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[CK2] Having issues with event chain scopes and AI


MalloMan

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Posted

I'm also a little confused about the "userdir". I'm not sure what it's for and if there is supposed to be a folder I'm directing to or if I need to make a folder, and if so, where would I make it. 

 

Also if you are running the validator on my mod to look for errors, I'm editing two vanilla files that clutter the validator's error detection; HFP_health_events and 00_scripted_effects (I know that I probably shouldn't touch this one, but since my mod is more or less an overhaul of the game's weight system I have to)

Posted
7 hours ago, failmuseum said:

I'm also a little confused about the "userdir". I'm not sure what it's for and if there is supposed to be a folder I'm directing to or if I need to make a folder, and if so, where would I make it. 

Just like what I wrote in the example, the userdir is where all your saved data from the mod is located. This includes cache, generated flags, and saved games. You do not need to make it yourself, the game will do that automatically for you.

 

For smaller mods, like yours, it's not necessary. For bigger mods, like DWF, it's basically a requirement.

Posted

Okay, thanks. I'll just leave it for now anyway. I have no idea how much more I'm going to be adding to this mod in the long run, especially if I can't get the AI fixed. Do you have an idea of what might be causing it? After running the vailidator, I couldn't find anything that (I think) would cause the AI to not use decisions.

 

Edit: I forgot to mention another thing that I didn't think of until now, I also added a few events for character's that had the tentacle pregnancy traits. The reason this might be important is because I made those events the same way (supposedly, maybe I messed up the execution) as the Neko events where I only called on the traits. DWFTentacles being active doesn't make my AI stop taking decisions, but the Far East module still does. I've also tried running the game with Far East module on and Tentacles off to see if using them together was causing issues, but my decisions were still not being taken.

 

Also, just as a side note, thank you for helping me this much.

Posted

I have also tried getting a new crusader kings 2 documents folder (the parent folder the mod directory is found in), and installing only the relevant mods and my little snippet mod. The AI issues still persist.

Posted

I got it! I found the issue. I don't know if its just on my end, but I found the particular file in Far East Modules that is causing my AI troubles, it was the decision file "DWF_Races_Neko_decisions.txt". As soon as I removed this file in an attempt to see what file, if any, is conflicting with my mod, everything started working just fine. Just looking at the code for the one event in the file it seems fine, so again, I don't know if it's just on my end or not.

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