [SP+530]  0x0                (NULL)
  [SP+538]  0x0                (NULL)
  [SP+540]  0x0                (NULL)
  [SP+548]  0x0                (NULL)
  [SP+550]  0x0                (NULL)
  [SP+558]  0x0                (NULL)
  [SP+560]  0x0                (NULL)
  [SP+568]  0x0                (NULL)
  [SP+570]  0x0                (NULL)
  [SP+578]  0x0                (NULL)
  [SP+580]  0x0                (NULL)
  [SP+588]  0x0                (NULL)
  [SP+590]  0x0                (NULL)
  [SP+598]  0x0                (NULL)
  [SP+5A0]  0x0                (NULL)
  [SP+5A8]  0x0                (NULL)
  [SP+5B0]  0x0                (NULL)
  [SP+5B8]  0x0                (NULL)
  [SP+5C0]  0x0                (NULL)
  [SP+5C8]  0x0                (NULL)
  [SP+5D0]  0x0                (NULL)
  [SP+5D8]  0x0                (NULL)
  [SP+5E0]  0x0                (NULL)
  [SP+5E8]  0x0                (NULL)
  [SP+5F0]  0x0                (NULL)
  [SP+5F8]  0x0                (NULL)
  [SP+600]  0x0                (NULL)
  [SP+608]  0x0                (NULL)
  [SP+610]  0x0                (NULL)
  [SP+618]  0x0                (NULL)
  [SP+620]  0x0                (NULL)
  [SP+628]  0x0                (NULL)
  [SP+630]  0x0                (NULL)
  [SP+638]  0x0                (NULL)
  [SP+640]  0x0                (NULL)
  [SP+648]  0x0                (NULL)
  [SP+650]  0x0                (NULL)
  [SP+658]  0x0                (NULL)
  [SP+660]  0x0                (NULL)
  [SP+668]  0x0                (NULL)
  [SP+670]  0x0                (NULL)
  [SP+678]  0x0                (NULL)
  [SP+680]  0x0                (NULL)
  [SP+688]  0x0                (NULL)
  [SP+690]  0x0                (NULL)
  [SP+698]  0x0                (NULL)
  [SP+6A0]  0x0                (NULL)
  [SP+6A8]  0x0                (NULL)
  [SP+6B0]  0x0                (NULL)
  [SP+6B8]  0x0                (NULL)
  [SP+6C0]  0x0                (NULL)
  [SP+6C8]  0x0                (NULL)
  [SP+6D0]  0x0                (NULL)
  [SP+6D8]  0x0                (NULL)
  [SP+6E0]  0x0                (NULL)
  [SP+6E8]  0x0                (NULL)
  [SP+6F0]  0x0                (NULL)
  [SP+6F8]  0x0                (NULL)
  [SP+700]  0x0                (NULL)
  [SP+708]  0x0                (NULL)
  [SP+710]  0x0                (NULL)
  [SP+718]  0x0                (NULL)
  [SP+720]  0x0                (NULL)
  [SP+728]  0x0                (NULL)
  [SP+730]  0x0                (NULL)
  [SP+738]  0x0                (NULL)
  [SP+740]  0x0                (NULL)
  [SP+748]  0x0                (NULL)
  [SP+750]  0x0                (NULL)
  [SP+758]  0x0                (NULL)
  [SP+760]  0x0                (NULL)
  [SP+768]  0x0                (NULL)
  [SP+770]  0x0                (NULL)
  [SP+778]  0x0                (NULL)
  [SP+780]  0x0                (NULL)
  [SP+788]  0x0                (NULL)
  [SP+790]  0x0                (NULL)
  [SP+798]  0x0                (NULL)
  [SP+7A0]  0x0                (NULL)
  [SP+7A8]  0x0                (NULL)
  [SP+7B0]  0x0                (NULL)
  [SP+7B8]  0x0                (NULL)
  [SP+7C0]  0x0                (NULL)
  [SP+7C8]  0x0                (NULL)
  [SP+7D0]  0x0                (NULL)
  [SP+7D8]  0x0                (NULL)
  [SP+7E0]  0x0                (NULL)
  [SP+7E8]  0x0                (NULL)
  [SP+7F0]  0x0                (NULL)
  [SP+7F8]  0x0                (NULL)
  [SP+800]  0x0                (NULL)
  [SP+808]  0x0                (NULL)
  [SP+810]  0x0                (NULL)
  [SP+818]  0x0                (NULL)
  [SP+820]  0x0                (NULL)
  [SP+828]  0x0                (NULL)
  [SP+830]  0x0                (NULL)
  [SP+838]  0x0                (NULL)
  [SP+840]  0x0                (NULL)
  [SP+848]  0x0                (NULL)
  [SP+850]  0x0                (NULL)
  [SP+858]  0x0                (NULL)
  [SP+860]  0x0                (NULL)
  [SP+868]  0x0                (NULL)
  [SP+870]  0x0                (NULL)
  [SP+878]  0x0                (NULL)
  [SP+880]  0x0                (NULL)
  [SP+888]  0x0                (NULL)
  [SP+890]  0x0                (NULL)
  [SP+898]  0x0                (NULL)
  [SP+8A0]  0x0                (NULL)
  [SP+8A8]  0x0                (NULL)
  [SP+8B0]  0x0                (NULL)
  [SP+8B8]  0x0                (NULL)
  [SP+8C0]  0x0                (NULL)
  [SP+8C8]  0x0                (NULL)
  [SP+8D0]  0x0                (NULL)
  [SP+8D8]  0x0                (NULL)
  [SP+8E0]  0x0                (NULL)
  [SP+8E8]  0x0                (NULL)
  [SP+8F0]  0x0                (NULL)
  [SP+8F8]  0x0                (NULL)
  [SP+900]  0x0                (NULL)
  [SP+908]  0x0                (NULL)
  [SP+910]  0x0                (NULL)
  [SP+918]  0x0                (NULL)
}

Modules
{
  SkyrimSE.exe:                                     0x7FF660290000
  ntdll.dll:                                        0x7FFE893B0000
  KERNEL32.DLL:                                     0x7FFE892B0000
  KERNELBASE.dll:                                   0x7FFE86B70000
  apphelp.dll:                                      0x7FFE84300000
  USER32.dll:                                       0x7FFE874D0000
  win32u.dll:                                       0x7FFE873E0000
  GDI32.dll:                                        0x7FFE882E0000
  gdi32full.dll:                                    0x7FFE87220000
  msvcp_win.dll:                                    0x7FFE87340000
  ucrtbase.dll:                                     0x7FFE86FC0000
  ADVAPI32.dll:                                     0x7FFE879F0000
  msvcrt.dll:                                       0x7FFE88100000
  sechost.dll:                                      0x7FFE87820000
  RPCRT4.dll:                                       0x7FFE87F20000
  SHELL32.dll:                                      0x7FFE88B30000
  ole32.dll:                                        0x7FFE878C0000
  combase.dll:                                      0x7FFE884E0000
  WS2_32.dll:                                       0x7FFE88390000
  SETUPAPI.dll:                                     0x7FFE87AA0000
  cfgmgr32.dll:                                     0x7FFE86A90000
  XINPUT1_3.dll:                                    0x400000
  X3DAudio1_7.dll:                                  0x51FA0000
  DINPUT8.dll:                                      0x7FFE6AF10000
  bcrypt.dll:                                       0x7FFE86F90000
  OLEAUT32.dll:                                     0x7FFE88210000
  IPHLPAPI.DLL:                                     0x7FFE85EB0000
  binkw64.dll:                                      0x180000000
  WINHTTP.dll:                                      0x7FFE80120000
  steam_api64.dll:                                  0x7FFE57C00000
  WSOCK32.dll:                                      0x7FFE81DB0000
  MSVCP140.dll:                                     0x7FFE73160000
  PSAPI.DLL:                                        0x7FFE892A0000
  SHLWAPI.dll:                                      0x7FFE87470000
  VCRUNTIME140.dll:                                 0x7FFE737F0000
  d3dx9_42.dll:                                     0x7FFE7B0E0000
  HID.DLL:                                          0x7FFE85310000
  d3d11.dll:                                        0x7FFE83460000
  WINMM.dll:                                        0x7FFE76BC0000
  dxgi.dll:                                         0x7FFE85350000
  VCRUNTIME140_1.dll:                               0x7FFE73810000
  IMM32.DLL:                                        0x7FFE88400000
  windows.storage.dll:                              0x7FFE84B70000
  Wldp.dll:                                         0x7FFE864D0000
  SHCORE.dll:                                       0x7FFE88050000
  skse64_steam_loader.dll:                          0x7FFE67600000
  VERSION.dll:                                      0x7FFE7FF10000
  inputhost.dll:                                    0x7FFE67EA0000
  CoreMessaging.dll:                                0x7FFE83FB0000
  PROPSYS.dll:                                      0x7FFE82450000
  wintypes.dll:                                     0x7FFE827A0000
  bcryptPrimitives.dll:                             0x7FFE86AE0000
  CoreUIComponents.dll:                             0x7FFE83C50000
  ntmarta.dll:                                      0x7FFE85C30000
  kernel.appcore.dll:                               0x7FFE84970000
  profapi.dll:                                      0x7FFE869C0000
  usvfs_x64.dll:                                    0x7FFE34940000
  NetScriptFramework.Runtime.dll:                   0x7FFE753B0000
  dbghelp.dll:                                      0x7FFE742D0000
  mscoree.dll:                                      0x7FFE6AE00000
  mscoreei.dll:                                     0x7FFE65910000
  clr.dll:                                          0x7FFE384A0000
  VCRUNTIME140_1_CLR0400.dll:                       0x7FFE842A0000
  VCRUNTIME140_CLR0400.dll:                         0x7FFE7F010000
  ucrtbase_clr0400.dll:                             0x7FFE65840000
  mscorlib.ni.dll:                                  0x7FFE35E10000
  clrjit.dll:                                       0x7FFE5F910000
  amsi.dll:                                         0x7FFE68510000
  USERENV.dll:                                      0x7FFE86940000
  MpOav.dll:                                        0x7FFE67B20000
  MPCLIENT.DLL:                                     0x7FFE71BF0000
  CRYPT32.dll:                                      0x7FFE870C0000
  WINTRUST.dll:                                     0x7FFE86F20000
  MSASN1.dll:                                       0x7FFE86660000
  gpapi.dll:                                        0x7FFE85320000
  System.ni.dll:                                    0x7FFE37880000
  System.Core.ni.dll:                               0x7FFE35380000
  urlmon.dll:                                       0x7FFE71D80000
  iertutil.dll:                                     0x7FFE71770000
  srvcli.dll:                                       0x7FFE73CF0000
  netutils.dll:                                     0x7FFE85FC0000
  SspiCli.dll:                                      0x7FFE86970000
  virtdisk.dll:                                     0x7FFE56860000
  FLTLIB.DLL:                                       0x7FFE781E0000
  NetScriptFramework.SkyrimSE.dll:                  0x7FFE55BC0000
  EngineFixes.dll:                                  0x7FFE55AC0000
  tbb.dll:                                          0x7FFE5EBF0000
  tbbmalloc.dll:                                    0x7FFE55A50000
  CRYPTBASE.DLL:                                    0x7FFE86440000
  skse64_1_5_97.dll:                                0x7FFE37730000
  CustomSkills.dll:                                 0x1F8F1ED0000
  JContainers64.dll:                                0x7FFE337D0000
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  MoreInformativeConsole.dll:                       0x7FFE33FA0000
  PapyrusUtil.dll:                                  0x7FFE33650000
  po3_PapyrusExtender.dll:                          0x7FFE33200000
  po3_SpellPerkItemDistributor.dll:                 0x7FFE33090000
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  SchlongsOfSkyrim.dll:                             0x7FFE33F10000
  TextShaping.dll:                                  0x7FFE63C10000
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  dwmapi.dll:                                       0x7FFE84790000
  clbcatq.dll:                                      0x7FFE88430000
  OneCoreCommonProxyStub.dll:                       0x7FFE68640000
  OneCoreUAPCommonProxyStub.dll:                    0x7FFE7E760000
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  Windows.UI.dll:                                   0x7FFE69360000
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  winmmbase.dll:                                    0x7FFE737C0000
}

Plugins (0)
{
}

Game plugins (0)
{
}

Spoiler

image.png.ecc1f9958eacb503f00ae15fea06671d.pngimage.png.de19e33d17ffd8ba2cb79b53935f744e.png

 

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Does anybody know how to get breast vore visually working? I have cbbe 3ba but I can’t find anywhere about sliders for left and right breast, only for both. Also, it seemes that all creatures can vore me but he wolfs dont even atempt to do so, am i not understanding something or what?

Edited by Arsus12
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  • 2 weeks later...

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