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Tail Standing Idle Replacement


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Posted

Tail Standing Idle Replacement

View File

 

Stock Remade Tail idle: a replacement for the original mt_idle animation without the odd twist in it.

 

SexLab Tail idle: a edited mt_idle that moves the tail aside in an attempt to redue the "Tail Impalment Syndrome" problem in animations that lack matching files for the tails.......

....in other words all of them except for MNC, Sailing Rebel's, and my own. (stares angrily at the other animators with spite and hatred)


  • Submitter
  • Submitted
    03/04/2021
  • Category
  • Requires
  • Special Edition Compatible
    Yes

 

Posted
4 hours ago, MadMansGun said:

Tail Standing Idle Replacement

View File


 

Stock Remade Tail idle: a replacement for the original mt_idle animation without the odd twist in it.

 

SexLab Tail idle: a edited mt_idle that moves the tail aside in an attempt to redue the "Tail Impalment Syndrome" problem in animations that lack matching files for the tails.......

....in other words all of them except for MNC, Sailing Rebel's, and my own. (stares angrily at the other animators with spite and hatred)


  • Submitter
  • Submitted
    03/04/2021
  • Category
  • Requires
     
  • Special Edition Compatible
     

 

can you please make this mod for skyrim SE please 

Posted
2 hours ago, SGT StonerFurry said:

can you please make this mod for skyrim SE please 

have you tried it in SE? because my other non-fnis replacement animations had a weird habit of working in both games without porting.

Posted

Is it possible to use MCM or Spells to control the tail animation.

 

Anubs Magick Horse (ABC)-No tail animation used

Skyrim-2021_3_5-PM-09_16_06.png.c6eb2320b136dafaa6bdb37ecdc20b4a.png

SRB(horse)Cowgirl-With tail animation

Skyrim-2021_3_7-AM-03_02_51.png.8493d0045097428e3e42a80143528874.png

Anubs Magick Horse (ABC)-With SRB tail animation

Skyrim-2021_3_5-PM-09_14_42.png.ef4cad34079b4e7b5b7dfc5dd3cf4523.png

 

 

 

 

Posted
36 minutes ago, lonelywm said:

Is it possible to use MCM or Spells to control the tail animation.

sadly not that i know of, the game just runs the last tail animation used from a supported animation.

 

i was hoping to at least have DAR as a option but that also seems to lack tail support.

 

 

....meanwhile this collects dust

https://www.loverslab.com/files/file/4903-3ds-max-tail-animation-guide/

 

Posted
6 minutes ago, Pseudo_Sinew said:

what mod are you using for those argonian feet?

Yiffy Age of Skyrim's Digitigrade addon.

  • 3 weeks later...
Posted

doing god's work with this mod...beast races are so unloved :(

 

Is it intended for it to change my tail 24/7? Like if I install Idle_A, my character's tail will always be curled to the side? Or only just during scenes?

Posted
6 minutes ago, Frosty01 said:

Is it intended for it to change my tail 24/7? Like if I install Idle_A, my character's tail will always be curled to the side? Or only just during scenes?

it's 24/7, i did what i could to make it ok-ish outside of animations but there is only so much i can do.

 

sadly that DAR (Dynamic Animation Replacer) mod that people keep talking about does not support tail animations, if it did then i would of tried to set this up to work that way.

Posted
8 hours ago, MadMansGun said:

it's 24/7, i did what i could to make it ok-ish outside of animations but there is only so much i can do.

 

sadly that DAR (Dynamic Animation Replacer) mod that people keep talking about does not support tail animations, if it did then i would of tried to set this up to work that way.

 

Tragic, but at least it's something!

  • 7 months later...
Posted (edited)

left side, right side. the screenshots are labeled.

right side curves more to the front.

Edited by MadMansGun
Posted
14 hours ago, MadMansGun said:

left side, right side. the screenshots are labeled.

right side curves more to the front.

 

Install standalone like another mod? or drop at sexlab? ?

  • 4 weeks later...
  • 9 months later...
Posted

Middle game I get this message tail mt idle I just add half dragon firsy I thought it was M'rissi mod then I did Google I come up empty on find the problem

 

  • 8 months later...
Posted
On 3/25/2021 at 3:02 AM, MadMansGun said:

it's 24/7, i did what i could to make it ok-ish outside of animations but there is only so much i can do.

 

sadly that DAR (Dynamic Animation Replacer) mod that people keep talking about does not support tail animations, if it did then i would of tried to set this up to work that way.



Hello again, just being a pesky Necromancer oncemore now that Open Animation Replacer has finally been released as a replacement for DAR. According to the author it should now be possible to edit tail behavior files. If it doesn't work already for whatever reason they have a suggested features thread and I'm certain he would add that.

With this new context in mind, are you opposed to revisiting this topic?

Posted
On 3/4/2021 at 8:11 PM, MadMansGun said:

have you tried it in SE? because my other non-fnis replacement animations had a weird habit of working in both games without porting.

That´s of course the fact as far you export the animations without using nonsence parameters. My animations also work forever and in both games. Not a weird issure, it´s made specially by myself this way.

Bravo !

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