Dave Posted February 28, 2013 Posted February 28, 2013 Well, subj. After sex with ghouls in REPCONN (tryout) all wild ghouls becomes friendly (not sure about all, tested only in REPCONN and Vault34). After main heroine was raped by legion dogs (brutal rapers) in Nipton, all dogs in City Hall becomes friendly too. It`s a bug or "feature" and how to fix it? Loadorder: FalloutNV.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmProject Nevada - Core.esmGunRunnersArsenal.esmSexout.esmSexoutCommonResources.esmSexoutSlavery.esmLings.esmmsexBase.esmProject Nevada - Rebalance.espFalloutNV_lang.espHonestHearts_lang.espOldWorldBlues_lang.espLonesomeRoad_lang.espDeadMoney_lang.espGunRunnersArsenal_lang.espThe Mod Configuration Menu.espA Better Cass.espProject Nevada - Dead Money (Rebalance).espProject Nevada - Honest Hearts.espProject Nevada - Old World Blues (No Cyberware).espProject Nevada - Lonesome Road.espProject Nevada - Gun Runners' Arsenal (Rebalance).espNeckchains.espQS_Blackwolf_NV_Backpackmod.espWeaponModsExpanded.espWMX-DeadMoney.espWMX-HonestHearts.espWMX-OldWorldBlues.espWMX-LonesomeRoad.espWMX-GunRunnersArsenal.espFellout.espLings-PlayableRaces.espSexoutZAZ.espSexoutFadeToBlack.espSexoutBrutalRapers.espSmallerTalk.espmsexVeronica.espmsexCourtesan.espmsexFort.espStealthArmor.esp
zippy57 Posted February 28, 2013 Posted February 28, 2013 LL: One of the few places in the world you will hear someone say, "Things aren't trying to violently kill me. Please tell me how I can make things try to kill me."
KainsChylde Posted February 28, 2013 Posted February 28, 2013 Ghouls are affected by a sex smell system from SCR. Have sex with a ghoul and all ghouls will be friendly for a while. Check the "Sexout Common Resources" settings in MCM for this. The dogs in Nipton depend on how you dealt with the Legion out front. If you talked to Vulpes Inculta, and didn't start a fight, the dogs inside will be friendly. That's a vanilla feature.
Dave Posted February 28, 2013 Author Posted February 28, 2013 Ghouls are affected by a sex smell system from SCR. Have sex with a ghoul and all ghouls will be friendly for a while. Check the "Sexout Common Resources" settings in MCM for this. Yeah, i saw this option. How long this effect lasts by default? The dogs in Nipton depend on how you dealt with the Legion out front. If you talked to Vulpes Inculta, and didn't start a fight, the dogs inside will be friendly. That's a vanilla feature. Not sure. Dogs inside are always agressive for me, not matter how you dealt with legion.
Halstrom Posted February 28, 2013 Posted February 28, 2013 Ghouls are affected by a sex smell system from SCR. Have sex with a ghoul and all ghouls will be friendly for a while. Check the "Sexout Common Resources" settings in MCM for this. Yeah, i saw this option. How long this effect lasts by default? The dogs in Nipton depend on how you dealt with the Legion out front. If you talked to Vulpes Inculta, and didn't start a fight, the dogs inside will be friendly. That's a vanilla feature. Not sure. Dogs inside are always agressive for me, not matter how you dealt with legion. I think it was 12-24 hours from memory but extended if pregnant by the creature. There was something weird about the Repconn ghouls too, in a different faction to ordinary ghouls I think. There may be a few issues with the sex smell timers in current SCR, am currently testing a complete rewrite of the sex smell system for next release.
Zainer Posted March 1, 2013 Posted March 1, 2013 Ghouls are affected by a sex smell system from SCR. Have sex with a ghoul and all ghouls will be friendly for a while. Check the "Sexout Common Resources" settings in MCM for this. The dogs in Nipton depend on how you dealt with the Legion out front. If you talked to Vulpes Inculta, and didn't start a fight, the dogs inside will be friendly. That's a vanilla feature. Vanilla they are always hostile according to the fallout wiki. I also set up a vanilla game and ran down there just to check and they are no matter if you suck up to Vulpes or not. With sexout I am running into the same problem, they are non hostile. So are the Vicious dogs by the rail station in Boulder City. I'm not sure if I had gotten tagged by a dog somewhere so I'll set up a new game and run down there and see. I will say that I had been tagged by a gecko at the start of the game and three weeks gametime or so after birth the geckos are still friendly.
KainsChylde Posted March 1, 2013 Posted March 1, 2013 Do you have the mod companion Niner? His companion perk makes all canines friendly.
RitualClarity Posted March 17, 2013 Posted March 17, 2013 Vanilla they are always hostile according to the fallout wiki. I also set up a vanilla game and ran down there just to check and they are no matter if you suck up to Vulpes or not. Most of the time I have that very same experience however on occasion don't know why even before SexoutNG they were friendly. It is possible it was because I had a higher raiting with Leigon than normal through playing through aiding the Leigon. However other random dogs throughout the wasteland were aggressive regardless of the actions of Nipton dogs. Also no mention of the perks you have. There is one for animal friend. Yes you probably know about this and are not using it but still thought I'd mention just incase you are new to the game or forgot. Sometimes the most simple things get overlooked.
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