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Mods aren't working and i don't get why. Please dumb it down


Nazakoo

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Posted

So i have downloaded a lot of mods because what i was looking for had requirements which had requirements and so on. When i try to run skyrim i get this 

 

There are files in your Overwrite mod directory

There are currently files in your Overwrite directory. These files are typically newly created files, usually generated by an external mod tool (i.e. Wrye Bash, xEdit, FNIS, ...). Creation Club ESL files will also end up here when downloaded. Any files in Overwrite will take top priority when loading your mod files and will always overwrite any other mod in your profile.

It is recommended that you review the files in Overwrite and move any relevant files to a new or existing mod. You can do this by double-clicking the Overwrite mod and dragging files from the Overwrite window to a mod entry in the main mod list. It is also possible to move all current Overwrite files to a new mod by right-clicking on the Overwrite mod.

Not all files in Overwrite need to be removed, but there are several reasons to do so. Some generated files will be directly related to the active mods in your profile and will be incompatible with different mod setups. Since Overwrite is always active, this could cause conflicts between profiles. Additionally, moving relevant game files into a normal mod will give you greater control over those files. Some files can live safely in Overwrite, such as basic logs and cache files. It is up to you to understand how best to manage these files.

If you do not wish to see this warning and understand how to handle your Overwrite directory, you can open the Mod Organizer settings and disable this warning under the "Diagnose Basic" plugin configuration.

 

 

 

and the other issue is 

Script Extender Log Reports Incompatible plugins 

 

You have one or more script extender plugins which failed to load!

 

If you want this notification to go away, here are some steps you can take:

• Look for updates to the mod or the specific plugin included in the mod.

• Disable the mod containing the plugin.

• Hide or delete the plugin from the mod.

 

To refresh the script extender logs, you will need to run the game and/or editor again!

 

The failed plugins are:

• Couldn't load PapyrusUtil.dll (PapyrusUtil SE - Scripting Utility Functions). A DLL is invalid (code 193).

• Couldn't load SchlongsOfSkyrim.dll (Schlongs of Skyrim SE). A DLL is invalid (code 193).

• Couldn't load SimplyKnock.dll (Simply Knock SE 1.0.3 Release). A DLL is invalid (code 193).

 

Now this one i kinda understand but don't know how to fix. 

I understand that the lightning bolts with a green plus mean it overwrites and red i believe means it is being over written. 

These are the mods in the order that i have them

 

Unmanaged: zzLSAR

Unmanaged: zzEstrusMimic

Unmanaged: zzEstrus

Unmanaged: SkyUI

Unmanaged: FNISspells

DLC: HighResTexturePack03

DLC: HighResTexturePack02

DLC: HighResTexturePack01

DLC: HearthFires

DLC: Dragonborn

DLC: Dawnguard

Those mods have no issues from what i am seeing. they have no bolts near them

These are where problems start

SexLabFramework_v162_FULL    bolt with a red minus

Simply Knock SE 1.0.3 Release    red minus

PapyrusUtil SE - Scripting Utility Functions   bolt with a green plus

SexLabAroused_V28b_Loose       red minus

SexLabAroused_V28b       green plus

Milk Mod Economy SE Assets      red minus

ZazAnimationPack_v61       green plus

Multibreast          red minus

Milk     green plus (part of the milk economy)

Schlongs of Skyrim SE      red minus

XP32 Maximum Skeleton Special Extended       green plus

SexLabHentaiPregnancy SE 2020     red minus

SexLabHentaiPregnancy           green plus

ElsieArmor       This one has a white lightning bolt

Elsie-forMME        green plus

 

There are other mods i did not include but these are the ones that are lighting up as being a problem... not sure how to fix or what to do to make these work any help is appreciated

Posted

I see a wild mixture of mods for both Skyrim LE and Skyrim SE in your load order. Which version of Skyrim are you running? Make sure to install the proper versions of the mods, i.e. LE for the (older) Skyrim and SE for the (newer) Skyrim SE. Not all mods work interchangeable with both versions.

Posted
2 hours ago, Nazakoo said:

not sure how to fix

We dont know there is anything to fix, by fix I hope you dont mean loading MO and seeing no green/red dashes. You would never want to take on that challenge nor does anybody need to, that's how MO looks. 

 

 

3 hours ago, Nazakoo said:

Unmanaged: zzLSAR

Unmanaged: zzEstrusMimic

Unmanaged: zzEstrus

Unmanaged: SkyUI

Unmanaged: FNISspells

Shouldnt be there. An experienced MO user might have something there to help them do certain works in CK, when I play the game, I have no unmanaged mods. And I have nothing in overwrite folder. 

 

You started really good it seems like, i think you failed to make your data folder vanilla again prior to installing MO

 

Do we have mixed LE and SE?

 

What mods are not working for you?

 

Are you launching game through steam,from with in MO?

Posted

Not sure how to do the folder vanilla again so... not sure where to go from there, thinking i may need to completely start from scratch, delete everything and reinstall. If i don't need to do that then please advise 

 

I have SE, didn't know the difference between the two till i started digging, also just got home. 

i see that i also have some LE as well as SE so i think i will just wipe everything and start over now that i know what to look for in that regards

all the mods listed are having issues so i would have to guess all those ones.

I tried launching through steam, through steam again via SKSE listing, through MO skyrim, MO Skyrim launcher and SKSE MO again

Posted

The simplest advice is to uninstall everything and reinstall only compatible mods (SE for SE, LE or (Oldrim) for LE
The process may be long, but it guarantees you to eliminate any previous errors. By uninstalling only incorrect mods (due to incompatibility or other), you may find yourself with the same problems, in some cases, there are mods that overwrite others (Example: SOS + XPMS (S) E), if you delete the first one, you will consequently have to redo the other.

 

 

 

PS:. My mod installation system, derived from Clam of Skyrim (COSIO) . Obviously you will need to install those for your Skyrim (SE).

Some of these you may find them with other words 

 

SKSE
FNIS ( letest version)
SkyUi
Uiextensions
SexLab Framework
SOS(Scholongs 3.00)
Caliente Beautiful Body Edition (CBBE) 
Bodyslide and outfit studio

Other behavioral mods (combat style for example, move style, jump, running and more)
XP32MSE (Latest version)
HDT Physics extentions
Your favorite body morph

If you don't want to put up with the start of the cart, live another life or similar
Launch FNIS Test the game

 


SexLabTools 3.00
SexLab Aroused
More nasty critters
Hentai Creatures ( optional)
Creature Framework
JContainers
SexLab Animation Loader
MatchMaker (optional)
FNIS Creature pack 1.6

Launch FNIS

Posted
42 minutes ago, Nazakoo said:

Not sure how to do the folder vanilla again so... not sure where to go from there, thinking i may need to completely start from scratch, delete everything and reinstall. If i don't need to do that then please advise 

You should have done that before even touching MO. All these unmanaged mods listed in MO are stuff in your actual game folder that MO has no way to handle. To revert to a vanilla state the best way is to uninstall Skyrim SE from Steam, delete the "Skyrim Special Edition" folder in ...\Steam\steamapps\common (that folder has all the modified files that you don't want to keep in there). Then install the game again through Steam. For MO, you can just delete all your mods and use the same MO instance to start again, this time with a clean game and paying extra attention to each mod you download (check that it's the latest version, if it's made for SE and make sure you have all the stated requirements for every mod you intend to use).

 

For a step by step with links and explanations you can check the orange link in my signature, I made a guide to cover the basics about how to mod Skyrim SE using MO.

Posted
56 minutes ago, dontknowdontcaredontask said:

For a step by step with links and explanations you can check the orange link in my signature, I made a guide to cover the basics about how to mod Skyrim SE using MO.

Sorry to bug you further but i do not see a signature, was wanting to look at the step by step guide while i am downloading skyrim SE

 

Posted
4 minutes ago, Nazakoo said:

Sorry to bug you further but i do not see a signature, was wanting to look at the step by step guide while i am downloading skyrim SE

Ah, you must have signatures hidden in your account settings. Here, it's a pinned thread in the Skyrim SE section too (which you should start using for the most part as the other sections are for LE stuff and might not apply to your SE game.

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