Dan _ Posted February 23, 2021 Author Posted February 23, 2021 5 hours ago, Amorph said: I`ve tried, but nothing is working. Localization.exe from steam version generates .loc2 files. But my GOG version accepts only .loc files. I guess, it explains why Marvin Seo`s mods work properly for me, they all have only .loc files. dead end... well yeah not having the latest dlc sucks as it modifies the whole game, good luck
howlerleech Posted February 27, 2021 Posted February 27, 2021 The exaelus is not working properly for me, something about punis.
Dan _ Posted February 28, 2021 Author Posted February 28, 2021 1 hour ago, howlerleech said: The exaelus is not working properly for me, something about punis. if you have a screenshot to see the problem it would be better, delete modfiles and replace absolutely everything with my files
howlerleech Posted February 28, 2021 Posted February 28, 2021 Turns out it appears to be the creeping mist. I thought it was additional part for the exaelus or whatever but that is what was making things freaky. Edit: deleted it. Between the insane buffs, changed rewards, and increased stress and horror damage, the mod adds +1 minute on my load time. I simply hated it. It's not fun or rewarding to fight a normal monster that can cause affliction on your entire pt in 3 turns and be impossible to hit.
Dan _ Posted March 1, 2021 Author Posted March 1, 2021 7 hours ago, howlerleech said: Turns out it appears to be the creeping mist. I thought it was additional part for the exaelus or whatever but that is what was making things freaky. Edit: deleted it. Between the insane buffs, changed rewards, and increased stress and horror damage, the mod adds +1 minute on my load time. I simply hated it. It's not fun or rewarding to fight a normal monster that can cause affliction on your entire pt in 3 turns and be impossible to hit. the mod is somewhat challenging, but there are certain mods that you can use to have some balance ... https://steamcommunity.com/sharedfiles/filedetails/?id=2333569535 https://steamcommunity.com/sharedfiles/filedetails/?id=1776740794 for the loading times you need this command ( -disable_monster_pre_loading -skipfeflowintro ) look for a tutorial on how to put commands to the game
howlerleech Posted March 2, 2021 Posted March 2, 2021 I'm all up for challanges, but this: When the first thing you fight is 4 monsters with that, and the next battle also has monsters with that, but better, it's not challange anymore, it's manufactured dificulty.
sunkenduncan Posted March 2, 2021 Posted March 2, 2021 On 6/13/2020 at 8:13 PM, Dan _ said: COLLECTION OF MODS FOR DARKEST DUNGEONS (and more ...) PART II Mods: Dr. Feelgood Roaming Miniboss Requires: https://steamcommunity.com/sharedfiles/filedetails/?id=2273705705 (NSFW) I replace the enemies with new / lewd variants created for Lustiest Lair "Good Doctor" - at the moment I did not find a good replacement so he will keep another skin that he had out there ... - Replace in mod folder all content inside .rar, delete modfiles to see changes Reveal hidden contents DR. FEELGOOD ROAMING by Dan.rar 11.95 MB · 102 downloads Exaelus' Arduous Edition Mod Requires: https://steamcommunity.com/sharedfiles/filedetails/?id=1443535842 (NSFW & SFW) Replacement for the bosses added by this mod, at the moment it is incomplete because I still cannot find two of these new enemies (Doppleganger-Oracle), the rest I had already done them a while ago, so I decide to share it . There will be updates, when I have the rest ready For the installation just completely replace in the original mod folder and delete the modfiles file to see the changes Exaelus' Arduous Edition Mod - EDITED VERSION by Dan.rar 79.42 MB · 105 downloads Update: Final content finished plus some extras, replace in the original mod Exaelus' Arduous Edition Mod - UPDATE by Dan.rar 46.75 MB · 28 downloads The Creeping Mist (OPCIONAL) - there are conflicts with the curiosities of this mod, here a small patch; place it in "The Creeping Mist", remember that this mod must go on top of exaelus The Creeping Mist patch.rar Leper (XelswordArt) (more skins) https://www.nexusmods.com/darkestdungeon/users/79892533?tab=user+files XELSWORD. LEPER (MORE PALETTES) by Dan.rar 39.84 MB · 17 downloads Hey Dan, how to you get the extra palettes to load correctly? Fairly sure it has somehing to do with the modifies.txt file, but I'm not sure what the number sequences at the end of each line refer to. Or is trying to load the extras through workshop the wrong way to do it?
Dan _ Posted March 2, 2021 Author Posted March 2, 2021 9 hours ago, sunkenduncan said: Hey Dan, how to you get the extra palettes to load correctly? Fairly sure it has somehing to do with the modifies.txt file, but I'm not sure what the number sequences at the end of each line refer to. Or is trying to load the extras through workshop the wrong way to do it? the correct way would be through the workshop (that sequence of numbers is generated there), and thus generate a new modfiles with the new files; It would be tedious for me to do that for all my modifications so the simplest is remove the modfiles (requirement if you want to use my modifications), when that file is removed you can add anything to any mod
Dan _ Posted March 2, 2021 Author Posted March 2, 2021 12 hours ago, howlerleech said: I'm all up for challanges, but this: When the first thing you fight is 4 monsters with that, and the next battle also has monsters with that, but better, it's not challange anymore, it's manufactured dificulty. Well, in my game I don't see it yet complicated, just use the mods that I recommend, "the creeping mist" can also be a good option because it gives new uses to many of the objects to interact in the game Spoiler Game in modified bloodmoon, to date I have only had 5 dead heroes ...
Amorph Posted March 2, 2021 Posted March 2, 2021 3 hours ago, Dan _ said: Well, in my game I don't see it yet complicated, just use the mods that I recommend, "the creeping mist" can also be a good option because it gives new uses to many of the objects to interact in the game Hide contents Game in modified bloodmoon, to date I have only had 5 dead heroes ... Saw nsfw Anaertailin skeleton arbalist skin. Is it included in your list? If not, mind sharing?
howlerleech Posted March 2, 2021 Posted March 2, 2021 3 hours ago, Dan _ said: Well, in my game I don't see it yet complicated, just use the mods that I recommend, "the creeping mist" can also be a good option because it gives new uses to many of the objects to interact in the game Don't get me wrong, i killed all of them and nobody even lost half hp (hence why i like challanges), but everyone had 70+ stress by the end of the second fight and probably me too. I looked at the files and it was supposed to be 3% chance for each buff, but it felt like 3% chance of not happening so it could be an issue on my end. Either way, any monster with high hp, high prot and high dodge should not exist, it's bad for the player and the game, that is why you don't actually need to kill Shrieker to get rewards, and fighting multiple of those is even worse. Also, when i say i looked at the files i mean i tried changing them too, but it didn't work.
sunkenduncan Posted March 4, 2021 Posted March 4, 2021 On 3/2/2021 at 7:41 AM, Dan _ said: the correct way would be through the workshop (that sequence of numbers is generated there), and thus generate a new modfiles with the new files; It would be tedious for me to do that for all my modifications so the simplest is remove the modfiles (requirement if you want to use my modifications), when that file is removed you can add anything to any mod Got it thanks. Appararently the modifies file had to be removed for steam to recognize the changes and upload a new modifies.txt file. It's working now.
Dan _ Posted March 5, 2021 Author Posted March 5, 2021 On 3/2/2021 at 12:23 PM, Amorph said: Saw nsfw Anaertailin skeleton arbalist skin. Is it included in your list? If not, mind sharing? including a variant for exaelus, defead the herald
Amorph Posted March 5, 2021 Posted March 5, 2021 2 hours ago, Dan _ said: including a variant for exaelus, defead the herald Can`t simply find, my unattentiveness be damned
anuar127 Posted March 8, 2021 Posted March 8, 2021 Guys I have the nuir highwayman skin, when I load a new game even with no mods on I get the white box skin error on my highwayman, crusdaer works though. Anyone know whats going on? Is the nuir highwayman skin outdated or is something else?
Dan _ Posted March 8, 2021 Author Posted March 8, 2021 2 hours ago, anuar127 said: Guys I have the nuir highwayman skin, when I load a new game even with no mods on I get the white box skin error on my highwayman, crusdaer works though. Anyone know whats going on? Is the nuir highwayman skin outdated or is something else? niur skins work with original animation files (.atlas / .skel in anim folder) make sure these files are not modified by another mod 1
anuar127 Posted March 8, 2021 Posted March 8, 2021 2 hours ago, Dan _ said: niur skins work with original animation files (.atlas / .skel in anim folder) make sure these files are not modified by another mod Hi Dan, I just went through what you said and replaced whatever was in the anim folder with an anim folder from the original highwayman, and the problem was completely fixed! Thanks so much!
Rapidreverse Posted March 10, 2021 Posted March 10, 2021 I'm playing DD again after a long break and it's great to see you're still making edits
Vengos Posted March 10, 2021 Posted March 10, 2021 Hi Dan, can you share picture of camping trainer in your buildings edits left upper corner ?
DonFrosty Posted March 17, 2021 Posted March 17, 2021 Hello Dan. Amazing work on all your edits and mods! I would like to ask if you do commissions? If so can I request a commission for the Dryad Class Mod? She is a amazing class that feels really well balanced without being too op imo, but same time she doesn't exactly fit the other skin mods I've been using. https://steamcommunity.com/sharedfiles/filedetails/?id=1418253650&searchtext=dryad Something along the lines of (see image hidden below) would be awesome: Spoiler If not possible, that is ok. Figured I would ask first since asking is free. If you do accept commissions you can pm me and we can discuss about it if you want.
Dan _ Posted March 17, 2021 Author Posted March 17, 2021 10 hours ago, DonFrosty said: Hello Dan. Amazing work on all your edits and mods! I would like to ask if you do commissions? If so can I request a commission for the Dryad Class Mod? She is a amazing class that feels really well balanced without being too op imo, but same time she doesn't exactly fit the other skin mods I've been using. https://steamcommunity.com/sharedfiles/filedetails/?id=1418253650&searchtext=dryad Something along the lines of (see image hidden below) would be awesome: Hide contents If not possible, that is ok. Figured I would ask first since asking is free. If you do accept commissions you can pm me and we can discuss about it if you want. I do not accept commissions, very apart I am not an artist / illustrator; so creating something new is not in my possibilities. I could make a replacement with some mod already created, but I don't use the class, so I'm sorry 1
DonFrosty Posted March 18, 2021 Posted March 18, 2021 16 hours ago, Dan _ said: I do not accept commissions, very apart I am not an artist / illustrator; so creating something new is not in my possibilities. I could make a replacement with some mod already created, but I don't use the class, so I'm sorry No problem at all. Just figured I would ask first and try my luck is all. Always enjoyed your mods and edits. Thanks anyways!
Tockity Posted March 28, 2021 Posted March 28, 2021 Windows is flagging your Xelsword Shieldbreaker pack as containing a Trojan.
Tockity Posted March 28, 2021 Posted March 28, 2021 Renamed and packaged all of Dan's Xelsword palettes (except Dancer/Shieldbreaker) for use with Xelsword's standalone mods. Saw others having issues with this and it's pretty quick work for me with Bulk Rename Utility. Taken down by request. ?♀️
Dan _ Posted March 28, 2021 Author Posted March 28, 2021 On 3/27/2021 at 11:10 PM, Tockity said: Renamed and packaged all of Dan's Xelsword palettes (except Dancer/Shieldbreaker) for use with Xelsword's standalone mods. Saw others having issues with this and it's pretty quick work for me with Bulk Rename Utility. delete it right now, don't re-raise read previous post, false positive
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