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FNIS PCEA2 isn't working properly


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I can install animations in it and have them appear on MCM menu as it should. While most of them works, some animations don't work as they're supposed to. These animations that don't work with PCEA2 perfectly work on its own. I've tried reinstalling them both PCEA2 and animations as well, but it didn't fix anything. Also I have tried using PCEA2 without any other mods except SkyUI, FNIS behavior and Skyrim Unbound and a mod that replaces loading screens, but the result was the same. The only possibility of what causes this problem with PCEA2 in my guess is Skyrim main folder, but I can hardly believe it is possible for Skyrim main folder to interfere with PCEA2 features in any way since I use MO2 to mod Skyrim. The animations I'm having troubles with is "Lifelike Idle Animations" and a part of PCA for sneak animations with 1hd weapons on. Does anyone know how to fix this?

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Uncheck every other animation directory in PCEA2 MCM menu, especially those which are above your folder. If that helped, then you had anims with the same name in those other folders.

 

If you want to use some of those, make sure your anims are in the first folder (folder name starts with 1).

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2 hours ago, monsta88 said:

Uncheck every other animation directory in PCEA2 MCM menu, especially those which are above your folder. If that helped, then you had anims with the same name in those other folders.

 

If you want to use some of those, make sure your anims are in the first folder (folder name starts with 1).

Well, that helped it fix the sneak animation. but the lifelike idle animations still doesn't work...

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1 hour ago, Oh shit WTF said:

but the lifelike idle animations still doesn't work

That's because it has nothing to do with PCEA2.

If you look at the file path for PCEA2 and the file path for Lifelike Idles you will see that they are different. If you look you will see that this mod was last updated several months before PCEA2 was first released.

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45 minutes ago, Grey Cloud said:

That's because it has nothing to do with PCEA2.

If you look at the file path for PCEA2 and the file path for Lifelike Idles you will see that they are different. If you look you will see that this mod was last updated several months before PCEA2 was first released.

It is not entirely true. You can have 1 unique idle in the PCEA, since that is an animation as well. I have a "mt_idle.HKX" anim in PCEA and only my character does it.

 

Peace,

M

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14 minutes ago, monsta88 said:

It is not entirely true. You can have 1 unique idle in the PCEA, since that is an animation as well. I have a "mt_idle.HKX" anim in PCEA and only my character does it.

What I said is entirely true. This idle mod does not have anything to do with PCEA2. Manually placing files into PCEA2 is another matter.

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