nothappy1037 Posted June 13, 2020 Posted June 13, 2020 So whenever I active the animation through dialog or the ZaZAnimation tester tool in the MCM it just teleport's me inside the NPC and then both characters make noises. I am trying to use PAHE, ZaZ, and of course FNIS. So the question is what is wrong? I made sure that FNIS was detecting and loading all the different animations I have, no problem Zero warnings. Please help, and before y'all ask I have XP32 and all that kind of stuff.
nothappy1037 Posted June 13, 2020 Author Posted June 13, 2020 [General] sLanguage=ENGLISH sTestFile1=Dawnguard.esm sTestFile2=HearthFires.esm sTestFile3=Dragonborn.esm uExterior Cell Buffer=36 [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 fLightLODStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 fTreesMidLODSwitchDist=9999999.0000 fFirstSliceDistance=2000.0000 fDynamicDOFFarBlur=0.4 fDDOFFocusCenterweightExt=2 fDOFMaxDepthParticipation=10000 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 [Decals] uMaxSkinDecalPerActor=60 [LightingShader] fDecalLODFadeStart=0.45 fDecalLODFadeEnd=0.5 [Imagespace] iRadialBlurLevel=2 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa bLoadArchiveInMemory=1 sArchiveToLoadInMemoryList=Skyrim - Animations.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 [Actor] bUseNavMeshForMovement=0 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 [Launcher] bEnableFileSelection=1 This may look funky because I am currently repairing Skyrim SE. (Specifically the Missing Master files thing that is referring to a couple of mods that need Dawn Guard stuff, etc.. will post a new one once skyrim is done repairing.)
Just Don't Posted June 13, 2020 Posted June 13, 2020 Are you aware of the fact that you have "Sexlab Framework SE 163 beta 8" and right after that SEXLAB LIGHT SE 0.0.1? When did you find the divine insight to do such thing? Remove that light stuff and re-run your FNIS, enable "HKX compatibility check" before doing so, if you have no warnings test in game. Also, even if you are 100% sure your FNIS is okay, you should post the FNIS output text so others can confirm that. Although in this particular case the issue is obvious when looking at your modlist. BTW, you posted this in the tech support for normal Skyrim, the SE sections are elsewhere.
nothappy1037 Posted June 13, 2020 Author Posted June 13, 2020 Yea I realized how big brained that move was, just made a more clean list for MO2. FNIS Behavior V7.6 XXL 6/12/2020 8:22:35 PM Skyrim SE 64bit: 1.5.97.0 - D:\Games\steamapps\common\Skyrim Special Edition\ (Steam) Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Patch: "HKX File Compatibility Check Skyrim/SSE" Reading FNISBase V7.6 ... ChAnims:0 CTD:0.0% pOpt:0.0% Reading PAHE V5 ... ChAnims:14 CTD:0.2% pOpt:0.1% Reading SexLab V1.63 ... ChAnims:882 CTD:5.6% pOpt:1.5% Reading SexLabAP V1.63 ... ChAnims:142 CTD:0.9% pOpt:0.2% Reading SexLabCreature V1.63 ... ChAnims:177 CTD:1.2% pOpt:0.3% Reading ZaZAnimationPack V8.00 ... ChAnims:1669 CTD:7.9% pOpt:0.1% Reading ZaZAnimationPack+ V8.00 ... ChAnims:42 CTD:0.2% pOpt:0.0% All Anim Lists scanned. Generating Behavior Files... No GENDER directory male No GENDER directory female Creature Pack not installed 2926 animations for 7 mods successfully included (character) ChAnims: 2926 CTD:16.1% pOpt:2.2% max: 18183 LC: 4210 (max. 26162) ^ FNIS output
nothappy1037 Posted June 13, 2020 Author Posted June 13, 2020 I am a fool and should be treated as such. That is all thank you!
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