Mister X Posted January 2, 2020 Posted January 2, 2020 Heyho, after I've updated my Skyrim SE to 1.5.97, I always CTD whenever I try to save I already updated every mod that has an update so far, maybe I just forgot one The crashdump: Spoiler My modlist Spoiler And my SKSE plugins:
Fuscia Posted January 2, 2020 Posted January 2, 2020 Hi, try this if you haven’t already: 1. Load an older save that don't have the CTD on save problem 2. Create a new save 3. Type in player.kill in the console 4. Load your latest save (the one that had CTD glitch) 5. Type in player.kill again 6. Try saving If that don’t work then it might help to fix script instances using SaveTool (its on Nexus).
Rich8980 Posted January 2, 2020 Posted January 2, 2020 What works for me is after the game starts, load the last save. When you do that all that happens is you load the same save twice, why it works I don't know but it does work.
gregathit Posted January 3, 2020 Posted January 3, 2020 There was nothing in the crash dump spoiler. Also, make sure you updated your SKSE and used the SE version of it.
Mister X Posted January 3, 2020 Author Posted January 3, 2020 Sorry, here's the dump: ******************************************************************************* * * * Exception Analysis * * * ******************************************************************************* *** WARNING: Unable to verify checksum for skse64_1_5_97.dll *** WARNING: Unable to verify timestamp for hdtSMP64.dll *** WARNING: Unable to verify timestamp for Fuz Ro D'oh.dll *** WARNING: Unable to verify timestamp for JContainers64.dll *** WARNING: Unable to verify timestamp for skee64.dll KEY_VALUES_STRING: 1 Key : AV.Fault Value: Read Key : Analysis.CPU.Sec Value: 1 Key : Analysis.DebugAnalysisProvider.CPP Value: Create: 8007007e on MANUELS-PC Key : Analysis.DebugData Value: CreateObject Key : Analysis.DebugModel Value: CreateObject Key : Analysis.Elapsed.Sec Value: 9 Key : Analysis.Memory.CommitPeak.Mb Value: 170 Key : Analysis.System Value: CreateObject Key : Timeline.Process.Start.DeltaSec Value: 240 ADDITIONAL_XML: 1 CONTEXT: (.ecxr) rax=00007ffa48f9a900 rbx=0000000048f9a915 rcx=000002597e693698 rdx=00007ff747ff0000 rsi=000000dbb6cff508 rdi=0000000000000001 rip=00007ff748118c15 rsp=000000dbb6cff380 rbp=000000dbb6cff3f9 r8=0000000000000000 r9=000000dbb6cff508 r10=000000dbb6cff3c0 r11=00000259690bfaa3 r12=000002597e693698 r13=0000000000000000 r14=0000000000000001 r15=000002597a79a4c0 iopl=0 nv up ei pl zr na po nc cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010246 SkyrimSE+0x128c15: 00007ff7`48118c15 8b949aa00ddb01 mov edx,dword ptr [rdx+rbx*4+1DB0DA0h] ds:00007ff8`6dc0b1f4=???????? Resetting default scope EXCEPTION_RECORD: (.exr -1) ExceptionAddress: 00007ff748118c15 (SkyrimSE+0x0000000000128c15) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 0000000000000000 Parameter[1]: 00007ff86dc0b1f4 Attempt to read from address 00007ff86dc0b1f4 PROCESS_NAME: SkyrimSE.exe READ_ADDRESS: 00007ff86dc0b1f4 ERROR_CODE: (NTSTATUS) 0xc0000005 - Die Anweisung in 0x%p verwies auf Arbeitsspeicher bei 0x%p. Der Vorgang %s konnte im Arbeitsspeicher nicht durchgef hrt werden. EXCEPTION_CODE_STR: c0000005 EXCEPTION_PARAMETER1: 0000000000000000 EXCEPTION_PARAMETER2: 00007ff86dc0b1f4 STACK_TEXT: 000000db`b6cff380 00007ff7`48276f1e : 00000259`7a79a530 00000000`5a036800 00000258`d4d8fe70 00000000`0000003d : SkyrimSE+0x128c15 000000db`b6cff460 00007ff7`4856d048 : 00000000`00001bb7 00000000`00000006 00000000`0000005b 000000db`b6cff5a0 : SkyrimSE+0x286f1e 000000db`b6cff4a0 00007ffa`57c512b4 : 00000000`0000004e 00000000`0003d280 00000259`00000001 00000258`0000005b : SkyrimSE+0x57d048 000000db`b6cff830 00007ff7`4857772d : 00000000`0003c06e 00000258`d4d901e0 00000258`00000000 000000db`42c80000 : skse64_1_5_97+0x112b4 000000db`b6cff870 00007ff7`48579e8c : 00000258`d4d901e0 00000259`5b363250 00000258`d4d901e0 00000000`00008000 : SkyrimSE+0x58772d 000000db`b6cffa30 00007ffa`57c51548 : 00000258`d07be840 00000000`00000002 00000259`7ff62768 00000000`00008000 : SkyrimSE+0x589e8c 000000db`b6cffb10 00007ff7`485a3074 : 00000258`d07be840 00000000`00000000 00000000`00000000 00000000`00000000 : skse64_1_5_97+0x11548 000000db`b6cffb50 00007ffa`1fb65fd0 : 00000258`d07be840 00007ffa`1f22a1cc 00000000`00003054 00000000`00000000 : SkyrimSE+0x5b3074 000000db`b6cffb90 00000258`d07be840 : 00007ffa`1f22a1cc 00000000`00003054 00000000`00000000 00000000`00000000 : hdtSMP64+0x45fd0 000000db`b6cffb98 00007ffa`1f22a1cc : 00000000`00003054 00000000`00000000 00000000`00000000 000000db`b6cffc00 : 0x00000258`d07be840 000000db`b6cffba0 00007ff7`4859f4f4 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : gameoverlayrenderer64!OverlayHookD3D3+0x2201c 000000db`b6cffbe0 00007ff7`4859cc05 : 00000000`0000000a 00000000`00000000 00000000`0000000a 00007ff7`00000002 : SkyrimSE+0x5af4f4 000000db`b6cffc70 00007ff7`4933b17a : 00000000`0000000a 00000000`00000000 00007ff7`4b6cb310 00000000`00000000 : SkyrimSE+0x5acc05 000000db`b6cffca0 00007ffa`866d7bd4 : 00000000`00000000 00007ffa`47bdcc80 00000000`00000001 00000000`00000244 : SkyrimSE+0x134b17a 000000db`b6cffce0 00007ffa`883cced1 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : kernel32!BaseThreadInitThunk+0x14 000000db`b6cffd10 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x21 SYMBOL_NAME: SkyrimSE+128c15 MODULE_NAME: SkyrimSE IMAGE_NAME: SkyrimSE.exe STACK_COMMAND: ~0s ; .ecxr ; kb FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_SkyrimSE.exe!Unknown OS_VERSION: 10.0.18362.1 BUILDLAB_STR: 19h1_release OSPLATFORM_TYPE: x64 OSNAME: Windows 10 FAILURE_ID_HASH: {cc7cdad3-3dd6-62ea-cf5d-422fbde3752b} Followup: MachineOwner --------- SKSE is up-to-date, too. I already tried loading a sace twice, didn't work. I'll try the player.kill now ...
Vortec Posted January 4, 2021 Posted January 4, 2021 Hey I got pretty much the same errors you got in your warnings, my problem isn't saves, SMP spazzing out and getting a CTD from it.
GrimReaper Posted January 6, 2021 Posted January 6, 2021 Ineed is infamous for sooner or later crashing your game on save. If that's the case, disabling and re-enabling the mod in the MCM usually works. Or get rid of it entirely.
deelan62887 Posted October 12, 2021 Posted October 12, 2021 On 1/3/2020 at 10:07 AM, Mister X said: Sorry, here's the dump: ******************************************************************************* * * * Exception Analysis * * * ******************************************************************************* *** WARNING: Unable to verify checksum for skse64_1_5_97.dll *** WARNING: Unable to verify timestamp for hdtSMP64.dll *** WARNING: Unable to verify timestamp for Fuz Ro D'oh.dll *** WARNING: Unable to verify timestamp for JContainers64.dll *** WARNING: Unable to verify timestamp for skee64.dll KEY_VALUES_STRING: 1 Key : AV.Fault Value: Read Key : Analysis.CPU.Sec Value: 1 Key : Analysis.DebugAnalysisProvider.CPP Value: Create: 8007007e on MANUELS-PC Key : Analysis.DebugData Value: CreateObject Key : Analysis.DebugModel Value: CreateObject Key : Analysis.Elapsed.Sec Value: 9 Key : Analysis.Memory.CommitPeak.Mb Value: 170 Key : Analysis.System Value: CreateObject Key : Timeline.Process.Start.DeltaSec Value: 240 ADDITIONAL_XML: 1 CONTEXT: (.ecxr) rax=00007ffa48f9a900 rbx=0000000048f9a915 rcx=000002597e693698 rdx=00007ff747ff0000 rsi=000000dbb6cff508 rdi=0000000000000001 rip=00007ff748118c15 rsp=000000dbb6cff380 rbp=000000dbb6cff3f9 r8=0000000000000000 r9=000000dbb6cff508 r10=000000dbb6cff3c0 r11=00000259690bfaa3 r12=000002597e693698 r13=0000000000000000 r14=0000000000000001 r15=000002597a79a4c0 iopl=0 nv up ei pl zr na po nc cs=0033 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00010246 SkyrimSE+0x128c15: 00007ff7`48118c15 8b949aa00ddb01 mov edx,dword ptr [rdx+rbx*4+1DB0DA0h] ds:00007ff8`6dc0b1f4=???????? Resetting default scope EXCEPTION_RECORD: (.exr -1) ExceptionAddress: 00007ff748118c15 (SkyrimSE+0x0000000000128c15) ExceptionCode: c0000005 (Access violation) ExceptionFlags: 00000000 NumberParameters: 2 Parameter[0]: 0000000000000000 Parameter[1]: 00007ff86dc0b1f4 Attempt to read from address 00007ff86dc0b1f4 PROCESS_NAME: SkyrimSE.exe READ_ADDRESS: 00007ff86dc0b1f4 ERROR_CODE: (NTSTATUS) 0xc0000005 - Die Anweisung in 0x%p verwies auf Arbeitsspeicher bei 0x%p. Der Vorgang %s konnte im Arbeitsspeicher nicht durchgef hrt werden. EXCEPTION_CODE_STR: c0000005 EXCEPTION_PARAMETER1: 0000000000000000 EXCEPTION_PARAMETER2: 00007ff86dc0b1f4 STACK_TEXT: 000000db`b6cff380 00007ff7`48276f1e : 00000259`7a79a530 00000000`5a036800 00000258`d4d8fe70 00000000`0000003d : SkyrimSE+0x128c15 000000db`b6cff460 00007ff7`4856d048 : 00000000`00001bb7 00000000`00000006 00000000`0000005b 000000db`b6cff5a0 : SkyrimSE+0x286f1e 000000db`b6cff4a0 00007ffa`57c512b4 : 00000000`0000004e 00000000`0003d280 00000259`00000001 00000258`0000005b : SkyrimSE+0x57d048 000000db`b6cff830 00007ff7`4857772d : 00000000`0003c06e 00000258`d4d901e0 00000258`00000000 000000db`42c80000 : skse64_1_5_97+0x112b4 000000db`b6cff870 00007ff7`48579e8c : 00000258`d4d901e0 00000259`5b363250 00000258`d4d901e0 00000000`00008000 : SkyrimSE+0x58772d 000000db`b6cffa30 00007ffa`57c51548 : 00000258`d07be840 00000000`00000002 00000259`7ff62768 00000000`00008000 : SkyrimSE+0x589e8c 000000db`b6cffb10 00007ff7`485a3074 : 00000258`d07be840 00000000`00000000 00000000`00000000 00000000`00000000 : skse64_1_5_97+0x11548 000000db`b6cffb50 00007ffa`1fb65fd0 : 00000258`d07be840 00007ffa`1f22a1cc 00000000`00003054 00000000`00000000 : SkyrimSE+0x5b3074 000000db`b6cffb90 00000258`d07be840 : 00007ffa`1f22a1cc 00000000`00003054 00000000`00000000 00000000`00000000 : hdtSMP64+0x45fd0 000000db`b6cffb98 00007ffa`1f22a1cc : 00000000`00003054 00000000`00000000 00000000`00000000 000000db`b6cffc00 : 0x00000258`d07be840 000000db`b6cffba0 00007ff7`4859f4f4 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : gameoverlayrenderer64!OverlayHookD3D3+0x2201c 000000db`b6cffbe0 00007ff7`4859cc05 : 00000000`0000000a 00000000`00000000 00000000`0000000a 00007ff7`00000002 : SkyrimSE+0x5af4f4 000000db`b6cffc70 00007ff7`4933b17a : 00000000`0000000a 00000000`00000000 00007ff7`4b6cb310 00000000`00000000 : SkyrimSE+0x5acc05 000000db`b6cffca0 00007ffa`866d7bd4 : 00000000`00000000 00007ffa`47bdcc80 00000000`00000001 00000000`00000244 : SkyrimSE+0x134b17a 000000db`b6cffce0 00007ffa`883cced1 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : kernel32!BaseThreadInitThunk+0x14 000000db`b6cffd10 00000000`00000000 : 00000000`00000000 00000000`00000000 00000000`00000000 00000000`00000000 : ntdll!RtlUserThreadStart+0x21 SYMBOL_NAME: SkyrimSE+128c15 MODULE_NAME: SkyrimSE IMAGE_NAME: SkyrimSE.exe STACK_COMMAND: ~0s ; .ecxr ; kb FAILURE_BUCKET_ID: INVALID_POINTER_READ_c0000005_SkyrimSE.exe!Unknown OS_VERSION: 10.0.18362.1 BUILDLAB_STR: 19h1_release OSPLATFORM_TYPE: x64 OSNAME: Windows 10 FAILURE_ID_HASH: {cc7cdad3-3dd6-62ea-cf5d-422fbde3752b} Followup: MachineOwner --------- SKSE is up-to-date, too. I already tried loading a sace twice, didn't work. I'll try the player.kill now ... Did you ever find a fix for this? I've got pretty much the same issue after this latest SKSE update, I assume it's mods that are out of date or something. Is the only solution to disable them temporarily?
Shadowbroker3495 Posted October 12, 2021 Posted October 12, 2021 5 minutes ago, deelan62887 said: I've got pretty much the same issue after this latest SKSE update Go back to version 2.0.19 then. Mods are often very sensitive to changes in base components like SKSE, so wait until it is required to use version 2.0.20.
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