PlayingOneHanded Posted October 22, 2019 Posted October 22, 2019 I am thinking about starting a run as a slaver or slave but I need to figure out what the builds should look like. I'd appreciate it if you guys shared your ideas with me ? So far I came up with this: The Slaver My idea is a slaver is a gun slinger who earns his living by overpowering and enslaving people and selling them as slaves. In order to achieve that he has very high charisma in order to intimidate weaker targets into submission without bloodshed (undamaged goods have a higher value after all). The main weapons of the slaver are pistols, preferebly revolvers (one hand needs to stay free for the slave collars), but he could also use rifles to take out stronger opponents from afar. Stats and vital perks S - 3 (could be increased to 7 later) for armorer (and steady aim) P - 2 rifle man (if you want to use a rifle) E - 1 C - 10 for intimidation and lady killer (but other perks of this tree could be useful as well) I - 3 gun nut A - 4 (raised to 8 during play) gunslinger and later quick hands L - 5 scrounger (.44 is rare), idiot savant and bloody mess The (escaped) Slave or maybe The Slave Infiltrator This build relies on roleplay because it requires from the player to not be a badass hero (If you absolutely have to be a hero think of you being an infiltrator who lets him-/herself get captured on purpose and then cleans up the location from the inside). I was picturing a character who, for whatever reason, gets captured/enslaved alot. In order to escape the slave is very proficient in lockpicking (to get rid off the restraints), pickpocketing (to get a hold onto a weapon if nothing is laying around) and of course sneaking to escape unseen. As weapons the slave uses melee or unarmed because guns would be too loud and I don't think slaves have much ammo on them. In addition he/she could use grenades and other explosives, to place traps or plant them live on enemies (I never used that perk combo and want to try it out). Stats 'n perks S - 4 Iron Fist/Big League, Blacksmith, (Armorer) P - 5 Pickpocket, Locksmith, Demolition Expert E - 1 C - 1 I - 6 Science, (Hacker) A - 9 Sneak, Mr. Sandman, Ninja, Blitz L - 1 Mods that could be used for these builds I won't list obious mods like AAF and animation packs, these go without saying AAF Violate M.C.G. Raider Pet Just Business and The Auction House Real Handcuffs RSE: CSA Torture Devices Devious Devices and Roggvir's DD Items Manager Pacify Reworked - So the pacify chances are a bit higher and you also get XP for pacifying Start Me Up - just for rp purposes
JB. Posted October 22, 2019 Posted October 22, 2019 D.L.Y.H. Highly recommended. You start as a slave who escaped from his slavers and you must look for a way to remove the explosive collar. (And people react positively and negatively to your collar). There is no conflict with Start Me Up. So you think you're SPECIAL I would play with less SPECIAL points (if you decide to play as a slave). "God loves a trier" is my favorite. You only have 21 points to distribute ... I tried to play with "Pity Party" (0 Special points), but unfortunately it has a bug ... you succeed in all the conversations that ask for charisma check. Flirty Commonwealth --- I like your idea of playing only melee. Too bad there is no mod that prevents you from using firearms (or that prevents you from using them until you reach a certain level) ... Because it is difficult to resist temptation lol.
PlayingOneHanded Posted October 22, 2019 Author Posted October 22, 2019 27 minutes ago, JBpy said: D.L.Y.H. Highly recommended. You start as a slave who escaped from his slavers and you must look for a way to remove the explosive collar. (And people react positively and negatively to your collar). There is no conflict with Start Me Up. So you think you're SPECIAL I would play with less SPECIAL points (if you decide to play as a slave). "God loves a trier" is my favorite. You only have 21 points to distribute ... I tried to play with "Pity Party" (0 Special points), but unfortunately it has a bug ... you succeed in all the conversations that ask for charisma check. Flirty Commonwealth --- I like your idea of playing only melee. Too bad there is no mod that prevents you from using firearms (or that prevents you from using them until you reach a certain level) ... Because it is difficult to resist temptation lol. These are some interesting mods, especially DLYH and Flirty Commonwealth. I'm definitely going to check them out. My biggest worry is that I won't be able to escape because of devious devices attached to me. xD
JB. Posted October 22, 2019 Posted October 22, 2019 51 minutes ago, PlayingOneHanded said: My biggest worry is that I won't be able to escape because of devious devices attached to me. xD Nah ... I only have Devious Devices for the Raider Pet collar. For everything else ... RealHandcuffs.
phillout Posted November 20, 2019 Posted November 20, 2019 On 10/22/2019 at 9:02 PM, JBpy said: I like your idea of playing only melee. Too bad there is no mod that prevents you from using firearms (or that prevents you from using them until you reach a certain level) ... Because it is difficult to resist temptation lol. Fallout 4 loot overhaul does it - to some extent. It makes ammo so rare you have to at least resort to using melee weapons in a lot of fights, conserving ammo for stronger enemies or more dangerous situations. It also turns more raiders into melee types, so melee vs raiders becomes more viable. You'd also need patches.
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