Malakar Posted November 6, 2020 Posted November 6, 2020 So I updated Skyrim to the latest version and did a big cleanup of my modlist with updating mods and such during the last couple days. I noticed some weirdness going on with mods reinitialzing after every load and especially Schlongs of Skyrim giving me the "SOS can not find 1 schlong addon(s). The savegame data do not match the data from the SKSE co-save." Error. I then created a testing profile on MO2. The following mods are enabled: Spoiler skse64 data files 2.00.19 SkyUI SE 5.2 Schlongs of Skyrim SSE - 1.1.4 Alternate Start - Live another Life 4.1.3 The load order looks like this: Skyrim.esm Spoiler Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Schlongs of Skyrim - Core.esm SkyUI_SE.esp Schlongs of Skyrim.esp SOS - VectorPlexus Regular Addon.esp Alternate Start - Live Another Life.esp I load into the game, create a char. Save. Reload the save and... still the same error message. So then I head into my MO2 saves folder and notice that there are no .skse files. My SKSE for some reason doesn't create any SKSE files. As a sanity check I reinstalled SKSE. Skyrim version: 1.5.97.0.8 SKSE64: 2.0.19 rel6 I'd appreciate your help /:
Tlam99 Posted November 6, 2020 Posted November 6, 2020 Canot see it, but just an idea some skse files need to be copied directly into skyrim, won't work with organizer. did you check this ?
Malakar Posted November 6, 2020 Author Posted November 6, 2020 Yes. I dumped the contents of the zip, including the data folder, into the skyrim root folder and then added the data folder as a mod to MO2 just to make sure.
Just Don't Posted November 6, 2020 Posted November 6, 2020 13 minutes ago, Malakar said: and then added the data folder as a mod to MO2 just to make sure. If you did the manual install properly you shouldn't need to do that. You shouldn't do that. You're only over complicating things. Keep SKSE installed as a 100% manual install and make sure the SKSE executable is added to MO and that you're using that exe to launch the game. And if you're using profile specific saves, did you check the default save path? (Documents\my games\skyrim...). Does the same happen if you make saves without MO2 profile specific saves setting enabled? Can you confirm in game your game is detecting SKSE as properly installed? (you can use the getskseversion command).
Malakar Posted November 6, 2020 Author Posted November 6, 2020 Okay, it might be MO2 related. I ran skyrim with SKSE without MO2, made a save and it successfully created a co-save in mygames/Skyim Special Edition/Saves. This is what the skse64.log says: Spoiler SKSE64 runtime: initialize (version = 2.0.19 01050610 01D6B44CD5CBA3AB, os = 6.2 (9200)) imagebase = 00007FF6C5A70000 reloc mgr imagebase = 00007FF6C5A70000 config path = D:\Spiele\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\skse.ini plugin directory = D:\Spiele\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\ checking plugin D:\Spiele\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\AchievementsModsEnablerLoader.dll plugin D:\Spiele\Steam\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\AchievementsModsEnablerLoader.dll (00000001 AchievementsModsEnabler 00000001) loaded correctly (handle 1) dispatch message (0) to plugin listeners no listeners registered dispatch message (1) to plugin listeners no listeners registered init complete hooked dinput dispatch message (6) to plugin listeners no listeners registered dispatch message (8) to plugin listeners no listeners registered dispatch message (7) to plugin listeners no listeners registered save name is Save1_5F002F06_0_74657374_AbandonedPrison01_000000_20201106145539_1_1 full save path: C:\Users\Malakar\Documents\My Games\Skyrim Special Edition\__MO_Saves\\Save1_5F002F06_0_74657374_AbandonedPrison01_000000_20201106145539_1_1.skse dispatch message (4) to plugin listeners no listeners registered creating co-save HandleSaveGlobalData: couldn't create save file (C:\Users\Malakar\Documents\My Games\Skyrim Special Edition\__MO_Saves\\Save1_5F002F06_0_74657374_AbandonedPrison01_000000_20201106145539_1_1.skse) cleared save path SKSE can't create the .skse save file but doesn't give any specific info why. I'll double check to give MO2, SKSE and Skyrim admin privileges. /: 6 minutes ago, Just Don't said: And if you're using profile specific saves, did you check the default save path? (Documents\my games\skyrim...). Does the same happen if you make saves without MO2 profile specific saves setting enabled? Can you confirm in game your game is detecting SKSE as properly installed? (you can use the getskseversion command). I'll test that out right now. SKSE shows in the System Menu (Escape) as SKSE64 2.0.19 rel6. getskseversion returns "SKSE64 Version: 2.0.19 release idx 65, runtime 01050610"
verel Posted November 6, 2020 Posted November 6, 2020 What Version of MO2 are you running? Version 2.3.2 has a fix for the co-save issue with SKSE 2.0.19 . https://github.com/Modorganizer2/modorganizer/wiki/Mod-Organizer-2-Changelog#v232
Malakar Posted November 6, 2020 Author Posted November 6, 2020 34 minutes ago, verel said: What Version of MO2 are you running? Version 2.3.2 has a fix for the co-save issue with SKSE 2.0.19 . https://github.com/Modorganizer2/modorganizer/wiki/Mod-Organizer-2-Changelog#v232 Yep. That was it. I was still on Version 2.2.something. I updated MO2 to 2.3.2 and now SKSE co-saves work with profile specific saves again. Thank you for your help!
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