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Skyrim T-Pose


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Posted

I'm still kinda new to modding through nexus and loverslab, and I have no clue where I went wrong.

 

Everytime I try to start up my game using these mods, it ends up with my character and npcs t-posing. This is the list of my current mods according to nexus:

BarenziahQuestMarkers.esp

BecomeABard.esp

Bijin NPCs.esp

Bijin NPCs.esp

Bijin Warmaidens.esp

Bijin Wives.esp

Cloaks - Dawnguard.esp

Cloaks.esp

FNIS.esp

Beards.esp

Immersive Wenches.esp

Vampire_NoSunDamage_Hoods&Helmets.esp

RobeofSorceressHDT.esp

AmorAdvExtended.esp

SkyUI_SE.esp

SexLab.esm

SexLab-AmorousAdventures.esp

FNIS_PCEA2.esp

Dawnguard.esm

Dragonborn.esm

HearthFires.esm

Skyrim.esm

Update.esm

alternate start - live another life.esp

immersive citizens - ai overhaul.esp

midwood isle.esp

nightsaber.esp

unnofficial skyrim special edition patch.esp

weightless dragon bones and scales.esp

weightless potions.esp

weightless soul gems and ingredients.esp

weightlessores.esp

 

I know I'm probably missing a few others mods but please I have no idea what the heck I'm doing. Please help.

Posted
16 minutes ago, Scrab said:

Run FNIS for Users.exe before youre starting the game

 

Tried that. Still didn't work.

I should add that I found through Vortex that there were Error(s) reported:

-"hdtPhysicsExtensions.dll" (HDT Physics Extensions): not a valid dll (code 193)
-"MfgConsole.dll" (SexLabFramework_v162_FULL.7z): not a valid dll (code 193)

-"SexLabUtil.dll" (SexLabFramework_v162_FULL.7z): not a valid dll (code 193)

-"StorageUtil.dill" (SexLabFramework_v162_FULL.7z): not a valid dll (code 193)

 

Please I just wanna run the uncensored version of amorous adventures with animations...

Posted

FNIS doesnt give you any errors?

No clue what that error 193 means, mb

 

Perhaps youre missing requirments to read those .dlls in first place (do you have SKSE?) or some other requirements are lacking

Another reason might be that the .dlls are outdated, dont match the current version of the game

 

 

Posted
Just now, shortiron said:

Are those all the mods you have? Because I don't see XPMSE (Skyrim LE)/XPMSSE (Skyrim SSE).

Like I said, I'm new to this. Also I tried running XP32 Maximum Skeleton Extended. Didn't make a difference. Still t-posing.

Posted
Just now, Scrab said:

FNIS doesnt give you any errors?

No clue what that error 193 means, mb

 

Perhaps youre missing requirments to read those .dlls in first place (do you have SKSE?) or some other requirements are lacking

Another reason might be that the .dlls are outdated, dont match the current version of the game

 

 

I have no clue what I'm doing wrong. I'm new to this and I've tried running skse version 2.0.17

Posted

Thats probably your issue

 

If youre playing Skyrim LE (which you have the mods installed for, hdt PE and SLF 1.62 are LE mods) youre using the wrong version of SKSE

If youre playing SE, youre using the wrong mods 

 

LEs latest SKSE is 1.72 or so

SE is 2.0.17

 

Youre playing LE or SE?

(SE = Special Edition)

Posted
Just now, Scrab said:

Thats probably your issue

 

If youre playing Skyrim LE (which you have the mods installed for, hdt PE and Skyrim 162 are LE mods) youre using the wrong version of SKSE

If youre playing SE, youre using the wrong mods 

 

LEs latest SKSE is 1.72 or so

SE is 2.0.17

 

Youre playing LE or SE?

I'm guessing SE stands for Special Edition, so that one.

Posted

Then youre using the wrong mods

 

 

This is the SL Framework you wanna be using

Then go to Nexus's SE section and download the SE versions of your mods (if present)

 

https://www.nexusmods.com/skyrimspecialedition/search/

 

If there isnt a SE version of your mod, keep that mod out of your game for now (unless you desperate need those mods then youre going to be busy converting some for a few hours.. or days.. or weeks)

 

 

 

The SE version of hdt PE is Hdt SMP

Posted
8 minutes ago, Scrab said:

Then youre using the wrong mods

 

 

This is the SL Framework you wanna be using

Then go to Nexus's SE section and download the SE versions of your mods (if present)

 

https://www.nexusmods.com/skyrimspecialedition/search/

 

If there isnt a SE version of your mod, keep that mod out of your game for now (unless you desperate need those mods then youre going to be busy converting some for a few hours.. or days.. or weeks)

 

 

 

The SE version of hdt PE is Hdt SMP

Alrighty I tried starting from scratch from this point on. All mods removed including their archives. Then I installed SkyUI as my first mod for this through nexus and then it lead to the opening prison cart scene. In that scene the car was messed up and glitched...

Posted
Just now, shortiron said:

Use Alternative Start - Live Another Live.

I tried that with all the mods on before. It ended up that I was t-posing which brought me to where I am at the moment...

Posted

Intro car glitching out and doing weird stuff is a common bug that a lot of people experience

 

I had it once that no NPCs spawned, no dialogue started when starting a new game and the car just drove and drove and drove until it drove against a wall.. I think.. it eventually fixed itself, not sure how

Anyway, intro scene glitching is a common bug that shouldnt worry you. Use LAL as short mentioned to get past it. Nobody has a clear idea on how to fix the intro scene when it breaks, its a bugged mess

Posted
Just now, Scrab said:

Intro car glitching out and doing weird stuff is a common bug that a lot of people experience

 

I had it once that no NPCs spawned, no dialogue started when starting a new game and the car just drove and drove and drove until it drove against a wall.. I think.. it eventually fixed itself, not sure how

Anyway, intro scene glitching is a common bug that shouldnt worry you. Use LAL as short mentioned to get past it. Nobody has a clear idea on how to fix the intro scene when it breaks, its a bugged mess

Erm... What's LAL?

Posted

LAL = Live Another Live (that mod that short suggested)

 

5 minutes ago, CrimsonKS said:

I tried that with all the mods on before. It ended up that I was t-posing which brought me to where I am at the moment...

Im going to be that mean and doubt that you managed to get everything set up in 10min

Especially since youre using Vortex

 

Did you run FNIS, did you get any errors? Do you get any errors in general?

How do you have SKSE installed? Did you just drop the SKSE file in the mod manager or did you install it manually? (You have to install it manually). Did you start Skyrim through the SKSE launcher? 

 

Get LOOT and run LOOT to see if it throws any errors at you

Posted
4 minutes ago, CrimsonKS said:

messed up and glitched

First and foremost do you have Special edition of legendary edition? Once that is established install a mod manager I use Vortex and it i trouble free. Do not mod anything until the games is stabilize using SKSE for what ever version you have..... Vortex will make this easier as it has a tab for it on the dashboard as will it have a tab for FNIS Vortex will run FNIS for you automatically as it recognizes mods that use it. watch videos it will help

watch these it will help you Gopher is a trusted source for tutorials

Posted
3 minutes ago, Scrab said:

LAL = Live Another Live (that mod that short suggested)

 

Im going to be that mean and doubt that you managed to get everything set up in 10min

Especially since youre using Vortex

 

Did you run FNIS, did you get any errors? Do you get any errors in general?

How do you have SKSE installed? Did you just drop the SKSE file in the mod manager or did you install it manually? (You have to install it manually). Did you start Skyrim through the SKSE launcher? 

 

Get LOOT and run LOOT to see if it throws any errors at you

I installled SKSE manually, although at one point I did try and drop the 7z into Vortex which ended up coming up as some file labelled as "test" or something like that. The only FNIS error I got was that one that claims you aren't launching SE from steam even though I just pressed the play button from the steam library.

 

I don't know what LOOT is though, or what that acronym stands for... like I said, I'm really new at this.

Posted

Alright.. I go back to square 1

 

So first: The reason why your animations were bugged, is because you were using LE animation files in SE. Those arent compatible and .. fuck up your game.. 

Im actually somewhat impressed that your game didnt just straight up crash since you seem to be using multiple unconverted LE mods

 

Second: What you should do first is go into Vortex and press that "Purge mods" button somewhere in the top menu list in your mod list section. That will remove all by Vortex added mods. Then, since I assume that you downloaded only LE mods, I want you to delete all of them. All. Of. Them.

(Make a list of the mods you definetly want to be using if there are too many to remember)

 

Third: I assume SKSE is installed properly

Once thats done, you download SL Framework SE from the page I linked you above and its requirments which are linked on this page

Then you go to nexus, the SE version (make sure that its the SE version or youre just going to run in circles) and download the SE version of FNIS and other mods you definetly want to be using

FNIS SE: https://www.nexusmods.com/skyrimspecialedition/mods/3038

 

For LL mods, scam through this threads startpost:

 

 

Fourth: Run LOOT and FNIS SE

LOOT: https://www.nexusmods.com/skyrimspecialedition/mods/1918

 

Fifth: This is very important: Start the game with "Skse Launcher.exe", the button in the steam library runs the SkyrimSELauncher.exe, we dont want that.

There is a workaround for that but we just want to focus on getting your game working for now

 

Sixth: Profit? Hopefully?

 

Posted
1 minute ago, Scrab said:

Alright.. I go back to square 1

Hence the videos I posted if someone is new to modding they need to learn the basics first like how to mod.

Posted

i have a problem too with t-pose and i figer out it was a mod and delited that mod and got all working next day they all are in T-pose again and i have 4 new warnings in fnis taht i dident have day befor

        NOTE: NonSexLabAnimationPack uses outdated behavior file (may invalidate CTD Load calculation)
>>Warning: AnimationList found in  "Animations\pipesmoking", but no corresponding Behavior file
        NOTE: FNISSpells uses outdated behavior file (may invalidate CTD Load calculation)
>>Warning: AnimationList found in  "Animations\enderal", but no corresponding Behavior file. Incomplete mod IGNORED.<<
>>Warning: \character\behaviors\FNIS_CP_Elsie_Behavior.hkx not Skyrim compatible<<
Reading CP_Elsie
>>Warning: Inconsistent mod CP_Elsie. Number of animations differs between FNIS List (21) and corresponding behavior file (19)<<

Posted
38 minutes ago, surothedeath said:

NOTE: NonSexLabAnimationPack uses outdated behavior file (may invalidate CTD Load calculation)

Outdated behavior files should be pretty obvious. Check if whatever mod this is got an update

This isnt an error but a warning that you can maybe (just maybe) ignore. Note that the %CTD chance FNIS calculates will be invalid if you ignore it

 

38 minutes ago, surothedeath said:

>>Warning: AnimationList found in  "Animations\pipesmoking", but no corresponding Behavior file

That means that you have a FNIS.txt that tells FNIS that there are animations in that folder (here: Animations\pipesmoking) but when FNIS checked that folder, searching for those animations, they werent there

That usually happens when you or your mod manager messes up during uninstallation, forgetting to remove a few files. If thats the case, you need to search for the .txt that tells FNIS that theres an animation and delete it

It also happens when you manually delete animations without knowing what to do (its not as straight forward as "just delete the .hkx")

 

38 minutes ago, surothedeath said:

>>Warning: \character\behaviors\FNIS_CP_Elsie_Behavior.hkx not Skyrim compatible<<
Reading CP_Elsie

the .hkx isnt made to work with Skyrim. Its for a diffrent game 

No clue what the last one means but since it points at the same file that has been marked as imcompatible...

 

 

A system doesnt randomly change overnight, you did something yourself to have those errors pop up. Maybe your first fix didnt fix your issue. Fixing something the wrong way is as good or worse than no fix at all.

 

 

Posted
18 hours ago, Scrab said:

Alright.. I go back to square 1

 

So first: The reason why your animations were bugged, is because you were using LE animation files in SE. Those arent compatible and .. fuck up your game.. 

Im actually somewhat impressed that your game didnt just straight up crash since you seem to be using multiple unconverted LE mods

 

Second: What you should do first is go into Vortex and press that "Purge mods" button somewhere in the top menu list in your mod list section. That will remove all by Vortex added mods. Then, since I assume that you downloaded only LE mods, I want you to delete all of them. All. Of. Them.

(Make a list of the mods you definetly want to be using if there are too many to remember)

 

Third: I assume SKSE is installed properly

Once thats done, you download SL Framework SE from the page I linked you above and its requirments which are linked on this page

Then you go to nexus, the SE version (make sure that its the SE version or youre just going to run in circles) and download the SE version of FNIS and other mods you definetly want to be using

FNIS SE: https://www.nexusmods.com/skyrimspecialedition/mods/3038

 

For LL mods, scam through this threads startpost:

 

 

Fourth: Run LOOT and FNIS SE

LOOT: https://www.nexusmods.com/skyrimspecialedition/mods/1918

 

Fifth: This is very important: Start the game with "Skse Launcher.exe", the button in the steam library runs the SkyrimSELauncher.exe, we dont want that.

There is a workaround for that but we just want to focus on getting your game working for now

 

Sixth: Profit? Hopefully?

 

Okay, I started building up according to the guide to this link:

What I have so far installed:

 

BodySlide and Outfit Studio

XP32 Maximum Skeleton Special Extended

ApachiiSkyHair_v_1_6_Full_optimized

Fores New Idles in Skyrim SE - FNIS SE - FNIS Behavior SE 7_6

SkyUI_5_2_SE

(Part 1) Engine Fixes

RaceMenu - RaceMenu Special Edition v0-4-12

Address Library for SKSE Pluggins - All in one

SexLabFrameworkSE_v163_BETA8

Alternate Start - Live Another Life

 

LOOT

SSEEdit

Champollion

BAE

CK64Fixes

(Part 2) Engine Fixes

 

What did I do wrong/Where did it go wrong?

Posted
20 hours ago, Scrab said:

Outdated behavior files should be pretty obvious. Check if whatever mod this is got an update

This isnt an error but a warning that you can maybe (just maybe) ignore. Note that the %CTD chance FNIS calculates will be invalid if you ignore it

 

That means that you have a FNIS.txt that tells FNIS that there are animations in that folder (here: Animations\pipesmoking) but when FNIS checked that folder, searching for those animations, they werent there

That usually happens when you or your mod manager messes up during uninstallation, forgetting to remove a few files. If thats the case, you need to search for the .txt that tells FNIS that theres an animation and delete it

It also happens when you manually delete animations without knowing what to do (its not as straight forward as "just delete the .hkx")

 

the .hkx isnt made to work with Skyrim. Its for a diffrent game 

No clue what the last one means but since it points at the same file that has been marked as imcompatible...

 

 

A system doesnt randomly change overnight, you did something yourself to have those errors pop up. Maybe your first fix didnt fix your issue. Fixing something the wrong way is as good or worse than no fix at all.

 

 

i tock a way a follower mod then it worked but now i have a new problem
>load a saved game
>see all mods instaled in upperleft corner
>play for 5 min and save
>load the saved game
>CTD

 

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