isee Posted January 30, 2013 Posted January 30, 2013 I can confirm I'm also having the benneli problem' date=' even with the new download. [/quote'] On an odd note you can bypass the Benelli problems if that's what your looking for by exiting the cell initially and reentering it then finding him in the slots and in the restaurant he sort of stands in front of a seat, disable the person in that seat and everything works fine. Just thought I'd mention in case someone doesn't want to wait for a fix or if it helps debug. I suppose the flag for the chair doesn't quite work right Mavia i'm not using any mods that add NPC's or packages for them.
astymma Posted January 30, 2013 Posted January 30, 2013 I can confirm I'm also having the benneli problem' date=' even with the new download. [/quote'] On an odd note you can bypass the Benelli problems if that's what your looking for by exiting the cell initially and reentering it then finding him in the slots and in the restaurant he sort of stands in front of a seat, disable the person in that seat and everything works fine. Just thought I'd mention in case someone doesn't want to wait for a fix or if it helps debug. I suppose the flag for the chair doesn't quite work right Mavia i'm not using any mods that add NPC's or packages for them. Or, if you don't feel like disabling an NPC, just use the console to do "MoveTo Player" then "evp" with the NPC selected.
Mavia Posted January 30, 2013 Author Posted January 30, 2013 Hmm... scripters, is there a way to force an NPC out of a seat? Or even to test if it's occupied? (I found functions to test if an NPC is sitting, but we don't know which NPC is stealing Benelli's chair.)
astymma Posted January 30, 2013 Posted January 30, 2013 Hmm... scripters' date=' is there a way to force an NPC out of a seat? Or even to test if it's occupied? (I found functions to test if an NPC is sitting, but we don't know which NPC is stealing Benelli's chair.) [/quote'] You could place an OnActivate script in that chair. When it is activated, you can check the NPCs reference id and if it isn't Benelli, don't call Activate in your script. Basically it cancels the activation by any NPC except him. SCN GetOffMyGodDamnChairAsshat ref refSitter begin OnActivate set refSitter to GetActionRef if refSitter == msexMrBenelliREF Activate endif end This will prevent any NPC at all from sitting in this chair except him. However, I'd add a quest variable in msexCourtesan quest like int iLockoutChair and write the following: SCN GetOffMyGodDamnChairAsshat ref refSitter begin OnActivate if 1 == msexCourtesan.iLockoutChair set refSitter to GetActionRef if refSitter == msexMrBenelliREF Activate endif else Activate endif end This won't unseat a reference already sitting on the chair when the iLockoutChair is set to 1. In order to unseat someone, have them activate something else (like another nearby chair). Heck you could try this: SCN GetOffMyGodDamnChairAsshat ref refSitter begin OnActivate set refSitter to GetActionRef if refSitter == msexMrBenelliREF Activate else OtherNearbyChairRef.Activate refSitter endif end Basically that would automatically transfer activation from Benelli's chair to a different chair for any NPC that tries sitting in Benelli's chair.
zebop117 Posted January 30, 2013 Posted January 30, 2013 Hmm... scripters' date=' is there a way to force an NPC out of a seat? Or even to test if it's occupied? (I found functions to test if an NPC is sitting, but we don't know which NPC is stealing Benelli's chair.) [/quote'] I haven't tried it myself, so I don't know if it'll work, but it seems you can prevent NPCs from using the chair by ticking the "Ignored By Sandbox" checkbox in the chair properties.
AcacGames Posted January 31, 2013 Posted January 31, 2013 Hey Mavia, I love your work, especially the veronica mod. Unfortunately, this mod gives me a CTD upon starting new vegas. The veronica mod doesn't cause any problems. I'm using FOMM, and I have the 4 esm files loaded before this mod. Is there anything I'm doing wrong, or is there a way I could check a tracestack? Could it be that my Sexout is out of date? The last time I installed Sexout was dec 16th, I believe. Like I said, the veronica mod runs just fine. Thanks!
AcacGames Posted January 31, 2013 Posted January 31, 2013 Nah, wasn't load order, but the issue is fixed. I double checked the reqs, and realized basemsex became an esm (was an esp in my local). Updated, and all's good. oops, my bad. ^^; Thanks for reaching out, though!
Mavia Posted January 31, 2013 Author Posted January 31, 2013 Just as a test, could ChancellorKremlin and/or someone else who's having problems with Benelli see if this file fixes it? (This just sets the no-sandbox flag on the chairs.) Edit: testing another fix, more updates if that works.
Purify Posted January 31, 2013 Posted January 31, 2013 Same issue. I've been waiting for a while' date=' but no customer is aproachin at the door, too. Made a cleansave without the msex-mods, but nothing changes. BTW: Is there a console command, that makes my PC a virgin again, so I can make these customer too? [/quote'] Any ideas to fix this problem? Ty! Same problem here, wait for a long time and no costumers show up BTW thanks for your awesome mods, Mavia!!! And excuse my english
astymma Posted January 31, 2013 Posted January 31, 2013 Hmm... scripters' date=' is there a way to force an NPC out of a seat? Or even to test if it's occupied? (I found functions to test if an NPC is sitting, but we don't know which NPC is stealing Benelli's chair.) [/quote'] I haven't tried it myself, so I don't know if it'll work, but it seems you can prevent NPCs from using the chair by ticking the "Ignored By Sandbox" checkbox in the chair properties. Good find, much more elegant solution than the scripts I posted.
kalessin66 Posted January 31, 2013 Posted January 31, 2013 Well I tried the no-sandbox flag version but nothing happened at first. Then I reloaded the cell as suggested by someone and there was the mr. Benelli sitting on his spot. But then again, the quest is stuck up after he gave me the bottle of cough, cough, puagh. He just have a line about how's going on or something and my character only answer is "I think I must get going" (something like that). I tried drinking the bloody bottle, nothing happens, except some stats decreased.
Maldred Posted January 31, 2013 Posted January 31, 2013 I got this when I updated SCR(everything is as up to date as I can get without time travel). I started getting CTDs after loading this and the update up and they only stop when this mod is deactivated. The update has no bearing on the game except for adding the listed features and fixes on the SCR OP.
Gindur Posted February 1, 2013 Posted February 1, 2013 Same issue. I've been waiting for a while' date=' but no customer is aproachin at the door, too. Made a cleansave without the msex-mods, but nothing changes. BTW: Is there a console command, that makes my PC a virgin again, so I can make these customer too? [/quote'] Any ideas to fix this problem? Ty! Same problem here, wait for a long time and no costumers show up BTW thanks for your awesome mods, Mavia!!! And excuse my english Hello, I'll put my Load Order, maybe I have a problem with it and why it does not work on mod. Thank you. [X] FalloutNV.esm [X] DeadMoney.esm [X] HonestHearts.esm [X] OldWorldBlues.esm [X] LonesomeRoad.esm [X] GunRunnersArsenal.esm [X] ClassicPack.esm [X] MercenaryPack.esm [X] TribalPack.esm [X] CaravanPack.esm [X] Companion Core.esm [X] NosCo Companion System.esm [X] Lucky38Suite_Reloaded.esm [X] Playthings.esm [X] SCAV.esm [X] Sexout.esm [X] SexoutCommonResources.esm [X] SexoutSlavery.esm [X] SexoutLegion.esm [X] wsex.esm [X] oHUD.esm [X] SexoutPregnancyV3.esm [X] SexoutStore.esm [X] msexBase.esm [X] SexOutCheyenneReplacer.esm [X] SexOutMDJJFollowerBase.esm [X] MikotoBeauty.esm [X] Sexout test.esp [X] SexoutBrutalRapers.esp [X] Raul Ranger Andy fix.esp [X] Centered 3rd Person Camera.esp [X] The Mod Configuration Menu.esp [X] A Better Boone.esp [X] A Better Cass.esp [X] A Better Veronica.esp [X] populatedcasino.esp [X] return_deadmoney.esp [X] wsexInnuendoAnims.esp [X] wsexInnuendoNPCs.esp [X] Advanced Recon Armor.esp [X] bzBodySuits.esp [X] Holster.esp [X] My Cloth Collection NV.esp [X] OCD-Cass outfits.esp [X] t3bbarmor.esp [X] T3Belts_BootsNV2.esp [X] SunnyCompanion.esp [X] UnlimitedCompanions.esp [X] Bouncing Natural Breasts.esp [X] msexVeronica.esp [X] msexFort.esp [X] SexoutNCR.esp [X] SexoutKhans.esp [X] SexoutKings.esp [X] SexoutFiends.esp [X] SexoutPowderGangers.esp [X] SexoutWorkingGirl.esp [X] SexoutEncounters.esp [X] Tryout-PG Kennel.esp [X] Tryout-Kennel Pregnancy.esp [X] SexoutLust.esp [X] SexoutRapist.esp [X] SexoutASB.esp [X] SexoutYield.esp [X] Type3MClothing_HH.esp [X] Type3MClothing_AddOn_only.esp [X] SexoutTrade.esp [X] SexoutDocMitchell.esp [X] SexoutResolutions.esp [X] SexoutCompanions.esp [X] SexoutRex.esp [X] SexoutDiscounts.esp [X] SexoutHowAbout.esp [X] SexoutStraponSex.esp [X] SexoutCheckMeOut.esp [X] SexoutSS_C.esp [X] SexOutCRWorldHookUp.esp [X] SexOutBrutildaTheButcher.esp [X] SexOutCRCheatPlugin.esp [X] st.esp [X] SunnyEncountersCompatibility.esp [X] SexoutRocket.esp [X] SexoutSexkey.esp [X] msexCourtesan.esp [X] SexoutChallenges.esp [X] SexoutConsequences.esp [X] SexoutFadeToBlack.esp [X] Sexout LevelUp.esp [X] Tryout - Hard Prison Time.esp [X] SexoutSpermSplash.esp [X] SexoutSex.esp [X] SexoutOffspringDialogue.esp [X] SexoutZAZ.esp [X] SexoutConsequences EX.esp [X] SexoutNotify.esp [X] SexoutLust - oHUD.esp [X] SexoutDocMitchel.esp [X] SexoutXPM.esp [X] wsex-DSI.esp [X] wsex-alignmentfix.esp [X] SmallerTalk.esp [X] CaninneSlut[WIP].esp [X] FalloutMaleHair.esp [X] Holster Gear.esp [X] Road Warrior's Armor.esp [X] FacePresets1.esp [X] My Cloth Collection NV Conversion Expansion.esp [X] SexoutDrugs.esp [X] Traduccion Mejorada DLAN.esp [X] Traduccion Mejorada DLAN - Dead Money.esp [X] SunnyResolutionsCompatibility.esp [X] KDC_Companions_Removable_Armors.esp [X] NV Raul Hat n Outfits Playable.esp [X] SexyTacticalOutfitT6M.esp [X] SexoutClothingEval.esp [X] WastelandSeductress.esp [X] wsex.esp [X] RaestlozPCIdles.esp [X] MojaveDelight.esp [X] AsharasHairConversionNV.esp [X] MikotoBeauty.esp [X] SexoutHookupsAlt.esp [X] z117_SexoutScannerQSCRIPT_dbg.esp
ChancellorKremlin Posted February 1, 2013 Posted February 1, 2013 You guys have to wait a few minutes for him to show up. Take a seat near the door and wait for them to come in. Personally, I like it because it adds immersion. They aren't there just waiting for you. If you wait an hour via the wait function, you'll still have to wait a few RL seconds too. Never more than a minute with me.
MrComplex Posted February 1, 2013 Posted February 1, 2013 You guys have to wait a few minutes for him to show up. Take a seat near the door and wait for them to come in. Personally' date=' I like it because it adds immersion. They aren't there just waiting for you. If you wait an hour via the wait function, you'll still have to wait a few RL seconds too. Never more than a minute with me. [/quote'] i find if you run all the way past the elevators to the end of the corridor they are there wen you get back
zippy57 Posted February 1, 2013 Posted February 1, 2013 I'll put my Load Order' date=' maybe I have a problem with it and why it does not work on mod. [/quote'] Please ensure that you have properly updated all mods that you currently have active before reporting any issues.
Mavia Posted February 2, 2013 Author Posted February 2, 2013 I updated the esp in the first post. I finally downloaded Populated Casinos so I could see what the problem is. I had to change Benelli's packages quite a bit... instead of having his own chair, he will now move to a spot, then switch to sandbox mode, which works better when there are lots of people around. If he doesn't seem to sit down, talk to him and that should advance the quest. He does sit down for me, but it should be OK if he doesn't. (I appreciate astymma's script suggestion and loved the name, but I'm wary of too many changes to the base world.) I also changed Gwinn's dialog to make it clear that you only have to go to one of the three suggested places. Other changes to come, but I wanted to get this up before the big shutdown tonight.
astymma Posted February 2, 2013 Posted February 2, 2013 I updated the esp in the first post. I finally downloaded Populated Casinos so I could see what the problem is. I had to change Benelli's packages quite a bit... instead of having his own chair' date=' he will now move to a spot, then switch to sandbox mode, which works better when there are lots of people around. If he doesn't seem to sit down, talk to him and that should advance the quest. He does sit down for me, but it should be OK if he doesn't. (I appreciate astymma's script suggestion and loved the name, but I'm wary of too many changes to the base world.) I also changed Gwinn's dialog to make it clear that you only have to go to one of the three suggested places. Other changes to come, but I wanted to get this up before the big shutdown tonight. [/quote'] Oh absolutely agree with you. If multiple solutions are available, choosing the one that modifies the least amount of vanilla content is usually the best solution for both stability and compatability. Don't blame you one bit.
majordespair Posted February 3, 2013 Posted February 3, 2013 lol you are at it again i see..moar mods! am downloading now....."cheers"
Swyke Posted February 3, 2013 Posted February 3, 2013 You guys have to wait a few minutes for him to show up. Take a seat near the door and wait for them to come in. Personally, I like it because it adds immersion. They aren't there just waiting for you. If you wait an hour via the wait function, you'll still have to wait a few RL seconds too. Never more than a minute with me. i find if you run all the way past the elevators to the end of the corridor they are there wen you get back My PC was running, sitting, standing around about 10 minutes at the entrance. Toggeled 1 Hour. Watied again a few minutes. Toggled another hour. Ran in circles around the counter. Still no customer appears. ... Used v1.3 ... maybe I should toggle off populatedcasinos? will try later.
TheSpider Posted February 4, 2013 Posted February 4, 2013 Hey Mavia, first of all thanks for your great Mods. I played them all and i really liked the ideas, the writing and the BDSM topics. So i looked forward to playing this especially because it seems to be Dialog-heavy. Now i seem to have the same Issue others here descriped, a critical lack of Costumers. Lady Mme is there and her dialog was just fine. But i Tried reloading, i tried to "call" every of the four Costumers. I waited 48 Hours each. I tried reentering the Tops and i even waited without quickwaiting. I am pretty sure i installed to Mod correct, especially because Mme (by the way how the hell am i supposed to pronounce that name? O.o) works right. Any Idea what i could do?
Mavia Posted February 4, 2013 Author Posted February 4, 2013 I'm not sure how to help, because I can't reproduce that. An inter-mod conflict, perhaps? It'd be helpful if someone with this problem would try running FNV vanilla, plus Sexout, SCR, msexBase, and msexCourtesan. Or possibly I'm doing something wrong-- there always seems to be something more to learn about FNV/GECK/scripting. The character appearance scripting just looks like this: msexMsAyabashiRef.moveto TopsLilyTeleportMarker msexMsAyabashiRef.enable 1 I don't see much that could go wrong, unless that marker moves. (Another helpful test might be to COC to that marker and see where you end up. It should be in the Tops lobby, but maybe it changes?) (Mme is the abbreviation for Madame, by the way.)
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now