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Removing bones from a mesh crashes game?


TJHinSkyrim

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Posted

I'm editing a clothing mesh by removing some of the bones but for some reason when I load a save game where someone is wearing the mesh, the game crashes.

 

The games also crashes when I load a different save, and then try and put on the clothing.

 

I double checked that I've removed the same bones from both the 0 and 1 versions of the mesh, and the mesh files are the same size.

 

Interestingly, the same throws up a window for ENBHost after the crash, which I've never seen before.

 

Can anyone tell me what I'm doing wrong?

 

 

Posted
19 minutes ago, TJHinSkyrim said:

Can anyone tell me what I'm doing wrong?

You remove bones from a mesh

 

If a vertex isnt weighted the game cant load it properly resulting in a CTD

Posted
22 minutes ago, Scrab said:

You remove bones from a mesh

 

If a vertex isnt weighted the game cant load it properly resulting in a CTD

Well, that would explain it, but I've done this probably 100 times before without much issue.

 

Could it be something to do with the vertex weighting of the original mesh? Something about that isn't setup correctly?

Posted
39 minutes ago, TJHinSkyrim said:

Well, that would explain it, but I've done this probably 100 times before without much issue.

 

Could it be something to do with the vertex weighting of the original mesh? Something about that isn't setup correctly?

What bones are you removing?

 

I'm always removing the breast bones from plate/hard armour without any issues and I am guessing you've done/are doing something similar?

Posted

never remove nodes by hand, use the "remove bogus nodes" tool in NifSkope.

 

if Skope does not remove them then neither should you.

Posted
16 hours ago, Mez558 said:

What bones are you removing?

 

I'm always removing the breast bones from plate/hard armour without any issues and I am guessing you've done/are doing something similar?

You're correct - I'm trying to remove the 2 breast, 2 butt and single belly nodes.

Posted
On 10/16/2020 at 10:44 PM, MadMansGun said:

never remove nodes by hand, use the "remove bogus nodes" tool in NifSkope.

 

if Skope does not remove them then neither should you.

For what it's worth, I've successfully removed nodes by hand on other meshes twice since I posted my query, so I don't believe doing it by hand (or using Outfit Studio) is necessarily the problem.

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