Jump to content

Sim body question


NiX10

Recommended Posts

Posted

Hey y'all, so im new to modding sims 4, especially to wickedwhims, so i got a question regarding other sim's bodies, so sometimes i meet new female sims, and they have very large unnatural breasts, is there a way to prevent this or do i need to edit every sim and change the shape?
 

Posted
20 hours ago, NiX10 said:

Hey y'all, so im new to modding sims 4, especially to wickedwhims, so i got a question regarding other sim's bodies, so sometimes i meet new female sims, and they have very large unnatural breasts, is there a way to prevent this or do i need to edit every sim and change the shape?
 

Typical and the game also spawns quite large and odd looking sims too.

MC Command Center mod you can adjust some min-max, fit-fat settings but not sure how it works.

 

You can also edit sims easier using that mod, (enable the fullCASedit cheat and just click on sims to edit in game).

 

Many, myself included, edit all their sims or at least some to add cc hairs, makeup, clothing, shoes, body details, skin overlays, etc.

And also change their body shapes and sizes.

You can save them to your Library(F4) after finishing but you might edit them again later anyway in game.

 

Main thing to remember is making new folders in Mods for each category of cc you add to keep things organized.

Example:

Mods/Hairstyles

Mods/Makeup

Mods/Body Details Wild Guy's FBD (must load before Wicked Whims)

Mods/Nails

Mods/Shoes

Mods/WickedWhimsMod

Mods/Wicked Animations (put all your downloaded animations in here) 

 

You can also add this mod to prevent the game from spawning tons of useless random NPC's.

It will still allow the game to spawn required NPC's for service jobs.

 https://www.patreon.com/posts/no-random-41053263

Only install the pack mods for each pack you own.

And the other required 'Injection Tools' mod.

 

Posted
17 minutes ago, Scorpio said:

Typical and the game also spawns quite large and odd looking sims too.

MC Command Center mod you can adjust some min-max, fit-fat settings but not sure how it works.

Those settings are basically a template set up for any newly generated sims but they also affect existing sims if you have weight gain/loss, muscle gain/loss enabled.

 

The variances range from -100 to 100 (EA Default). That is the range at which the body portions can be sized. The closer to 0 both sides of these settings are, you are less likely to get really deformed sims. For example: you can set the Breast size to -10,10 and every female in the world would have average size breasts. There is no chance of them growing to huge proportions because the setting has restricted that.

 

These templates are dynamically applied to all sims in the world and there are settings that will determine in what manner or how often they are applied.

 

Before I disabled random sim generation, I used to get a ton of pear-shaped sims (you know the ones with the really narrow shoulders and super-wide hips). These settings in MCCC fixes that.

Posted
4 minutes ago, BatDood said:

For example: you can set the Breast size to -10,10 and every female in the world would have average size breasts. There is no chance of them growing to huge proportions because the setting has restricted that.

Never quite understood how all those templates/settings worked.

 

I added a mod later to prevent sims from changing sizes from eating and gaining muscles from workouts.

https://modthesims.info/download.php?t=534028

This is the one you install the zips into mods without extracting them first.

 

But of course it doesn't do anything much for newly spawned sims.

Posted
2 minutes ago, Scorpio said:

I added a mod later to prevent sims from changing sizes from eating and gaining muscles from workouts.

https://modthesims.info/download.php?t=534028

This is the one you install the zips into mods without extracting them first.

That would be a perfect mod for people that don't want this function in game. I don't use it because I have MCCC set up so these changes are minimal (as discussed above) but this mod also makes gyms useless.

In a game with very little engaging content, removing functions isn't something that I personally like to do but of course, it's all personal preference.

Posted
5 minutes ago, BatDood said:

In a game with very little engaging content, removing functions isn't something that I personally like to do but of course, it's all personal preference.

Yes, it's only because too many females were starting to look like body builders since 98% of my sims are females :)

And of course those other sims that were eating all the time when not hungry increased their weight too much and I had to keep editing them to fix it.

Posted
5 minutes ago, Scorpio said:

Yes, it's only because too many females were starting to look like body builders since 98% of my sims are females :)

And of course those other sims that were eating all the time when not hungry increased their weight too much and I had to keep editing them to fix it.

MCCC to the rescue. Fit/Fat limiting changes that. Even though I'm not using the mod you suggested, because I have Fit/Fat limits set very tightly, I never have body-builder females or morbidly obese sims. And if I set those limits to 0,0, it totally eliminates the need for that mod altogether.

Posted
25 minutes ago, BatDood said:

And if I set those limits to 0,0, it totally eliminates the need for that mod altogether

I'll have to check out that option then as it's always good to remove mods that aren't needed.

Posted
37 minutes ago, Scorpio said:

I'll have to check out that option then as it's always good to remove mods that aren't needed.

To help understand further, here's a different explanation.

The Fit/Fat settings are related to the sliders that appear on the left of your sim in CAS.

The MCCC Appearance template affects all of the individual body part sliders and their values. You won't see it so much in CAS but once you put that sim in-game, the sim will be adjusted to the body part values you defined in the template, if they exceed the settings you laid out.

 

I like to keep my load order pretty tight because it's less mods that have to be checked and updated.

 

Posted
2 hours ago, Scorpio said:

Typical and the game also spawns quite large and odd looking sims too.

MC Command Center mod you can adjust some min-max, fit-fat settings but not sure how it works.

 

You can also edit sims easier using that mod, (enable the fullCASedit cheat and just click on sims to edit in game).

 

Many, myself included, edit all their sims or at least some to add cc hairs, makeup, clothing, shoes, body details, skin overlays, etc.

And also change their body shapes and sizes.

You can save them to your Library(F4) after finishing but you might edit them again later anyway in game.

 

Main thing to remember is making new folders in Mods for each category of cc you add to keep things organized.

Example:

Mods/Hairstyles

Mods/Makeup

Mods/Body Details Wild Guy's FBD (must load before Wicked Whims)

Mods/Nails

Mods/Shoes

Mods/WickedWhimsMod

Mods/Wicked Animations (put all your downloaded animations in here) 

 

You can also add this mod to prevent the game from spawning tons of useless random NPC's.

It will still allow the game to spawn required NPC's for service jobs.

 https://www.patreon.com/posts/no-random-41053263

Only install the pack mods for each pack you own.

And the other required 'Injection Tools' mod.

 

Cheers for all the info, i'll look at MC Command Center

Posted
30 minutes ago, BatDood said:

The Fit/Fat settings are related to the sliders that appear on the left of your sim in CAS.

I'd still like to be able to adjust certain sims in CAS without limits as I don't want all my sims to be the same sizes.

Some have larger breasts/hips/weights and some don't, more variety is what I prefer.

 

Which is sort of why I like the mod I mentioned before because once I edit my sims I don't wan't them changing... ever, unless I decide to do so myself in CAS.

Posted
2 minutes ago, Scorpio said:

I'd still like to be able to adjust certain sims in CAS without limits as I don't want all my sims to be the same sizes.

Some have larger breasts/hips/weights and some don't, more variety is what I prefer.

 

Which is sort of why I like the mod I mentioned before because once I edit my sims I don't wan't them changing... ever, unless I decide to do so myself.

I understand what you're saying. The settings that you're talking about for breasts, hips, etc, can still be manipulated as much as you like, providing you don't touch the MCCC Appearance Temple settings. Weight can be simulated with the body sliders themselves without having to touch the Fit/Fat sliders on the left if you have them zero'd out. But there are limitations in the way that you wouldn't be able to create muscular females if that's what you wanted.

 

Because of the fact that you're playing with sims that have a static appearance, your mod suggestion works best. But for someone like myself that doesn't mind a little weight gain/loss, MCCC works perfectly and keeps everyone's appearance in check and random pear-shaped sims from ever appearing.

Posted
12 minutes ago, BatDood said:

MCCC works perfectly and keeps everyone's appearance in check and random pear-shaped sims from ever appearing.

Yup, I think I get it.

As you know I also have MCCC set to only choose randoms from my saved/edited sims in my Library so I needn't worry about odd shaped EA randoms anymore.

Along with Paulson's NPCC which prevents randoms from spawning anyway unless I need more service sims and then the above MCCC trick kicks in.

So basically no more ugly/oversized randoms...

 

Although for those not using the other mods mentioned your MCCC method is better.

Another mod I'd never give up.

Posted
24 minutes ago, Scorpio said:

Although for those not using the other mods mentioned your MCCC method is better.

Another mod I'd never give up.

I didn't really mean to start a comparison of setups. As you're aware, you and I both run similar mod setups when it comes to sim generation (or lack thereof).

I just thought I'd take the opportunity to shed some light on how the template system in MCCC works, since you indicated that you weren't clear on it.

Posted
3 hours ago, BatDood said:

I didn't really mean to start a comparison of setups. As you're aware, you and I both run similar mod setups when it comes to sim generation (or lack thereof).

I just thought I'd take the opportunity to shed some light on how the template system in MCCC works, since you indicated that you weren't clear on it.

Thanks, I know, I was just interested in showing others the options available with different mods and setups so others may gain more insight/ideas.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...