Ramajam Posted February 15, 2020 Posted February 15, 2020 Ill try to be brief. While playing my stable (no removed mods mid-playthrough) 20 hour save I encountered a CTD. Ive encountered some CTDs in the past so this isnt all too uncommon (I have a heavily modded game) but this was different. Since this CTD, my game will now CTD on loading ANY save from this playthrough, from hour 1 to most recent. This bug has seemingly retroactively affected ALL of my saves. Here is what I have tried: Disabling mods groups at a time until all have been disabled. Uninstalling Skyrim, deleting all files in the install directory, Reinstalling, and Verifying Local Files through Steam. Reinstalling Wrapper version of ENB, reverting to default settings. ENBoost, Crash Fixes, Bug Fixes, Continue Game No Crash mods all enabled. Dropping number of animations and re-running FNIS. Reverting INIs to default Removing Overwrite folder and all subdirectories from MO directory. Creating a new save, adding mod groups at a time to achieve stability, then loading playthrough save. Deleting temp folder contents in Windows. Running a system restore to before the crashes started. None of these have worked and Im honestly bewildered. In 5 years of modding Ive never experienced something like this, where ALL SAVES of a current playthrough become retroactively unstable and the issue doesnt resolve with the above steps. Im puzzled that after basically removing all mods and reverting to vanilla that this CTD persists and has seemingly corrupted all previously-stable mods in the past. ANY ideas would be appreciated. Modwatch: https://modwat.ch/u/ramajam/plugins
Pavlovian Afterdark Posted February 15, 2020 Posted February 15, 2020 got something similar once, the closest i got to a fix, before doing any of that listed above, was open console command kill my character, let the game the game load last save and when the game loaded, y just saved over a new slot, it dit it for me, try, may fix it may not.
DesertDancer Posted February 15, 2020 Posted February 15, 2020 That's been happening a lot to me lately. When I start up my computer and load the game, it's fine; but if I shut the game down and play it again, it will just keep crashing unless I restart my computer.
Grey Cloud Posted February 15, 2020 Posted February 15, 2020 Have you tried a save from a different playthrough? Have you tried a save cleaner? Try Resaver https://www.nexusmods.com/skyrim/mods/76776
GenioMaestro Posted February 15, 2020 Posted February 15, 2020 5 hours ago, Ramajam said: This bug has seemingly retroactively affected ALL of my saves. 5 hours ago, Ramajam said: ALL SAVES of a current playthrough become retroactively unstable and the issue doesnt resolve with the above steps. Im puzzled that after basically removing all mods and reverting to vanilla that this CTD persists and has seemingly corrupted all previously-stable mods in the past. That is practically imposible, specially having CTD. Each savegame is stored in a diferent file and only can be modified ussing a savegame editor like ReSaver. If the game can load the savegame yesterday the game must load the same savegame today. Every time you have a CTD you must start the game and all the memory area of the game is cleared. Absolutely nothing can remaing in memory that can cause CTD when load a working savegame. I see in your mod list Crash Fixes and Load Game CTD Fix with Animation Limit Crash Fix LE and, practicaly, if the tools are correctly instaled and configured, you must not have any problem loading savegames. But i see HDT No SMP plus a lot of HDT mods and can be the origin of yours problems. One of the most problematics thing in Skyrim is HDT. Is fantastic, i can not play my game whitout it. But can give a lot of problems when we want load the savegame because need a lot of memory and need make a lot of previous initializations that, sometimes, can not be made while load the savegame. Sometime, I have some recurrent and persistent CTD caused by HDTPhisicsExtension and are a bit hard to remove. When the game load the savegame, HDT must recompute every matematical modification to every mesh of every NPC affect by HDT. If we save the game in a BAD moment can be very dificult load that exact savegame because HDT have a lot computations in processing and, when try load the savegame, we have a sure CTD caused by HDT. Specially, can happend when we save the game with a lot of nearby NPC's arround the Player but can happend having only and exclusively the player. In that situations, try load another savegame in a similar situation, for example, diferent savegames made inside the same building, can be imposible. Is a know problem in the game when load the savegame caused by a mix of coincidences agravated by have a lot of mods + a lot of NPC's + a lot of HDT + ,and that is the MOST important point, +++ save the game in a BAD moment. Note that this can happend when try load the savegame of a New Game started today. The problem is caused by save the game in a BAD moment, while HDT are computing the movement of the hair, clothes, capes, weapons, earring, nekelaces... any HDT element can be the cause and, as more HDT you have, more frecuent can be the problem. But, if you can load the savegame, HDT not have any problem in computing all that elements when the game are running. The only problem is load the savegame. The only workarround i know is Start a New Game, wait some seconds, less than 1 minute, while the game initialize a lot of mods, scripts and quest, and try load one of the problematic savegames. If the problem persist, repeat the operation, but try load another totally diferent savegame in a totally diferent location in a completelly diferent situation... if works, SAVE YOUR GAME, and try load the problematic savegame. If not works, repeat again but try load that savegame that you made one minute ago and try go, with fast travel, to the location or cell of the problematic savegame to discard problems in bad mesh, bad textures, bad npc's... if all look normal try load the problematic savegame again and pray all that you know because i not know more workarrounds. If all that fail can be necesary delete that exact savegame and, probably, some of the savegames make near that savegame. Sometimes, i need repeat the operation up to 5 or 7 times, when i want load that exact problematic savegame. Normally works in the 90% of the situations but not works ALWAYS and, sometimes, i must delete that exact groups of savegames and continue my game from a more old savegame. Another option is disable HDT but nobody want make that.
Myst42 Posted February 15, 2020 Posted February 15, 2020 Having retroactive save-breaking CTDs is indeed impossible. If a save worked before, it should work always, so f your old saves that once worked, are not working now, then the problem is in something you did to the game, not the saves. Also, I got the impression that stability might decrease the longer you play, because the save simply grows and more mods are initialized, which means more load and there are limitations to what memory can do with a game, though I'm not an expert on that. If you talk about "unstable" saves that crash randomly every once ina while, then you're complaining out of "privilege" lol. From experience I know that a higly modded game is likely to crash every once in a while no matter how many stability tools you have, and it's just the price you have to pay. What's impotant, is that the thing remains playable and that CTDs are random, instead of always happening on the same place while you do the same thing, or preventing you from even loading or saving a game. Dose a new game work? Another thing one should know is if CTDs are related to the playtrough or so a specific locations, because sometimes... mods are just broken that way and your game WILL crash with them no matter what. Finally, this interested me because it's somewhat similar, although not the same to one of the most terrifying CTD experiences I ever had. That was when I actually got a corrupted save. For who knows what reason, one of my saves wasn't written with the naturel next in line succession number like "034, 035" etc. But it was something weird like "3242938573209846908760896" I was able to keep playing for a good while, and made new saves, that after it, becan the count again, at 001. But after that play session I found out all my saves from that point on, were corrupt, in a sense that they loaded, but I was unable to save again. Any attempt to save, from a corrupted save, caused CTD and that was the end of the story. The only thing that worked then, was to go back to a time before the weird save. And it hasn't bothered me again.
Ramajam Posted February 15, 2020 Author Posted February 15, 2020 I'm not sure what to tell you guys- I literally cannot load any of the saves from this playthrough. It doesn't make sense to me either. That's why I'm posting here, because none of the conventional troubleshooting methods have worked. I've tried to see if there was some setting, or .dll, or anything outside of mods that was applying to the core game every time I load, thus leading to every save crashing. That led me to re-install and clean the directory, clean out the My Games Skyrim directory, remove the overwrite folder, etc. etc., nothing seems to be working. I've started a new game, added back most of my mods and ensured stability. Even still, loading ANY of the saves from that playthrough, even from the very first save I made, result in a crash on load. I've tried player.kill and "coc unownedcell" as well- nothing has enabled me to load into any saves from that playthrough. The only change to my load order before this started happening is re-running the zEdit patcher for Engarde. I ran a diagnostic on the skse minidump from the crashes as well, if that helps- https://pastebin.com/u80ZTWvL
Grey Cloud Posted February 15, 2020 Posted February 15, 2020 16 minutes ago, Ramajam said: I'm not sure what to tell you guys- I literally cannot load any of the saves from this playthrough. 3 hours ago, Grey Cloud said: Have you tried a save from a different playthrough?
GenioMaestro Posted February 15, 2020 Posted February 15, 2020 1 hour ago, Ramajam said: Even still, loading ANY of the saves from that playthrough, even from the very first save I made, result in a crash on load. Upload one of that damaged savegames, or some of them, or ALL of them.... Make a Zip or RAR... I can examine yours savegames and try load it in my game to determine if the problem is, really, inside the savegames.
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