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FO4 Environmental Masks


C5Kev

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Posted

Howdy!  So I've been messing with FO4 and made up some outfits. But things are a bit different than Skyrim and was wondering how to set up environmental mask textures.  Since the materials .bgsm overwrites anything within the nif (or so I'm told), does the " _m" image go in the "Greyscale" slot?  I thought I also saw somewhere that the " _m" images in Fallout are now called out as "_em".  Is that correct?  Obviously trying to get some shine going on here and I haven't worked enough in FO4 to get into the details.

 

So is this set up correctly?

 

FO4_1.jpg.47ae6bb78a96bb783281f38826a03ebf.jpg

 

FO4_2.jpg.7a63747d97dd161166bafab89132b73f.jpg

 

What exactly is this for?

 

FO4_3.jpg.95119e9dbc47f2377463802ed76a6e16.jpg

 

Any help is surely appreciated!

 

 

 

Posted
3 hours ago, VonHelton said:

I'm making skins for leather armor & combat armor. I noticed they refused to show up. I noticed there was boxes that were UNCHECKED in clothes that did show. So, I used that BGSM file as a template, and now all my stuff works.

 

:innocent:

 

https://www.bitchute.com/video/jGx6tbDjnvQi/

https://www.bitchute.com/video/pfWEjCTzlWPU/

 

:cool:

 

With all due respect, I'm not sure of what your point is.

 

Posted
17 hours ago, C5Kev said:

Howdy!  So I've been messing with FO4 and made up some outfits. But things are a bit different than Skyrim and was wondering how to set up environmental mask textures.  Since the materials .bgsm overwrites anything within the nif (or so I'm told), does the " _m" image go in the "Greyscale" slot?  I thought I also saw somewhere that the " _m" images in Fallout are now called out as "_em".  Is that correct?  Obviously trying to get some shine going on here and I haven't worked enough in FO4 to get into the details.

 

So is this set up correctly?

 

FO4_1.jpg.47ae6bb78a96bb783281f38826a03ebf.jpg

 

FO4_2.jpg.7a63747d97dd161166bafab89132b73f.jpg

 

What exactly is this for?

 

FO4_3.jpg.95119e9dbc47f2377463802ed76a6e16.jpg

 

Any help is surely appreciated!

 

 

 

If you will google what is grayscale you will find answer

You can get example of environment mapping in eye bgsm

Files are packed in fallout4 archives

Also you material editor window is a bit different from mine, I use latest version

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