Guest Posted October 10, 2021 Posted October 10, 2021 22 hours ago, Groot2066 said: I'd like to try it too, if it's possible ? I am on LE ? How soon will the official 1.5 be released? ? I don't think it will be too long. Maybe during this upcoming week. Depends if I nailed all the errors in the beta edition. It could also be the start of the week after that. Lots going on next week. 1 hour ago, leproso04 said: What sexual animations are used for these creatures? Are there special animations or are the same ones used for Billy, Leito, Nibbles, etc...? No its the same SLAL packs. This is basically just a creature adding mod with ABC support.
erc1971 Posted October 12, 2021 Posted October 12, 2021 Thor2000...what bodyslide setting are you using in the image for your profile? It looks nice and I would like to get my hands on it. Thanks, Eric
Camo457 Posted October 12, 2021 Posted October 12, 2021 If you want rabbits and chickens to attack! 2 versions: https://www.nexusmods.com/skyrimspecialedition/mods/56613 https://www.nexusmods.com/skyrimspecialedition/mods/56968
Tartalia123 Posted October 14, 2021 Posted October 14, 2021 On 10/7/2021 at 4:56 PM, Thor2000 said: Try this patch and see if it makes a difference (ignore the riekling text in the file name -> typo error) SSE riekling aroused patch.rar 262.33 kB · 6 downloads still black schlong ....
KONTOL222 Posted October 15, 2021 Posted October 15, 2021 hei, do i absolutely need SL aroused to use this mod? i really dont want to use aroused. but i really like this mod
Geist Posted October 15, 2021 Posted October 15, 2021 I glad to see a mod adding more unique creatures like these to the world for NSFW content, I make my own retextures for fun. However the mod requires the ESM of Sexlab Aroused and the mod description does not specify that requirement. Also there are a couple of misplaced files in the textures folder of the mod: Textures/NewCreatures/DB9NewMonsters/Werewolf/MihailUndeadWerewolf.nif Textures/NewCreatures/drowner/drownerUW_penis2.xcf Textures/NewCreatures/GENDUNRUP/rat/ratpenis_d.xcf The latter are minor nitpicks that can be removed, while the former should be addressed, either by updating the description or Sexlab Aroused be removed as a non-requirement. Unless of course it is necessary for the mod to function. Clipping issues aside (like the Cyrodiil Ogres being a bit big on the belly making hands clip through them), it's cool to see a mod like this, keep up the good work
Guest Posted October 15, 2021 Posted October 15, 2021 On 10/12/2021 at 6:46 PM, erc1971 said: Thor2000...what bodyslide setting are you using in the image for your profile? It looks nice and I would like to get my hands on it. Thanks, Eric Its a preset based on demonfeet i think. I can post a xml later on. 23 hours ago, kruloreki said: still black schlong .... Does anyone else on SSE have this too? 5 hours ago, KONTOL222 said: hei, do i absolutely need SL aroused to use this mod? i really dont want to use aroused. but i really like this mod It doesn't directly require SL aroused (I use SL aroused redux btw). Creaturefranework requires one version of SL aroused installed and Demonic Creatures requires Creatureframework. 46 minutes ago, Geist said: I glad to see a mod adding more unique creatures like these to the world for NSFW content, I make my own retextures for fun. However the mod requires the ESM of Sexlab Aroused and the mod description does not specify that requirement. Also there are a couple of misplaced files in the textures folder of the mod: Textures/NewCreatures/DB9NewMonsters/Werewolf/MihailUndeadWerewolf.nif Textures/NewCreatures/drowner/drownerUW_penis2.xcf Textures/NewCreatures/GENDUNRUP/rat/ratpenis_d.xcf The latter are minor nitpicks that can be removed, while the former should be addressed, either by updating the description or Sexlab Aroused be removed as a non-requirement. Unless of course it is necessary for the mod to function. Clipping issues aside (like the Cyrodiil Ogres being a bit big on the belly making hands clip through them), it's cool to see a mod like this, keep up the good work Yeah ur right. I don't have to specify SL aroused as a requirement since that is something that Creatureframework requires. It doesn't help with all the versions of SL aroused either. So better to just update the requirements. I'll try to remember to remove those gimp files for v1.5? . That undead werewolf I need to check. I have spawned it myself so there is hopefully a nif version in the corresponding mesh folder too. Thanks for the heads up.
Geist Posted October 15, 2021 Posted October 15, 2021 2 hours ago, Thor2000 said: It doesn't directly require SL aroused (I use SL aroused redux btw). Creaturefranework requires one version of SL aroused installed and Demonic Creatures requires Creatureframework. Yeah ur right. I don't have to specify SL aroused as a requirement since that is something that Creatureframework requires. It doesn't help with all the versions of SL aroused either. So better to just update the requirements. I'll try to remember to remove those gimp files for v1.5? . That undead werewolf I need to check. I have spawned it myself so there is hopefully a nif version in the corresponding mesh folder too. Thanks for the heads up. No worries, happy I could help, I always dig through mods as I'm in the habit of using various assets in my own creations. I'm not nearly as skilled with making compatible meshes so I just do a lot of texture edits instead XD 2
KONTOL222 Posted October 16, 2021 Posted October 16, 2021 9 hours ago, Thor2000 said: It doesn't directly require SL aroused (I use SL aroused redux btw). Creaturefranework requires one version of SL aroused installed and Demonic Creatures requires Creatureframework. oh ok. thank you!
Guest Posted October 16, 2021 Posted October 16, 2021 7 hours ago, Geist said: No worries, happy I could help, I always dig through mods as I'm in the habit of using various assets in my own creations. I'm not nearly as skilled with making compatible meshes so I just do a lot of texture edits instead XD This one look good. Is it a vanilla creature model? I don't recall the horns?
Geist Posted October 16, 2021 Posted October 16, 2021 11 hours ago, Thor2000 said: This one look good. Is it a vanilla creature model? I don't recall the horns? I just retexture stuff and add glow effects, this mesh is form Beyond Skyrim: Bruma.
Guest Posted October 17, 2021 Posted October 17, 2021 On 10/12/2021 at 6:46 PM, erc1971 said: Thor2000...what bodyslide setting are you using in the image for your profile? It looks nice and I would like to get my hands on it. Thanks, Eric Here are the xml file(s). I can't recall which one is used in the pic above. But they're all pretty much the same. That "erected" nippletip is from Bakafactories TBBP body mod. 9 hours ago, bruhfrman said: Which lands mods are you using in the images? It's a land replacer mod called tropical skyrim: https://www.nexusmods.com/skyrim/mods/33017 which is overwritten with: https://www.nexusmods.com/skyrim/mods/83982 anjabody.xml MoniqBody.xml perkyLarge.xml
Guest Posted October 19, 2021 Posted October 19, 2021 Can someone convert this ESP to SSE? DemonicCreatures.esp
delete1618 Posted October 19, 2021 Posted October 19, 2021 3 hours ago, Thor2000 said: Can someone convert this ESP to SSE? Hope this works for you. DemonicCreatures.esp
Guest Posted October 19, 2021 Posted October 19, 2021 (edited) 29 minutes ago, delete1618 said: Hope this works for you. DemonicCreatures.esp 908.59 kB · 1 download I'm pretty sure it doesn't since its SE .... ? nah just kidding. Thank you very much. The download v1.5 is available for SE too now. Edited October 19, 2021 by Thor2000
Guest Posted October 19, 2021 Posted October 19, 2021 finally 1.5 came out haha, I'm eager to try when I can
ssskn Posted October 20, 2021 Posted October 20, 2021 here's a fix for daedra spiders for CBBE based users. SE only. Since the spider meshes' female body points to default textures, cbbe users get a glitchy looking body on the spiders. This edits spider meshes to point to a new location with UNP based textures instead. daedra spider textures for cbbe.7z 1
Guest Posted October 20, 2021 Posted October 20, 2021 Super excited for this update, thank you for your hard work!
Guest Posted October 20, 2021 Posted October 20, 2021 3 hours ago, ssskn said: here's a fix for daedra spiders for CBBE based users. SE only. Since the spider meshes' female body points to default textures, cbbe users get a glitchy looking body on the spiders. This edits spider meshes to point to a new location with UNP based textures instead. daedra spider textures for cbbe.7z 19.47 MB · 3 downloads I'll see if I can include this in the patch download ?
LoveNothing Posted October 20, 2021 Posted October 20, 2021 (edited) Demonic Creature SE V1.61 SMP Meshes + 1.62 Patch Firstly, these meshes used BakaFactory's ABC (Animated Beast Cock) V 2.30 and V 2.61 (Laziness, but i don't think Babo/Baka changed his collision meshes much) SMP Collision meshes. Thor has converted the meshes himself now, so I don't have to bother with converting them to SE format. These are only Meshes, Mod Users need the Original File Demonic Creatures SE V1.61 + Patch 1.62 from Thor2000 THESE ARE NOT FOR LE These meshes will provide collision for SMP on characters that uses SMP and etc. I'm kind of keeping a Changelog now within the DL, hopefully I can keep it tidy... Also, I'm removing all meshes aside from those I've changed, so it should reduce the file size appropriately. Yay Tidiness I've removed previous PE-HDT Paths in the meshes from Thor's and replaced them with SMP Paths so that SMP Collision works, that and PE-HDT is incompatible with SE. Collision meshes are more or less added from Baka's ABC, while some Collision meshes needed adjustments. It's still a minor scrap job but they should work. These Meshes only affect Hard/Aroused Creature Meshes (aka when they have their dicks out). <Update> Lazy, Lazy, done now until later <Update> 1.62 Patch for 1.62 update I've redone the imported SMP meshes from the beginning, tweaking on a few things that I didn't bother with last time so they should be better or the same than the last 1.4 version. I'm also messing around with mesh editing so that the collision meshes will be a bit more accurate. Although I'm still too inexperience to fully implement all the collision meshes (Such as hands and heads/tongues), I'll at least try for Penis collision meshes. Laziness for another time. Example: Spoiler Spoiler Feel free to ping me if anything buggy comes along with these meshes. Current 1.61 DC isnt using the higher poly penises from ABC rieklings, so I've added those as an extra [Optional] Skeleton Names changes are a dumb thing I did, not having them is probably preferred, as worst case they will crash your game? Higher Poly Skaven Penis.zip [Optional] Skeleton name changes.zip 1424416118_DCSEV1.61SMPMeshes.zip 1.62 SMP patch.zip Edited July 21, 2022 by LoveNothing Stuff 19
bredaturk Posted October 20, 2021 Posted October 20, 2021 I downloaded the new version. I started trying. No errors for now. However, there is an incorrect file copy in the following directory. textures\NewCreatures\frostbitespider.. (Necro Spider .nif files are properly encoded.) This looks like a waste file directory. I just wrote it for your information. Your mod is amazing in every way. Note: I also solved the Turkish language problem. I no longer have the problem of undressing and vaginal collision, both in schlongs.???
bredaturk Posted October 20, 2021 Posted October 20, 2021 On 10/15/2021 at 12:31 AM, kruloreki said: still black schlong .... I faced the same problem in SE version. For the SE version, I solved this problem by naming the littlecenturionHARD.nif file of the Legendary version as the littlecenturion.nif file. Copy the file below to this address.... Data\meshes\NewCreatures\VICN\riekling\littlecenturion littlecenturion.nif
LoveNothing Posted October 20, 2021 Posted October 20, 2021 Hey thor, would the zombies in this mod conflict with Mihial Zombies?
Guest Posted October 20, 2021 Posted October 20, 2021 6 hours ago, bredaturk said: I faced the same problem in SE version. For the SE version, I solved this problem by naming the littlecenturionHARD.nif file of the Legendary version as the littlecenturion.nif file. Copy the file below to this address.... Data\meshes\NewCreatures\VICN\riekling\littlecenturion littlecenturion.nif 790.46 kB · 1 download You could also just delete the soft penis mesh in nifscope. I think I'll do it anyway in the future. Bredaturk: thanks for the headsup on the empty folder. 3 hours ago, LoveNothing said: Hey thor, would the zombies in this mod conflict with Mihial Zombies? If I recall correctly my zombies use a race from Skyrim Underground, so they shouldn't conflict (mihailzombierace is a record in this mod, but unused. It shouldn't conflict either.
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