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Sexy/Special LL Idle packs for Dynamic Animation Replacer?


Mister X

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Posted

Heyho,

 

I've stumbled upon this mod: Dynamic Animation Replacer and it looks as it provides some nice possibilities for this community. Eg EVG Conditional Idles provides a modesty animation when being naked.

 

So, is someone skilled in getting those hex codes that seem to be needed? As there could be some nice packages:

- play different sexy idle animations based on the level of arousal (Aroused Sexy Idles with a new technique and no .esp file)

- maybe there's a possibility to play frightened animations for NPCs when the PC is getting raped?

- let women who wear special outfits (eg wench outfits) play more seducing idles

- enslaved people could have a more submissive animation setup/idle

 

and I'm sure there are even more possibilities ;) 

Posted
On 4/22/2020 at 1:16 PM, Illana said:

 

Pretty easy, it can use magic effect check, and Aroused, just lucky for you, applies MGEF on certain arousal levels.

Posted

DAR is annoying, that  16k animation limit is really NOT made to work alongside Sexlab, or animation overhauls, unless it's all converted for DAR. No way to change it either, it just doesn't work if you mess with the plugin. 

Posted
21 hours ago, Redflyingmonkey said:

DAR is annoying, that  16k animation limit is really NOT made to work alongside Sexlab, or animation overhauls, unless it's all converted for DAR. No way to change it either, it just doesn't work if you mess with the plugin. 

What do you mean? I don't want to replace Sexlab with DAR, I want DAR to complement my Sexlab setup with conditional sexy/erotic/porn idles or animations. A rubbing animation at a certain arousal level, seducing idles of wenches in taverns, a cock rubbing animation for bandits when a nude female runs by, stuff like that, if possible. Think of Conditional Idles, just for an adult gameplay setup

 

So no 16k animations for DAR, just a handful to a few dozen, depending on how much ideas are feasible and get realized ;) The main bunch of animations, including all sex stuff, still will be handled by Sexlab. Or did I get something wrong? If you think of the general CTD with too many animations: https://www.nexusmods.com/skyrimspecialedition/mods/31146

Posted
3 hours ago, Mister X said:

What do you mean? I don't want to replace Sexlab with DAR, I want DAR to complement my Sexlab setup with conditional sexy/erotic/porn idles or animations. A rubbing animation at a certain arousal level, seducing idles of wenches in taverns, a cock rubbing animation for bandits when a nude female runs by, stuff like that, if possible. Think of Conditional Idles, just for an adult gameplay setup

 

So no 16k animations for DAR, just a handful to a few dozen, depending on how much ideas are feasible and get realized ;) The main bunch of animations, including all sex stuff, still will be handled by Sexlab. Or did I get something wrong? If you think of the general CTD with too many animations: https://www.nexusmods.com/skyrimspecialedition/mods/31146

No, it's my fault, I misspoke. DAR can't work if your game has more than 16k animations in it, put in by another mean, like Sexlab and FNIS. Say you install 3 or 4 animations packs, like billy's, baka's, milky's and leito's, add some combat animations, maybe some idles and some walk animations, you're already at 16k. DAR will have a pop up message in game telling you "Too many animation files", and it will not work until you reduce your animations to the proper count. 

 

If you have less than 16k animations in your game, DAR is cool with it, but as I said it's a pretty easy number to hit on SSE. But I agree, it would be awesome to have conditional sexlab animations without scripting or a cloak spell (like TDF arousal idles for example). 

Posted
17 minutes ago, Redflyingmonkey said:

No, it's my fault, I misspoke. DAR can't work if your game has more than 16k animations in it, put in by another mean, like Sexlab and FNIS. Say you install 3 or 4 animations packs, like billy's, baka's, milky's and leito's, add some combat animations, maybe some idles and some walk animations, you're already at 16k. DAR will have a pop up message in game telling you "Too many animation files", and it will not work until you reduce your animations to the proper count. 

 

If you have less than 16k animations in your game, DAR is cool with it, but as I said it's a pretty easy number to hit on SSE. But I agree, it would be awesome to have conditional sexlab animations without scripting or a cloak spell (like TDF arousal idles for example). 

16k animations is a lot though, need more curated animation packs because some of the ones included are really bad....

Posted
41 minutes ago, Redflyingmonkey said:

No, it's my fault, I misspoke. DAR can't work if your game has more than 16k animations in it, put in by another mean, like Sexlab and FNIS. Say you install 3 or 4 animations packs, like billy's, baka's, milky's and leito's, add some combat animations, maybe some idles and some walk animations, you're already at 16k. DAR will have a pop up message in game telling you "Too many animation files", and it will not work until you reduce your animations to the proper count. 

 

If you have less than 16k animations in your game, DAR is cool with it, but as I said it's a pretty easy number to hit on SSE. But I agree, it would be awesome to have conditional sexlab animations without scripting or a cloak spell (like TDF arousal idles for example). 

Ah, now I get it. Well, that's really a shame, I hope a future version can overcome this somehow. At least there's already the CTD fix.

 

But even then, 16k seems to be quite a lot, as @Illana stated. I for myself use quite a few plugins that add animations, SLAL and other SL stuff as well as changing animations, yet: "14307 animations for 62 mods successfully included (character)" as FNIS tells me. So ~1.5k animations space :D 

And as long as one doesn't add poser mods, I think this even should be one of the higher numbers. 

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