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Demoniac Glossy Skin


Kristace

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Posted

Okay so i downloaded demoniac skin textures and couldn't find answers to this issue on nexus or anywhere else and people on her seem pretty helpful. So i chose 4K fair skin and then the 8K glossy skin (yes, my computer can handle it) and im not sure if its an ENB or lighting issue but the skin/body isn't glossy/wet looking... it's got more of a weird shiny look and even tho i chose no face shine, the face still appears shiny. Are there settings anywhere that need tweaked or am i doing something wrong? Now it doesn't really look too awful... but i do still hate the face shine.20190914234709_1.jpg.8d1d238c90039122bb4b2942f2fef33a.jpg 

20190914234719_1.jpg

20190914234731_1.jpg

Posted
5 minutes ago, 27X said:

spec maps.

 

regenbot considers vinyl and water to be made of identical molecules.

So... what exactly do i do?

Posted

You could try opening the body nif files that your character is using and click the body and go to the BSLightingShaderProperty line for the body and click the arrow to get the drop down and go down to Glossiness float and change the value from what it is to a higher value max is 1000 and then overwrite the nif then repeat for the other body nif. If you do something to one nif you must do the same thing to the other nif or nothing will change in game. So edit either the _1 nif or _0 nif and then repeat for the other nif. By altering the glossiness float it can increase how glossy the body. You can also try editing the head nif if you know which one it is.

 

Spoiler

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Posted

You can reduce the base specularity as myuhinny suggested or pick different spec maps from someone who actually understands what water and skin look like and also doesn't double compress the fuck out of every map they touch, ala Haley or Maevan2. You can also simply reduce spec strength in the enb itself.

Posted
6 minutes ago, myuhinny said:

You could try opening the body nif files that your character is using and click the body and go to the BSLightingShaderProperty line for the body and click the arrow to get the drop down and go down to Glossiness float and change the value from what it is to a higher value max is 1000 and then overwrite the nif then repeat for the other body nif. If you do something to one nif you must do the same thing to the other nif or nothing will change in game. So edit either the _1 nif or _0 nif and then repeat for the other nif. By altering the glossiness float it can increase how glossy the body. You can also try editing the head nif if you know which one it is.

 

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Oh wow.... i dont know how to do any of that.... i dont have Nifscope either. Is it easy to do?

Posted

@Kristace

 

Pretty easy just go to the mesh folder with the body nifs and double click it and nifskope will open it then edit it and overwrite the nif. Make sure to back up the files for safe keeping just in case you make a mistake. You'll have to download nifskope which is free.

Posted

.dds = diffuse map, the compressed texture itself
_msn.dds = the body's normal map
_s.dds = this is a gloss/shine map
_sk.dds = sub surface details

 

Use the .dds from Pure

the msn.dds from .. whatever

the s.dds from demoniac

the sk.dds from whatever.

 

Or install pure and do the gloss with nifskope.

Also, 8k maps for a living, moving object are bs anyways. you basically won't see a difference to 4 k

Posted
1 hour ago, Kristace said:

Okay so i downloaded demoniac skin textures and couldn't find answers to this issue on nexus or anywhere else and people on her seem pretty helpful. So i chose 4K fair skin and then the 8K glossy skin (yes, my computer can handle it) and im not sure if its an ENB or lighting issue but the skin/body isn't glossy/wet looking... it's got more of a weird shiny look and even tho i chose no face shine, the face still appears shiny. Are there settings anywhere that need tweaked or am i doing something wrong? Now it doesn't really look too awful... but i do still hate the face shine.20190914234709_1.jpg.8d1d238c90039122bb4b2942f2fef33a.jpg 

20190914234719_1.jpg

20190914234731_1.jpg

 

 

easiest is just go into your enb settings and check ignore weathers in environment

 

and modify specular amt and power 

 

modify to your needs

 

329885881_ElderScrollsVSkyrimScreenshot2019_09.15-01_24_23_58.png.4e20f071633593f97869137b067f84bf.png2055926402_ElderScrollsVSkyrimScreenshot2019_09.15-01_24_30_95.png.ff5ad28dda95b2273cbeb7417af28100.png

Posted
43 minutes ago, -Player1- said:

.dds = diffuse map, the compressed texture itself
_msn.dds = the body's normal map
_s.dds = this is a gloss/shine map
_sk.dds = sub surface details

 

Use the .dds from Pure

the msn.dds from .. whatever

the s.dds from demoniac

the sk.dds from whatever.

 

Or install pure and do the gloss with nifskope.

Also, 8k maps for a living, moving object are bs anyways. you basically won't see a difference to 4 k

at 4 and 8k you sure as hell will.

Posted
3 hours ago, 27X said:

at 4 and 8k you sure as hell will.

Ive got two 7680 x 4320 cuw uhd screens.

2080ti and additional stuff to back it up.

You don't see it, if you don't press your nose against the screen. Bad for your eyes, dood. dont do that.

(Talking about SKYRIM here, with a few textures changed to 8k)

Even with perfect ENB and lighting combination it's basically non-existent lolol.

I'm not telling you to use 4 k. ive got 8k on everything i can myself - but there is basically no difference.

 

Maybe if you go for screenshots with special enb's designed for that like snapdragon.

But even then, the difference is so small, why bothering.

then again, if you got the hardware, why not. 

 

It's not like there are differences like that : (even if people like to see it that way.......)

 

Spoiler

rollupscreen.jpg.122b545c83e40f853a79e4dd5c4f6ed8.jpg

 

It's more like that

 

Spoiler

maxresdefault.jpg.ca243b1b39f6c623a6b40eefc94d6213.jpg

 

Sure there is a difference. But can you spot it without pressing your face against the screen or without actively looking for it?

And we are talking about 8k AIO, not a single map or texture.

Not to mention that the 8k picture was taken some time after the 4k one and the wind changed some details.

Posted
10 hours ago, -Player1- said:

 

Even with perfect ENB and lighting combination it's basically non-existent lolol.

I'm not telling you to use 4 k. ive got 8k on everything i can myself - but there is basically no difference.

there is a huge difference, you're either at the other end of the room or you're slathering blurry ass post processing all over everything or DLSS, which is really fast blurry ass post processing.

  • 7 months later...
Posted
On 9/15/2019 at 5:55 AM, Kristace said:

Okay so i downloaded demoniac skin textures and couldn't find answers to this issue on nexus or anywhere else and people on her seem pretty helpful. So i chose 4K fair skin and then the 8K glossy skin (yes, my computer can handle it) and im not sure if its an ENB or lighting issue but the skin/body isn't glossy/wet looking... it's got more of a weird shiny look and even tho i chose no face shine, the face still appears shiny. Are there settings anywhere that need tweaked or am i doing something wrong? Now it doesn't really look too awful... but i do still hate the face shine.20190914234709_1.jpg.8d1d238c90039122bb4b2942f2fef33a.jpg 

20190914234719_1.jpg

20190914234731_1.jpg

I must be doing something wrong, cause my NPCs and character don't nearly look that good.

 

Currently, I have the following installed (MO2 order)

Improved BBards
Bijin Warmaidens SE
Bijin NPCs SE 
Bijin Wives SE
XPMSE

FNIS 

CBPC

UNP Female Body Renewal
Demoniac 8k

Some UNP armor sets
FNIS Output

 

Would it be possible for you to share your NPC/character related mod list?

 

MANY THANKS in advance!

 

 

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