Karzee Posted December 26, 2022 Posted December 26, 2022 I believe I've installed the packs the mod needs to function, yet in game most of the invisfurn animations just place both characters on top of each other with no animation being played. Any ideas? animations that aren't invisfurn related work just fine, tried reinstalling the packs etc. Just at my wits end trying to get these animations to work.
wookietata Posted December 31, 2022 Posted December 31, 2022 Is there any way to make this mod compativle with Sexout Privacy?
Neitiri Posted January 19, 2023 Posted January 19, 2023 (edited) For Billy v6.5... Should be working just fine Billyy_HumanFurnitureInvis.json  P.S IKR this is not a thread, but additionally should be working for OsmelMC Mod Tweaks as well Edited January 19, 2023 by Neitiri 9
wookietata Posted January 21, 2023 Posted January 21, 2023 So i managed to partially make it compatible with Sexlab Privacy mod. I renamed sslThreadModel in Sexlab Privacy script folder to sslThreadModel1. Now both mods work togheter. The only thing is Sexlab Privacy doesn't work outdoor. 1
oca13293 Posted January 27, 2023 Posted January 27, 2023 I'm not sure if I have a bug or if this is a common experience. bed animations aren't actually aligned with the bed. they will play on the bed, but they aren't offset to the furniture, so the actors are standing on/floating over the bed. the same thing occasionally happens with chairs where the actors will sit into the chair (rotated) as opposed to sitting aligned with it. this mod is amazing so I'd love to try and fix it if it's an issue on my end (maybe SLSO editing various ssl scripts is the root cause?)
kretarias Posted January 31, 2023 Posted January 31, 2023 On 1/27/2023 at 8:52 PM, oca13293 said: I'm not sure if I have a bug or if this is a common experience. bed animations aren't actually aligned with the bed. they will play on the bed, but they aren't offset to the furniture, so the actors are standing on/floating over the bed. the same thing occasionally happens with chairs where the actors will sit into the chair (rotated) as opposed to sitting aligned with it. this mod is amazing so I'd love to try and fix it if it's an issue on my end (maybe SLSO editing various ssl scripts is the root cause?) Did you use the Billy 6.5 patch from above? This one was buggy for me and i got the same results like you. Patching back to Billy 5.7 fixed it for me.
Lillithcometh Posted January 31, 2023 Posted January 31, 2023 Mod currently does not work with Sexlab P+Â 2
shardoom Posted February 1, 2023 Posted February 1, 2023 13 hours ago, lightspeed77 said: Mod currently does not work with Sexlab P+Â Â What is Sexlab P+?
OptionalLemon Posted February 1, 2023 Posted February 1, 2023 7 hours ago, shardoom said: What is Sexlab P+? This: Â 1
Lillithcometh Posted February 8, 2023 Posted February 8, 2023 Is this mod still getting updates? Noticed the author hasn’t made any comments or posts/updates in about a year. Would like to see if there’s a way to get it working with Sexlab P+ unless it’s on that mod authors end.Â
jperrins66 Posted February 12, 2023 Posted February 12, 2023 Could someone please clarify what the 'override aggressive' in the mcm actually does. I have the aggressive animations if that makes a difference.
Lillithcometh Posted February 13, 2023 Posted February 13, 2023 mod confirmed isnt working correctly with SL P+, all animations tested using the provided spells plays backwards....
Serenity_XXI Posted February 18, 2023 Posted February 18, 2023 Does this mod have the ability to select between *different* types of furniture that are in range? For example: If you're in range of a Chair and a Bed, can it give a dialogue option to select which one you prefer?
Arijevac Posted February 18, 2023 Posted February 18, 2023 Not all beds are getting recognized. Is there a way to register beds trough a Object ID. (I remember doing that on Fallout) Esspecially the beautiful beds that we get trough other mods? Thanks.
iPiKo Posted February 21, 2023 Posted February 21, 2023 On 2/13/2023 at 6:51 AM, lightspeed77 said: mod confirmed isnt working correctly with SL P+, all animations tested using the provided spells plays backwards....  It is stated in the mod author Furniture Framework is incompatible
Lillithcometh Posted February 21, 2023 Posted February 21, 2023 12 hours ago, hakimm3i said:  It is stated in the mod author Furniture Framework is incompatible Yes, hence why I’m Reaching out to furniture frameworks page and author as a fix would possibly come from their end.
yencrown12 Posted February 28, 2023 Posted February 28, 2023 This mod was working fine AF some time for me, out of nowhere idk what happened it is now bugging, The ask prompt for furniture is not showing up now no matter what. Furniture marker spell works but i want the ask dialogue. It was working fine before. I have remove some of the new mods i installed as well to check if that is causing the the bug.  [02/28/2023 - 12:10:26PM] SexLabDebug log opened (PC) [02/28/2023 - 12:10:26PM] NOTICE: RegisterThreadHook([FurnitureMarkerPlayerAliasScript <alias PlayerAlias on quest FurnitureMarkerSexAPI (5B02E72B)>]) - ALREADY INSTALLED [0] [02/28/2023 - 12:10:26PM] Config Reloading... [02/28/2023 - 12:13:20PM] AnimCache: MISS -- 2:["Blowjob"]:["AggressiveDefault", "ZaZ"]:TRUE [02/28/2023 - 12:13:21PM] AnimCache: Using slot: 0 [02/28/2023 - 12:13:21PM] Thread[0] - Entering Making State [02/28/2023 - 12:13:21PM] NOTICE: ValidateActor(Diana) -- TRUE -- MISS [02/28/2023 - 12:13:21PM] ActorAlias[Diana] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0E061EEF)>] [02/28/2023 - 12:13:21PM] NOTICE: ValidateActor(Farmer) -- TRUE -- MISS [02/28/2023 - 12:13:21PM] NOTICE: Farmer Seeded Stats: [22.473904, 42.315666, 23.816620, 43.243114, 44.076065, 1.780213, 0.000000, 5.000000, 0.000000, 0.000000, 0.000000, 0.000000, 5.000000, 0.000000, 80.000000, 53.481350, 492.121704, 0.213049] [02/28/2023 - 12:13:21PM] ActorAlias[Farmer] SetActor([Actor < (FF007E1E)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0E061EEF)>] [02/28/2023 - 12:13:21PM] Thread[0] Event Hook - AnimationStarting  Papyrus log shows furniture function is trying to hook but nothing more then that.
yencrown12 Posted February 28, 2023 Posted February 28, 2023 8 hours ago, yencrown12 said: This mod was working fine AF some time for me, out of nowhere idk what happened it is now bugging, The ask prompt for furniture is not showing up now no matter what. Furniture marker spell works but i want the ask dialogue. It was working fine before. I have remove some of the new mods i installed as well to check if that is causing the the bug.  [02/28/2023 - 12:10:26PM] SexLabDebug log opened (PC) [02/28/2023 - 12:10:26PM] NOTICE: RegisterThreadHook([FurnitureMarkerPlayerAliasScript <alias PlayerAlias on quest FurnitureMarkerSexAPI (5B02E72B)>]) - ALREADY INSTALLED [0] [02/28/2023 - 12:10:26PM] Config Reloading... [02/28/2023 - 12:13:20PM] AnimCache: MISS -- 2:["Blowjob"]:["AggressiveDefault", "ZaZ"]:TRUE [02/28/2023 - 12:13:21PM] AnimCache: Using slot: 0 [02/28/2023 - 12:13:21PM] Thread[0] - Entering Making State [02/28/2023 - 12:13:21PM] NOTICE: ValidateActor(Diana) -- TRUE -- MISS [02/28/2023 - 12:13:21PM] ActorAlias[Diana] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0E061EEF)>] [02/28/2023 - 12:13:21PM] NOTICE: ValidateActor(Farmer) -- TRUE -- MISS [02/28/2023 - 12:13:21PM] NOTICE: Farmer Seeded Stats: [22.473904, 42.315666, 23.816620, 43.243114, 44.076065, 1.780213, 0.000000, 5.000000, 0.000000, 0.000000, 0.000000, 0.000000, 5.000000, 0.000000, 80.000000, 53.481350, 492.121704, 0.213049] [02/28/2023 - 12:13:21PM] ActorAlias[Farmer] SetActor([Actor < (FF007E1E)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0E061EEF)>] [02/28/2023 - 12:13:21PM] Thread[0] Event Hook - AnimationStarting  Papyrus log shows furniture function is trying to hook but nothing more then that.    Also i got this log papyrus log file  [02/28/2023 - 08:20:27PM] FurnitureConditionSpellScript.OnActivate / ActionReference = [Actor < (FF007D7F)>] / Result = False [02/28/2023 - 08:20:29PM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function call Â
bayny Posted March 5, 2023 Posted March 5, 2023 On 2/28/2023 at 8:51 AM, yencrown12 said: This mod was working fine AF some time for me, out of nowhere idk what happened it is now bugging, The ask prompt for furniture is not showing up now no matter what. Furniture marker spell works but i want the ask dialogue. It was working fine before. I have remove some of the new mods i installed as well to check if that is causing the the bug.  [02/28/2023 - 12:10:26PM] SexLabDebug log opened (PC) [02/28/2023 - 12:10:26PM] NOTICE: RegisterThreadHook([FurnitureMarkerPlayerAliasScript <alias PlayerAlias on quest FurnitureMarkerSexAPI (5B02E72B)>]) - ALREADY INSTALLED [0] [02/28/2023 - 12:10:26PM] Config Reloading... [02/28/2023 - 12:13:20PM] AnimCache: MISS -- 2:["Blowjob"]:["AggressiveDefault", "ZaZ"]:TRUE [02/28/2023 - 12:13:21PM] AnimCache: Using slot: 0 [02/28/2023 - 12:13:21PM] Thread[0] - Entering Making State [02/28/2023 - 12:13:21PM] NOTICE: ValidateActor(Diana) -- TRUE -- MISS [02/28/2023 - 12:13:21PM] ActorAlias[Diana] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (0E061EEF)>] [02/28/2023 - 12:13:21PM] NOTICE: ValidateActor(Farmer) -- TRUE -- MISS [02/28/2023 - 12:13:21PM] NOTICE: Farmer Seeded Stats: [22.473904, 42.315666, 23.816620, 43.243114, 44.076065, 1.780213, 0.000000, 5.000000, 0.000000, 0.000000, 0.000000, 0.000000, 5.000000, 0.000000, 80.000000, 53.481350, 492.121704, 0.213049] [02/28/2023 - 12:13:21PM] ActorAlias[Farmer] SetActor([Actor < (FF007E1E)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (0E061EEF)>] [02/28/2023 - 12:13:21PM] Thread[0] Event Hook - AnimationStarting  Papyrus log shows furniture function is trying to hook but nothing more then that. same problem. But if i use SLSO, this mod work fine
mcnv Posted March 8, 2023 Posted March 8, 2023 On 3/6/2023 at 8:58 PM, UjangBaong said: Is this mod work on AE ? sort of. it works but has bugs.
Angelvine Posted March 8, 2023 Posted March 8, 2023 On 3/6/2023 at 7:58 AM, UjangBaong said: Is this mod work on AE ? Yeah, it's perfect without faultÂ
yencrown12 Posted March 9, 2023 Posted March 9, 2023 On 2/28/2023 at 2:55 PM, yencrown12 said:    Also i got this log papyrus log file  [02/28/2023 - 08:20:27PM] FurnitureConditionSpellScript.OnActivate / ActionReference = [Actor < (FF007D7F)>] / Result = False [02/28/2023 - 08:20:29PM] ERROR: Cannot call WornHasKeyword() on a None object, aborting function call   If I use spells to mark and initiate sex it works perfectly, I think the hook doesn't initiate when normal SexLab animation start to give the prompt. Could it because of the Papyrus Tweaks mod? but it was working fine before....idk.
Frik88 Posted March 12, 2023 Posted March 12, 2023 the spells works fine, but I can't make sexlab normal se scenes override work, even I set the chance to 100% and next to usable furnitures, it just kept playing normal scenes.
jperrins66 Posted March 12, 2023 Posted March 12, 2023 Looking for some advice, I'm using ae with Sexlab Utility+ and want advice on what setting to use in sexlab, specificity if you can still use the options to always use beds without asking in sexlab mcm or to turn it off totally and whether to use the advanced furniture system of not. Basically I'm wanting this mod to always use beds if one is nearby but not sure how the sexlab settings affect that. Thanks for all help in advance.
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