mem4ob4 Posted March 23, 2013 Posted March 23, 2013 File Name: MemPoserplug File Submitter: mem4ob4 File Submitted: 23 Mar 2013 File Category: Other Requires: LwPK/LAPF MemPoserPlug v2.0A tool for LAPF/LwPK to test specific animations by Pos number.For all Man/Mer animations (1-200). Not for creature animations.Working on an animation and want a quick way to test it in game?Want to run through all your animations to check/adjust alignment?You will be given a touch spell (you must be done with chargen quest).Cast it on an NPC and you will be presented with Menu options.There are prechecks for InCombat, riding a horse, etc.The Menu option:PoseNumber #Click to go to menu to change the pose number. pick 0 for a random pose.It will let you know if the Pos number choosen is not installed.NPC is offence/Player is offenceToggle for choiceThis is consentual/This is rapeToggle for choiceNext->To move to summery with options to reset/do it/abortThere is aprox a 4 sec. delay then animation will start.Install: put the esp in your data file and let the modhandler of your choiceknow you want to use it (OBMM,Wrye,etc).Tested while placed just above LoverswPK esp. Your mileage may vary.Contents of esp: A scripted touch spell, quest and associated scripts.Legal:Use it, abuse it. Just give credit where credit is due.Much of the methods used were learned from WappyOne. (A huge Thanks)Do not upload this esp to any other site. It is to stay on LoversLab. Click here to download this file
mem4ob4 Posted December 9, 2013 Author Posted December 9, 2013 Quick note: this was moved into the Oblivion misc. catagory from Other misc. Dont know why I put it out there in the first place.
rynak777 Posted December 12, 2013 Posted December 12, 2013 If this works (still testing), this will be very useful. One suggestion i got right away when loading it up: It's a bit weird that this is classified as a spell, because all the other "OOC" abilities are classified as "lesser power".
mem4ob4 Posted December 13, 2013 Author Posted December 13, 2013 If this works (still testing), this will be very useful. One suggestion i got right away when loading it up: It's a bit weird that this is classified as a spell, because all the other "OOC" abilities are classified as "lesser power". Thanks for checking it out. Keep in mind that this is designed as a tool to assist in testing animations 1-200 for animator and players who want to check/adjust alignments. Just open the plugin in the CSe, under Magic/spells rightclick the spell, click edit and change the type from spell to lesserpower. I added a lesserpower version to the download page. Mem
rynak777 Posted December 13, 2013 Posted December 13, 2013 Keep in mind that this is designed as a tool to assist in testing animations 1-200 for animator and players who want to check/adjust alignments. I know, and that's what i'm using it for. Problem is: for this purpose, the interface is currently too slow. There are two aspects most resposible for slow usage: confirmation, and navigating sequentially through poses. I'd propose to drop the confirmation dialog entirely. Did that with a quick script edit, and usage is much faster now. The second issue is when you sequentially want to execute poses, to i.e. do alignments for 1-20. In that case, over and over going into the posenumber dialog and pressing +1, slows things down. I'd propose a menu-layout like this: Posenum (click to go to current dialog) Switch offense/defense Switch consensual/rape Execute prev pose Execute current pose Execute next pose
mem4ob4 Posted December 13, 2013 Author Posted December 13, 2013 Those are all good ideas rynak777. Honestly I do not plan on doing much with this unless it is bugged. Please feel free to use it as a framework and make what ever adjustments you wish (as you did with the quick script edit). There are probably ways to work it with direct text input for the pos number, but that would require other dependencies. I have no problem with folks making improvements/alterations to anything I have released here on LL (just check the readme). If there is a part you are trying to work out that is troubling, I and many are glad to discuss coding. Mem
dancingmirrors Posted June 30, 2025 Posted June 30, 2025 I have a strange issue with this plugin installed. I use NorthernUi's iEnhancedMovementCameraMode=2 setting for full 360 movement which also allows me to face the camera and run away with my weapon drawn. But for some reason with this installed I always face forward again with my weapon drawn, but the 360 movement still works fine with weapons away.
dancingmirrors Posted November 23, 2025 Posted November 23, 2025 It's been a long time since I played Oblivion but I remember you can fix this issue by just changing your active spell, so don't mind me.
dancingmirrors Posted November 25, 2025 Posted November 25, 2025 Wait, where'd the download go? Can you help, Feena? The download link is just a png icon now.
fejeena Posted November 25, 2025 Posted November 25, 2025 If something like this happens use the download section In post 1 you see at the top File Category: Other and you get to the LAPF downloads Others. There you find the Mod on page 2 and the Link https://www.loverslab.com/files/file/113-memposerplug/
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