Jump to content

Creating a private, modded 18+ Skyrim Together RP server.


Recommended Posts

  • 1 month later...
  • 1 month later...
Posted

Alright, I'm bumping this thread yet again, as I've been getting back into Skyrim lately and would love to get a community back together to play with.

Going to be revamping the server and starting with a fresh mod list as well, so if anyone would like to join up still, just send me a DM or drop a message here to let me know. Just expect there to be a little downtime for me to get the server up and running again.

  • 2 weeks later...
Posted

Hi @Roguelike89 can I get an invite to wherever this project is underway?
I'm coming over from NSFW Conan Exiles RP servers and looking to either join, contribute to or start a team or project to make this a reality for Skyrim if it's technically possible. 

  • 3 weeks later...
  • 1 month later...
  • 5 months later...
  • 3 weeks later...
  • 1 year later...
  • 3 weeks later...
  • 2 weeks later...
  • 3 weeks later...
  • 1 month later...
  • 1 month later...
Posted
On 3/1/2024 at 5:13 PM, ViejoDivino said:

Is the server still going?

I'm actually aiming to restart this whole server project very soon. Been doing some testing with a buddy lately to see if Sexlab could work with the Skyrim Together mod now that it's pretty much at its finished version. I'll keep this thread updated as I figure out more.

Posted

Just for an update for everyone interested, it looks like the server project isn't going to pan out. There's a fork of the Skyrim Together mod made to be compatible with Nemesis animations, and it syncs up these animations between players just fine...but only either solo animations or player-on-NPC animations. It becomes a buggy mess whenever two players try engaging in an animation with each other, and it just does not work like it normally would in singleplayer. My theory as to why is because the game does not consider players to be NPCs at all, but rather their own entities entirely. I'm no expert on coding or the way Skyrim Together is structured, but it seems like the game thinks every player in a server is literally the same player as well, if that makes any sense.

If there's some sort of miracle-working modder out there that would be willing to try and resolve the issue between Sexlab and Skyrim Together, I would certainly give this server project another spin...but it looks like for now, my server is pretty much dead in the water. Sorry everyone.

Posted
23 hours ago, Roguelike89 said:

Just for an update for everyone interested, it looks like the server project isn't going to pan out. There's a fork of the Skyrim Together mod made to be compatible with Nemesis animations, and it syncs up these animations between players just fine...but only either solo animations or player-on-NPC animations. It becomes a buggy mess whenever two players try engaging in an animation with each other, and it just does not work like it normally would in singleplayer. My theory as to why is because the game does not consider players to be NPCs at all, but rather their own entities entirely. I'm no expert on coding or the way Skyrim Together is structured, but it seems like the game thinks every player in a server is literally the same player as well, if that makes any sense.

If there's some sort of miracle-working modder out there that would be willing to try and resolve the issue between Sexlab and Skyrim Together, I would certainly give this server project another spin...but it looks like for now, my server is pretty much dead in the water. Sorry everyone.

There could be a workaround but that would require some modding from people with knowledge from the sexlab framework itself. On activate on another player that player should get a pop up. When this player accepts, the player gets their camera locked in place. Player becomes invisible or moved out of view. Instead an npc is spawned that gets the exact same look (copy look) as the player. Then the animation plays with this copy of the player. This would require a small mod and some work but is definetly doable. The on activate send invite seems like the hardest part because it would require both games to comunicate.

Posted
6 hours ago, DarkBlade13 said:

There could be a workaround but that would require some modding from people with knowledge from the sexlab framework itself. On activate on another player that player should get a pop up. When this player accepts, the player gets their camera locked in place. Player becomes invisible or moved out of view. Instead an npc is spawned that gets the exact same look (copy look) as the player. Then the animation plays with this copy of the player. This would require a small mod and some work but is definetly doable. The on activate send invite seems like the hardest part because it would require both games to comunicate.

Yeah, if someone were to make a compatibility patch of some kind to get Sexlab and Skyrim Together to cooperate, I would be more than happy to start up my server again. I'll definitely keep my eyes on the forums here in the meantime though.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...