Gaebrial Posted February 24, 2013 Posted February 24, 2013 Having just upgraded from 1.50 to 1.61, I'm not sure I like the new calculation, specifically with regard to attacks from behind. Previously, if you were behind your target or they were knocked down, it didn't check their health or fatigue, which meant that my character had a decent chance of raping them when he hit them or I pressed 'n' (my settings were: base 60%, from behind +30%, knocked down 100%). With version 1.61, if I switch dynamic mode off, my character does not have any chance of raping his target unless their health is below the threshold, even if he's behind them or they are knocked down. If I switch dynamic mode on, my character still doesn't have much chance of raping his target when he is behind them, because it doesn't apply the 'from behind' multiplier (which used to be a bonus) until after applying the health/fatigue modifiers. So even if my character is behind his target, their health needs to be around the threshold in order for the rape chance to be positive when it gets to apply the 'from behind' multiplier. And if I set it to 'set to 100%', this means that anybody who gets behind their target and taps them with a dagger for 1 point of damage will automatically rape them. A side effect of this is that my character can no longer rape random citizens by sneaking up behind them and pressing 'n', which he could with version 1.50. Personally, I think BackAttackSuccessRate and knocked should be applied to the base chance (PlayerSuccessRate or OtherSuccessRate) if they are not set to 'set to 100%' - in other words, before applying the health/fatigue modifiers. Unless I'm completely misunderstanding and have got my settings completely wrong. Here's what I'm using: Health threshold: 50% Health rate: 2.0 Fatigue threshold: 100% Fatigue rate: 0.5 Player success rate: 75% NPC success rate: 25% From behind modifier: 200% Knocked down modifier: Set to 100%
WappyOne Posted February 24, 2013 Author Posted February 24, 2013 Having just upgraded from 1.50 to 1.61, I'm not sure I like the new calculation, specifically with regard to attacks from behind. Previously, if you were behind your target or they were knocked down, it didn't check their health or fatigue, which meant that my character had a decent chance of raping them when he hit them or I pressed 'n' (my settings were: base 60%, from behind +30%, knocked down 100%). With version 1.61, if I switch dynamic mode off, my character does not have any chance of raping his target unless their health is below the threshold, even if he's behind them or they are knocked down. Realized a day or two ago that with the new calculations Incapacitated was not being checked at all if health/fatigue failed threshold, and they probably should. Back attacks ignoring it was kind of a bug in the old calculation (which was a giant mess). However, for your situation, undetected sneaking (from any direction) should always be a 100% success chance for the player for either the 'Rape (Contact)' ability or the hotkey. If it isn't, that's a bug. Had originally planned to allow the bonuses to be either multiplicative or additive in the new calculations but settled on multiplicative only to try to keep from over-complicating things. Might need to reconsider that, will think on it. Been busy with another project over the last week so haven't made any progress on RaperS lately. Should be done hopefully today and will get started on 1.62.
Gaebrial Posted February 24, 2013 Posted February 24, 2013 Having just upgraded from 1.50 to 1.61, I'm not sure I like the new calculation, specifically with regard to attacks from behind. Previously, if you were behind your target or they were knocked down, it didn't check their health or fatigue, which meant that my character had a decent chance of raping them when he hit them or I pressed 'n' (my settings were: base 60%, from behind +30%, knocked down 100%). With version 1.61, if I switch dynamic mode off, my character does not have any chance of raping his target unless their health is below the threshold, even if he's behind them or they are knocked down. Realized a day or two ago that with the new calculations Incapacitated was not being checked at all if health/fatigue failed threshold, and they probably should. Back attacks ignoring it was kind of a bug in the old calculation (which was a giant mess). However, for your situation, undetected sneaking (from any direction) should always be a 100% success chance for the player for either the 'Rape (Contact)' ability or the hotkey. If it isn't, that's a bug. I knew I was missing something. Yes, if you are undetected by your target, the attempt will succeed, even when the 'normal' chance calculation is -252%
Someone92 Posted February 25, 2013 Posted February 25, 2013 I've played around with the _Motion.ini file this time and have a few questions about it: - I've noticed you can include the same animation (number) in the very same string; if I include the same animation twice instead of only once does this animation gets picked twice as many times as an animation that's only once in the string? It's quite troublesome to test this theory but it seems to work that way. - Ah, nevermind, I've think I've figured out how the non-futa female->female thing works. Suggestions: - Maybe along with the necroraping a new type of Bad End can be included? Lets give it the fancy name Necroperpeturape. It would work the same way as Perpeturape but the PC is not kept alive; instead the necrorape animations would be used on them. One problem I see is that dead actors may not be allowed to have followers. - About clothing/armor affecting rape chance; some other mods check for the weight of the clothing worn by an actor to determine if it's clothing, light armor or heavy armor. A similar thing could be done here by allowing heavier clothing more protection against rape because it's harder strip someone from a platemail armor than some clothes. edit: Loverslab had a hickup and posted my post three times, deleted the other ones.
gregathit Posted February 25, 2013 Posted February 25, 2013 Been busy with another project over the last week so haven't made any progress on RaperS lately. Should be done hopefully today and will get started on 1.62. HUGE Thanks WappyOne, to take time out of your busy schedule to bring Lovers Creatures 2.0 to Lovers Lab! You can read more about what had WappyOne distracted for the last week here: http://www.loverslab.com/topic/14619-lovers-creatures-20/ I can't thank you enough WappyOne for your above and beyond the call of duty efforts!!!
WappyOne Posted February 25, 2013 Author Posted February 25, 2013 I've played around with the _Motion.ini file this time and have a few questions about it: - I've noticed you can include the same animation (number) in the very same string; if I include the same animation twice instead of only once does this animation gets picked twice as many times as an animation that's only once in the string? It's quite troublesome to test this theory but it seems to work that way. - Ah, nevermind, I think I've figured out how the non-futa female->female thing works. Suggestions: - Maybe along with the necroraping a new type of Bad End can be included? Lets give it the fancy name Necroperpeturape. It would work the same way as Perpeturape but the PC is not kept alive; instead the necrorape animations would be used on them. One problem I see is that dead actors may not be allowed to have followers. - About clothing/armor affecting rape chance; some other mods check for the weight of the clothing worn by an actor to determine if it's clothing, light armor or heavy armor. A similar thing could be done here by allowing heavier clothing more protection against rape because it's harder strip someone from a platemail armor than some clothes. Yes, including the same animation in a string will double/triple/etc. its chances of being used. When I was initially working on bad ends player death was included. It ended up being problematic because the camera ends up being forever locked on the player's feet once that occurs. Current thoughts are to use armor durability % as a penalty to rape chance. Heavy armor would have an advantage here as they all have higher durability than light. As for clothing I'm thinking of making it count as 25% armor coverage if present, scaled by BreakArmor reporting of clothing health if installed.
Someone92 Posted February 25, 2013 Posted February 25, 2013 When I was initially working on bad ends player death was included. It ended up being problematic because the camera ends up being forever locked on the player's feet once that occurs.Hm, I remembered LoversNecrophilia didn't had this problem so I dug it out from the depths of my hard drive and tested if my memory played a trick on me; nope, somehow the developer of Necrophilia found a way to enable the camera after the PC has died. Because I haven't found a the original file anywhere on Loverslab I've included it as an attachment. LoversNecrophilia.7z
cobme Posted February 26, 2013 Posted February 26, 2013 Does the plugin require anything ? I believe it caused an error message whenever I engage in "normal" sex that says: "xloverspkrgetmotionparambysposindex not found spos=0" And also after loading a save a message appears in the corner says something like: "[WARN] Tamago club detected mod indices changed , resolved 13 ref id's"
WappyOne Posted February 26, 2013 Author Posted February 26, 2013 Does the plugin require anything ? I believe it caused an error message whenever I engage in "normal" sex that says: "xloverspkrgetmotionparambysposindex not found spos=0" And also after loading a save a message appears in the corner says something like: "[WARN] Tamago club detected mod indices changed , resolved 13 ref id's" You didn't copy the correct loversrapers_motion.ini into data\ini. Do that and use the 'Rape Settings - Master' to reload motion settings. The second warning is given from Tamago club whenever a mod is added or removed as it keeps track of all mods in case NPCs from a mod are a parent. It can be safely ignored (Just don't change Tamago's order itself by putting a new .esm master before it.)
cobme Posted February 26, 2013 Posted February 26, 2013 Does the plugin require anything ? I believe it caused an error message whenever I engage in "normal" sex that says: "xloverspkrgetmotionparambysposindex not found spos=0" And also after loading a save a message appears in the corner says something like: "[WARN] Tamago club detected mod indices changed , resolved 13 ref id's" You didn't copy the correct loversrapers_motion.ini into data\ini. Do that and use the 'Rape Settings - Master' to reload motion settings. The second warning is given from Tamago club whenever a mod is added or removed as it keeps track of all mods in case NPCs from a mod are a parent. It can be safely ignored (Just don't change Tamago's order itself by putting a new .esm master before it.) Okay, I did that now. I loaded the Motion settings throught the master spell and initiated the sex, still get the error... Could it be something else ? Active Mod Files: 00 Oblivion.esm 01 Beautiful People 2ch-Ed.esm 02 All Natural Base.esm [Version 1.34] 03 Lovers with PK.esm 04 BreakUndies.esm 05 TamagoClub.esm 06 HiyokoClub.esm 07 LoversCreature.esm 08 x117race.esm 09 UndiesUnderneath.esm 0A HrmnsOblivionScriptOptimizationv1.0.esp 0B nVidia Black Screen Fix.esp [Version 1.0.0] 0C Unofficial Oblivion Patch.esp [Version 3.4.3] 0D UOPS Additional Changes.esp 0E UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 0F Oblivion Citadel Door Fix.esp 10 DLCShiveringIsles.esp 11 All Natural.esp [Version 1.34] 12 All Natural - SI.esp [Version 1.34] 13 Immersive Interiors.esp [Version 0.8.1] 14 Idle Dialogue.esp [Version 1.3] 15 All Natural - Real Lights.esp [Version 1.34] 16 Populated Prisons.esp 17 kuerteeCleanUp.esp 18 Oblivion Graphics Extender Support.esp [Version 0.42] 19 P1DlookHereYou.esp 1A DLCHorseArmor.esp 1B DLCOrrery.esp 1C DLCVileLair.esp 1D DLCMehrunesRazor.esp 1E DLCSpellTomes.esp ** EVE_StockEquipmentReplacer.esp 1F VipCxj_HighHeels.esp 20 1SB_SisterNightfallOutfit.esp 21 alllll61s-Templar armors beta 0.9.esp 22 Bad Lady.esp 23 BWisteria.esp 24 DarkSaintHGEC.esp 25 DarkIllusionArmor.esp 26 Diano2_UltraLite.esp 27 FLY Armor and Clothing - Non-replacers.esp 28 GGBDDCW.esp 29 HentaiEveriaArmor.esp 2A Lady Apella.esp 2B Lady Underwear.esp 2C Lady Witch.esp 2D Queensarmory.esp 2E Silverlight Armor by Jojjo.esp 2F tona_clothes_and_underwear_v2.esp 30 Underworld Armor.esp 31 UU_Female_Undies.esp 32 1SB_LethalMajestyOutfit.esp 33 BlackRoseWitch.esp 34 Blood Mage.esp 35 Bodysuit and Garter.esp 36 Dollparts' Wild Flower Corsets of Cyrodiil.esp 37 OHTeheavy4.esp 38 R18PN - Amy Armor Set.esp 39 R18PN - Heilige Mutter Armor.esp 3A R18PN - Lingeries.esp 3B R18PN - Mizugi set.esp 3C R18PN - Schatten lauf Amr.esp 3D DianoArmor2.esp 3E DLCThievesDen.esp 3F Ivellon.esp [Version 1.8] 40 TalosBridgeGateHouse.esp 41 Tavern-Goers 2.esp 42 Tona's_ModsStore.esp 43 DLCBattlehornCastle.esp 44 DLCFrostcrag.esp 45 Knights.esp ** EVE_KnightsoftheNine.esp 46 EVE_ShiveringIslesEasterEggs.esp 47 RMDailyIncomeV2.esp 48 TamagoPlayerHUDkil.esp 49 TamagoNews.esp 4A TamagoShop.esp 4B TamagoTopic.esp 4C TamagoConfide.esp 4D LoversTamagoClub.esp 4E LoversEncounter.esp 4F HiyokoGenerator.esp 50 HiyokoGeneratorCreature.esp 51 TamagoSetBody.esp 52 LoversAdultYield.esp 53 LoversCalm.esp 54 LoversSoundCreature.esp [Version 0.1.0] 55 LoversFSE.esp 56 LoversAdultPlayPlusforSSP.esp 57 LoversHooker.esp [Version 2.2] 58 LoversAdultPlayPlusforSSP_HookerPatch.esp 59 LoversRaperS.esp 5A LoversPayBandit.esp 5B LoversPower.esp 5C LoversUtilityFunctions.esp 5D Lovers with PK.esp [Version 96] 5E LoversBitch.esp 5F LoversCreature.esp 60 Lovers with PK Extender.esp [Version 2.4.3] ** LoversCreature_SexualOrgans.esp ** LoversCreature_SexualOrgans_Scale.esp 61 LoversHelpRapeVPlayer.esp 62 LoversBackup2.esp 63 LoversStopCombatEx.esp 64 LoversEscapeRapeVPlayer.esp 65 LoversMagic.esp 66 LoversMB2.esp 67 LoversTrueCrime.esp 68 LoversStripper.esp 69 LoversMotionsNT.esp 6A LoversWhiteCatCourier.esp 6B 666_Modified_Contraception_esp_1_0.esp 6C PlayerSlaveEncounters_v0.56.esp 6D Nudeshy X.esp 6E Alternative Start by Robert Evrae.esp 6F EnchantmentMastery.esp 70 SetBody.esp 71 AutoSetBody.esp 72 RenGuardOverhaul.esp 73 CTAddPose_gobu.esp 74 CTAddPose_DskPose.esp 75 CTAddPose_Mfethi.esp 76 CTAddPose_Merged.esp 77 CTAddPose_DskeroriPose.esp 78 CTAddPose_Dskerori-2Pose.esp 79 CTAddPose_2ch_Hentai.esp 7A NoMaaM_BBB.esp 7B Moonshadow Elves - Sc.esp ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp ** Beautiful People 2ch-Ed Sheogorath Eye.esp ++ Beautiful People 2ch-Ed Vanilla Race.esp ++ Beautiful People 2ch-Ed Merged Hair Modules.esp ++ Beautiful People 2ch-Ed Merged Eye Modules.esp ++ x117 Merged SKSRENs Hair Modules.esp 7C Beautiful People 2ch-Ed MS Elves - NoSc.esp ++ EVE_KhajiitFix.esp 7D QTdof.esp 7E Bashed Patch, 0.esp 7F BreakArmor.esp [Version 1.10.e] 80 zBUArmors.esp 81 BU_Disabler.esp 82 LoversBreakArmor.esp 83 nudeshyceadb.esp [Version 2.8.2] 84 nudeshynudejail.esp 85 LOPELF1+2.esp 86 Hearing Damage.esp 87 BitchTattoo.esp 88 LoversIdleAnimsPriority.esp 89 LoversAnimObjectsPriority.esp
Neliahawk Posted February 27, 2013 Posted February 27, 2013 i wonder if it would be possible to pause the summon timer when a summon rapes someone. either to pause the timer and restart it when the sex ends or maybe add 1000 to the timer and set it to 10 sec after sex? not sure if its possible to change these "buff" numbers on the fly...
WappyOne Posted February 27, 2013 Author Posted February 27, 2013 Does the plugin require anything ? I believe it caused an error message whenever I engage in "normal" sex that says: "xloverspkrgetmotionparambysposindex not found spos=0" And also after loading a save a message appears in the corner says something like: "[WARN] Tamago club detected mod indices changed , resolved 13 ref id's" You didn't copy the correct loversrapers_motion.ini into data\ini. Do that and use the 'Rape Settings - Master' to reload motion settings. The second warning is given from Tamago club whenever a mod is added or removed as it keeps track of all mods in case NPCs from a mod are a parent. It can be safely ignored (Just don't change Tamago's order itself by putting a new .esm master before it.) Okay, I did that now. I loaded the Motion settings throught the master spell and initiated the sex, still get the error... Could it be something else ? Active Mod Files: 00 Oblivion.esm 01 Beautiful People 2ch-Ed.esm 02 All Natural Base.esm [Version 1.34] 03 Lovers with PK.esm 04 BreakUndies.esm 05 TamagoClub.esm 06 HiyokoClub.esm 07 LoversCreature.esm 08 x117race.esm 09 UndiesUnderneath.esm 0A HrmnsOblivionScriptOptimizationv1.0.esp 0B nVidia Black Screen Fix.esp [Version 1.0.0] 0C Unofficial Oblivion Patch.esp [Version 3.4.3] 0D UOPS Additional Changes.esp 0E UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 0F Oblivion Citadel Door Fix.esp 10 DLCShiveringIsles.esp 11 All Natural.esp [Version 1.34] 12 All Natural - SI.esp [Version 1.34] 13 Immersive Interiors.esp [Version 0.8.1] 14 Idle Dialogue.esp [Version 1.3] 15 All Natural - Real Lights.esp [Version 1.34] 16 Populated Prisons.esp 17 kuerteeCleanUp.esp 18 Oblivion Graphics Extender Support.esp [Version 0.42] 19 P1DlookHereYou.esp 1A DLCHorseArmor.esp 1B DLCOrrery.esp 1C DLCVileLair.esp 1D DLCMehrunesRazor.esp 1E DLCSpellTomes.esp ** EVE_StockEquipmentReplacer.esp 1F VipCxj_HighHeels.esp 20 1SB_SisterNightfallOutfit.esp 21 alllll61s-Templar armors beta 0.9.esp 22 Bad Lady.esp 23 BWisteria.esp 24 DarkSaintHGEC.esp 25 DarkIllusionArmor.esp 26 Diano2_UltraLite.esp 27 FLY Armor and Clothing - Non-replacers.esp 28 GGBDDCW.esp 29 HentaiEveriaArmor.esp 2A Lady Apella.esp 2B Lady Underwear.esp 2C Lady Witch.esp 2D Queensarmory.esp 2E Silverlight Armor by Jojjo.esp 2F tona_clothes_and_underwear_v2.esp 30 Underworld Armor.esp 31 UU_Female_Undies.esp 32 1SB_LethalMajestyOutfit.esp 33 BlackRoseWitch.esp 34 Blood Mage.esp 35 Bodysuit and Garter.esp 36 Dollparts' Wild Flower Corsets of Cyrodiil.esp 37 OHTeheavy4.esp 38 R18PN - Amy Armor Set.esp 39 R18PN - Heilige Mutter Armor.esp 3A R18PN - Lingeries.esp 3B R18PN - Mizugi set.esp 3C R18PN - Schatten lauf Amr.esp 3D DianoArmor2.esp 3E DLCThievesDen.esp 3F Ivellon.esp [Version 1.8] 40 TalosBridgeGateHouse.esp 41 Tavern-Goers 2.esp 42 Tona's_ModsStore.esp 43 DLCBattlehornCastle.esp 44 DLCFrostcrag.esp 45 Knights.esp ** EVE_KnightsoftheNine.esp 46 EVE_ShiveringIslesEasterEggs.esp 47 RMDailyIncomeV2.esp 48 TamagoPlayerHUDkil.esp 49 TamagoNews.esp 4A TamagoShop.esp 4B TamagoTopic.esp 4C TamagoConfide.esp 4D LoversTamagoClub.esp 4E LoversEncounter.esp 4F HiyokoGenerator.esp 50 HiyokoGeneratorCreature.esp 51 TamagoSetBody.esp 52 LoversAdultYield.esp 53 LoversCalm.esp 54 LoversSoundCreature.esp [Version 0.1.0] 55 LoversFSE.esp 56 LoversAdultPlayPlusforSSP.esp 57 LoversHooker.esp [Version 2.2] 58 LoversAdultPlayPlusforSSP_HookerPatch.esp 59 LoversRaperS.esp 5A LoversPayBandit.esp 5B LoversPower.esp 5C LoversUtilityFunctions.esp 5D Lovers with PK.esp [Version 96] 5E LoversBitch.esp 5F LoversCreature.esp 60 Lovers with PK Extender.esp [Version 2.4.3] ** LoversCreature_SexualOrgans.esp ** LoversCreature_SexualOrgans_Scale.esp 61 LoversHelpRapeVPlayer.esp 62 LoversBackup2.esp 63 LoversStopCombatEx.esp 64 LoversEscapeRapeVPlayer.esp 65 LoversMagic.esp 66 LoversMB2.esp 67 LoversTrueCrime.esp 68 LoversStripper.esp 69 LoversMotionsNT.esp 6A LoversWhiteCatCourier.esp 6B 666_Modified_Contraception_esp_1_0.esp 6C PlayerSlaveEncounters_v0.56.esp 6D Nudeshy X.esp 6E Alternative Start by Robert Evrae.esp 6F EnchantmentMastery.esp 70 SetBody.esp 71 AutoSetBody.esp 72 RenGuardOverhaul.esp 73 CTAddPose_gobu.esp 74 CTAddPose_DskPose.esp 75 CTAddPose_Mfethi.esp 76 CTAddPose_Merged.esp 77 CTAddPose_DskeroriPose.esp 78 CTAddPose_Dskerori-2Pose.esp 79 CTAddPose_2ch_Hentai.esp 7A NoMaaM_BBB.esp 7B Moonshadow Elves - Sc.esp ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp ** Beautiful People 2ch-Ed Sheogorath Eye.esp ++ Beautiful People 2ch-Ed Vanilla Race.esp ++ Beautiful People 2ch-Ed Merged Hair Modules.esp ++ Beautiful People 2ch-Ed Merged Eye Modules.esp ++ x117 Merged SKSRENs Hair Modules.esp 7C Beautiful People 2ch-Ed MS Elves - NoSc.esp ++ EVE_KhajiitFix.esp 7D QTdof.esp 7E Bashed Patch, 0.esp 7F BreakArmor.esp [Version 1.10.e] 80 zBUArmors.esp 81 BU_Disabler.esp 82 LoversBreakArmor.esp 83 nudeshyceadb.esp [Version 2.8.2] 84 nudeshynudejail.esp 85 LOPELF1+2.esp 86 Hearing Damage.esp 87 BitchTattoo.esp 88 LoversIdleAnimsPriority.esp 89 LoversAnimObjectsPriority.esp Should be working if the _motion.ini loads correctly. You can try this console command which will cause RaperS to fall back to using standard positions: set xLoversRaperSQuest.usePosArray to 0
WappyOne Posted February 28, 2013 Author Posted February 28, 2013 1.62 Progress update, getting things done quicker than expected: Necrorape: Working, with the exception that I haven't yet figured out how to override LoversVoice dialog with '. . .' for the victim. Audio moans on the victim are silenced, rekilling via the damage delay timer prevents stretching. Just needs new _motion.ini strings made up. Strip/Drop via Lovers settings: Attempts to find a safe way to copy the NudeSettings array failed, but that turned out to be a good thing. Tracing the array usage through Lovers I found the function Lovers uses to determine what to strip itself is accessible safely, and it (looks like it should) also handles Lovers BreakArmor mod exclusions. So now both Strip & Drop settings do exactly what you have set in the main Lovers system. Armor blocking rape: Decided to set this up like the (probably never used by anyone ever) Strength difference setting. Average of upper+lower armor durability is calculated, and multiplied by this new setting as a penalty to rape chance. If you have BreakArmor supported clothing on, it's durability counts as half that of armor (so 0-50%), otherwise clothing is counted as flat 25%. Naked counts as -25% times this setting. Misc: Chance to be raped display breaks it down by component. Backattack and incapacited are now split into multiplier and minimum chance. The minimum chance will override failed hp/fatigue threshold checks like pre-1.6 calculations. And a few other fixes. TO-DO: Try to get the dialog override working. Setup male->corpse and female->corpse _motion strings. Test. Test. Test. Need a volunteer to test that the BreakArmor clothing part is working right as I don't have BA installed and don't want to spend a couple days getting it working right!
vashar Posted February 28, 2013 Posted February 28, 2013 For the necrorape, do you have animations that make sense? Like.. limp bodies?
WappyOne Posted February 28, 2013 Author Posted February 28, 2013 For the necrorape, do you have animations that make sense? Like.. limp bodies? There appear to be enough animations in the BBB pack in missionary, from behind, and cowgirl categories where the defender is either motionless or still enough to believe that all motions are a reaction to partner's movements. Just have to go through and identify them all. And then probably head over to the Animation Workshop thread to make sure those guys aren't bringing new life to our corpses in the relevant animations. That would be bad.
gregathit Posted February 28, 2013 Posted February 28, 2013 WappyOne, While I can't do it right at the moment I probably could adapt a few animations to more accurately reflect a dead person. Say taking a face down prone animation like Daedra Sutra Animation 28 (or bbb pack 60) and splaying the legs\arms haphazardly and putting their head down on one side. If there were other animations that were similar this would be fairly quick to do. I probably could do a few animations starting Monday. Depending on complexity it should be possible to alter 3-4 animations in one day......if you can find that many that make sense. Heck, this is the least I can offer you for all the help you have been!
cobme Posted February 28, 2013 Posted February 28, 2013 Does the plugin require anything ? I believe it caused an error message whenever I engage in "normal" sex that says: "xloverspkrgetmotionparambysposindex not found spos=0" And also after loading a save a message appears in the corner says something like: "[WARN] Tamago club detected mod indices changed , resolved 13 ref id's" You didn't copy the correct loversrapers_motion.ini into data\ini. Do that and use the 'Rape Settings - Master' to reload motion settings. The second warning is given from Tamago club whenever a mod is added or removed as it keeps track of all mods in case NPCs from a mod are a parent. It can be safely ignored (Just don't change Tamago's order itself by putting a new .esm master before it.) Okay, I did that now. I loaded the Motion settings throught the master spell and initiated the sex, still get the error... Could it be something else ? Active Mod Files: 00 Oblivion.esm 01 Beautiful People 2ch-Ed.esm 02 All Natural Base.esm [Version 1.34] 03 Lovers with PK.esm 04 BreakUndies.esm 05 TamagoClub.esm 06 HiyokoClub.esm 07 LoversCreature.esm 08 x117race.esm 09 UndiesUnderneath.esm 0A HrmnsOblivionScriptOptimizationv1.0.esp 0B nVidia Black Screen Fix.esp [Version 1.0.0] 0C Unofficial Oblivion Patch.esp [Version 3.4.3] 0D UOPS Additional Changes.esp 0E UOP Vampire Aging & Face Fix.esp [Version 1.0.0] 0F Oblivion Citadel Door Fix.esp 10 DLCShiveringIsles.esp 11 All Natural.esp [Version 1.34] 12 All Natural - SI.esp [Version 1.34] 13 Immersive Interiors.esp [Version 0.8.1] 14 Idle Dialogue.esp [Version 1.3] 15 All Natural - Real Lights.esp [Version 1.34] 16 Populated Prisons.esp 17 kuerteeCleanUp.esp 18 Oblivion Graphics Extender Support.esp [Version 0.42] 19 P1DlookHereYou.esp 1A DLCHorseArmor.esp 1B DLCOrrery.esp 1C DLCVileLair.esp 1D DLCMehrunesRazor.esp 1E DLCSpellTomes.esp ** EVE_StockEquipmentReplacer.esp 1F VipCxj_HighHeels.esp 20 1SB_SisterNightfallOutfit.esp 21 alllll61s-Templar armors beta 0.9.esp 22 Bad Lady.esp 23 BWisteria.esp 24 DarkSaintHGEC.esp 25 DarkIllusionArmor.esp 26 Diano2_UltraLite.esp 27 FLY Armor and Clothing - Non-replacers.esp 28 GGBDDCW.esp 29 HentaiEveriaArmor.esp 2A Lady Apella.esp 2B Lady Underwear.esp 2C Lady Witch.esp 2D Queensarmory.esp 2E Silverlight Armor by Jojjo.esp 2F tona_clothes_and_underwear_v2.esp 30 Underworld Armor.esp 31 UU_Female_Undies.esp 32 1SB_LethalMajestyOutfit.esp 33 BlackRoseWitch.esp 34 Blood Mage.esp 35 Bodysuit and Garter.esp 36 Dollparts' Wild Flower Corsets of Cyrodiil.esp 37 OHTeheavy4.esp 38 R18PN - Amy Armor Set.esp 39 R18PN - Heilige Mutter Armor.esp 3A R18PN - Lingeries.esp 3B R18PN - Mizugi set.esp 3C R18PN - Schatten lauf Amr.esp 3D DianoArmor2.esp 3E DLCThievesDen.esp 3F Ivellon.esp [Version 1.8] 40 TalosBridgeGateHouse.esp 41 Tavern-Goers 2.esp 42 Tona's_ModsStore.esp 43 DLCBattlehornCastle.esp 44 DLCFrostcrag.esp 45 Knights.esp ** EVE_KnightsoftheNine.esp 46 EVE_ShiveringIslesEasterEggs.esp 47 RMDailyIncomeV2.esp 48 TamagoPlayerHUDkil.esp 49 TamagoNews.esp 4A TamagoShop.esp 4B TamagoTopic.esp 4C TamagoConfide.esp 4D LoversTamagoClub.esp 4E LoversEncounter.esp 4F HiyokoGenerator.esp 50 HiyokoGeneratorCreature.esp 51 TamagoSetBody.esp 52 LoversAdultYield.esp 53 LoversCalm.esp 54 LoversSoundCreature.esp [Version 0.1.0] 55 LoversFSE.esp 56 LoversAdultPlayPlusforSSP.esp 57 LoversHooker.esp [Version 2.2] 58 LoversAdultPlayPlusforSSP_HookerPatch.esp 59 LoversRaperS.esp 5A LoversPayBandit.esp 5B LoversPower.esp 5C LoversUtilityFunctions.esp 5D Lovers with PK.esp [Version 96] 5E LoversBitch.esp 5F LoversCreature.esp 60 Lovers with PK Extender.esp [Version 2.4.3] ** LoversCreature_SexualOrgans.esp ** LoversCreature_SexualOrgans_Scale.esp 61 LoversHelpRapeVPlayer.esp 62 LoversBackup2.esp 63 LoversStopCombatEx.esp 64 LoversEscapeRapeVPlayer.esp 65 LoversMagic.esp 66 LoversMB2.esp 67 LoversTrueCrime.esp 68 LoversStripper.esp 69 LoversMotionsNT.esp 6A LoversWhiteCatCourier.esp 6B 666_Modified_Contraception_esp_1_0.esp 6C PlayerSlaveEncounters_v0.56.esp 6D Nudeshy X.esp 6E Alternative Start by Robert Evrae.esp 6F EnchantmentMastery.esp 70 SetBody.esp 71 AutoSetBody.esp 72 RenGuardOverhaul.esp 73 CTAddPose_gobu.esp 74 CTAddPose_DskPose.esp 75 CTAddPose_Mfethi.esp 76 CTAddPose_Merged.esp 77 CTAddPose_DskeroriPose.esp 78 CTAddPose_Dskerori-2Pose.esp 79 CTAddPose_2ch_Hentai.esp 7A NoMaaM_BBB.esp 7B Moonshadow Elves - Sc.esp ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp ** Beautiful People 2ch-Ed Sheogorath Eye.esp ++ Beautiful People 2ch-Ed Vanilla Race.esp ++ Beautiful People 2ch-Ed Merged Hair Modules.esp ++ Beautiful People 2ch-Ed Merged Eye Modules.esp ++ x117 Merged SKSRENs Hair Modules.esp 7C Beautiful People 2ch-Ed MS Elves - NoSc.esp ++ EVE_KhajiitFix.esp 7D QTdof.esp 7E Bashed Patch, 0.esp 7F BreakArmor.esp [Version 1.10.e] 80 zBUArmors.esp 81 BU_Disabler.esp 82 LoversBreakArmor.esp 83 nudeshyceadb.esp [Version 2.8.2] 84 nudeshynudejail.esp 85 LOPELF1+2.esp 86 Hearing Damage.esp 87 BitchTattoo.esp 88 LoversIdleAnimsPriority.esp 89 LoversAnimObjectsPriority.esp Should be working if the _motion.ini loads correctly. You can try this console command which will cause RaperS to fall back to using standard positions: set xLoversRaperSQuest.usePosArray to 0 Tried it, didn't work either... Still getting the - "LOVERS: ERROR!! xloversPkrGetMotionParambysposindex not found spos=0 |OK|"
gregathit Posted March 1, 2013 Posted March 1, 2013 Tried it, didn't work either... Still getting the - "LOVERS: ERROR!! xloversPkrGetMotionParambysposindex not found spos=0 |OK|" That is a PK Extender error and comes from you changing animations 20-23. Those animations MUST have the setposgroup on 5 in the ini file or you will get that error.
cobme Posted March 1, 2013 Posted March 1, 2013 Tried it, didn't work either... Still getting the - "LOVERS: ERROR!! xloversPkrGetMotionParambysposindex not found spos=0 |OK|" That is a PK Extender error and comes from you changing animations 20-23. Those animations MUST have the setposgroup on 5 in the ini file or you will get that error. Thanks !!! It works now -Liked
Yapadekoi Posted March 1, 2013 Posted March 1, 2013 If i set in the ini rape to NOT doing dommage is iy normal that sometimes I've got the message of "Death by Snu Snu" or other pop up telling my character dies ? Then of course I'm forced to reload. It's wieird because I like to play with an essential PC and I seems to have this message rather often. I think I've got no other problem because other than this the mod is perfectly working.
WappyOne Posted March 1, 2013 Author Posted March 1, 2013 If i set in the ini rape to NOT doing dommage is iy normal that sometimes I've got the message of "Death by Snu Snu" or other pop up telling my character dies ? Then of course I'm forced to reload. It's wieird because I like to play with an essential PC and I seems to have this message rather often. I think I've got no other problem because other than this the mod is perfectly working. Sounds like something is doing damage between when Lovers ends the sex animation (and your PC is non-essential for a moment), and fully standing up. If death happens during that time RaperS will bring up the report even if it did not do the killing damage.
Someone92 Posted March 1, 2013 Posted March 1, 2013 1.62 Progress update, getting things done quicker than expected: Made any progress regarding a less pedestrian quick recovery calculation? Need a volunteer to test that the BreakArmor clothing part is working right as I don't have BA installed and don't want to spend a couple days getting it working right! I can spare some time from the next week's Thursday onwards, so if you still need someone to test the changes at that time sent me a PM.
WappyOne Posted March 2, 2013 Author Posted March 2, 2013 1.62 Progress update, getting things done quicker than expected: Made any progress regarding a less pedestrian quick recovery calculation? I... uh... completely forgot about this. Of course now that I think about it I know how to do it much more elegantly than the first attempt. So I must have been subconsciously working on it the whole time. Yeah.... that's it.
WappyOne Posted March 2, 2013 Author Posted March 2, 2013 1.62 posted. Managed to squeeze most requests in there. v3 Resource pack + BBB 11-200 is assumed as default now and you only need to copy an ini from a sub-folder if using v2. Dialog overrides for Necrorape only work if RaperS is placed after LoversVoiceSSPplus in the load order. Nothing will break if you don't do this, but corpses will be more chatty than expected.
Chase Roxand Posted March 2, 2013 Posted March 2, 2013 Fantastic work Shadow/Wappy! Between this and Player Slave Encounters, Oblivion has legitimately interesting combat. Since picking up Oblivion again, I've been tweaking some Lovers mods for myself, but here's what I found helped RaperS: 1. Randomized "Bad Endings". It's much more fun to not know what's going to happen for your impending doom. 2. A rape damage multiplier. Doubling the damage done made rape much riskier. And I keep it at 100% chance, so it's a serious thread for my PC. 3. Not about RaperS specifically, but I tweaked PSE to allow a very low enslavement chance (3%), so that RaperS is the main way that my PC would become enslaved. The two mods go together very, very well like this. It'd be great to see more interaction between the mods. Also, when reaching a "Bad Ending", it might help if there was some kind of combat suppressing script. My poor girl ends up beaten to death no matter what.
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