Pris Manny Posted June 12, 2020 Posted June 12, 2020 Hey guys, I was thinking... I can plan a big dialogue tree for best interactions with npcs, for sexlab uses. I dont know how to develop for skyrim, if anyone knows and wanna to join this project, or can recomend a good tutorial to I learn how to do that, I will be gratefull. =D
blank_v Posted June 13, 2020 Posted June 13, 2020 1) Create new Quest 2) give conditions ( when dialogue should appear ) 3) build dialogues in dialogue window ( close and re-open Quest window - fresh window have only few options ) You can do everything in Quest window including scripting, voice, actions, animations etc. This kid make some Tutorials: ( DarkFox 127 ) Dialogue Tutorial by Darkfox127 :): Spoiler but one tip from me, dont use Shitteam ( S-team ( steam ) ) way to generate seq files use TEdit ( TES EDIT ) to generate seq files. Here is TEdit: Spoiler https://www.nexusmods.com/skyrim/mods/25859/
worik Posted June 13, 2020 Posted June 13, 2020 1 hour ago, TobiaszPL said: but one tip from me, dont use Shitteam ( S-team ( steam ) ) way to generate seq files use TEdit ( TES EDIT ) to generate seq files. I sign that, too. And while we're talking about SEQ files. ? I would need the address of the certain someone in the Bugthesda dev team who invented the SEQ method in the first place. I need to talk to him. Personally and in private. ? Spoiler
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