COLOCO Posted February 3, 2020 Posted February 3, 2020 I can't get the 1hm_attackpowerfwd.htx work every time i have T pose for this movement T_KUKU's animation Don't know why ? ps: i use FNIS.
RohZima Posted February 4, 2020 Posted February 4, 2020 2 hours ago, COLOCO said: I can't get the 1hm_attackpowerfwd.htx work every time i have T pose for this movement T_KUKU's animation Don't know why ? ps: i use FNIS. So how did you install the mod. FNIS should not be an issue for this because the animation is already part of the base game, you are just replacing it.
COLOCO Posted February 4, 2020 Author Posted February 4, 2020 16 minutes ago, RohZima said: So how did you install the mod. FNIS should not be an issue for this because the animation is already part of the base game, you are just replacing it. i use PCEA 2 .
RohZima Posted February 4, 2020 Posted February 4, 2020 1 hour ago, COLOCO said: i use PCEA 2 . Oh right, cool. Well then it is an issue with your FNIS set up. Just go through Fores instructions again carefully
COLOCO Posted February 17, 2020 Author Posted February 17, 2020 On 2/3/2020 at 10:26 PM, RohZima said: Oh right, cool. Well then it is an issue with your FNIS set up. Just go through Fores instructions again carefully i try with vanilla animation too! 1hm_attackpowerfwd.hkx....... here it is WARNING(1027): 64bit hkx file detected. This file is not supported by current skyrim's architecture File: C:\Games\The Elder Scrolls V Skyrim\Data\meshes\actors\character\animations\FNIS_PCEA\PCEA_animations\fp20_1hm_attackpowerfwd.hkx 1hm_attackpowerfwd.hkx
RohZima Posted February 18, 2020 Posted February 18, 2020 23 hours ago, COLOCO said: i try with vanilla animation too! 1hm_attackpowerfwd.hkx....... here it is WARNING(1027): 64bit hkx file detected. This file is not supported by current skyrim's architecture File: C:\Games\The Elder Scrolls V Skyrim\Data\meshes\actors\character\animations\FNIS_PCEA\PCEA_animations\fp20_1hm_attackpowerfwd.hkx 1hm_attackpowerfwd.hkx There is 3 options, FNIS PCEA2, Nemesis PCEA2 and that new tool on nexus... Surely one has to work for you...
COLOCO Posted February 18, 2020 Author Posted February 18, 2020 25 minutes ago, RohZima said: There is 3 options, FNIS PCEA2, Nemesis PCEA2 and that new tool on nexus... Surely one has to work for you... i have reinstalled Fnis multiple time i guess the problem come from the htx files!? 1hm_attackpowerfwd.hkx it's the only animation that doesn't work and give me the t pose!
RohZima Posted February 18, 2020 Posted February 18, 2020 1 hour ago, COLOCO said: i have reinstalled Fnis multiple time i guess the problem come from the htx files!? 1hm_attackpowerfwd.hkx it's the only animation that doesn't work and give me the t pose! you can test it by renaming the animation to "IdleHoe" and putting it in the animation folder. Then go in game and type; "player.playidle idlehoe"
COLOCO Posted February 20, 2020 Author Posted February 20, 2020 On 2/17/2020 at 9:36 PM, RohZima said: you can test it by renaming the animation to "IdleHoe" and putting it in the animation folder. Then go in game and type; "player.playidle idlehoe" i try it and got a T pose!
Grey Cloud Posted February 20, 2020 Posted February 20, 2020 On 2/18/2020 at 1:58 AM, RohZima said: here it is WARNING(1027): 64bit hkx file detected. That suggests to me that you are trying to use the SE version on LE.
COLOCO Posted February 20, 2020 Author Posted February 20, 2020 15 minutes ago, Grey Cloud said: That suggests to me that you are trying to use the SE version on LE. i am on LE (legendary edition) version i don't have the SE!
Grey Cloud Posted February 20, 2020 Posted February 20, 2020 5 minutes ago, COLOCO said: i am on LE (legendary edition) version i don't have the SE! Exactly. The error is saying it is a 64-bit hkx file. SE is 64-bit, LE is 32-bit. So you have to either find the LE version of the mod, if there is one or forget about it.
COLOCO Posted February 20, 2020 Author Posted February 20, 2020 5 minutes ago, Grey Cloud said: Exactly. The error is saying it is a 64-bit hkx file. SE is 64-bit, LE is 32-bit. So you have to either find the LE version of the mod, if there is one or forget about it. humm .....weird the others animation of the same mod works?! anims
RohZima Posted February 22, 2020 Posted February 22, 2020 On 2/21/2020 at 5:27 AM, Grey Cloud said: Exactly. The error is saying it is a 64-bit hkx file. SE is 64-bit, LE is 32-bit. So you have to either find the LE version of the mod, if there is one or forget about it. Yep, case solved, it seems
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