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Skyrim constant random ctds when attempting to load a game


Locksoli

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Posted

So, I just started a modded playthrough with skyrim after not playing it for  quite some time, and I added a few new mods and replaced some others to be up to date with any new hot mods and the like.  My strategy is to wait until I'm out of Helgen or at Riverwood before saving to activate all my plugins. This means that I have a clean save I can go back to when I encounter a problem early on (so far, a bug with merchants not moving/opening their shops, which I basically fixed by singling out the mod through only loading one at a time). 

 

Now I have a new issue, and it's a crash to desktop constantly after trying to load from any save, clean or otherwise. I haven't been able to single the mod out yet, so I've been wondering if I can get help here. I've checked all of the mods I have installed, and they shouldn't be conflicting with each other, but I want to be sure. 

 

 My load order

Spoiler

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     Skyrim Project Optimization - Full Version.esm
  7  7     ApachiiHair.esm
  8  8     ApachiiHairMales.esm
  9  9     SexLab.esm
 10  a     PubicMeshColorRE.esm
 11  b     CreatureFramework.esm
 12  c     SexLabAroused.esm
 13  d     Devious Devices - Assets.esm
 14  e     ImCh.esm
 15  f     RSkyrimChildren.esm
 16 10     BeeingFemale.esm
 17 11     Schlongs of Skyrim - Core.esm
 18 12     SharedSeranaDialogue.esm
 19 13     RaceCompatibility.esm
 20 14     nwsCVRFollower.esp
 21 15     WM Flora Fixes.esp
 22 16     Snow_Elf_Race.esm
 23 17     BSAssets.esm
 24 18     BSHeartland.esm
 25 19     Campfire.esm
 26 1a     Devious Devices - Integration.esm
 27 1b     Vigilant.esm
 28 1c     ZaZAnimationPack.esm
 29 1d     HighResTexturePack01.esp
 30 1e     HighResTexturePack02.esp
 31 1f     HighResTexturePack03.esp
 32 20     Unofficial High Resolution Patch.esp
 33 21     jojocombatmusic.esp
 34 22     mxvampirecrystal.esp
 35 23     mxwerewolfcrystal.esp
 36 24     porphyric hemophilia.esp
 37 25     pwc-permanent werewolf.esp
 38 26     RealisticWaterTwo.esp
 39 27     TechnicolorAlchemy.esp
 40 28     more plants all extra.esp
 41 29     RealisticNeedsandDiseases.esp
 42 2a     Relationship Dialogue Overhaul.esp
 43 2b     SexLabNudeCreatures.esp
 44 2c     SexLabNudeCreaturesDB.esp
 45 2d     SexLabNudeCreaturesDG.esp
 46 2e     Hothtrooper44_ArmorCompilation.esp
 47 2f     HentaiCreatures.esp
 48 30     SkyrimSewers.esp
 49 31     RealisticWaterTwo - Legendary.esp
 50 32     Run For Your Lives.esp
 51 33     sr_FillHerUp.esp
 52 34     HearthfireMultiKid.esp
 53 35     Cloaks.esp
 54 36     FCO - Follower Commentary Overhaul.esp
 55 37     AmazingFollowerTweaks.esp
 56 38     Immersive Weapons.esp
 57 39     Lore Weapon Expansion.esp
 58 3a     PrvtI_HeavyArmory.esp
 59 3b     WinterstoneCastle.esp
 60 3c     sr_FillThemUp.esp
 61 3d     Frostfall.esp
 62 3e     SexLab-AmorousAdventures.esp
 63 3f     Marriable Serana.esp
 64 40     DiverseWerewolvesCollection.esp
 65 41     MonsterLipSync1.esp
 66 42     Growl - Werebeasts of Skyrim.esp
 67 43     MoreWerewolves.esp
 68 44     Frost Giants in the Cold.esp
 69 45     BloodHorkers.esp
 70 46     SkyUI.esp
 71 47     RaceMenu.esp
 72 48     RaceMenuPlugin.esp
 73 49     dD - Enhanced Blood Main.esp
 74 4a     dD-Dragonborn-Dawnguard-EBT Patch.esp
 75 4b     dD-Reduced Splatter Size.esp
 76 4c     dD-Reduced Wound Size.esp
 77 4d     CL Ebonyblade.esp
 78 4e     Unique Uniques.esp
 79 4f     Insanity's Dragonbane.esp
 80 50     MaceofMolagBalEnhanced.esp
 81 51     Ghosu - Project Flintlock - Ammo Addon.esp
 82 52     ESFCompanions.esp
 83 53     ImCh - USLEEP patch.esp
 84 54     Skyrim Unlimited Rings And Amulets.esp
 85 55     Convenient Horses.esp
 86 56     Modern Brawl Bug Fix.esp
 87 57     SkaalCoat.esp
 88 58     InigoPerkPointGiver.esp
 89 59     Skill Config.esp
 90 5a     UUNP Vanilla Outfits.esp
 91 5b     FS_UltimateAssortment.esp
 92 5c     DragonAspectEnhancement.esp
 93 5d     dragonquestfollowers.esp
 94 5e     SpousesEnhanced.esp
 95 5f     FollowerCiceria.esp
 96 60     isilNarsil.esp
 97 61     betterskyforge.esp
 98 62     Ghosu - Project Flintlock.esp
 99 63     tetro - Kailu.esp
100 64     SexLab Eager NPCs.esp
101 65     Vampire Skin Color Fix.esp
102 66     montyxdg4hota.esp
103 67     skyforgedWeapons.esp
104 68     BondofMatrimony.esp
105 69     TheOneRing.esp
106 6a     HarvestOverhaul.esp
107 6b     BloodkalBladeLeveling.esp
108 6c     HearthfireMultiKid_LastName.esp
109 6d     AltmerSisters.esp
110 6e     PrvtIRoyalArmory.esp
111 6f     Marie Follower - Vampire.esp
112 70     Elwyn - YuiH StandAlone Follower.esp
113 71     Overknee_Fleurette.esp
114 72     Marie A Blonde Follower 0.9.esp
115 73     RND_UniqueBoozeBottles-Patch.esp
116 74     RND-UniversalCompatibilityPatch.esp
117 75     FreckleMania2.esp
118 76     bodyscars.esp
119 77     SGEyebrows.esp
120 78     SMIM-DungeonsCliffsIceSkirts.esp
121 79     SMIM-FarmhouseFlickeringFix.esp
122 7a     Brows.esp
123 7b     HellsingEyes.esp
124 7c     KijikoHairCC.esp
125 7d     KS Hairdos - HDT.esp
126 7e     LindsMerEyes.esp
127 7f     LindsHumanEyes.esp
128 80     Marriable Serana HF.esp
129 81     12FemaleBrows.esp
130 82     MoreNastyCritters.esp
131 83     SpousesEnhanced_Serana.esp
132 84     Cloaks - Dawnguard.esp
133 85     RiftenNPCs.esp
134 86     aaaKukatsuoWeaponMasterSword.esp
135 87     AncientTonguesSword.esp
136 88     Alduins Fang.esp
137 89     Dragon Eyes.esp
138 8a     The Eyes Of Beauty - Elves Edition.esp
139 8b     ankoENBBETA3.esp
140 8c     RaceCompatibilityUSKPOverride.esp
141 8d     BeeingFemaleBasicAddOn.esp
142 8e     Cumshot.esp
143 8f     CumshotSL.esp
144 90     Skyrim Particle Patch for ENB - Flame Atronach Fix.esp
145 91     HarvestOverhaulCreatures.esp
146 92     SMIM-DragonbornTernFix.esp
147 93     HarvestOverhaulCreatures_RND_Animal_Loot_All_DLC.esp
148 94     1nivWICCloaks.esp
149 95     1nivWICSkyCloaksPatch.esp
150 96     Illustrious HDT Cloaks.esp
151 97     RSChildren.esp
152 98     BeeingFemale_RS_Patch.esp
153 99     RSChildren Patch - USLEEP.esp
154 9a     VampireSkinToneFixes.esp
155 9b     Perks from Questing.esp
156 9c     Brevi_MoonlightTalesEssentials.esp
157 9d     RDO - iAFT Patch.esp
158 9e     RDO - USLEEP Patch.esp
159 9f     MystVisionFilters.esp
160 a0     FNIS.esp
161 a1     Schlongs of Skyrim.esp
162 a2     SOS - Smurf Average Addon.esp
163 a3     SOS - VectorPlexus Muscular Addon.esp
164 a4     SOS - VectorPlexus Regular Addon.esp
165 a5     Hothtrooper44_Armor_Ecksstra.esp
166 a6     DiverseDragonsCollection3.esp
167 a7     SOSRaceMenu.esp
168 a8     XPMSE.esp
169 a9     SLDrunkRedux.esp
170 aa     SLSO.esp
171 ab     SLAnimLoader.esp
172 ac     SLALAnimObj.esp
173 ad     SexLabDefeat.esp
174 ae     Punipuni Maid Meia.esp
175 af     SolitudeNPC.esp
176 b0     Whiterun2.esp
177 b1     BTRH_Waifu.esp
178 b2     DawnguardNPCs.esp
179 b3     Overknee_Ysolda.esp
180 b4     Lydia.esp
181 b5     Moolgogi Elisif.esp
182 b6     Marie A Redhead Follower 0.9.esp
183 b7     Moolgogi Jordis.esp
184 b8     TheEyesOfBeauty.esp
185 b9     Pelt Prices Adaptation.esp
186 ba     Snow_Elf_Race_No_IVG_Smithing_Start.esp
187 bb     Moolgogi Karliah.esp
188 bc     Moolgogi Valerica.esp
189 bd     Moolgogi Serana.esp
190 be     Werewolf Hunger.esp
191 bf     Dual Sheath Redux.esp
192 c0     BSHeartland - Meshes.esp
193 c1     BSHeartland - Textures.esp
194 c2     Unique Dragon Aspect.esp
195 c3     Aisha.esp
196 c4     Jennifer.esp
197 c5     Bloodskaal_Redone.esp
198 c6     Falari - YuiH StandAlone Follower.esp
199 c7     Millepon_Follower.esp
200 c8     Aisala.esp
201 c9     Ria_v3-2.esp
202 ca     Overknee_Nina.esp
203 cb     Adernia.esp
204 cc     Overknee_Rebecca.esp
205 cd     Aurona.esp
206 ce     MoreBrains.esp
 

 

and I'll leave a papyrus log, since I don't know how to properly go over them and it might help add more context.

Papyrus.0.log

Posted
28 minutes ago, Locksoli said:

My strategy is to wait until I'm out of Helgen or at Riverwood before saving to activate all my plugins.

Alternative: use LAL

No more vanilla starting scene and you can have all mods installed right from the start.

Also great to make a save to fall back to (for double load for example)

 

28 minutes ago, Locksoli said:

 43 2b     SexLabNudeCreatures.esp
 44 2c     SexLabNudeCreaturesDB.esp
 45 2d     SexLabNudeCreaturesDG.esp

and you could update your MNC to MNC SLAL

SLNudeCreatures isn't needed anymore,

 

28 minutes ago, Locksoli said:

Devious Devices - Integration.esm

you're missing DDx = Devious Devices - Extension

 

 

Crash fixes v12 helps if you are over the 65k vanilla string count limit with your save now (after you added and updated mods).

more here:

 

Posted

Share your SKSE minidump of the crash, please.

Posted
34 minutes ago, Hawk9969 said:

Share your SKSE minidump of the crash, please.

 

mind you share  the tool to open skse.dmp  !!!  ( all i downloaded was shit softwares some with virus and could not open this bloody.dmp )

but even with that i am not sure i will be able to find the right adresses to the right mods !

Posted
5 hours ago, Hawk9969 said:

Share your SKSE minidump of the crash, please.

I found it, made a new one for today. I'll leave it up for others to check.

12 hours ago, donttouchmethere said:

Alternative: use LAL

No more vanilla starting scene and you can have all mods installed right from the start.

Also great to make a save to fall back to (for double load for example)

 

and you could update your MNC to MNC SLAL

SLNudeCreatures isn't needed anymore,

 

you're missing DDx = Devious Devices - Extension

 

 

Crash fixes v12 helps if you are over the 65k vanilla string count limit with your save now (after you added and updated mods).

more here:

 

So, I tried replacing and updating everything like you said. Still no dice. 

crash_2020_06_08_13-07-44.txt

Posted
39 minutes ago, Locksoli said:

So, I tried replacing and updating everything like you said. Still no dice. 

What exactly did you do?

 

Wait for Hawk's crash analysis.

Or start to remove mods until CTD on a new game in LAL stop happening.

Posted
5 hours ago, coolfreaky said:

 

mind you share  the tool to open skse.dmp  !!!  ( all i downloaded was shit softwares some with virus and could not open this bloody.dmp )

but even with that i am not sure i will be able to find the right adresses to the right mods !

Since minidump is a Microsoft format, on Windows I just use Visual Studio or WinDbg directly. On Linux, I use minidump-2-core and then I load the generated coredump into gdb.

And no, you don't get addresses to mods, unless the mod is a SKSE plugin and the crash happened within its image. Papyrus scripts get virtualized and run inside the PapyrusVM, which makes it much harder to find a Papyrus script execution through machine code.

If the crash happened in TESV.exe (most common case) and the crash address is not known, you will have to attach a debugger to your game and breakpoint that address. See what it does by reverse-engineering the machine code and what calls that code. If the code's nature still remains illusive, you will have to go through the stack and see if you can identify pieces of data stored within or go through the heap if the code in question is storing/loading onto/from the heap.

47 minutes ago, Locksoli said:

I found it, made a new one for today. I'll leave it up for others to check.

So, I tried replacing and updating everything like you said. Still no dice. 

crash_2020_06_08_13-07-44.txt 1.81 kB · 1 download

Not a SKSE minidump; this is a Crash Fixes log, which isn't as useful for addresses within dynamic loaded libraries.

Posted
Just now, Hawk9969 said:

 

thanks a lot 

i have tried with several shitwares and nothing .  the funny thing is i have visual studio installed and did not even think about it .

 

 

@Locksoli

 

you will find the skse crash dump in my documents / my games / skyrim / skse / Crashdumps / ...

 

Posted
25 minutes ago, Hawk9969 said:

Since minidump is a Microsoft format, on Windows I just use Visual Studio or WinDbg directly. On Linux, I use minidump-2-core and then I load the generated coredump into gdb.

And no, you don't get addresses to mods, unless the mod is a SKSE plugin and the crash happened within its image. Papyrus scripts get virtualized and run inside the PapyrusVM, which makes it much harder to find a Papyrus script execution through machine code.

If the crash happened in TESV.exe (most common case) and the crash address is not known, you will have to attach a debugger to your game and breakpoint that address. See what it does by reverse-engineering the machine code and what calls that code. If the code's nature still remains illusive, you will have to go through the stack and see if you can identify pieces of data stored within or go through the heap if the code in question is storing/loading onto/from the heap.

Not a SKSE minidump; this is a Crash Fixes log, which isn't as useful for addresses within dynamic loaded libraries.

 

10 minutes ago, coolfreaky said:

thanks a lot 

i have tried with several shitwares and nothing .  the funny thing is i have visual studio installed and did not even think about it .

 

 

@Locksoli

 

you will find the skse crash dump in my documents / my games / skyrim / skse / Crashdumps / ...

 

 

Sorry, this should be the right one. 

2020-06-08_19.10.28.dmp

Posted
1 hour ago, Locksoli said:

 

 

Sorry, this should be the right one. 

2020-06-08_19.10.28.dmp 100.31 kB · 1 download

Ok, so your crash happens after calling a possible member function TESV.exe+743F0 and dereferencing the returned result without checking whether it's null or not (which in your case the function returned a null pointer).

This function is called inside another function which seems to be parsing the save file (could find my save file info in the call stack).

Other than that, I have no clue what it does, in my case, "this" always points to the same object, both parameters of the function are passed as 0 and "this+0x0C" is always 5.

I can tell you the function that is returning null seems to have been designed with returning null under certain cases, so it might be possible to patch the crash out.

Try the attached Cheat Engine table.

  1. Install Cheat Engine if you don't have it.
  2. Double click the attached file to launch it with Cheat Engine.
  3. Launch the game.
  4. Once the game reaches the main menu, go back to Cheat Engine and attach Cheat Engine to TESV.exe (Skyrim).
  5. Activate the "Loading Crash Test Fix" entry.
  6. Try loading your save.

Loading Crash Test Fix.CT

Posted
11 minutes ago, Hawk9969 said:

Ok, so your crash happens after calling a possible member function TESV.exe+743F0 and dereferencing the returned result without checking whether it's null or not (which in your case the function returned a null pointer).

This function is called inside another function which seems to be parsing the save file (could find my save file info in the call stack).

Other than that, I have no clue what it does, in my case, "this" always points to the same object, both parameters of the function are passed as 0 and "this+0x0C" is always 5.

I can tell you the function that is returning null seems to have been designed with returning null under certain cases, so it might be possible to patch the crash out.

Try the attached Cheat Engine table.

  1. Install Cheat Engine if you don't have it.
  2. Double click the attached file to launch it with Cheat Engine.
  3. Launch the game.
  4. Once the game reaches the main menu, go back to Cheat Engine and attach Cheat Engine to TESV.exe (Skyrim).
  5. Activate the "Loading Crash Test Fix" entry.
  6. Try loading your save.

Loading Crash Test Fix.CT 853 B · 0 downloads

This! This actually fixed it! Thank you so much!

Posted

This is just something to test my theory, it shouldn't be considered a proper fix. Your crash might even be related to save corruption, where the callee has a defined behavior for an unexpected value but the caller does not.

I don't know if there are side effects for doing what I did or if this "fix" is just adding a bandaid to a gunshot.

Posted
1 hour ago, Hawk9969 said:

This is just something to test my theory, it shouldn't be considered a proper fix. Your crash might even be related to save corruption, where the callee has a defined behavior for an unexpected value but the caller does not.

I don't know if there are side effects for doing what I did or if this "fix" is just adding a bandaid to a gunshot.

I basically saved after doing the "fix:, and there hasn't been an issue so far. The only other problem I'm having is the "npcs/merchants not moving and opening their shops" glitch, but I singled enhanced dragon aspect out as the cause of that...for some reason. 

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