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Locksoli

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  1. So I switched from Moonlight Tales to Growl, and now all the sudden I can't use features from defeat as a werewolf (I prefer defeat over "Sexlab Werewolves" beause I have better control over animations with defeat). Is there a mod or a way in the ck for me to fix this?
  2. Alright, so I figured out how to fix the issue with the defeat patch (I think?). I got it from this topic. Just go to page 2, and it lays out how to start defeat if it's not working properly.
  3. I checked it on wyre bash, and I get an error saying there's a mismatched bsa file, but I don't know if that's causing it. I have RDO and FCO, but I didn't think they'd cause issues. I was keeping a bunch of my mods off to focus on testing other ones, but with all of them on suddenly I can't recruit my followers at all. I'm not exactly good at checking xEdit, but I didn't see any conflicts at first glance.
  4. That is quite literally what I'm doing, and it breaks AFT when I do it, which is why I'm trying to find an alternative.
  5. So the title says it all. I'm playing with immersive AFT, and I made a custom mage/healer follower for my travels. But when I bring them with me, they always pull out a random "invisible" (it doesn't show up in their inventory) hunting bow with arrows even though I made them as a mage. I tried removing the bow and arrows from the follower dialogue quest, but that broke things and I can't get anybody to follow me, which is apparently a bug from AFT. Is there any way for me to remove the bow and arrows?
  6. I do start with vanilla, and I'm not ashamed about it. As for the texture issue, some of the gates I found in other cells with them also end up being incorporeal, in that while they appear to be normal, I can go through them like they were ghostly prison cell doors. I still haven't figured out what's going on yet.
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