fejeena Posted October 5, 2019 Posted October 5, 2019 Your Load order: Have you used BOSS ? At the end it looks like unsorted esp 73 DFSLLatexDream.esp, armor/clothes up to armor-clothes Mods 74 PotionReplacer.esp 75 Companion Neeshka OCO Nord.esp 76 GizmodianEclipseResource.esp armor/clothes up to armor-clothes Mods 77 strotisWillOWispLights.esp 78 GizmodianEclipseWarlock.esp armor/clothes up to armor-clothes Mods 79 Driftwood.esp Player House up to Quests and house Mods ; after armor-clothes, 7A Sinbloods_Nightweave_HGEC.esp armor/clothes up to armor-clothes Mods Seems you have not read this part in my yellow Link: Run BOSS, then sort the Mods BOSS did not sort manually in the Oblivion Mod manager(clothes Mods to sorted clothes Mods, Quest Mods to sorted quest Mods, .....Sort them in about alphabetically within the categories) And Saerileth.esp, BOSS put it near the end. ( ..., , Companions, Race Mods, BashedPatch ) you have it at the top. Also 52 IDKRRR_C_race.esp 53 IDKRRR_C_race_closed_mouth_version.esp 54 Synx.esp 55 1em_Vilja.esp [Version 4.04] 56 X.Races.Comp.esp All race and companion Mods. And after that I see AliveWaters_nofish.esp that should be near the top ), and then companion Mods (CM Partners NPC.esp and CM Partner Liana.esp) that should be down, and then armor Mods ( Apachii_Goddess_Store.esp and Andragorn_Weapons_Armors.esp ) that should be up. With other words, your load order is not BOSS sorted and a mess. Sort your Mods !!! And after changing the whole load order you have to start a new game. If you install or delete 1-2 Mods you can use an old save , but not after changing the whole load order ( you can try it, but first you should test the game with a new character, if everythings works you can try an old save . . . but problems can occur later, maybe crashes only at certain places ) ------------------------------------------------------------------------------ And are you shure you can use Companion Neeshka OCO Nord.esp and Companion Neeshka.esp ? If they use the same IDs in the esp it can cause CTDs. If the OCO Nord version is only a variant of the Companion Neeshka.esp you can only use one Mod not both. CM Partners: Not a good Mod, the scripts are bad, better use MCS. You can use the CM companions esp and delete all CM stuff in the esp ( AI Packs, scripts, Factions,... ) then you use MCS to make the NPC your companion.
InigoMontoya8675309 Posted October 5, 2019 Author Posted October 5, 2019 20 hours ago, fejeena said: Your Load order: Have you used BOSS ? At the end it looks like unsorted esp 73 DFSLLatexDream.esp, armor/clothes up to armor-clothes Mods 74 PotionReplacer.esp 75 Companion Neeshka OCO Nord.esp 76 GizmodianEclipseResource.esp armor/clothes up to armor-clothes Mods 77 strotisWillOWispLights.esp 78 GizmodianEclipseWarlock.esp armor/clothes up to armor-clothes Mods 79 Driftwood.esp Player House up to Quests and house Mods ; after armor-clothes, 7A Sinbloods_Nightweave_HGEC.esp armor/clothes up to armor-clothes Mods Seems you have not read this part in my yellow Link: Run BOSS, then sort the Mods BOSS did not sort manually in the Oblivion Mod manager(clothes Mods to sorted clothes Mods, Quest Mods to sorted quest Mods, .....Sort them in about alphabetically within the categories) And Saerileth.esp, BOSS put it near the end. ( ..., , Companions, Race Mods, BashedPatch ) you have it at the top. Also 52 IDKRRR_C_race.esp 53 IDKRRR_C_race_closed_mouth_version.esp 54 Synx.esp 55 1em_Vilja.esp [Version 4.04] 56 X.Races.Comp.esp All race and companion Mods. And after that I see AliveWaters_nofish.esp that should be near the top ), and then companion Mods (CM Partners NPC.esp and CM Partner Liana.esp) that should be down, and then armor Mods ( Apachii_Goddess_Store.esp and Andragorn_Weapons_Armors.esp ) that should be up. With other words, your load order is not BOSS sorted and a mess. Sort your Mods !!! And after changing the whole load order you have to start a new game. If you install or delete 1-2 Mods you can use an old save , but not after changing the whole load order ( you can try it, but first you should test the game with a new character, if everythings works you can try an old save . . . but problems can occur later, maybe crashes only at certain places ) ------------------------------------------------------------------------------ And are you shure you can use Companion Neeshka OCO Nord.esp and Companion Neeshka.esp ? If they use the same IDs in the esp it can cause CTDs. If the OCO Nord version is only a variant of the Companion Neeshka.esp you can only use one Mod not both. CM Partners: Not a good Mod, the scripts are bad, better use MCS. You can use the CM companions esp and delete all CM stuff in the esp ( AI Packs, scripts, Factions,... ) then you use MCS to make the NPC your companion. My load order was sorted by BOSS and the load order I posted is what BOSS recommended. Example: Sarelith is exactly where BOSS placed it. I did not manually place it. I may have to consider manually sorting the entire load order, but admit I'm not looking forward to it ? The mods at the bottom were not recognized by BOSS. These I had tried to manually sort as you recommended on one of the previous play throughs, but still had CTD problems. I did not remember to manually sort them after BOSS on this current game. I believe the NEESHKA mods are compatible, but will recheck. I have not 'found' Neeshka companion on this play through and don't know that it is affecting the current game? I admit that I'm trying to hold off converting all of the CM mods to use with MCS. I understand now that MCS is better, but converting the CM mods seems scary. This is something I may eventually have to try... Probably if I decide to completely scrap everything and do a clean install at some point. OBLIVION RELOADED: I tried 4 times, following the instructions carefully including the Readme and OR for Dummies, but I could not get it to work. Every time after going through the steps it would CTD on the initial loading screen. One thing I DID discover while trying to install OR was that I not only had Oblivion.ini, but also Oblivion.baked.ini. Apparently, this is left over from when I used Vortex the first time I installed mods. (I no longer used Vortex because I eventually found out it is not good with Oblivion). It was getting very late by this time, but I cleaned out the baked.ini and loaded a save and played about 30 minutes with intentionally changing cells, fast travel, etc and did not experience any CTD. I am not able to play this weekend to test further, but perhaps this Vortex baked.ini was the main problem? My only issue is after trying to install OR, my DarnifiedUI no longer was working... You must uninstall DarnifiedUI prior to attempting to install OR... I have the DarnifiedUI BAIN wizard installer for Wrye Bash.
fejeena Posted October 6, 2019 Posted October 6, 2019 OK I ckecked it in the BOSS master list and your Load order is a mess and you do not read install instructions !!!! I checked this part of your Load order It is in your order. Behind the esp are the BOSS masterlist lines. So small number first ... 4C strotisAyleidClutter.esp 13288 4D Dungeon Actors Have Torches 1.6 CT.esp 18219 You can only use one version ! see below 4E Dungeon Actors Have Torches 1.6 DT.esp 18220 You can only use one version ! 4F P1DkeyChain.esp [Version 5.00] 18869 50 All+5AttributeModifiers.esp 22199 51 Saerileth.esp 24216 52 IDKRRR_C_race.esp 23341 53 IDKRRR_C_race_closed_mouth_version.esp 23342 54 Synx.esp 23537 55 1em_Vilja.esp [Version 4.04] 23986 56 X.Races.Comp.esp 23569 57 Apachii_Heroes_Store.esp 13818 58 CM Partners More NPCs.esp 23708 59 Chapel Shop.esp 4574 5A Emertxe.esp 11321 5B Fall Hair Wig Shop - EV.esp 12192 5C Fall Hair Wig Shop - DV.esp no in the master list. And you can not use the EV(english) and DV ( german ) version! Use one ! 5D AliveWaters_nofish.esp 1833 5E DACompilation_GO_SI_APN.esp 24415 5F CM Partners NPC.esp 23697 60 CM Partner Liana.esp not in the master list 61 kgt_Avve.esp 23931 62 Ace's Warlock Gear.esp 4059 63 HTBNeoSGOutfitsRedone.esp 11713 64 Apachii_Goddess_Store.esp 13881 65 Companion Neeshka.esp 24112 66 Andragorn_Weapons_Armors.esp 4154 67 KDCirclets.esp 5436 68 KDClothCirclets.esp 5438 ................................ Dungeon Actors Have Torches 1.6 CT and DT, the install instruction on the Nexus download page that you have ignored. Spoiler There are two .esp files in the zip and you must choose one: Dungeon Actors Have Torches 1.6 DT Actors recieve default torch. A mod that edits the default torch will give modded torch to actors inside. Woot indeed! Dungeon Actors Have Torches 1.6 CT Actors recieve a copy of default torch. Mods that edit the default torch do not apply to torches given to actors. However, the copied torches in this version count as droppable lit torches. The part of the Loadorder with BOSS sorted looks like this Spoiler AliveWaters_nofish.esp 1833 Ace's Warlock Gear.esp 4059 Andragorn_Weapons_Armors.esp 4154 Chapel Shop.esp 4574 KDCirclets.esp 5436 KDClothCirclets.esp 5438 Emertxe.esp 11321 HTBNeoSGOutfitsRedone.esp 11713 Fall Hair Wig Shop - EV.esp 12192 ( and no DV version ! ) strotisAyleidClutter.esp 13288 Apachii_Heroes_Store.esp 13818 Apachii_Goddess_Store.esp 13881 Dungeon Actors Have Torches 1.6 CT.esp 18219 or Dungeon Actors Have Torches 1.6 DT.esp P1DkeyChain.esp [Version 5.00] 18869 All+5AttributeModifiers.esp 22199 IDKRRR_C_race.esp 23341 IDKRRR_C_race_closed_mouth_version.esp 23342 Synx.esp 23537 X.Races.Comp.esp 23569 CM Partners NPC.esp 23697 CM Partners More NPCs.esp 23708 CM Partner Liana.esp not in the master list , I would place it here kgt_Avve.esp 23931 1em_Vilja.esp [Version 4.04] 23986 Companion Neeshka.esp 24112 Companion Neeshka OCO Nord.esp not in the Masterlist, but it is a patch for the Companion Neeshka.esp Saerileth.esp 24216 DACompilation_GO_SI_APN.esp 24415 ---------------------- Of course, between these esp you have to place your other unsorted esp in the right order. But ALL your esm are in the right order. So you see your loadorder ist not BOSS sorted and a mess.
InigoMontoya8675309 Posted October 6, 2019 Author Posted October 6, 2019 OK, thank you for the help! I am really trying to learn how this works. I fixed the duplicate Dungeon Actors Have Torches and Fall Hair Wig Shop. I don't think I understand where the BOSS order you have is from and my BOSS log are different. My BOSS is version 2.3.2, but I don't know if that matters. Are you saying that my BOSS list is wrong after sorting, and I need to fix it manually to look like the one you posted? This is copy/paste from my BOSS log after sorting...actually, next post looks much better, easier to read... These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. </pre> <ul> Oblivion.esm Active All Natural Base.esm Version 1.38 Active Cobl Main.esm Version 1.72 Active Note: Do not use Tamrielic Ingredients and COBL at the same time. CM Partners.esm Active Unofficial Oblivion Patch.esp Version 3.5.6 Active Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://www.nexusmods.com/oblivion/mods/28537 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version). UOP Vampire Aging & Face Fix.esp Version 1.0.0 Active Note: Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings". Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Active Unofficial Shivering Isles Patch.esp Version 1.5.9 Active Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://www.nexusmods.com/oblivion/mods/28537 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Name, C.Owner, Delev, Factions, Invent, Names, Relev, Scripts, Stats, Relations}} All Natural.esp Version 1.38 Active Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch. Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}} All Natural - SI.esp Version 1.38 Active Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch. Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}} All Natural - MMM Patch.esp Version 1.3 Bash Tag suggestion(s): {{BASH: Scripts}} Immersive Interiors.esp Version 0.8.1 Active Requires: All Natural - For the transparent windows and the ESM file. Bash Tag suggestion(s): {{BASH: C.Water}} Immersive Interiors - Bravil.esp Active Requires: Immersive Interiors & All Natural Immersive Interiors - Imperial City.esp Version 1.5 Active Immersive Interiors - Landscape Addon.esp Active Idle Dialogue.esp Version 1.3 Active GOSH.esp Active All Natural - Real Lights.esp Version 1.38 Active Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported, Scripts}} Note: Do not use with original Real Lights mod. WindowLightingSystem.esp Active AliveWaters.esp Active AliveWaters - Koi Addon.esp Active AliveWaters - Slaughterfish Addon.esp Active AliveWaters_nofish.esp Active Days&Months.esp Active BetterSaves.esp Active Requires: OBSE Spell Delete And Item Remove.esp Version 4.0 Active ExnemEyeCandy.esp Active VipCxj_HighHeels.esp Active AAbuiesdaqun.esp Active Ace's Warlock Gear.esp Active Andragorn_Weapons_Armors.esp Version 432558 Active AyleidMeteorIronWeaponsBASE.esp Active CapesandCloaks.esp Active CB Elegant Dress.esp Active Chapel Shop.esp Active DarkIllusionArmor.esp Active Dynasty.esp Active EY_AoD.esp Active GoldenShadowArmor.esp Active Griffon Fortress 6.53.esp Active HentaiDarkLilith.esp Active HGEC Evening Dress.esp Active KDCirclets.esp Active Note: Avoid using Potion Belt and KD Circlets at the same time. Character can wear belt or circlet, not both. KDClothCirclets.esp Active Note: Avoid using Potion Belt and KD Circlets at the same time. Character can wear belt or circlet, not both. LKF_EY_Vampirehunter.esp Active Morrigan Armor Set v1_0.esp Active PTArtifacts.esp Active Sexy Killer.esp Active Requires: HGEC Body, Coronera's Maximum Compatibility Skeleton Sinbloods_Nightweave_HGEC.esp Active Sorceress_Armors.esp Active Sweet ranger costume.esp Active Underworld Armor.esp Active VipCxjHHTest.esp Active Weapon Improvement Project.esp Version 1.9 1SB_LethalMajestyOutfit.esp Active ArynnsDrowWitchHGEC.esp Active DFSLoutfits.esp Active HGEC_SBVelvetRose.esp Active Navel Piercings.esp Active Neo's LandCH.esp Active R18PN - Amy Armor Set.esp Active DianoArmor2.esp Active The Sexy BeastV1.2.esp Active Dark_Mistress.esp Active Cobl Glue.esp Version 1.72 Cobl Si.esp Version 1.63 Active Requires: Shivering Isles expansion. Cobl Tweaks.esp Version 1.44 Alluring Wine Bottles.esp Active Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported}} OOO 1.32-Cobl.esp Version 1.72 Bash Tag suggestion(s): {{BASH: Delev, Invent}} MMM-Cobl.esp Version 1.69 Bash Tag suggestion(s): {{BASH: Delev, Invent}} Weapon Expansion Pack for Oblivion Nthusiasts.esp Version 1.11 Active Bash Tag suggestion(s): {{BASH: Delev, Graphics, Invent, Names, Relev, Scripts, Stats}} Incompatible with: Mithril and Orcish Weapon Sets v1 and v2, Fine Weapons, Rusty Items Warning: Do not use version 1.10, it is bugged and can cause crash to desktop. Upgrade to version 1.11 instead. AnorielsCrossroadsManor1.2.esp Active Castle_Dunkerlore_V1.esp Version 1.1.2 Active Emertxe.esp Active Abriael_Human.esp Active Fighters Guild Quests.esp Version 1.8 Active Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages}} Incompatible with: Quest for the Elements (and its ROC patch) HTBNeoSGOutfitsRedone.esp Active Kvatch Rebuilt.esp Version 3.0RC3 Active Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Invent}} Kvatch Rebuilt Weather Patch.esp Active Fall Hair Wig Shop - EV.esp Active RoadLights.esp Active mystery of mausoleum.esp Active SenTineL's Legendary Weapons And Armors.esp Version 4.2 Active ShadowfangKeep.esp Active strotisAyleidClutter.esp Active The Ayleid Steps.esp Version 3.8.2 Active Tona's_ModsStore.esp Active Contains dirty edits: 0 ITM, 103 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/index.php?title=TES4Edit_Cleaning_Guide Apachii_Goddess_Store.esp Version 1.6. Active Note: Recommended to enable only after you save game in IC Waterfront District Apachii_Heroes_Store.esp Version 1.1 Active Apachii_Wigs_MaleFemale.esp Version 1 Active TOTF.esp Active RTT.esp Active HoarfrostCastle.esp Active Bash Tag suggestion(s): {{BASH: Hair}} Faregyl.esp Version 2.0.11 Active Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Factions, Relations}} Carry all you want-5118.esp Enemy Weapons dont drop.esp Dungeon Actors Have Torches 1.6 CT.esp Active Dungeon Actors Have Torches 1.6 DT.esp Active Grass Overhaul.esp Bash Tag suggestion(s): {{BASH: Graphics, NoMerge, Deactivate}} Grass Overhaul_xUL_Imperial_Isle_patch.esp Version 1.0 Contains dirty edits: 1 ITM, 1 UDR records. Needs TES4Edit cleaning: http://cs.elderscrolls.com/index.php?title=TES4Edit_Cleaning_Guide Improved Fires and Flames - Increased Sound.esp P1DkeyChain.esp Version 5.00 Active AyleidMeteorIronWeaponsVANILLA.esp Active Bash Tag suggestion(s): {{BASH: Invent, Relev}} All+5AttributeModifiers.esp Active CM Partners.esp Active CMPartnersDecrashification.esp CuteElf11.esp Version 1.3.5 Active Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} IDKRRR_C_race.esp Version 2007.10.25 Active Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} IDKRRR_C_race_closed_mouth_version.esp Version 2007.10.25 Active Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} Synx.esp Active Bash Tag suggestion(s): {{BASH: Hair, Eyes}} X.Races.Comp.esp Active Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} CM Partners Special NPCs.esp Active Bash Tag suggestion(s): {{BASH: Hair, Eyes}} CM Partners NPC.esp Active Bash Tag suggestion(s): {{BASH: Hair, Eyes}} Note: Use only one Essential or NotEssential version esp CM Partners NPC NE.esp Bash Tag suggestion(s): {{BASH: Hair, Eyes}} Note: Use only one Essential or NotEssential version esp CM Partners More NPCs.esp Active Bash Tag suggestion(s): {{BASH: Hair, Eyes}} Note: Use only one Essential or NotEssential version esp CM Partners More NPCs NE.esp Bash Tag suggestion(s): {{BASH: Hair, Eyes}} Note: Use only one Essential or NotEssential version esp CM Partners Marker NPCs.esp Active Bash Tag suggestion(s): {{BASH: Hair, Eyes}} CM Partners Extra NPCs.esp Active Bash Tag suggestion(s): {{BASH: Hair, Eyes}} CM Partner Liana.esp Active kgt_Avve.esp Active Bash Tag suggestion(s): {{BASH: Hair}} 1em_Vilja.esp Version 4.04 Active Aliyah.esp Version 1.7 Note: Consider updating to DACompilation_GO.esp/DACompilation_GO_APN.esp - in other words has some fixes and improvements but not gamedestroying update now or you will die stuff. Companion_Ab_Human_4.esp Active Companion Neeshka.esp Active Bash Tag suggestion(s): {{BASH: Hair}} for the Mystic Elf version. Saerileth.esp Version 1.2 Active Bash Tag suggestion(s): {{BASH: Hair, Eyes}} DAValeriaCuteElf.esp Active Bash Tag suggestion(s): {{BASH: Hair, Eyes}} DACompilation_GO_SI_APN.esp Version 1.1 Active Cobl Races.esp Version 1.52 Bash Tag suggestion(s): {{BASH: Eyes, Hair, R.Relations, Voice-M, Voice-F, R.Description, R.Skills, R.Attributes-F, R.Attributes-M, R.ChangeSpells}} Incompatible with: bgBalancingEVCore.esp Oblivion_Character_Overhaul.esp Version 2.0 Active Bash Tag suggestion(s): {{BASH: Eyes, NpcFaces, R.Head, R.Mouth}} Oblivion Character Overhaul Hair Edition.esp OCO_DLCHorseArmor_Patch.esp Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.Skeleton, Actors.AIPackages, Actors.Stats, NpcFaces}} OCO_DLCOrrery_Patch.esp Bash Tag suggestion(s): {{BASH: Actors.AIPackages, NpcFaces}} OCO_DLCMehrunesRazor_Patch.esp Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.Skeleton, NpcFaces}} OCO_DLCThievesDen_Patch.esp Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Actors.Skeleton, Actors.Stats, NpcFaces}} OCO_KvatchRebuilt_Patch.esp OCO_KnightsOTN_Patch.esp OCO_UOP_USIP_Patch.esp Cobl Races - Balanced.esp Version 1.52 Bash Tag suggestion(s): {{BASH: Body-F, Body-Size-F, Body-M, Body-Size-M, Eyes, Hair, R.Relations, R.Description, R.Skills, R.Attributes-F, R.Attributes-M, R.ChangeSpells}} Incompatible with: bgBalancingEVCore.esp Cobl Filter Late MERGE ONLY.esp Version 1.53 Bash Tag suggestion(s): {{BASH: Filter, Deactivate}} Cobl Silent Equip Misc.esp Version 01 All Natural - Indoor Weather Filter For Mods.esp Version 1.38 Bash Tag suggestion(s): {{BASH: Filter, C.Climate, Deactivate, NoMerge}} Bashed Patch, 0.esp Version 2412 Activ
InigoMontoya8675309 Posted October 6, 2019 Author Posted October 6, 2019 BOSS Version 2.3.2 ====================================== Summary ====================================== Plugin Type Count Recognised (or sorted by user rules) 143 Unrecognised 12 Inactive 34 All 155 Plugin Message Type Count Warning 1 Error 0 All 69 * Masterlist updated; at revision: acea66765. * No change in recognised plugin list since last run. * Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1584798-boss-for-oblivion-thread-51/") ====================================== OBSE Plugins ====================================== OBSE Version: 0.0.21.4 Blockhead.dll Version: 11.0.11.912 Elys_USV.dll OBSE_EnhancedCamera.dll obse_jail_fix.dll sr_Oblivion_Stutter_Remover.dll vipcxj_plugin_collection.dll ====================================== Recognised Plugins ====================================== These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Oblivion.esm Active All Natural Base.esm Version 1.38 Active Cobl Main.esm Version 1.72 Active * Note: Do not use Tamrielic Ingredients and COBL at the same time. CM Partners.esm Active Unofficial Oblivion Patch.esp Version 3.5.6 Active * Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: "http://www.nexusmods.com/oblivion/mods/28537" * Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version). UOP Vampire Aging & Face Fix.esp Version 1.0.0 Active * Note: Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings". Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp Active Unofficial Shivering Isles Patch.esp Version 1.5.9 Active * Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: "http://www.nexusmods.com/oblivion/mods/28537" * Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Name, C.Owner, Delev, Factions, Invent, Names, Relev, Scripts, Stats, Relations}} All Natural.esp Version 1.38 Active * Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch. * Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}} All Natural - SI.esp Version 1.38 Active * Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch. * Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}} All Natural - MMM Patch.esp Version 1.3 * Bash Tag suggestion(s): {{BASH: Scripts}} Immersive Interiors.esp Version 0.8.1 Active * Requires: All Natural - For the transparent windows and the ESM file. * Bash Tag suggestion(s): {{BASH: C.Water}} Immersive Interiors - Bravil.esp Active * Requires: Immersive Interiors & All Natural Immersive Interiors - Imperial City.esp Version 1.5 Active Immersive Interiors - Landscape Addon.esp Active Idle Dialogue.esp Version 1.3 Active GOSH.esp Active All Natural - Real Lights.esp Version 1.38 Active * Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported, Scripts}} * Note: Do not use with original Real Lights mod. WindowLightingSystem.esp Active AliveWaters.esp Active AliveWaters - Koi Addon.esp Active AliveWaters - Slaughterfish Addon.esp Active AliveWaters_nofish.esp Active Days&Months.esp Active BetterSaves.esp Active * Requires: OBSE Spell Delete And Item Remove.esp Version 4.0 Active ExnemEyeCandy.esp Active VipCxj_HighHeels.esp Active AAbuiesdaqun.esp Active Ace's Warlock Gear.esp Active Andragorn_Weapons_Armors.esp Version 432558 Active AyleidMeteorIronWeaponsBASE.esp Active CapesandCloaks.esp Active CB Elegant Dress.esp Active Chapel Shop.esp Active DarkIllusionArmor.esp Active Dynasty.esp Active EY_AoD.esp Active GoldenShadowArmor.esp Active Griffon Fortress 6.53.esp Active HentaiDarkLilith.esp Active HGEC Evening Dress.esp Active KDCirclets.esp Active * Note: Avoid using Potion Belt and KD Circlets at the same time. Character can wear belt or circlet, not both. KDClothCirclets.esp Active * Note: Avoid using Potion Belt and KD Circlets at the same time. Character can wear belt or circlet, not both. LKF_EY_Vampirehunter.esp Active Morrigan Armor Set v1_0.esp Active PTArtifacts.esp Active Sexy Killer.esp Active * Requires: HGEC Body, Coronera's Maximum Compatibility Skeleton Sinbloods_Nightweave_HGEC.esp Active Sorceress_Armors.esp Active Sweet ranger costume.esp Active Underworld Armor.esp Active VipCxjHHTest.esp Active Weapon Improvement Project.esp Version 1.9 1SB_LethalMajestyOutfit.esp Active ArynnsDrowWitchHGEC.esp Active DFSLoutfits.esp Active HGEC_SBVelvetRose.esp Active Navel Piercings.esp Active Neo's LandCH.esp Active R18PN - Amy Armor Set.esp Active DianoArmor2.esp Active The Sexy BeastV1.2.esp Active Dark_Mistress.esp Active Cobl Glue.esp Version 1.72 Cobl Si.esp Version 1.63 Active * Requires: Shivering Isles expansion. Cobl Tweaks.esp Version 1.44 Alluring Wine Bottles.esp Active * Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported}} OOO 1.32-Cobl.esp Version 1.72 * Bash Tag suggestion(s): {{BASH: Delev, Invent}} MMM-Cobl.esp Version 1.69 * Bash Tag suggestion(s): {{BASH: Delev, Invent}} Weapon Expansion Pack for Oblivion Nthusiasts.esp Version 1.11 Active * Bash Tag suggestion(s): {{BASH: Delev, Graphics, Invent, Names, Relev, Scripts, Stats}} * Incompatible with: Mithril and Orcish Weapon Sets v1 and v2, Fine Weapons, Rusty Items * Warning: Do not use version 1.10, it is bugged and can cause crash to desktop. Upgrade to version 1.11 instead. AnorielsCrossroadsManor1.2.esp Active Castle_Dunkerlore_V1.esp Version 1.1.2 Active Emertxe.esp Active Abriael_Human.esp Active Fighters Guild Quests.esp Version 1.8 Active * Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages}} * Incompatible with: Quest for the Elements (and its ROC patch) HTBNeoSGOutfitsRedone.esp Active Kvatch Rebuilt.esp Version 3.0RC3 Active * Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Invent}} Kvatch Rebuilt Weather Patch.esp Active Fall Hair Wig Shop - EV.esp Active RoadLights.esp Active mystery of mausoleum.esp Active SenTineL's Legendary Weapons And Armors.esp Version 4.2 Active ShadowfangKeep.esp Active strotisAyleidClutter.esp Active The Ayleid Steps.esp Version 3.8.2 Active Tona's_ModsStore.esp Active * Contains dirty edits: 0 ITM, 103 UDR records. Needs TES4Edit cleaning: "http://cs.elderscrolls.com/index.php?title=TES4Edit_Cleaning_Guide" Apachii_Goddess_Store.esp Version 1.6. Active * Note: Recommended to enable only after you save game in IC Waterfront District Apachii_Heroes_Store.esp Version 1.1 Active Apachii_Wigs_MaleFemale.esp Version 1 Active TOTF.esp Active RTT.esp Active HoarfrostCastle.esp Active * Bash Tag suggestion(s): {{BASH: Hair}} Faregyl.esp Version 2.0.11 Active * Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Factions, Relations}} Carry all you want-5118.esp Enemy Weapons dont drop.esp Dungeon Actors Have Torches 1.6 CT.esp Active Dungeon Actors Have Torches 1.6 DT.esp Grass Overhaul.esp * Bash Tag suggestion(s): {{BASH: Graphics, NoMerge, Deactivate}} Grass Overhaul_xUL_Imperial_Isle_patch.esp Version 1.0 * Contains dirty edits: 1 ITM, 1 UDR records. Needs TES4Edit cleaning: "http://cs.elderscrolls.com/index.php?title=TES4Edit_Cleaning_Guide" Improved Fires and Flames - Increased Sound.esp P1DkeyChain.esp Version 5.00 Active AyleidMeteorIronWeaponsVANILLA.esp Active * Bash Tag suggestion(s): {{BASH: Invent, Relev}} All+5AttributeModifiers.esp Active CM Partners.esp Active CMPartnersDecrashification.esp CuteElf11.esp Version 1.3.5 Active * Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} IDKRRR_C_race.esp Version 2007.10.25 Active * Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} IDKRRR_C_race_closed_mouth_version.esp Version 2007.10.25 Active * Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} Synx.esp Active * Bash Tag suggestion(s): {{BASH: Hair, Eyes}} X.Races.Comp.esp Active * Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} CM Partners Special NPCs.esp Active * Bash Tag suggestion(s): {{BASH: Hair, Eyes}} CM Partners NPC.esp Active * Bash Tag suggestion(s): {{BASH: Hair, Eyes}} * Note: Use only one Essential or NotEssential version esp CM Partners NPC NE.esp * Bash Tag suggestion(s): {{BASH: Hair, Eyes}} * Note: Use only one Essential or NotEssential version esp CM Partners More NPCs.esp Active * Bash Tag suggestion(s): {{BASH: Hair, Eyes}} * Note: Use only one Essential or NotEssential version esp CM Partners More NPCs NE.esp * Bash Tag suggestion(s): {{BASH: Hair, Eyes}} * Note: Use only one Essential or NotEssential version esp CM Partners Marker NPCs.esp Active * Bash Tag suggestion(s): {{BASH: Hair, Eyes}} CM Partners Extra NPCs.esp Active * Bash Tag suggestion(s): {{BASH: Hair, Eyes}} CM Partner Liana.esp Active kgt_Avve.esp Active * Bash Tag suggestion(s): {{BASH: Hair}} 1em_Vilja.esp Version 4.04 Active Aliyah.esp Version 1.7 * Note: Consider updating to DACompilation_GO.esp/DACompilation_GO_APN.esp - in other words has some fixes and improvements but not gamedestroying update now or you will die stuff. Companion_Ab_Human_4.esp Active Companion Neeshka.esp Active * Bash Tag suggestion(s): {{BASH: Hair}} for the Mystic Elf version. Saerileth.esp Version 1.2 Active * Bash Tag suggestion(s): {{BASH: Hair, Eyes}} DAValeriaCuteElf.esp Active * Bash Tag suggestion(s): {{BASH: Hair, Eyes}} DACompilation_GO_SI_APN.esp Version 1.1 Active Cobl Races.esp Version 1.52 * Bash Tag suggestion(s): {{BASH: Eyes, Hair, R.Relations, Voice-M, Voice-F, R.Description, R.Skills, R.Attributes-F, R.Attributes-M, R.ChangeSpells}} * Incompatible with: bgBalancingEVCore.esp Oblivion_Character_Overhaul.esp Version 2.0 Active * Bash Tag suggestion(s): {{BASH: Eyes, NpcFaces, R.Head, R.Mouth}} Oblivion Character Overhaul Hair Edition.esp OCO_DLCHorseArmor_Patch.esp * Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.Skeleton, Actors.AIPackages, Actors.Stats, NpcFaces}} OCO_DLCOrrery_Patch.esp * Bash Tag suggestion(s): {{BASH: Actors.AIPackages, NpcFaces}} OCO_DLCMehrunesRazor_Patch.esp * Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.Skeleton, NpcFaces}} OCO_DLCThievesDen_Patch.esp * Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Actors.Skeleton, Actors.Stats, NpcFaces}} OCO_KvatchRebuilt_Patch.esp OCO_KnightsOTN_Patch.esp OCO_UOP_USIP_Patch.esp Cobl Races - Balanced.esp Version 1.52 * Bash Tag suggestion(s): {{BASH: Body-F, Body-Size-F, Body-M, Body-Size-M, Eyes, Hair, R.Relations, R.Description, R.Skills, R.Attributes-F, R.Attributes-M, R.ChangeSpells}} * Incompatible with: bgBalancingEVCore.esp Cobl Filter Late MERGE ONLY.esp Version 1.53 * Bash Tag suggestion(s): {{BASH: Filter, Deactivate}} Cobl Silent Equip Misc.esp Version 01 All Natural - Indoor Weather Filter For Mods.esp Version 1.38 * Bash Tag suggestion(s): {{BASH: Filter, C.Climate, Deactivate, NoMerge}} Bashed Patch, 0.esp Version 2412 ====================================== Unrecognised Plugins ====================================== The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed. Dalls_Crown_Princess.esp Version 2.0 Active Navel Piercings Enchanted.esp Active Navel Piercings Enchanted TAIL.esp Navel Piercings TAIL.esp Fall Hair Wig Shop - DV.esp DFSLLatexDream.esp Active PotionReplacer.esp Active Companion Neeshka OCO Nord.esp Active GizmodianEclipseResource.esp Active strotisWillOWispLights.esp Active GizmodianEclipseWarlock.esp Active Driftwood.esp Active
fejeena Posted October 6, 2019 Posted October 6, 2019 I only have the Masterlist. My masterlist is the one from the Link in my yellow Link. The last time I used the BOSS tool was about 8 years ago, I have not installed it. I open the Masterlist with notepad++ and use the search function. ---------------------------------------------------------- And the duplicate esp: I have not checked all your esp, maybe there are more.
fejeena Posted October 6, 2019 Posted October 6, 2019 Have you read what BOSS told you ? Unrecognised Plugins ====================================== The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed. Dalls_Crown_Princess.esp Version 2.0 Active Navel Piercings Enchanted.esp Active Navel Piercings Enchanted TAIL.esp Navel Piercings TAIL.esp Fall Hair Wig Shop - DV.esp DFSLLatexDream.esp Active PotionReplacer.esp Active Companion Neeshka OCO Nord.esp Active GizmodianEclipseResource.esp Active strotisWillOWispLights.esp Active GizmodianEclipseWarlock.esp Active Driftwood.esp Active --------------------------- You have all the files unsorted at the end of your load order !!! Sort the Mods!!!! ( read my yellow Link ) And BOSS sort right In you BOSS report AliveWaters_nofish.esp is at the top near the other AliveWaters esp But in your load order it is down between Race Mods and wrong sorted armor-clothes mods. And the Saerileth.esp is in the BOSS report right, but in your load order wrong. Your Load order and the BOSS report are not the same!
fejeena Posted October 6, 2019 Posted October 6, 2019 Here your BOSS report load order, only the first Mods. 00 Oblivion.esm Active 01 All Natural Base.esm Version 1.38 Active 02 Cobl Main.esm Version 1.72 Active 03 CM Partners.esm Active 04 Unofficial Oblivion Patch.esp Version 3.5.6 Active 05 UOP Vampire Aging & Face Fix.esp Version 1.0.0 Active Note: Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings". ++ Oblivion Citadel Door Fix.esp 06 DLCShiveringIsles.esp Active 07 Unofficial Shivering Isles Patch.esp Version 1.5.9 Active 08 All Natural.esp Version 1.38 Active 09 All Natural - SI.esp Version 1.38 Active ** All Natural - MMM Patch.esp Version 1.3 0A Immersive Interiors.esp Version 0.8.1 Active 0B Immersive Interiors - Bravil.esp Active 0C Immersive Interiors - Imperial City.esp Version 1.5 Active 0D Immersive Interiors - Landscape Addon.esp Active 0E Idle Dialogue.esp Version 1.3 Active .... .... And here your Load order: 00 Oblivion.esm 01 All Natural Base.esm [Version 1.38] 02 Cobl Main.esm [Version 1.72] 03 CM Partners.esm ++ Cobl Tweaks.esp [Version 1.44] 04 Unofficial Oblivion Patch.esp [Version 3.5.6] 05 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] ++ Oblivion Citadel Door Fix.esp 06 DLCShiveringIsles.esp 07 Cobl Si.esp [Version 1.63] --------Here you have the first wrong sorted esp and below it is all a mess. 08 Unofficial Shivering Isles Patch.esp [Version 1.5.9] ** All Natural - MMM Patch.esp [Version 1.3] 09 Idle Dialogue.esp [Version 1.3] 0A All Natural - Real Lights.esp [Version 1.38] 0B WindowLightingSystem.esp 0C AliveWaters.esp 0D Griffon Fortress 6.53.esp 0E HoarfrostCastle.esp Do you see the difference ? Your load order is not BOSS sorted !
Sladen2019 Posted October 6, 2019 Posted October 6, 2019 There is a Lock Load Order feature in Wrye Bash. Maybe he has it enabled. To disable it, go to the Mods tab in Wrye Bash and then right click on File and make sure there is not a check mark next to it. A mod manager from previous attempts might still have the load order locked. Its best to only use one manager to manage a game.
fejeena Posted October 6, 2019 Posted October 6, 2019 Maybe I should add in my yellow Link: About Readmes, Install instructions, Reports, INI files, and settings: If you spend only a few minutes reading, you can avoid many problems.
InigoMontoya8675309 Posted October 7, 2019 Author Posted October 7, 2019 21 hours ago, Sladen2019 said: There is a Lock Load Order feature in Wrye Bash. Maybe he has it enabled. To disable it, go to the Mods tab in Wrye Bash and then right click on File and make sure there is not a check mark next to it. A mod manager from previous attempts might still have the load order locked. Its best to only use one manager to manage a game. It is not locked. I checked to be certain.
InigoMontoya8675309 Posted October 7, 2019 Author Posted October 7, 2019 23 hours ago, fejeena said: Here your BOSS report load order, only the first Mods. 00 Oblivion.esm Active 01 All Natural Base.esm Version 1.38 Active 02 Cobl Main.esm Version 1.72 Active 03 CM Partners.esm Active 04 Unofficial Oblivion Patch.esp Version 3.5.6 Active 05 UOP Vampire Aging & Face Fix.esp Version 1.0.0 Active Note: Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings". ++ Oblivion Citadel Door Fix.esp 06 DLCShiveringIsles.esp Active 07 Unofficial Shivering Isles Patch.esp Version 1.5.9 Active 08 All Natural.esp Version 1.38 Active 09 All Natural - SI.esp Version 1.38 Active ** All Natural - MMM Patch.esp Version 1.3 0A Immersive Interiors.esp Version 0.8.1 Active 0B Immersive Interiors - Bravil.esp Active 0C Immersive Interiors - Imperial City.esp Version 1.5 Active 0D Immersive Interiors - Landscape Addon.esp Active 0E Idle Dialogue.esp Version 1.3 Active .... .... And here your Load order: 00 Oblivion.esm 01 All Natural Base.esm [Version 1.38] 02 Cobl Main.esm [Version 1.72] 03 CM Partners.esm ++ Cobl Tweaks.esp [Version 1.44] 04 Unofficial Oblivion Patch.esp [Version 3.5.6] 05 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] ++ Oblivion Citadel Door Fix.esp 06 DLCShiveringIsles.esp 07 Cobl Si.esp [Version 1.63] --------Here you have the first wrong sorted esp and below it is all a mess. 08 Unofficial Shivering Isles Patch.esp [Version 1.5.9] ** All Natural - MMM Patch.esp [Version 1.3] 09 Idle Dialogue.esp [Version 1.3] 0A All Natural - Real Lights.esp [Version 1.38] 0B WindowLightingSystem.esp 0C AliveWaters.esp 0D Griffon Fortress 6.53.esp 0E HoarfrostCastle.esp Do you see the difference ? Your load order is not BOSS sorted ! My process for sorting has been as follows: * Run BOSS with "Sort Plugins" and "Update Masterlist" selected *Run WryeBash and create Bashed Patch *Start OBSE/Oblivion Is this not the correct way to have the load order BOSS sorted? Other than the unrecognized mods at the end, shouldn't running BOSS this way sort my load order correctly? If not, then I have been doing it wrong and would be happy to change.
Sladen2019 Posted October 7, 2019 Posted October 7, 2019 Oblivion Reloaded making the game crash is because you are using Enhanced Camera and trying to install version 7.0 of OR. You need to find version 6.5 if you insist on using Enhanced Camera. If you have used NMM or OBMM or whatever in the past to manage your Oblivion mods, you need to make sure they are not locking your load order. You have OOO and MMM files in there but it doesnt seem you use the main mods, why are they there ? You can force the unrecognized mods to go where they should, by using some common sense and using the utility to Edit User Rules to place them where you think they should go. Once there are rules created for them, they wont show up as unrecognized anymore. Open the utility and then click Edit User Rules, then type in the name or copy/paste the name of the esp you want to add into the box next to the word "For:" and then checkmark sort item and then put the name of an esp that you want it show up before or after of. This part may actually be a bug in your version. The before actually means after and vice versa. The bug is known and got fixed on the dev files on Github but never got pushed to a public release. After that click Create User Rule and then the rule will appear above. Checkmark the new rule you made and then click save and exit. Repeat for all unrecognized.
fejeena Posted October 7, 2019 Posted October 7, 2019 In post 30 is your BOSS report with the right load order . At the end are the unsorted mods you must sort manually. In post 16 is your Load order that you have in Oblivion Modmanager or WyreBash, and that Load oder is a mess and not the BOSS load order. How you are able to mess up your load oder after you have run BOSS . . . I do not know. But in post 33 you see that your Load order and the BOSS load order are different, and your load order is not BOSS sorted ! You have the BOSS report , you can sort your load order manually. Read the BOSS report Mod by Mod and sort your Mods in that order. And then sort the unsorted Mods that are at the end of the BOSS report, Quest Mods to Quest Mods, race mods to race Mods, armor Mods to armor Mods ,... ( unless in the Mod readme is mentioned where you should place the mod. )
InigoMontoya8675309 Posted October 7, 2019 Author Posted October 7, 2019 Thank you both for being so helpful!... I will remove Enhanced Camera and try OR again. I had OOO and MMM patches ready but not active because I had planned on eventually using one or both. But I will remove them. I will look at fejeena link again and double check all of the steps. I will run BOSS and sort out the rest manually. I will start a new game. Any other recommendations?
fejeena Posted October 7, 2019 Posted October 7, 2019 No. But as I said you can use your BOSS report that is in post 30 to sort your mods. Only the unsorted Mods you must sort : race mods to sorted race Mods, armor Mods to sorted armor Mods . . .
InigoMontoya8675309 Posted October 7, 2019 Author Posted October 7, 2019 Thank everyone for your help. I have been able to install Oblivion reloaded and DarnifiedUI. Trying them out on old saves right now, but will start new game when I finish with everything else I want to do (TES4edit CM partners and use MCS, fix BOSS load order, etc. I really like the graphical effects with OR, however, there are some issues with parts of some armor becoming transparent, and some NPCs not having eyes. Is this simply because I have been trying on old save and will correct itself after starting new game with BOSS load order? Or is there something else I am missing. I had a stroke in the past, and sometimes it is easy for me to miss details when reading. So your help has been fantastic! EDIT: The missing eyes and armor transparency only occurs outdoors and fixes itself when indoors.
fejeena Posted October 7, 2019 Posted October 7, 2019 OR do not change eyes or add new eyes. You always try with a new game/character to be sure that the new Mods or new load order works. Because now you have the problem that you do not know if something is wrong or if it is a the old save. So test with a new character, if everything works you can try an old save, and if something is wrong then you know it is the old save. And first sort your old Mods before you install new Mods. Test with a new character, and if everything is fine you install new Mods ( and sort the new Mod before you test it )
fejeena Posted October 7, 2019 Posted October 7, 2019 And rebuild your Bashed Patch after you changed the Load order ! If you use the old one... that can be the reason why the eyes are wrong. And when you add more Mods also rebuild the BashedPatch.
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