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Omega Labyrinth Life - Mods are live!


kholdy

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Posted (edited)

illust.unity3d (swimsuit)

New update for the swimsuit portrait version for PC, tried to improve it and added some new textures, also upload the textures so the people who wants the normal portraits, can update that version or if you don't like some textures, you could just compile it without it.

You need UABE or UABEA to do this, UABE has more functions but is really outdated and incompatible with switch, UABEA is more recent and lack some featues, but is good enough for this.

https://github.com/nesrak1/UABEA

fist you open your file and then go to info, there you can add your textures one by one or using the batch upload function. Then you save and close the "info window" and save the uncompressed file, after that you open UABEA again and open the uncompressed file a compress it using the first option, the faster but with bigger file size and the resulting file is the one you use in your game.

sorry for poor grammar, I'm still learning english.

swimsuit.rar

Edited by tarrin
Posted
15 hours ago, tarrin said:

illust.unity3d (swimsuit) 219.6 MB · 10 downloads

New update for the swimsuit portrait version for PC, tried to improve it and added some new textures, also upload the textures so the people who wants the normal portraits, can update that version or if you don't like some textures, you could just compile it without it.

You need UABE or UABEA to do this, UABE has more functions but is really outdated and incompatible with switch, UABEA is more recent and lack some featues, but is good enough for this.

https://github.com/nesrak1/UABEA

fist you open your file and then go to info, there you can add your textures one by one or using the batch upload function. Then you save and close the "info window" and save the uncompressed file, after that you open UABEA again and open the uncompressed file a compress it using the first option, the faster but with bigger file size and the resulting file is the one you use in your game.

sorry for poor grammar, I'm still learning english.

swimsuit.rar 40.79 MB · 10 downloads

And i messed the portraits again, welp, it's fixed now.

Sin título.png

300870377_illust_unity3d(swimsuit).2242f82e9b0cabaf6b50119bbab0cd10

Posted
On 2022/1/14 at PM8点38分, Kupok said:

我可以把这个加载到我的开关上,我可以确认它把动物服装肖像变成了裸体!

太好了,非常感谢您的转换!

 

如果您希望我进行更彻底的测试,请告诉我此文件要更改的所有内容,我会找到所有这些情况。

How use the mods on switch?

Posted
On 2022/1/14 at AM10点33分, tarrin said:

不,那些是用于开关的。

Where should put the mod on switch?And the latest switch mods

Posted
1 hour ago, Qitian said:

How use the mods on switch?


Switch mods in general will go to SD:/atmosphere/contents/[TitleID]/romfs/

The Title ID is different per game. The Title ID for Omega Labyrinth Life in USA is 010079200E85C800, but it may be different in your region.
You'll need to look up titleid switch on google.

Where the data goes is often different per game as well. You may need to dump and browse a game's native RomFS in the future.
For this mod through, the illust.unity3d file goes into [..romfs]/Data/StreamingAssets/Switch/illust.unity.3d

So for the USA release of this game, I would place the file in SD:/atmosphere/contents/010079200E85C800/romfs/Data/StreamingAssets/Switch/illust.unity.3d

(Again, that number may be different for your region of the game, and I cannot guarantee it would work for any other region.)
(Finally, make sure you have the right file, not all the modded files in this thread are formatted for the Switch.)

Posted
8 hours ago, Kupok said:


切换模组一般会转到 SD:/ atmote/contents/[TitleID]/romfs/

每个游戏的 Title ID 不同。美国 Omega Labyrinth Life 的标题 ID 为 010079200E85C800,但在您所在的地区可能有所不同。
您需要在 google 上查找 titleid 开关。

每场比赛的数据去向通常也不同。将来您可能需要转储和浏览游戏的本机 RomFS。
对于这个模组,illust.unity3d 文件进入 [..romfs]/Data/StreamingAssets/Switch/illust.unity.3d

所以对于这个游戏的美国版本,我会将文件放在 SD:/atmosphere/contents /010079200E85C800/romfs/Data/StreamingAssets/Switch/illust.unity.3d

(同样,该数字可能因您所在的游戏地区而异,我不能保证它适用于任何其他地区。)
(最后,请确保您拥有正确的文件,并非此线程中的所有修改文件都格式化为开关。)

Thanks!

Posted
5 hours ago, Qitian said:

When working on switch,this is what happens when you go into a hot spring,please fix it,thanks!

IMG_20220124_203606.jpg

which version it is? i made it from the US version and maybe that's why it looks like this, also i don't own a switch anymore so at most i can compile it again with the lastest nightly of UABEA and hope for the best.

Posted
12 hours ago, Qitian said:

HK

Perhaps that's why, I've uploaded the textures before, try to download that and compile it from your version yourself using UABEA.

  • 3 weeks later...
  • 2 weeks later...
Posted

 

On 1/23/2022 at 5:26 PM, tarrin said:

how does it looks?

mai_08hin.png

 

@tarrin these look amazing, not sure if these were part of your last updated mod file, or if you were only starting to work on these, they look incredible. I'm hoping you might find the opportunity to integrate them. And thank you for all your  work on this game so far. You've been a godsend haha

Posted (edited)
On 2/28/2022 at 5:04 PM, tarrin said:

A small update, if someone can do better PLEASE do.

sel_08hin_01-CAB-18ab87d37738b74c0d5d051039695937-4298449632168899326.png

sel_09ber_01-CAB-18ab87d37738b74c0d5d051039695937-8072180091579628620.png

sel_11mio_01-CAB-18ab87d37738b74c0d5d051039695937-2142294285093103285.png

sel_12nan_01-CAB-18ab87d37738b74c0d5d051039695937-2386923991675654821.png

sel_13jur_01-CAB-18ab87d37738b74c0d5d051039695937--8364665139864249965.png

sel_14yur_01-CAB-18ab87d37738b74c0d5d051039695937--3114204068408730394.png

These look incredible! @tarrin I love how you got the nipple to be more visible instead of just the edge like you had a month ago. Will you be integrating these into the unity file? I'm looking forward to playing with these : )
EDIT: I think It might be a bit more fun if the first 2 expansions dont reveal the nipples, but from 3rd and onwards it does....creates more anticipation. : )

Edited by Resonaire
Expanding idea
Posted
1 minute ago, tarrin said:


Is this for PC?  I'm a little lost because I was used to just replacing the illust_unity3d file.... is there a post explaining how to use these? Or will I need to know a little bit of coding/modding to make these work ?  (just curious , thank you!)

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