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Posted

AAF Madness

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I've created this mod while was playing with Papyrus and trying to stress test the engine and AAF itself. And the result didn't looked bad at all. So I've added few cosmetic changes and decided to share it.

 

What it does?

 

- It is able to run up to 20 AAF scenes simultaneously and continuously. You can stay at Sanctuary and hard train your companions/settlers -no rest for the wicked. You can activate it in Diamond City - let the real madness begin. Or you can sneak by some raiders and get them all with their pants off.

 

- there is a possibility to add more actors to corresponding active/passive collections, depending on their gender by... bumping onto them.

 

- you can also do that for the PC with hotkey from MCM. For now to the passive queue.

Cheerz!


  • Submitter
  • Submitted
    09/03/2020
  • Category
  • Requires
    AAF, MCM

 

Posted

Good morning.

 

I tried this as a test.  Having it installed and turned on, it started with xxx vs. yyy   zzz vs. aaa etc... never started but it also caused other issues.

 

1) makes Bump Ride stop working altogether.

2) 2 companions within Sanctuary stop working as supposed to.

3) Codsworth wouldn't finish his quest and got stuck so I could never clear Sanctuary

4) the mistress exotic companion from Vault111, who is the companion and task giver from Boston Helper, stopped working in her original specs, as well as stopped the tasks from BDH.

 

I think this is a great idea and could potentially replace some mods - perhaps the Just Fuck mod, Bump RIde, etc... 

 

But as an initial release, it is a starting point.

John

Posted

Dude I guess you have a hotkey assigned to enable/disable the mod, just press it to disable. This should be enough to restore NPC default behavior. If not check "sqv aafmadnessrefs" and stop it "stopquest aafmadnessrefs".

 

"Never started" sounds suspicious, but with provided data I cant be of any use. Check if AAF_API in aafmadnessmainquest is not  equal to "None", if so try save and reload.

 

As for Bump Ride, this mod is illegal and you should disable,uninstall and shred it or else.. kidding. I was lazy, will fix that conflict in next version.

 

Thanks!

 

 

Posted

OK. I tried this mod again. But saved, then reloaded save.  Immediate ,disorganized chaos. Everybody was paired off to have sex with anybody. Even had one npc trying to hump my automobile. Had characters beaming in from everywhere, including hostile factions and robots with no sex animation options. I know you like simple, but we could probably use a check box for preferred actors, a timer delay between animations being called immediately after a sex event. And I love my Bump Ride...Arrest me!

Posted

This mod is a joke, Never designed to stay ON during game play like other mods do, so don't keep it running - HOTKEY.

This mod is not for faint hearted PC, and yeah it probably brake your game and your current state of nirvana.

This mod i s MADNESS

 

btw got few surprises for you in next BR

 

SWAT team dispatched at your location, illegal use of BumpRide detected, stay calm and grab your toes.

 

:)))

Posted
1 hour ago, lapolla said:

Dude I guess you have a hotkey assigned to enable/disable the mod, just press it to disable. This should be enough to restore NPC default behavior. If not check "sqv aafmadnessrefs" and stop it "stopquest aafmadnessrefs".

 

"Never started" sounds suspicious, but with provided data I cant be of any use. Check if AAF_API in aafmadnessmainquest is not  equal to "None", if so try save and reload.

 

As for Bump Ride, this mod is illegal and you should disable,uninstall and shred it or else.. kidding. I was lazy, will fix that conflict in next version.

 

Thanks!

 

 

Yes I had the hotkey set. I did the mcm  settings.  When I said nothing started, I was in sanctuary with 7 people. I collided with them all. Changed passive to not passive etc.

 

Perhaps it is the setting. Not sure.  I uninstallednit for now.  Will try again later.

 

John

Posted
11 minutes ago, lapolla said:

This mod is a joke, Never designed to stay ON during game play like other mods do, so don't keep it running - HOTKEY.

This mod is not for faint hearted PC, and yeah it probably brake your game and your current state of nirvana.

This mod i s MADNESS

 

btw got few surprises for you in next BR

 

SWAT team dispatched at your location, illegal use of BumpRide detected, stay calm and grab your toes.

 

:)))

it still is a good joke though. 

 

I didn't see the madness and will try again later. Mid game atm. 

 

And bump ride is great.  My PC gets trapped in rooms with supermutants and mongrels... over and over.  Like a trapped prisoner...

 

Yeah RP is great.

John

Posted

No.

It is not about bumping into people, that is low end option to add them to the party.

Just try saveandreload when the mod is installed.

 

Ask maddadicurex's auto if it is funny :)

 

Another suspect detected, assigning teams to comprehend, location is at MrCruelJohn's establishment...

Posted
47 minutes ago, lapolla said:

This mod is a joke, Never designed to stay ON during game play like other mods do, so don't keep it running - HOTKEY.

This mod is not for faint hearted PC, and yeah it probably brake your game and your current state of nirvana.

This mod i s MADNESS

 

btw got few surprises for you in next BR

 

SWAT team dispatched at your location, illegal use of BumpRide detected, stay calm and grab your toes.

 

:)))

Would like to see in BR ,when you bump someone, it does immediate area scan to start up 3some if an extra npc is nearby. Might not be possible but one can only hope?

Posted

Gotta say, this joke mod is kinda therapy for when the other rando sex mods don't quite fire as often or work as intended.

 

Or just to give that frigid Marcy something more to complain about.

Posted
38 minutes ago, lapolla said:

No.

It is not about bumping into people, that is low end option to add them to the party.

Just try saveandreload when the mod is installed.

 

Ask maddadicurex's auto if it is funny :)

 

Another suspect detected, assigning teams to comprehend, location is at MrCruelJohn's establishment...

What I meant you have in mcm about collisions to add npc to list.

 

John

Posted
52 minutes ago, MrCruelJohn said:

it still is a good joke though. 

 

I didn't see the madness and will try again later. Mid game atm. 

 

And bump ride is great.  My PC gets trapped in rooms with supermutants and mongrels... over and over.  Like a trapped prisoner...

 

Yeah RP is great.

John

Save then reload...........Madness starts, bbbbuuutt most of the animations process without starting, animate without undressing, animate out of alignment, picks npcs/beasts with no animation options. I am guessing the time necessary for AAF to fire totally screws with this mods intent. I even went into AAF Mads guts to change the scan distance to 25 just so folks a mile away would not beam in.. Without other settings, really not my favorite, but I will lie if it makes Lapolla work more on BR on steroids..

  • 2 months later...
Posted

I am posting here, because the author of this mod, not let we put comments in their mod page (support page not allowed or I am cant find).

 

How are supposed this mod works? I am in diamond city, activated the mod, and.........................................nothing.....

 

When I activated, the mod show me some information's, like what will supposed to do, but i can wait 30 min, 1 hour, 1 day, and nothing happen... 

 

 

Posted
1 hour ago, Moacir Jr said:

I am posting here, because the author of this mod, not let we put comments in their mod page (support page not allowed or I am cant find).

 

How are supposed this mod works? I am in diamond city, activated the mod, and.........................................nothing.....

 

When I activated, the mod show me some information's, like what will supposed to do, but i can wait 30 min, 1 hour, 1 day, and nothing happen... 

 

 

Uninstalled... its bad.... I saved, loaded, and apparently worked, but not... some one or 2 animations, all wrong, no synchronized... 

 

sorry... i am liked the idea of the mod, really, but i think need some "fix"... 

 

 

Posted

Hi lapolla,

 

AAFMadness work great and thanks for creating it. I've been testing out in game and have a few suggestions.

 

1. I've had instances where Armor racks or mannequins become unwanted participants. This does not work well as they are inanimate in the scenes. The reference race is included in DLCworkshop02.esm (add this as master of AAFMadness.esp), so it's just a matter to add a 'GetIsRace' exclusion condition for 'DLC05ArmorRackRace' to 'Alias_Active' and 'Alias_Passive' in the quest 'aafMadnessRefs'.

 

There are also many races that have currently no AAF animations and they could also use 'GetIsRace'exclusions. I kept getting a Mirelurk Queen, who wanted to get too friendly ?

 

active.jpg.6f5bc00bb265e63964efbf785a445c82.jpg

 

 

passive.jpg.3766537ff9b1d9bcb86f44ff23d145e7.jpg

 

2. Also I found by removing the 'GetIsSex' male condition from 'Alias_Active', both males and females ('with strapons') could be active members. Obviously, by doing the same with the female 'GetIsSex' condition in 'Alias_Passive' would lead to gay scenes.

 

Hope these suggestions are helpful.

  • 1 month later...
Posted

Hey, I would love to try this mod, but when I click the "view file" button at the top of this page, I get an error saying "sorry we couldn't find that page", or something like that.

Could you please post a link to the actual mod page here or fix that link?

Posted
1 hour ago, Leander Galanodel said:

Hey, I would love to try this mod, but when I click the "view file" button at the top of this page, I get an error saying "sorry we couldn't find that page", or something like that.

Could you please post a link to the actual mod page here or fix that link?

Look under AAF Bump Ride. I think it might be there.

  • 3 years later...

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