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Need help getting FNIS to work


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Posted

I decided to try to switch over to Special Edition, and I'm stuck getting FNIS to work. I installed it the same as I did with Oldrim, but trying to run FNIS though Mod Organizer 2 gives me an error message.

 

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I've watched a few tutorials and I'm pretty much done and about to go back to Oldrim. A feature this basic at this point shouldn't be so difficult

Posted
21 hours ago, agiz19 said:

 

 

I was going to give a smartass reply since I already watched this video, but he made a really simple mistake, he should've made sure to say to download Papyrus. He doesn't outright say that from what I saw, but he mentions where he places it in Mod Organizer.

Aaaannnd it didn't work.

 

Edit: OK, think I got it figured out. Under MO2's paths options, the mods path is "%BASE_DIR%/mods" right? No big whoop, it should read wherever I put the base directory, then the mods folder right? Well, I had the base directory in a specific spot but I didn't alter anything else thinking it would be fine. I had the base directory as "E:/SteamLibrary/SteamApps/common/Skyrim Special Edition/data/mod organizer" again, big whoop right? I'm guessing there was a duplicate of the mod and overwrite folder here "E:/SteamLibrary/SteamApps/common/Skyrim Special Edition" because once I changed the base directory to that, it worked.

Posted

idk whats to not understand here,.. its clear you didnt do it like in MO 1 otherwise you wouldnt get that error ,nothing changed with installing stuff in MO2 from MO1...Define generateFNISforusers executable-thats your problem, wrong path. What papyrus are you talking about?? fyi generate FNIS exe is in MO2 mods folder where  you installed it and not in gamepaths folder...

Posted
16 hours ago, bigglebojiggle said:

I was going to give a smartass reply since I already watched this video, but he made a really simple mistake, he should've made sure to say to download Papyrus. He doesn't outright say that from what I saw, but he mentions where he places it in Mod Organizer.

What do you mean with download Papyrus? papyrus is the scripting language of Skyrim SE, you have nothing to download in that regard. Do you mean PapyrusUtil? Papyrus Extender? these are extensions for the Papyrus functions, FNIS doesn't require any of these to work.

 

16 hours ago, bigglebojiggle said:

Edit: OK, think I got it figured out. Under MO2's paths options, the mods path is "%BASE_DIR%/mods" right? No big whoop, it should read wherever I put the base directory, then the mods folder right? Well, I had the base directory in a specific spot but I didn't alter anything else thinking it would be fine. I had the base directory as "E:/SteamLibrary/SteamApps/common/Skyrim Special Edition/data/mod organizer" again, big whoop right? I'm guessing there was a duplicate of the mod and overwrite folder here "E:/SteamLibrary/SteamApps/common/Skyrim Special Edition" because once I changed the base directory to that, it worked.

I don't understand what you're saying here, it's a bit confusing really. But

  • "E:/SteamLibrary/SteamApps/common/Skyrim Special Edition/data/mod organizer" -> this is not right. You shouldn't install MO or any MO related files inside your actual Skyrim Special Edition folder.
  • "E:/SteamLibrary/SteamApps/common/Skyrim Special Edition" -> again, this is not your "base directory".

The BASE_DIR you see in all the file paths is the folder with the MO files (ModOrganizer.exe, all the dll files, the ini files, the different folders, etc.). It has nothing to do with your game folder.

The folder for the game you want to mod is defined in the last path, labeled as Managed Game. That's the only file path that should point to your actual Skyrim Special Edition install inside Steam. All the other paths should point to where you installed your "MO2" or "Mod Organizer 2" folder with all its related files inside (well, the previous applies to MO portable instances, for other instances you have to define different paths for some things like mods or downloads, in any case you never want to have MO stuff inside the actual game folder as your file paths suggest).

Posted
On 9/25/2020 at 10:21 AM, Just Don't said:

What do you mean with download Papyrus? papyrus is the scripting language of Skyrim SE, you have nothing to download in that regard. Do you mean PapyrusUtil? Papyrus Extender? these are extensions for the Papyrus functions, FNIS doesn't require any of these to work.

 

I don't understand what you're saying here, it's a bit confusing really. But

  • "E:/SteamLibrary/SteamApps/common/Skyrim Special Edition/data/mod organizer" -> this is not right. You shouldn't install MO or any MO related files inside your actual Skyrim Special Edition folder.
  • "E:/SteamLibrary/SteamApps/common/Skyrim Special Edition" -> again, this is not your "base directory".

The BASE_DIR you see in all the file paths is the folder with the MO files (ModOrganizer.exe, all the dll files, the ini files, the different folders, etc.). It has nothing to do with your game folder.

The folder for the game you want to mod is defined in the last path, labeled as Managed Game. That's the only file path that should point to your actual Skyrim Special Edition install inside Steam. All the other paths should point to where you installed your "MO2" or "Mod Organizer 2" folder with all its related files inside (well, the previous applies to MO portable instances, for other instances you have to define different paths for some things like mods or downloads, in any case you never want to have MO stuff inside the actual game folder as your file paths suggest).

 

Yes, the guy just said "papyrus" but I saw he meant PapyrusUtil.

 

Basically I had a copy of a couple folders in the original folder instead of where I wanted them (caused by MO2's auto installation), so FNIS tried to write to those instead of where I moved MO2 to. Tthe directory it  auto installed to was the "Skyrim Special Edition" folder. I wanted it to be Skyrim Special Edition/Data/Mod Organizer, but IT decided it wanted to go to Skyrim Special Edition/Mod Organizer

Posted

And if you check the Known issues in the MO2 nexus page you'll see it's not recommended to install MO2 or any MO2 related files inside your actual game folder. Which is what I'm telling you. It seems like your issue is related to the install path you choose for MO2 (or you moving the subfolders after installing MO2 without modifying the file paths in MO settings... what did you expect to happen?). And if you think you fixed it, you may encounter other issues in the long run, because it's listed as a known issue for a reason.

 

And FNIS doesn't need PapyrusUtil, so still it doesn't make any sense that it's mentioned in the tutorial (perhaps it's required by another mod, doesn't matter here as PapyrusUtil is already included in Sexlab) or that you count it as a mistake as it doesn't interfere at all with FNIS working or not.

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