ⱭaDDyBenji Posted February 7, 2020 Share Posted February 7, 2020 Hello there, I have a little problem I have make a helmet in blender and don't know why or how it's "linked" to other body part (screen) I didn't having this issue before, someone know how to solve this? Thanks Link to comment
ⱭaDDyBenji Posted February 7, 2020 Author Share Posted February 7, 2020 Here is it 1.package Link to comment
ⱭaDDyBenji Posted February 7, 2020 Author Share Posted February 7, 2020 I have followed this tutorial : http://sims4studio.com/thread/10/tutorial-using-sims-studio-accessory Link to comment
Vthena Posted February 7, 2020 Share Posted February 7, 2020 Oh, I finally understood what you mean. I thought the helmet moved. To solve this you need to fix your UVs. Every single CAS item in the game share the same UV space. So if the UVs for the helmet is above the ones for the body. The body will be displayed on the helmet. You can use this image to line up your UV. Once placed you can add the textures. Edit : By the ways. The UVs for your helmet are very messy and overlapping. It will be very difficult to texture correctly. You should look into this in more details. Link to comment
ⱭaDDyBenji Posted February 7, 2020 Author Share Posted February 7, 2020 Yeah it's just the same thing I have discoverd, I have moved it and it's fixed ^^ thank for you reply and your help Link to comment
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