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Now taking animation requests


cefwyn

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Posted

I recently came back to playing Skyrim after taking a long break to allow people with more free time then myself to move the modding scene along and after spending a lot of time checking out all the cool new mods out there I'm now ready to give back to the community. Noticing the dearth of adult oriented animations I've decided to start there. I'll be using XP32's skeleton which enables all sorts of awesomeness but I've already come across a few bugs that only seem to cause problems in Blender but hopefully that won't cause me any issues.

 

 

Current WIPs

 

  • [M/F -> F] facesitting: In Progress
  • [F -> M] Squatting Blowjob\Facefuck: Planned
  • [M -> F] Doggy Style: In Progress
  • Various Rape: Planned
  • Entire Kama Sutra: Eventually(Maybe)

 

I'm only just getting started and the above list will be updated regularly once I get my animation rig perfected and can start cranking out a good animation every few days.

Posted

Some animations will work on a vanilla skeleton, but any animation that uses the breast bones, butt bones, wings, tail, skirt, hair, pussy, etc. won't work and will probably crash with the vanilla skeleton. With all the possibilities added by the XP32 skeleton there's really no reason not to use it. Unfortunately there aren't even many non-adult animations that make good use of the skeleton still but adult animations will be easier to start with since they'll all be stationary and won't be mixing with other animations much.

Posted
With all the possibilities added by the XP32 skeleton there's really no reason not to use it.

 

You can't move corpses without installing an additional mod. This alone is a good enough reason for me not to use it. From a casual player's point of view obviously. :)

Posted

Since when can't your move corpses? I've never had a problem. Just installing a skeleton doesn't affect the physics of the game.

Posted

Since when can't your move corpses? I've never had a problem. Just installing a skeleton doesn't affect the physics of the game.

 

Well' date=' Sanguine's Debauchery requires either XPMS or Perfect3-2 to work and when I use XPMS I can't move/carry corpses. I can do that with Perfect3-2.

 

Quoting the FAQ of XPMS

 

I couldn't drag a body with this skeleton, why?

This skeleton are made for Realistic Ragdoll n Force. You need plugin (esp from RR&F mod. The realistic variant.

Posted

hmmmm, that's odd cause it doesn't affect my ability to drag corpses. I can't fling them through the air as if I had superhuman strength and was carrying them with a couple fingers but then I always thought that was incredibly stupid anyways. Unfortunately Perfect3-2 doesn't have breast bones (Which is odd since it supposedly supports BBP) therefore doesn't work with TBBP and, at least when I used it and based on opening it up in Nifskope just now doesn't work with BBP.

 

EDIT: If nobody uses XPMS then I could always use another TBBP capable skeleton but you pretty much need TBBP for good breast movement during adult animations.

 

EDIT2: Also, as long as I don't use any bones specific to XPMS all animations will work on other TBBP capable skeletons automagically.

Posted

i would vote for rape animations. something like forced sex for the amazing plugins like sexis, sex addicts and sanguine. :)

 

also, xp's skeleton allow hair and cape animation. i know it could be too much to ask, but... any plan on that? :D

 

With all the possibilities added by the XP32 skeleton there's really no reason not to use it.

 

You can't move corpses without installing an additional mod. This alone is a good enough reason for me not to use it. From a casual player's point of view obviously. :)

 

i have xp's skeleton and i can drag corpses without any issue. :o

Posted

Well i use XP32 myself but what ever you decide I guess is fine I do have some actual request

 

facesit

laying down

Bj

forced

 

Those are definitely ones I'll be working on' date=' though hopefully they'll end up a lot more realistic than anything I saw done for Fallout 3.

 

i would vote for rape animations. something like forced sex for the amazing plugins like sexis, sex addicts and sanguine. :)

 

also, xp's skeleton allow hair and cape animation. i know it could be too much to ask, but... any plan on that? :D

 

I'll certainly be doing cape and hair animation, but probably not from the start since it'll complicate things a lot and the capes and hairs I've seen on Skyrim Nexus and elsewhere aren't weighted to use XPMS.

Posted

I second forced. Also, I've had the realistic ragdoll force mod waaaaay before XPMS put out his skeleton and as you might think, I've never had a problem with dragging bodies.

Posted

How about a couple of simpler anima that will have broader appeal? Like walks/runs/idles based on the tbbp bones? You said dearth, which is true. That's why ppl lost their shit when tbbp first came out. I love the bounce but i dont love the overdone walks or the Solid Snake sprint.

 

Just a thought.

Guest Plastrader
Posted

I'm happy to read that ppl are doing their own animations. :)

But...

I'm not quite happy with all the things needed in order for them to work properly.

 

If these animations won't work unless I install yet another bunch of things in order to be able to play the game normaly instead of just using the game as a "interactive sex game".

Which would be fine if I could have two instances of the game installed, which isn't possible... :(

 

So basically:

:) + :( = :-/

Posted

It would be fantastic if we could get something using those pillory in Markarth. :D At some point, it would be great to see a mod that has 'minor' crimes (or it is done before jail) punished by being put in the pillory and abused at night.

 

However, in general an actual pillory rape animation would be useful for a lot of projects.

 

Just a thought. Already won me over with face sitting and its f/f applicatons. :D

Posted

Well, while XP32's skeleton is great, I presonaly not sure, that a lot of people will agree to use it with all its cons.

 

You need to install certain physics mod to make bodies draggable (well, I dont think that "lifting them in the air like with two fingers" is bad. In RL you really can put a body on your shoulder, or lift it with two hands, no problem with that. Well, if you sit 24\7 in front of a computer and cant even lift a mouse, maybe, but an average person can simply lift female, and move it around, much simplier then it is done in "realistic" force mod.

 

Next, first you must skin all vanilla clothes and bodies to it, to make it work. Then you need to skin all UNP, CBBE and other body mods to make it work as well. Hell lot of a work. I'm not sure it is worth it.

 

Well, anyway... I think maybe I'll try to make a 3ds max rig for it as well, later.

 

I hope you won't mind, if I create another similar thread about animations =)

Posted

I'm happy to read that ppl are doing their own animations. :)

But...

I'm not quite happy with all the things needed in order for them to work properly.

 

If these animations won't work unless I install yet another bunch of things in order to be able to play the game normaly instead of just using the game as a "interactive sex game".

Which would be fine if I could have two instances of the game installed' date=' which isn't possible... :(

 

So basically:

:) + :( = :-/

[/quote']

 

check out mod organizer linked in my sig. 1 installations of Skyrim stays clean and it loads mods at game load time. It also has profiles so that you can have a bunch of different setups without a bunch of different installations.

 

it really is a much better mod tool.

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