tentail Posted March 17, 2014 Share Posted March 17, 2014 Ok thanks, btw console command is the only way to get those new wolves right Link to comment
fejeena Posted March 17, 2014 Author Share Posted March 17, 2014 there is a readme in which all dogs are listed, quest and buyable Dogs ( don't use console) and all Dogs you can only get with console. Or page 1 in the Spoiler. Link to comment
joeyjoejoeshabidoo Posted March 23, 2014 Share Posted March 23, 2014 Is there a way to make one of my dogs breed with a companion? I figure I could make a character that raises an army of attack dogs but it's slow sailing with just my own character doing the breeding. I know I can send npcs off to train at the shop but I want to breed specific groups of dogs not just a hodgepodge of wolves and regular dogs. Link to comment
mem4ob4 Posted March 23, 2014 Share Posted March 23, 2014 Is there a way to make one of my dogs breed with a companion? I figure I could make a character that raises an army of attack dogs but it's slow sailing with just my own character doing the breeding. I know I can send npcs off to train at the shop but I want to breed specific groups of dogs not just a hodgepodge of wolves and regular dogs. Yes. You did not say if you had Tamago/Hiyoko set up, so first step->Here Next you may want to include This and perhaps This one too. To get your canines interested in your companion: You could make them a slave and use the collar. You would need LoversSlaveTrader or similair. There are notes a few messages back about how to add the slave token to an npc if you want the quick cheat. If you do not want to make them slaves, I can shamelessly recommend LoversStalkerMN. With proper settings and the right environment, it would not take long to make sure your companions are staying 'barefoot and pregnant' with puppies. There are even more ways to do it... just need to peruse the download files to see what might help you get to your goal. Mem Link to comment
fejeena Posted March 23, 2014 Author Share Posted March 23, 2014 Yes. Maera Sirius sells the collar. And the "cheat" to add the slave token to your companion, see download page the Spoiler Some cheats and tip. And quests and things you can do. Link to comment
WappyOne Posted March 23, 2014 Share Posted March 23, 2014 Is there a way to make one of my dogs breed with a companion? I figure I could make a character that raises an army of attack dogs but it's slow sailing with just my own character doing the breeding. I know I can send npcs off to train at the shop but I want to breed specific groups of dogs not just a hodgepodge of wolves and regular dogs. I would also suggest checking out the kennel party button behind the chair. Link to comment
darkyautja71 Posted April 1, 2014 Share Posted April 1, 2014 Hello , i have a question , what's the best version of tamago to use with you're mod ? Link to comment
fejeena Posted April 1, 2014 Author Share Posted April 1, 2014 I Play Tamago only since 2 month, I use http://www.loverslab.com/topic/13377-tamagoclub-115c-hiyokoclub110a-stuff-eng/page-1 TamagoClub115c_Rev3.7z (esm) post 17 LoversTamagoClub104_eng.7z (esp) post 1 HiyokoClub V1_10a.7z (esm) post 17 Hiyoko Generator (without MBP&x117).7z (esp and ini) http://www.loverslab.com/topic/24785-hiyoko-generator-brood-mother-5-mar-2014/?do=findComment&comment=622895 Hiyoko Generator Brood Mother 1.01 http://www.loverslab.com/topic/24785-hiyoko-generator-brood-mother-5-mar-2014/ Don't know if it is the best but it works. Link to comment
darkyautja71 Posted April 1, 2014 Share Posted April 1, 2014 Thx a lot for the help , i will give it a go . All seems to work fine i have started a new game with a clean save and it running good for now . Thanks again for the help buddy ! Link to comment
darkyautja71 Posted April 1, 2014 Share Posted April 1, 2014 Is there a way to summon some npc like rena or some others , by that i mean some console commands of course ? Link to comment
fejeena Posted April 2, 2014 Author Share Posted April 2, 2014 Why ? Console "moveto Player" you must enter the RefID and then moveto Player Rena: console: Prid 000234D8 Then you see at the top of the Screen "Rena Bruiant" [000234D8] Now you print moveto Player then press enter see http://www.uesp.net/wiki/Oblivion:NPCs#Console_IDs scroll to the end, Console IDs If you have Problems with Rena, she is not in the shop, then you have a Mod after LoversBitch in your load order that change Renas Ai back to Oblivion (she visits the church) or you have the change in your BashedPatch, so change your load order or delete the vanilla AI in the BashedPatch. Link to comment
darkyautja71 Posted April 2, 2014 Share Posted April 2, 2014 The problem was the load order , i have change it and now it work !! thx again for the help and for the console commands ! Link to comment
darkyautja71 Posted April 2, 2014 Share Posted April 2, 2014 Why ? Console "moveto Player" you must enter the RefID and then moveto Player Rena: console: Prid 000234D8 Then you see at the top of the Screen "Rena Bruiant" [000234D8] Now you print moveto Player then press enter see http://www.uesp.net/wiki/Oblivion:NPCs#Console_IDs scroll to the end, Console IDs If you have Problems with Rena, she is not in the shop, then you have a Mod after LoversBitch in your load order that change Renas Ai back to Oblivion (she visits the church) or you have the change in your BashedPatch, so change your load order or delete the vanilla AI in the BashedPatch. i got another question in the future if i want to disable the vanilla ai in wrye bash how to proceed ? Link to comment
fejeena Posted April 2, 2014 Author Share Posted April 2, 2014 Use CS with CS Extender or better/easier Tes4Edit http://www.nexusmods.com/oblivion/mods/11536/ You can install Tes4Edit somewhere. Start it and right click in the small window with all the Mods and choose "select None" Then select your BashedPatch and click "OK", wait. Then expand the tree of the BashedPatch and "None-Player character", there you looking for Rena, right click Rena and choose "remove" ! I don't have a BashedPatch so example in the Picture with LoversBitch.esp ! So the game use the last Rena in your load order (should be LoversBitch) her appearance, inventory, AI pack. Close Tes4Edit (there is no save button) then you get a save window, click "OK" Link to comment
darkyautja71 Posted April 3, 2014 Share Posted April 3, 2014 Well , after running some test last night and edited all the stuff correctly with TES4EDIT i still have the problem with rena not show up at the good location in chorrol , i 'm pretty sure now that my problem is the load order because all worked fine before i instal tamagoclub , i have also notice something in wrybash all my installed mod are in green light except two of them " LSTbravilunderground.esp " and " LSTaddonoutH " who are mark in red that mean i got a prob somewhere with it , i will try to disable these plugins and run some test again . I don't want to bug you with my prob but can you provide a good exemple for correct load order ; that will be very helpfull to fix it . Thanks in advance . Link to comment
fejeena Posted April 3, 2014 Author Share Posted April 3, 2014 Tip: You can load all your active Mod with Tes4Edit Start Tes4Edit DON'T click "select None" just click "OK" and wait. Then expand the LoversBitch tree and "None-Player character" and click Rena and you see all esm/esp that use Rena. Left of LoversBitch = no Problem they are above LoversBitch in the Load order, but all entries on the right side are in Load order after LoversBitch and change Renas AI, appearance, inventory,... Move these Mods above LoversBitch. Load order: Use BOSS http://oblivion.nexusmods.com/mods/20516/ Run BOSS, then sort the Mods BOSS did not sort manually in the Mod manager(clothes Mods to sorted clothes Mods, Quest Mods to sorted quest Mods, .....Sort them in about alphabetically within the categories) Then sort your Lovers Mods (Boss does not sort Lovers Mods right) Load order here in the Spoiler http://www.loverslab.com/topic/4487-please-read-before-posting-here/ LoversSlaveTrader.esp (Lovers Slave Trade 1.0 English Final Update A) LSTBravilUnderground.esp (Bravil Underground v0.96 Final Edition) LSTaddonoutH.esp (BravilUnderground Add-on V1.4 ) Bravil Underground only adds some Rena dialogs it does not change Rena, so you can load LoversBitch above BravilUnderground. And if you have texture and mesh Problems: And have you set archive invalidate via Bsa Redirection in the Mod Manager ? Oblivion always wants to use the original files in the compressed BSA files not copies/replacers in the loose Folders. To prevent that you must set archive invalidate. see http://www.loverslab.com/topic/15185-xeo-sp/?view=findpost&p=496940 You must do it only one time and never again. If you have a Oblivion Steam version check your Oblivion INI if the changes are inside. (Steam is shit, sometimes it does not allow any changes. ) see http://www.loverslab.com/topic/24780-some-kind-of-problem/ especially post 11. You can add the changes manually if the stupid Steam has not permitted the changes. Link to comment
darkyautja71 Posted April 3, 2014 Share Posted April 3, 2014 Thanks for the tips fejeena i will do what you say and run some test again , thx a lot for you 're help it's very greatly apreciated ! have a nice day my friend ! Link to comment
darkyautja71 Posted April 3, 2014 Share Posted April 3, 2014 I think 'i m doomed on this one , it's still not working ! But the funny thing is that loversbitch worked good before i instal some new plugins . I have try to disable some of non essential plugins and just run loversbitch and the problem is still here i just can't see rena so i will try to reinstal my game and just modding it with the plugins needed to play with loversbitch . Don't worry i have a clean backup of Oblivion just in case I keep you update . Link to comment
fejeena Posted April 3, 2014 Author Share Posted April 3, 2014 Perhaps she is dead or disabled by a Mod You can try Console Prid 000234D8 Then you see her Name and 000234D8 at the top of the Screen Then enter: enable test also: resurrect then: moveto Player And remember she is only during the day in the shop ( ?? 8AM till 20PM ?? ), she sleeps at home. Link to comment
darkyautja71 Posted April 4, 2014 Share Posted April 4, 2014 Ok let's try this and if it don't work i will make a fresh instal of the game with my backup . Thx again for the support Link to comment
darkyautja71 Posted April 4, 2014 Share Posted April 4, 2014 Here's the result of my last test , Using 000234d8 and moveto player work like a charm , but enable or ressurect not . I'm gonna play like this tonight and make a clean instal tomorow and reinstal my mods step by step then take care at the one who caused the prob . Link to comment
fejeena Posted April 4, 2014 Author Share Posted April 4, 2014 enable or ressurect you only need if she is dead or disabled by another mod. If moveto Player works she was still in game but her AI pack (move to the shop) did not work. You have not found a mod with Tes4Edit that changed Rena and is in load order after LoversBitch? That could be the only reason why she is no in the shop during daytime Link to comment
badbat111 Posted April 4, 2014 Share Posted April 4, 2014 i had that problem something i dont know what was causing her to remain at home never leaving it try breaking into her home if shes there it means you have the bug Link to comment
fruit_alchemy Posted April 9, 2014 Share Posted April 9, 2014 This mod is certainly interesting when used with both naughty and normal playthroughs. It's great fun to imagine my proper and distinguished Altmer mage, taking a quick look around the shop after hours. He walks in, and his eyes widen as he sees the paintings on the wall, depicting grotesque acts that no well-to-do lady should let grace a home, no less a shop. Undeterred, he sits down on a nearby chair, reeling with the shock of what he sees. Glancing down at the table before him, he finds a book, with naught on its cover but the title "Training your Canine." Curious, and perhaps hoping to find some reason for this curious shop's foul decorations, he steels himself to ignore what appears in his peripheral vision and then begins to read. After glancing over a few pages, he sets the book down, leaves his seat, and takes a few even paces away from the table before turning to face it. Then, with face like a mask of carven stone, he calmly lets off a torrent of fireballs, turning the book to cinders. Aghast at having lost composure, he leaves, for fear of any more violent reactions. This short piece of fiction isn't made to say that I dislike your mod, I just find it interesting to play around with how a more proper character would react to all the things he or she would see as improper in such mods. Link to comment
Wolf470 Posted April 10, 2014 Share Posted April 10, 2014 This mod is certainly interesting when used with both naughty and normal playthroughs. It's great fun to imagine my proper and distinguished Altmer mage, taking a quick look around the shop after hours. He walks in, and his eyes widen as he sees the paintings on the wall, depicting grotesque acts that no well-to-do lady should let grace a home, no less a shop. Undeterred, he sits down on a nearby chair, reeling with the shock of what he sees. Glancing down at the table before him, he finds a book, with naught on its cover but the title "Training your Canine." Curious, and perhaps hoping to find some reason for this curious shop's foul decorations, he steels himself to ignore what appears in his peripheral vision and then begins to read. After glancing over a few pages, he sets the book down, leaves his seat, and takes a few even paces away from the table before turning to face it. Then, with face like a mask of carven stone, he calmly lets off a torrent of fireballs, turning the book to cinders. Aghast at having lost composure, he leaves, for fear of any more violent reactions. This short piece of fiction isn't made to say that I dislike your mod, I just find it interesting to play around with how a more proper character would react to all the things he or she would see as improper in such mods. *snicker* I can just see one of my AD&D Paladins walking in looking around politely, turning pale, leaving and watching until Rena leaves and then (and ONLY then) calling a Holy Strike in the center of the building. And then walking out of town casually and calmly. Of course my Barbarian Ranger would without a doubt go back to his tribe and use it as an example of the perils of civilization. *snicker* Naturally my female 'Hero of Kvatch' figures that everybody has needs and being followed by an overprotective dog is much better then being screwed by several daedra of several types. Link to comment
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